# data[].attributes.body
Quarter: .006
Dime: .002
Nickel: .005
Penny: .003
Plastic Disk: .004
Styrofoam Ball: .005

# data[].attributes.body
Quarter- 3.33
Dime- 4.55
Nickel-2.86
Penny-4.35
Plastic Disk-2.33
Styrofoam ball-3.57

# data[].attributes.body
Quarter-  .00571
Dime- .00227
Nickel- .00498
Penny- .0031
Plastic Disk-  .0040
Styrofoam ball-  .00509

# data[].attributes.body
Quarter: 1.22 m/s
Dime: 1.53 m/s
Nickel: 1.11 m/s
Penny: 1.31 m/s
Plastic Disk: 1.51 m/s
Styrofoam Ball: 1.39 m/s

# data[].attributes.body
Quarter  0.00558775
Dime  0.002209999
Nickel  0.48733848
Penny  0.3033628
Plastic Disk  0.039143611
Styrofoam Ball 0.049810245

# data[].attributes.body
Quarter: .015
Dime: .0114
Nickel: .01
Penny: .008
Plastic Disk: .01
Styrofoam Ball: .014

# data[].attributes.body
Quarter: 0.056N
Dime: 0.022N
Nickel: 0.049N
Penny: 0.024N
Plastic Disk: 0.040N
Styrofoam Ball: 0.041N

# data[].attributes.body
Quarter: 0.00569
Dime: 0.00227
Nickel: 0.00499
Penny: 0.00249
Plastic Disk: 0.00407
Styrofoam Ball: 0.0042

# data[].attributes.body
The smaller the mass the faster the rate of falling.

# data[].attributes.body
The mass of the object & height of where your dropping object because it will effect the rate of falling.

# data[].attributes.body
Quarter: .055
Dime: .022
Nickel: .049
Penny: .03
Plastic Disk: .039
Styrofoam Ball: 052

# data[].attributes.body
Quarter: 3.030 m/s
Dime: 3.333 m/s
Nickel: 2.222 m/s
Penny: 3.333 m/s
Plastic Disk: 3.125 m/s
Styrofoam ball: 4 m/s

# data[].attributes.body
Quarter: .0057
Dime: .0023
Nickel: .005
Penny: .0031
Plastic Disk: .004
Styrofoam Ball: .0051

# data[].attributes.body
Quarter: 2.22
Dime: 2.78
Nickel: 3.13
Penny: 4.55
Plastic Disk: 4
Styrofoam ball: 5.56

# data[].attributes.body
When the item is dropped, the timer could start at an earlier or later time and possibly give inaccurate data. Also, the item that is dropped can have some wind resistance falling down and alter the data.

# data[].attributes.body
Quarter: .055N
Dime: .024N
Nickel: .048N
Penny: .031N
Plastic Disk: .039N
Styrofoam ball: .045

# data[].attributes.body
Quarter: .0558
Dime: .0225
Nickel: .0489
Penny: .0303
Plastic Disk: .0391
Styrofoam Ball: .0499

# data[].attributes.body
The less Force used on the item can effect the rate of falling. The mass of the object can also change the speed.

# data[].attributes.body
The larger the mass of an object, the greater the force needs to be to move it at the same acceleration as an object with a smaller mass.

# data[].attributes.body
The height that you drop an object from

The accuracy of the timer

How the objects are shaped (plastic disk can cup air beneath it and cause it to fall slower)

# data[].attributes.body
Quarter) 1.695
Dime) 1.961
Nickel) 2.273
Penny) 2.703
Plastic disk) 2.041
Styrofoam ball) 2.778

# data[].attributes.body
Factors that can change the results include the height at which the object was dropped, the accuracy of the time it took for the object to travel a certain distance, and how accurate the scale used to measure the mass was.

# data[].attributes.body
Some factors that can alter our results is calculation the rate of fall incorrectly. You can either start the stopwatch too early or late. Or stop the stopwatch too early or too late.

# data[].attributes.body
Quarter) 0.00561
Dime) 0.00231
Nickel) 0.00496
Penny) 0.00249
Plastic disk) 0.00414
Styrofoam ball) 0.00383

# data[].attributes.body
Gravity has the same exact toll on every object and they all fall at an acceleration of 9.8 m/s ^

# data[].attributes.body
Gravity causes every object to have the same acceleration no matter its mass. Force is proportional to mass

# data[].attributes.body
Quarter) .0548
Dime) .0226
Nickel) .0485
Penny) .0243
Plastic disk) .0405
Styrofoam ball) .0379

# data[].attributes.body
Mass/ force/ rate of falling has no effect on acceleration