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Whether having sound/music while playing shooter games improve their performance in their matches (K/D and W/L ratio)

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We took a sample of Video gamers who are relatively new to the game, 20 units, 10 males, 10 females

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We took the method of Simple random sampling, which we randomly select 10 people based on the number they have (1-20), and are divided into two groups which both groups take different treatments.

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After randomly Assigning 10 random units into a group and the other 10 is a separate group, one group will play without sound/music and the other group will do the same with sound/music.

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The explanatory variable in this experiment is the sound/music in video games.

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The response variable of this experiment is the overall performance on the matches (KD and WL ratio).

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Video games with sound/music, the acts of the normal stage of

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When the researcher randomly selects a person to play, the selected person is to play the game, either with sound or not.

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We chose the Randomized Block Design which we will block by gender because it creates more effective responses to make better comparisons to the treatments, and possibly eliminate any lurking variables in this experiment.

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The possible lurking variables in this experiment is the Gender of the units, and their experience with shooter video games.

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We are performing this study with 20 people, thus the margin of error is 20%. A large margin if error isn’t good for an expiremental study, and I feel we can get 30 people (15 male, 15 female), the margin of error will go down, making accurate data.

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We replicated the study with another 20 subjects (10 male and 10 female) and compare the results between the original and replicated, to see if the results are legit and statistically significant.

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After 5 matches of the game, the average K/D for those who played with sound is 3.4 and the average for those without sound is 1.85.

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After randomizing all 20 subjects, the results for the difference between the one with and the other without sound was 1.55. That result is statistically significant because the K/D ratio of 1.55 could not happen by random chance.

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Playing shooter games greatly improves and affects the players performance in matches, in regards of their K/D ratio. Having sound while playing video games can enhance the players awareness and proficiency in shooter games.