# data[].attributes.body
learning happens at their own pace outside classroom and enhanced by discussions during face-to-face

# data[].attributes.body
learning through online resources; online presence of facilitator is there for discussion or clarification

# data[].attributes.body
very short exposure, quick to go info nuggets

# data[].attributes.body
learning through online resources; online presence of facilitator is not there for discussion or clarification

# data[].attributes.body
fast and targeted

# data[].attributes.body
Synchronous-do together at same timing
Asynchronous-own time

# data[].attributes.body
acquire certain level of knowledge and skills before F2f to clarify and further deepen.

# data[].attributes.body
Face-to-face learning augmented with online learning

# data[].attributes.body
Facilators chunk up into levels requiring learners to achieve certain levels (of ubderstanding) before proceeding

# data[].attributes.body
students process contents before class, comes to class for activities to deepen learning

# data[].attributes.body
learning using media resources available online which needs the presence of the facilitator who will provide the resources, discussions, assessments

# data[].attributes.body
Learner pace themselves but goals still defined by teachers

# data[].attributes.body
Makes use of internet

# data[].attributes.headline
Combination of e-learning and face-to-face(for clarification with help of facilitator/lecturer) in the learning mode

# data[].attributes.subject
Combination of e-learning and face-to-face(for clarification with help of facilitator/lecturer) in the learning mode

# data[].attributes.body
Learning pace is assisted by the educator

# data[].attributes.headline
Preferred method as it allows tutor to interact with the learners 

# data[].attributes.subject
Preferred method as it allows tutor to interact with the learners 

# data[].attributes.body
Marriage of flipped and traditional classrooms

# data[].attributes.headline
Integrating online learning with face to face sessions with the subject expert for clarification

# data[].attributes.subject
Integrating online learning with face to face sessions with the subject expert for clarification

# data[].attributes.body
Any learning activities that require ICT tools

# data[].attributes.body
Learning on the go, in the digital domain

# data[].attributes.headline
lessons with teacher's presence online or f2f

# data[].attributes.subject
lessons with teacher's presence online or f2f

# data[].attributes.body
Learning process where knowledge transfer takes place before classroom lessons

# data[].attributes.headline
Use of technology tools to enable online and offline learning.

# data[].attributes.subject
Use of technology tools to enable online and offline learning.

# data[].attributes.body
e-learning following by face to face facilitation

# data[].attributes.body
short, quick learning packages, best for low level learning outcomes

# data[].attributes.body
mix of F2F and online learning

# data[].attributes.headline
Any learning activites that use ICT tools

# data[].attributes.subject
Any learning activites that use ICT tools

# data[].attributes.body
Student learning with a teacher based on a prescribed schedule

# data[].attributes.body
Usage of e-tools to facilitate learning

# data[].attributes.body
e-learning

# data[].attributes.body
Learning through e-videos or any other media  which could be delivered through LMS /youtube or CDROMs

# data[].attributes.body
Student learning at own pace without any dictated schedule

# data[].attributes.headline
instructor and students are learning together (synchronous); not learning at the same time (asynchronous)

# data[].attributes.subject
instructor and students are learning together (synchronous); not learning at the same time (asynchronous)

# data[].attributes.body
one at a time

# data[].attributes.headline
non-timetabled lessons that learners decide when they want to learn of how fast they want to learn the content

# data[].attributes.subject
non-timetabled lessons that learners decide when they want to learn of how fast they want to learn the content

# data[].attributes.headline
portions of scheduled meetups and time sensitive portions, with some portions that are not scheduled (done individually)

# data[].attributes.subject
portions of scheduled meetups and time sensitive portions, with some portions that are not scheduled (done individually)

# data[].attributes.headline
students learn content on their own before attending class for reinforcement

# data[].attributes.subject
students learn content on their own before attending class for reinforcement

# data[].attributes.headline
Learners access learning resources out of class and then demonstrate their understanding of their knowledge through in-class activities

# data[].attributes.subject
Learners access learning resources out of class and then demonstrate their understanding of their knowledge through in-class activities

# data[].attributes.body
Synchronous is when all students are required to do the online learning/submission at the same sitting.

Asynchronous is when the students do the online learning offline at their own pace.

# data[].attributes.headline
Using  blackboard collaborate ultra is synchronous 

# data[].attributes.subject
Using  blackboard collaborate ultra is synchronous 

# data[].attributes.headline
Synchronous - someone there to interact with

# data[].attributes.subject
Synchronous - someone there to interact with

# data[].attributes.body
ASynchronous- talking to machine answer questions one-way

# data[].attributes.body
bite sized interactive modules

# data[].attributes.headline
Learner are required to prepare and present/share with the class as part of learning

# data[].attributes.subject
Learner are required to prepare and present/share with the class as part of learning

# data[].attributes.body
same as eLearning?

# data[].attributes.headline
Instructor is present either physically or meta-physically

# data[].attributes.subject
Instructor is present either physically or meta-physically

# data[].attributes.headline
Learning that either uses online tools, resources or the use of computers (not necessarily online)

# data[].attributes.subject
Learning that either uses online tools, resources or the use of computers (not necessarily online)

# data[].attributes.headline
Read online material before face to face session

# data[].attributes.subject
Read online material before face to face session

# data[].attributes.body
another term for blended learning?

# data[].attributes.headline
Any type of learning which requires accessing online resources

# data[].attributes.subject
Any type of learning which requires accessing online resources

# data[].attributes.body
Learning through online resources formatted into a learning environment

# data[].attributes.body
learning at individual pace

# data[].attributes.headline
Learn through information communication network

# data[].attributes.subject
Learn through information communication network

# data[].attributes.headline
learning takes place solely via online means

# data[].attributes.subject
learning takes place solely via online means

# data[].attributes.headline
There is a mix of environment in learning

# data[].attributes.subject
There is a mix of environment in learning

# data[].attributes.headline
combination of online and guided in-class activities. Activities are inter-related

# data[].attributes.subject
combination of online and guided in-class activities. Activities are inter-related

# data[].attributes.body
combination of elearning and f2f facilatation

# data[].attributes.headline
mix of learning  outside and inside classroom

# data[].attributes.subject
mix of learning  outside and inside classroom

# data[].attributes.headline
mix of face-to-face and online delivery channels

# data[].attributes.subject
mix of face-to-face and online delivery channels

# data[].attributes.headline
Learner learns primarily using  electronics media

# data[].attributes.subject
Learner learns primarily using  electronics media

# data[].attributes.body
learning thru the use of computer technology