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game could start with a short animatic of an portal opening

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Menu screen background changes according to a the planet you are selecting!

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like this idea!

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-Space exploration through magic

-Every stage is a planet or biomes of a planet

-According to the lore, the player moves from planet to planet through portals

-Magic can be excuse or a lota stuff

-The aim is to destroy the "the three beings of deep space" (the leader will be the one who stops the time). This beings are exotic life forms of an abstract looks that likes to eat organic life because they're a fancy food (they eat any time of energy, but the ones of the organic beings, as they're rare, is fancy for 'em)
.According to the lore, this beings were summoned throught a portal or something like that

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making any noice will awake something bad

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you are hunted down by something, staying still will kill you!

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can be used to jump high or launch player

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when time is stopped you are unable to move, will stop after only 20% health remains

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you are upside down

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low gravity, you can jump high

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Possible levels

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pixel art

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Story & platformer

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-limited effects (like minecraft potions)

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"Let's divide the levels in stages and for every stage a new item is given to the player. So, this stages can have a theme, and the item mechanics can be related to the theme of the section."

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- Pixel art

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- Final boss can stop time

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like i mean, hard

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-Smooth animations

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- flying

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- Environment interaction: Like the (for example) vines to climb or things that can make you jump higher

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- Weapons and stuff

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- Individual levels

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- Story

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- Level editor

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- Bosses, a lota

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What genre should this be

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- 2D game

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Things we want in the game

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just some random ideas