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The project was created in 2010 with a simple goal in mind; one book to connect the world. From its humble beginnings, the GRA has grown to make a truly global connection with milllions of students having participated.

What is it?

The premise is simple; we pick a book to read aloud to our students during a set 6-week period and during that time we try to make as many global connections as possible. Each teacher decides how much time they would like to dedicate and how involved they would like to be. Some people choose to connect with just one class, while others go for as many as possible. The scope and depth of the project is up to you. While there are commonly used such as Skype, Twitter, Padlet, or Flipgrid, you choose the tools that will make the most sense for you. Teachers get a community of other educators to do a global project with, hopefully inspiring them to continue these connections through the year.

When is it?

Once a year, starting in early October and running through mid-November. Due to the time commitment, this is only a once a year project, however, two fantastic spin-off projects run at other times; the New Zealand Read Aloud and the French version of GRA, Ecouter Lire le Monde.

I have questions as a Participant

Please see " For Participants" to have all of your questions answered.

I have questions as an Author

Please see "For Authors" to have all of your questions answered.

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To see the blog with the latest news and ideas, go here. To join our Facebook Community, go here - this is how you sign up The project was created in 2010 with a simple goal in mind; one book to connect the world. From its humble beginnings, the GRA has grown to make a...

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Picture It is a project hosted by
Jennifer Wagner at projectsbyjen.com!
This will be our 7th year of creating a
collaborative piece of art work.
This year's artist will be:
Wayne Thiebaud

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Picture It is a project hosted by Jennifer Wagner at projectsbyjen.com! This will be our 7th year of creating a collaborative piece of art work. This year's artist will be: Wayne Thiebaud

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Educator Center Overview - Microsoft Learn Educator Center

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Microsoft Learn for Educators takes the best of Microsoft Learn online learning paths and helps you to bring instructor-led training materials from Microsoft into your courses. This program provides members with access to Microsoft ready-to-teach curriculum and teaching materials aligned to industry-recognized Microsoft Certifications.

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Welcome to The Earth Day Groceries Project, the world's oldest and largest educational-environmental effort! Browse through from participating schools, and look at of students and their beautiful artwork!

Happy Earth Day, April 22, 2023!

Stop by our Facebook Page and join in there too.

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Web site maintained and modified by Mark Ahlness.  Originally designed by Sean Elkin and Dave Toliver of Smith & Harroff, Inc. 703-683-8512

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Welcome to The Earth Day Groceries Project, the world's oldest and largest educational-environmental effort! Browse through from participating schools, and look at of students and their beautiful artwork! Happy Earth Day, April 22, 2023! Stop by our Facebook Page and join in there too.

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February 4, 2015, was the first annual Global School Play Day for students in schools around the world. In year one, over 65,000 students participated! Over 177,000 students took part in 2016. In 2017, over 283,000 kids celebrated Global School Play Day. In 2018, over 385,000 students from 58 nations participated. In 2019, just the 5th year of the event, 535,690 from 72 nations played. In 2020, 563,283 students from 75 Nations. Can we reach 1,000,000 students in 2022? We think so!

In his TEDx lecture, Peter Gray clearly argues the case that today's kids do not grow up playing and this has negatively impacted them in many ways. It's time we return the gift of play to this generation.

First, please register your class/school to tell the world that you will be participating in GSPD 2022. If you do not teach, but would like to register your vote of support, please use this

COVID-19 Information - GLOBAL SCHOOL PLAY DAY IS ON!

COVID Safety - We are not doctors, scientists, or have a deep understanding of the transmission of COVID. If you choose to participate we encourage you to assure your students' safety first (As we know teachers do). We do however have some child-generated ideas. We would encourage you, since the day is about having children be self-directed, to have a play brainstorming session with your students where you lay out the safety guidelines. They, of course, will have amazing ideas!

1. EDUCATE - Teach your students, parents, colleagues, and administration about the benefits and necessity of play. Perhaps you could share Peter Gray's TEDx video with them on the decline of play in our culture.

2. GET SOCIAL - Invite your colleagues to participate in Global School Play Day 2022 (February 2). Light the fire so others will catch the vision of returning the gift of unstructured play to this generation by talking about it on social media and in the teachers' lounge. Write your own blog post encouraging your readers to join in on GSPD. Connect with the GSPD community by hashtagging your social media posts with #GSPD2022.

3. CALL FOR TOYS - Tell your class to bring anything they wish to play with to school on February 2, 2022 (Or as close to that date as you can). The only restrictions we ask: they must bring toys and these toys may NOT require batteries or electricity. No devices. Give them some ideas, since today's kids rarely play and often own very few toys: board games, dolls, Legos, blocks, trucks, cars, racetracks, playing cards, empty cardboard boxes, markers, jigsaw puzzles, blankets (for forts), social games (charades, Pictionary, etc.) The only exception to the electronics rule would be a board game that has an electronic timer, an electronics play kit, or similar. How about taking your students out in the dirt or snow to dig, explore and get messy? You may want to show your students photos of past GSPD events to open their eyes to unfamiliar types of unstructured play.

4. PLAY! NO SCREENS - NO STRUCTURE - ALL DAY LONG

on Global School Play Day, allow your students to spread their toys out around the room or take the kids outside and just PLAY!

Don't organize anything for your students.

Don't tell them how to play with the toys/games.

Don't interfere with your students unless you see something that could get you fired or would physically hurt a child (this does not include something that may be physically uncomfortable for a child.)

Don't Leave Them Unsupervised as the day is unstructured by adults, but not unsupervised.

Other than taking a few pictures/videos, try to be invisible and let the kids play. This is a day of unstructured play, not playful teacher-led lessons. You will be amazed at what your kids come up with!

After the event, be sure to share your pictures, ideas, and reactions on social media (with parent consent) and hashtag them #GSPD2022. Perhaps you could add a post to your blog sharing about the experience. Ask your students to reflect on GSPD as well! Be sure to talk to your students and if possible, their parents, about the necessity of daily unstructured play. Your students will most surely ask if they can have play days more often. A great answer is, "Of course! Every day can be "play day" with your friends in your neighborhood after school. Keep playing as you did at school today, but just do it after school."

What if... you can't run your Global School Play Day on the first Wednesday in Febraury? Do it on another day! The important thing is your kids and colleagues need to be free from thinking that play is a waste of time and begin to see the value in it.

What if... you don't want to play ALL day? That's fine. Make it the hour of play. Again, the point of Global School Play Day is to raise awareness and start discussions. We do encourage you though to take the plunge and dedicate a whole day to unstructured play. You will cause others to ask why you would give up a whole day "just for playing."

What if... you want to do #GSPD2022 with your work, high school or college class? Go for it! Big kids need to play, too! Each year we have many participants from all levels of school!

What if... you want to jump in and play with your kids? Can adults play, too? That's up to you, but the concept of GSPD is to get kids playing freely without adult intervention or structure. If you get down on the floor with your kids, be sure to let them just play. Resist the temptation to organize, discipline, and teach.

What if...you want to have your students use iPads or computers? Well, no one is going to tell you what to do, but this is NOT the concept of Global School Play Day. GSPD is a day to get away from staring at screens and instead of interacting with peers. [Note: the organizers of GSPD are NOT opposed to technology use for children.]

Global School Play Day is for public schools, private schools, and homeschool families! Let's spread the word about the benefits of unstructured play. Together we can reverse the downward trend in childhood play that many nations have experienced since the 1950's.

Global School Play Day current leadership team: Scott Bedley, Tim Bedley, Eric Saibel, Bethany Chaffin

Global School Play Day Disclaimer. Please Read Carefully.

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February 4, 2015, was the first annual Global School Play Day for students in schools around the world. In year one, over 65,000 students participated! Over 177,000 students took part in 2016. In 2017, over 283,000 kids celebrated Global School Play Day. In 2018, over 385,000 students from 58 nations participated.

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GGSLOT777: Situs Judi Slot Gacor Gampang Menang dan Situs Slot88 Terbaik 2024

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GGSLOT777 adalah sebuah situs judi slot gacor gampang menang sekaligus juga situs slot88 yang resmi dan terpercaya di Indonesia tahun 2024.

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IDITAROD: THE FIRST TEN YEARs - Visual Arts The Iditarod Trail Sled Dog Race has been represented through art almost from its very beginning. Paintings, posters, patches, badges, belt buckles and buttons have all been created to celebrate, commemorate and spread the word of The Last Great Race. Chapter 8 of Iditarod: The First ...

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IDITAROD: THE FIRST TEN YEARs - Visual Arts The Iditarod Trail Sled Dog Race has been represented through art almost from its very beginning. Paintings, posters, patches, badges, belt buckles and buttons have all been created to celebrate, commemorate and spread the word of The Last Great Race.

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Outdoor Classroom Day is a day to celebrate and inspire learning and play outside the classroom, and we want YOU to get involved!

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PenPal Schools connects students from 150 countries through project based learning. Students create projects about topics ranging from human rights and environmental sustainability to robotics and literature with global PenPals.

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PenPal Schools connects students from 150 countries through project based learning. Students create projects about topics ranging from human rights and environmental sustainability to robotics and literature with global PenPals.

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Welcome to the O.R.E.O. Project 2019!
(hosted by Jennifer Wagner since 1999)
Classrooms around the world are invited to participate.
Classrooms will need to have each student stack oreo® cookies as high

as he or she can and then average all their individual results to achieve a final Class result.

Project Dates:
September 16 to October 11, 2019

If you would like a REMINDer when projectsbyjen opens
registrations for a project, please click HERE!

IMPORTANT INFORMATION
You will measure the COUNT of cookies used to stack --
NOT height of stack.
Each participating class needs at least
1 bag of Nabisco's Oreo® Chocolate and
Creme Sandwich Cookies.
(classrooms need to use the REGULAR oreo® cookie --
not double stuf or triple double or thin for their average.
IF you wish to use the different kinds as a class comparison -- that is fine.)

Students will estimate how many oreos®
they are able to stack before their oreos® tumble.

Students will stack ONE cookie on top
of the next cookie one at a time.
Students are NOT to use anything to stabilize the cookie
and they are NOT able to adjust cookies as they stack.
(i.e....once they have placed the cookie and their hand
has left the cookie, they may NOT
adjust that cookie again.)Once a cookie tumbles (or the stack tumbles) the total count
of oreos® stacked needs to be recorded.
Each student will have
TWO attempts to stack oreos® and
will record the highest amount they were able
to stack before tumbling.
Teachers should explain to their students that this is a project with schools all
over the world and also explain what information this project is attempting to collect.
They should also discuss that at the end of the project,
all results will from their classroom will be averaged and posted!

After every participant (yes, teachers are encouraged to stack too)
has had two attempts and has recorded their highest stack,
the class will add all the highest stacks together
and then divide by the # of participants to get a CLASS AVERAGE.
After you have the class average, please visit the ﻿﻿results page﻿﻿ to share your results.
After you have submitted your results, you will be directed to a page
where you can print out the certificate of participation.

​THIS PROJECT IS NOW OVER FOR 2019

​

_________________________________________________________________

© ProjectsByJen.com
This work is licensed under a Creative Commons
Attribution- NonCommercial-No
Derivs 3.0 License

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Welcome to the O.R.E.O. Project 2019! (hosted by Jennifer Wagner since 1999) Classrooms around the world are invited to participate. Classrooms will need to have each student stack oreo® cookies as...

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Why?
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How do you connect globally with other classrooms

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PenPal Schools connects students from 150 countries through project based learning. Students create projects about topics ranging from human rights and environmental sustainability to robotics and literature with global PenPals.

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Why?
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How do you connect globally with other classrooms

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PenPal Schools connects students from 150 countries through project based learning. Students create projects about topics ranging from human rights and environmental sustainability to robotics and literature with global PenPals.