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https://www.youtube.com/watch?v=D1lQQiBs8DI

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I got some whale sounds if anyone wants them

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I got some whale sounds if anyone wants them

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Realism and stylized - Paul

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" The Ocean, the vast blue sea, the humble jumble of sea-life jungle. The land of the unknown, a place not even sunlight can reach. This place is home to many mysteries. No-one knows these mysteries other than one Jeremy Flipperslip the angler fish. Cast out from the fish school, he lives alone in his old family home isolated in the reef boundaries. Or at least he did live in his old family home... On one unbelievable day Jeremy's home was crushed by an industrial ship. In that instant it was gone, the last remnant of his deceased family, whom died in a tragic shark attack many months ago. How could this devastating event happen to such an unlucky cannibal?"
He now searches through the wreck of his house and the ship to recover his family possessions.

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(Plez let me know if any of these are okay) - Paul

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(Plez let me know if any of these are okay) - Paul

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𝒯𝒽𝑒 𝒪𝒸𝑒𝒶𝓃, 𝓉𝒽𝑒 𝓋𝒶𝓈𝓉 𝒷𝓁𝓊𝑒 𝓈𝑒𝒶, 𝓉𝒽𝑒 𝒽𝓊𝓂𝒷𝓁𝑒 𝒿𝓊𝓂𝒷𝓁𝑒 𝑜𝒻 𝓈𝑒𝒶𝓁𝒾𝒻𝑒 𝒿𝓊𝓃𝑔𝓁𝑒. 𝒯𝒽𝑒 𝓁𝒶𝓃𝒹 𝑜𝒻 𝓉𝒽𝑒 𝓊𝓃𝓀𝓃𝑜𝓌𝓃, 𝒶 𝓁𝒶𝓃𝒹 𝓌𝒽𝑒𝓇𝑒 𝓃𝑜𝓉 𝑒𝓋𝑒𝓃 𝓈𝓊𝓃𝓁𝒾𝑔𝒽𝓉 𝒸𝒶𝓃 𝒾𝓁𝓁𝓊𝓂𝒾𝓃𝒶𝓉𝑒. 𝐻𝑜𝓂𝑒 𝓉𝑜 𝓉𝒽𝑒 𝓂𝒶𝓃𝓎 𝓂𝓎𝓈𝓉𝑒𝓇𝒾𝑒𝓈 𝑜𝒻 𝓉𝒽𝑒 𝓅𝓁𝒶𝓃𝑒𝓉. 𝒲𝒽𝑜 𝓀𝓃𝑜𝓌𝓈 𝓌𝒽𝒶𝓉 𝓁𝓊𝓇𝓀𝓈 𝒾𝓃 𝓉𝒽𝑒 𝒹𝒶𝓇𝓀 𝒹𝑒𝓅𝓉𝒽𝓈. 𝒥𝑒𝓇𝑒𝓂𝓎 𝐹𝓁𝒾𝓅𝓅𝑒𝓇𝓈𝓁𝒾𝓅 𝓉𝒽𝑒 𝒶𝓃𝑔𝓁𝑒𝓇 𝒻𝒾𝓈𝒽 𝓀𝓃𝑜𝓌𝓈. 𝒞𝒶𝓈𝓉 𝑜𝓊𝓉 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝒻𝒾𝓈𝒽 𝓈𝒸𝒽𝑜𝑜𝓁, 𝒥𝑒𝓇𝑒𝓂𝓎 𝓁𝒾𝓋𝑒𝓈 𝒶𝓁𝑜𝓃𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒, 𝑜𝓇... 𝐻𝑒 𝒹𝒾𝒹 𝓁𝒾𝓋𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒. 𝒪𝓃 𝒶𝓃 𝓈𝓊𝓂𝓂𝑒𝓇 𝑒𝓋𝑒𝓃𝒾𝓃𝑔 𝑜𝒻 𝒥𝑒𝓇𝑒𝓂𝓎'𝓈 𝟨𝓉𝒽 𝒷𝒾𝓇𝓉𝒽𝒹𝒶𝓎 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒 𝓌𝒶𝓈 𝒸𝓇𝓊𝓈𝒽𝑒𝒹 𝒷𝓎 𝓉𝒽𝑒 𝓌𝓇𝑒𝒸𝓀 𝑜𝒻 𝒶𝓃 𝒾𝓃𝒹𝓊𝓈𝓉𝓇𝒾𝒶𝓁 𝓁𝒾𝓃𝑒𝓇. 𝐻𝒾𝓈 𝒽𝑜𝓂𝑒 𝓌𝒶𝓈 𝓉𝒽𝑒 𝓁𝒶𝓈𝓉 𝑜𝒻 𝓌𝒽𝒶𝓉 𝓇𝑒𝓂𝒶𝒾𝓃𝑒𝒹 𝑜𝒻 𝒽𝒾𝓈 𝒻𝒶𝓂𝒾𝓁𝓎 𝓌𝒽𝒾𝒸𝒽 𝒽𝒶𝒹 𝒹𝒾𝑒𝒹 𝓎𝑒𝒶𝓇𝓈 𝒶𝑔𝑜 𝒾𝓃 𝒶 𝓉𝓇𝒶𝑔𝒾𝒸 𝓈𝒽𝒶𝓇𝓀 𝒶𝓉𝓉𝒶𝒸𝓀. 𝒯𝓇𝓊𝓁𝓎 𝒶 𝒹𝑒𝓋𝒶𝓈𝓉𝒶𝓉𝒾𝓃𝑔 𝑒𝓋𝑒𝓃𝓉, 𝒜𝒹𝑜𝓁𝒻 𝐻𝒾𝓉𝓁𝑒𝓇 𝓌𝑜𝓊𝓁𝒹 𝓈𝒽𝑒𝒹 𝒶 𝓉𝑒𝒶𝓇 𝒶𝓉 𝓉𝒽𝒾𝓈 𝓉𝓇𝒶𝑔𝒾𝒸 𝑒𝓋𝑒𝓃𝓉.

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𝒯𝒽𝑒 𝒪𝒸𝑒𝒶𝓃, 𝓉𝒽𝑒 𝓋𝒶𝓈𝓉 𝒷𝓁𝓊𝑒 𝓈𝑒𝒶, 𝓉𝒽𝑒 𝒽𝓊𝓂𝒷𝓁𝑒 𝒿𝓊𝓂𝒷𝓁𝑒 𝑜𝒻 𝓈𝑒𝒶𝓁𝒾𝒻𝑒 𝒿𝓊𝓃𝑔𝓁𝑒. 𝒯𝒽𝑒 𝓁𝒶𝓃𝒹 𝑜𝒻 𝓉𝒽𝑒 𝓊𝓃𝓀𝓃𝑜𝓌𝓃, 𝒶 𝓁𝒶𝓃𝒹 𝓌𝒽𝑒𝓇𝑒 𝓃𝑜𝓉 𝑒𝓋𝑒𝓃 𝓈𝓊𝓃𝓁𝒾𝑔𝒽𝓉 𝒸𝒶𝓃 𝒾𝓁𝓁𝓊𝓂𝒾𝓃𝒶𝓉𝑒. 𝐻𝑜𝓂𝑒 𝓉𝑜 𝓉𝒽𝑒 𝓂𝒶𝓃𝓎 𝓂𝓎𝓈𝓉𝑒𝓇𝒾𝑒𝓈 𝑜𝒻 𝓉𝒽𝑒 𝓅𝓁𝒶𝓃𝑒𝓉. 𝒲𝒽𝑜 𝓀𝓃𝑜𝓌𝓈 𝓌𝒽𝒶𝓉 𝓁𝓊𝓇𝓀𝓈 𝒾𝓃 𝓉𝒽𝑒 𝒹𝒶𝓇𝓀 𝒹𝑒𝓅𝓉𝒽𝓈. 𝒥𝑒𝓇𝑒𝓂𝓎 𝐹𝓁𝒾𝓅𝓅𝑒𝓇𝓈𝓁𝒾𝓅 𝓉𝒽𝑒 𝒶𝓃𝑔𝓁𝑒𝓇 𝒻𝒾𝓈𝒽 𝓀𝓃𝑜𝓌𝓈. 𝒞𝒶𝓈𝓉 𝑜𝓊𝓉 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝒻𝒾𝓈𝒽 𝓈𝒸𝒽𝑜𝑜𝓁, 𝒥𝑒𝓇𝑒𝓂𝓎 𝓁𝒾𝓋𝑒𝓈 𝒶𝓁𝑜𝓃𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒, 𝑜𝓇... 𝐻𝑒 𝒹𝒾𝒹 𝓁𝒾𝓋𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒. 𝒪𝓃 𝒶𝓃 𝓈𝓊𝓂𝓂𝑒𝓇 𝑒𝓋𝑒𝓃𝒾𝓃𝑔 𝑜𝒻 𝒥𝑒𝓇𝑒𝓂𝓎'𝓈 𝟨𝓉𝒽 𝒷𝒾𝓇𝓉𝒽𝒹𝒶𝓎 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒 𝓌𝒶𝓈 𝒸𝓇𝓊𝓈𝒽𝑒𝒹 𝒷𝓎 𝓉𝒽𝑒 𝓌𝓇𝑒𝒸𝓀 𝑜𝒻 𝒶𝓃 𝒾𝓃𝒹𝓊𝓈𝓉𝓇𝒾𝒶𝓁 𝓁𝒾𝓃𝑒𝓇. 𝐻𝒾𝓈 𝒽𝑜𝓂𝑒 𝓌𝒶𝓈 𝓉𝒽𝑒 𝓁𝒶𝓈𝓉 𝑜𝒻 𝓌𝒽𝒶𝓉 𝓇𝑒𝓂𝒶𝒾𝓃𝑒𝒹 𝑜𝒻 𝒽𝒾𝓈 𝒻𝒶𝓂𝒾𝓁𝓎 𝓌𝒽𝒾𝒸𝒽 𝒽𝒶𝒹 𝒹𝒾𝑒𝒹 𝓎𝑒𝒶𝓇𝓈 𝒶𝑔𝑜 𝒾𝓃 𝒶 𝓉𝓇𝒶𝑔𝒾𝒸 𝓈𝒽𝒶𝓇𝓀 𝒶𝓉𝓉𝒶𝒸𝓀. 𝒯𝓇𝓊𝓁𝓎 𝒶 𝒹𝑒𝓋𝒶𝓈𝓉𝒶𝓉𝒾𝓃𝑔 𝑒𝓋𝑒𝓃𝓉, 𝒜𝒹𝑜𝓁𝒻 𝐻𝒾𝓉𝓁𝑒𝓇 𝓌𝑜𝓊𝓁𝒹 𝓈𝒽𝑒𝒹 𝒶 𝓉𝑒𝒶𝓇 𝒶𝓉 𝓉𝒽𝒾𝓈 𝓉𝓇𝒶𝑔𝒾𝒸 𝑒𝓋𝑒𝓃𝓉.

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hmmmm yes indeed

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(Plez let me know if any of these are okay) - Paul

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(Plez let me know if any of these are okay) - Paul

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Player controls
Shader for light wave effects things
Map

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he kid rooming around the dark place and the only light that's lighting up the world is the main character himself.

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JOIN DISCORD
JOIN DISCORD
https://discord.gg/5uyvgB


Sounds just for a back up unless they are wanted to be used.
Sounds just for a back up unless they are wanted to be used.
http://soundbible.com/1625-Submarine-Creaking.html
http://soundbible.com/1571-Fishtank-Bubbles-2.html
http://soundbible.com/2067-Blop.html
📎 Photo
Arms are optional
Arms are optional
The Life of Jeremy Flipperslip
The Life of Jeremy Flipperslip
𝔢 𝔪
 𝔢 𝔪
Ｓｔｏｒｙ
Ｓｔｏｒｙ
𝒯𝒽𝑒 𝒪𝒸𝑒𝒶𝓃, 𝓉𝒽𝑒 𝓋𝒶𝓈𝓉 𝒷𝓁𝓊𝑒 𝓈𝑒𝒶, 𝓉𝒽𝑒 𝒽𝓊𝓂𝒷𝓁𝑒 𝒿𝓊𝓂𝒷𝓁𝑒 𝑜𝒻 𝓈𝑒𝒶𝓁𝒾𝒻𝑒 𝒿𝓊𝓃𝑔𝓁𝑒. 𝒯𝒽𝑒 𝓁𝒶𝓃𝒹 𝑜𝒻 𝓉𝒽𝑒 𝓊𝓃𝓀𝓃𝑜𝓌𝓃, 𝒶 𝓁𝒶𝓃𝒹 𝓌𝒽𝑒𝓇𝑒 𝓃𝑜𝓉 𝑒𝓋𝑒𝓃 𝓈𝓊𝓃𝓁𝒾𝑔𝒽𝓉 𝒸𝒶𝓃 𝒾𝓁𝓁𝓊𝓂𝒾𝓃𝒶𝓉𝑒. 𝐻𝑜𝓂𝑒 𝓉𝑜 𝓉𝒽𝑒 𝓂𝒶𝓃𝓎 𝓂𝓎𝓈𝓉𝑒𝓇𝒾𝑒𝓈 𝑜𝒻 𝓉𝒽𝑒 𝓅𝓁𝒶𝓃𝑒𝓉. 𝒲𝒽𝑜 𝓀𝓃𝑜𝓌𝓈 𝓌𝒽𝒶𝓉 𝓁𝓊𝓇𝓀𝓈 𝒾𝓃 𝓉𝒽𝑒 𝒹𝒶𝓇𝓀 𝒹𝑒𝓅𝓉𝒽𝓈. 𝒥𝑒𝓇𝑒𝓂𝓎 𝐹𝓁𝒾𝓅𝓅𝑒𝓇𝓈𝓁𝒾𝓅 𝓉𝒽𝑒 𝒶𝓃𝑔𝓁𝑒𝓇 𝒻𝒾𝓈𝒽 𝓀𝓃𝑜𝓌𝓈. 𝒞𝒶𝓈𝓉 𝑜𝓊𝓉 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝒻𝒾𝓈𝒽 𝓈𝒸𝒽𝑜𝑜𝓁, 𝒥𝑒𝓇𝑒𝓂𝓎 𝓁𝒾𝓋𝑒𝓈 𝒶𝓁𝑜𝓃𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒, 𝑜𝓇... 𝐻𝑒 𝒹𝒾𝒹 𝓁𝒾𝓋𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒. 𝒪𝓃 𝒶𝓃 𝓈𝓊𝓂𝓂𝑒𝓇 𝑒𝓋𝑒𝓃𝒾𝓃𝑔 𝑜𝒻 𝒥𝑒𝓇𝑒𝓂𝓎'𝓈 𝟨𝓉𝒽 𝒷𝒾𝓇𝓉𝒽𝒹𝒶𝓎 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒 𝓌𝒶𝓈 𝒸𝓇𝓊𝓈𝒽𝑒𝒹 𝒷𝓎 𝓉𝒽𝑒 𝓌𝓇𝑒𝒸𝓀 𝑜𝒻 𝒶𝓃 𝒾𝓃𝒹𝓊𝓈𝓉𝓇𝒾𝒶𝓁 𝓁𝒾𝓃𝑒𝓇
Promotional/Concept Art
Promotional/Concept Art
Fortnite *clap*

Gamers Rise Up
Where do the engine people start?
Where do the engine people start?
📎 Photo
ANGLER FISH REQUIRES
 ANGLER FISH REQUIRES ARMS TO SWIM
Angler Fish requires
 Angler Fish requires arms.
Ideas
Ideas
Whoops, the sun gone. Gotta light stuff up.
ᴾᴴᴬᵀ ᴮᴸᵁᴺᵀ
ᴾᴴᴬᵀ ᴮᴸᵁᴺᵀ

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https://discord.gg/5uyvgB

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Sounds just for a back up unless they are wanted to be used.

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Sounds just for a back up unless they are wanted to be used.

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http://soundbible.com/1625-Submarine-Creaking.html
http://soundbible.com/1571-Fishtank-Bubbles-2.html
http://soundbible.com/2067-Blop.html

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𝒯𝒽𝑒 𝒪𝒸𝑒𝒶𝓃, 𝓉𝒽𝑒 𝓋𝒶𝓈𝓉 𝒷𝓁𝓊𝑒 𝓈𝑒𝒶, 𝓉𝒽𝑒 𝒽𝓊𝓂𝒷𝓁𝑒 𝒿𝓊𝓂𝒷𝓁𝑒 𝑜𝒻 𝓈𝑒𝒶𝓁𝒾𝒻𝑒 𝒿𝓊𝓃𝑔𝓁𝑒. 𝒯𝒽𝑒 𝓁𝒶𝓃𝒹 𝑜𝒻 𝓉𝒽𝑒 𝓊𝓃𝓀𝓃𝑜𝓌𝓃, 𝒶 𝓁𝒶𝓃𝒹 𝓌𝒽𝑒𝓇𝑒 𝓃𝑜𝓉 𝑒𝓋𝑒𝓃 𝓈𝓊𝓃𝓁𝒾𝑔𝒽𝓉 𝒸𝒶𝓃 𝒾𝓁𝓁𝓊𝓂𝒾𝓃𝒶𝓉𝑒. 𝐻𝑜𝓂𝑒 𝓉𝑜 𝓉𝒽𝑒 𝓂𝒶𝓃𝓎 𝓂𝓎𝓈𝓉𝑒𝓇𝒾𝑒𝓈 𝑜𝒻 𝓉𝒽𝑒 𝓅𝓁𝒶𝓃𝑒𝓉. 𝒲𝒽𝑜 𝓀𝓃𝑜𝓌𝓈 𝓌𝒽𝒶𝓉 𝓁𝓊𝓇𝓀𝓈 𝒾𝓃 𝓉𝒽𝑒 𝒹𝒶𝓇𝓀 𝒹𝑒𝓅𝓉𝒽𝓈. 𝒥𝑒𝓇𝑒𝓂𝓎 𝐹𝓁𝒾𝓅𝓅𝑒𝓇𝓈𝓁𝒾𝓅 𝓉𝒽𝑒 𝒶𝓃𝑔𝓁𝑒𝓇 𝒻𝒾𝓈𝒽 𝓀𝓃𝑜𝓌𝓈. 𝒞𝒶𝓈𝓉 𝑜𝓊𝓉 𝒻𝓇𝑜𝓂 𝓉𝒽𝑒 𝒻𝒾𝓈𝒽 𝓈𝒸𝒽𝑜𝑜𝓁, 𝒥𝑒𝓇𝑒𝓂𝓎 𝓁𝒾𝓋𝑒𝓈 𝒶𝓁𝑜𝓃𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒, 𝑜𝓇... 𝐻𝑒 𝒹𝒾𝒹 𝓁𝒾𝓋𝑒 𝒾𝓃 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒. 𝒪𝓃 𝒶𝓃 𝓈𝓊𝓂𝓂𝑒𝓇 𝑒𝓋𝑒𝓃𝒾𝓃𝑔 𝑜𝒻 𝒥𝑒𝓇𝑒𝓂𝓎'𝓈 𝟨𝓉𝒽 𝒷𝒾𝓇𝓉𝒽𝒹𝒶𝓎 𝒽𝒾𝓈 𝒽𝑜𝓊𝓈𝑒 𝓌𝒶𝓈 𝒸𝓇𝓊𝓈𝒽𝑒𝒹 𝒷𝓎 𝓉𝒽𝑒 𝓌𝓇𝑒𝒸𝓀 𝑜𝒻 𝒶𝓃 𝒾𝓃𝒹𝓊𝓈𝓉𝓇𝒾𝒶𝓁 𝓁𝒾𝓃𝑒𝓇

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Fortnite *clap*

Gamers Rise Up

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ANGLER FISH REQUIRES ARMS TO SWIM

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Angler Fish requires arms.

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Whoops, the sun gone. Gotta light stuff up.

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you play as a small fish and an angler fish is chasing you throughout a dark sunken submarine and you must collect fish food to win but every time you see light you must swim away to avoid the angler fish.

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He serious

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ₕₑₗₗₒ 𝒻ᵣᵢₑₙ𝒹ₛ ₒ𝒻 𝒹ᵢₛₐₛₜₑᵣ ₑₘₚₒᵣᵢᵤₘ ᵢₜ ᵢₛ ᵢ ₜₕₑ ₘₐ𝓰ᵢ𝒸 ᵢ𝒹ₑₐ ₘₐₙ ᵧₒᵤ ₘₐᵧ ₖₙₒ𝓌 ₘₑ 𝒻ᵣₒₘ ₛᵤ𝒸ₕ 𝒸ₗₐₛₛᵢ𝒸 ᵢ𝒹ₑₐₛ ₐₛ ₐₙ𝓰ₗₑᵣ Fᵢₛₕ ₐₙ𝒹 ₘₒₜₕ ᵢ ₐₘ ₕₑᵣₑ ₜₒ ₘₐᵣₖₑₜ ₘᵧ ᵢ𝒹ₑₐ 𝓌ₕₑᵣₑ ᵧₒᵤ ₚₗₐᵧ ₐₛ ₕᵢₘₚₛₜₒₙ ⱼᵢₘₚₛₜₒₙ ₐ ₚₗₐₙₜ ₘₐₙ 𝓌ᵢₜₕ ₐₙ ₐ𝒹𝒹ᵢ𝒸ₜᵢₒₙ ₜₒ ₗᵢ𝓰ₕₜ ₕₑ ᵢₛ ₚₒₒᵣ ₐₙ𝒹 ₗᵢᵥₑₛ ᵢₙ ₐ 𝒸ₒᵤₙ𝒸ᵢₗ ₕₒᵤₛₑ. ₒₙₑ 𝒹ₐᵧ ₕᵢₘₚₛₜₒₙ ⱼᵢₘₚₛₜₒₙ 𝓰ₒₑₛ ₒₙ ₐ 𝓰ᵣₐₙ𝒹 ₜᵣₑₖ ₜₒ 𝒻ᵢₙ𝒹 ₜₕₑ ₗₐₙ𝒹 ₒ𝒻 ₜₕₑ ₗᵢ𝓰ₕₜ 𝓌ₕₑᵣₑ ₜₕₑ ₛᵤₙ ₙₑᵥₑᵣ ₛₑₜₛ. Yₒᵤ ₐ𝒹ᵥₑₙₜᵤᵣₑ ₐ𝒸ᵣₒₛₛ 𝒸ₒₙₛₜₐₙₜₗᵧ 𝒹ᵢ𝒻𝒻ₑᵣᵢₙ𝓰 ₗₐₙ𝒹ₛ𝒸ₐₚₑₛ ᵢₙ ₐₙ ₑₚᵢ𝒸 𝓌ₐₗₖᵢₙ𝓰 ₛᵢₘᵤₗₐₜₒᵣ ⱼᵤₛₜ ₗᵢₖₑ 𝒹ₑₐₜₕ ₛₜᵣₐₙ𝒹ᵢₙ𝓰.  ᴼⁿ ʰᶦˢ ᵃᵈᵛᵉⁿᵗᵘʳᵉˢ ᴴᶦᵐᵖˢᵗᵒⁿ ᴶᶦᵐᵖˢᵗᵒⁿ ʷᶦˡˡ ᵐᵉᵉᵗ ᵃ ᵛᵃʳᶦᵉᵗʸ ᵒᶠ ᶠʳᶦᵉⁿᵈˢ ᵃˡᵒⁿᵍ ᵗʰᵉ ʷᵃʸ ᶦⁿᶜˡᵘᵈᶦⁿᵍ ᴳᵒᵐᵖˡᵉ ᴶᵒᵐᵖˡᵉˢ ᵗʰᵉ ᵗᵃˡᵏᶦⁿᵍ ᶜᵒᵇᵇˡᵉʳ ʷʰᵒ ᵐᵃᵏᵉˢ ʸᵒᵘ ˢʰᵒᵉˢ, ᴾᶦⁿᵏᵉʳ ˢᵗᶦⁿᵏᵉʳ ᵗʰᵉ ᵖˢʸᶜʰᶦᵃᵗʳᶦˢᵗ ʷʰᵒ ʰᵉˡᵖ ᶜᵘʳᵉ ʸᵒᵘʳ ᵈᵉᵖʳᵉˢˢᶦᵒⁿ. ᵀᵒʳᵇᵒʷ ᴳᵒʳᵇᶦⁿˢ ᵗʰᵉ ᵀᵃˣᶦ ᵈʳᶦᵛᵉʳ ᵗʰᵃᵗ ʰᵉˡᵖˢ ʸᵒᵘ ᵗᵃᵏᵉ ᵃ ᵇʳᵉᵃᵏ.

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ₕₑₗₗₒ 𝒻ᵣᵢₑₙ𝒹ₛ ₒ𝒻 𝒹ᵢₛₐₛₜₑᵣ ₑₘₚₒᵣᵢᵤₘ ᵢₜ ᵢₛ ᵢ ₜₕₑ ₘₐ𝓰ᵢ𝒸 ᵢ𝒹ₑₐ ₘₐₙ ᵧₒᵤ ₘₐᵧ ₖₙₒ𝓌 ₘₑ 𝒻ᵣₒₘ ₛᵤ𝒸ₕ 𝒸ₗₐₛₛᵢ𝒸 ᵢ𝒹ₑₐₛ ₐₛ ₐₙ𝓰ₗₑᵣ Fᵢₛₕ ₐₙ𝒹 ₘₒₜₕ ᵢ ₐₘ ₕₑᵣₑ ₜₒ ₘₐᵣₖₑₜ ₘᵧ ᵢ𝒹ₑₐ 𝓌ₕₑᵣₑ ᵧₒᵤ ₚₗₐᵧ ₐₛ ₕᵢₘₚₛₜₒₙ ⱼᵢₘₚₛₜₒₙ ₐ ₚₗₐₙₜ ₘₐₙ 𝓌ᵢₜₕ ₐₙ ₐ𝒹𝒹ᵢ𝒸ₜᵢₒₙ ₜₒ ₗᵢ𝓰ₕₜ ₕₑ ᵢₛ ₚₒₒᵣ ₐₙ𝒹 ₗᵢᵥₑₛ ᵢₙ ₐ 𝒸ₒᵤₙ𝒸ᵢₗ ₕₒᵤₛₑ. ₒₙₑ 𝒹ₐᵧ ₕᵢₘₚₛₜₒₙ ⱼᵢₘₚₛₜₒₙ 𝓰ₒₑₛ ₒₙ ₐ 𝓰ᵣₐₙ𝒹 ₜᵣₑₖ ₜₒ 𝒻ᵢₙ𝒹 ₜₕₑ ₗₐₙ𝒹 ₒ𝒻 ₜₕₑ ₗᵢ𝓰ₕₜ 𝓌ₕₑᵣₑ ₜₕₑ ₛᵤₙ ₙₑᵥₑᵣ ₛₑₜₛ. Yₒᵤ ₐ𝒹ᵥₑₙₜᵤᵣₑ ₐ𝒸ᵣₒₛₛ 𝒸ₒₙₛₜₐₙₜₗᵧ 𝒹ᵢ𝒻𝒻ₑᵣᵢₙ𝓰 ₗₐₙ𝒹ₛ𝒸ₐₚₑₛ ᵢₙ ₐₙ ₑₚᵢ𝒸 𝓌ₐₗₖᵢₙ𝓰 ₛᵢₘᵤₗₐₜₒᵣ ⱼᵤₛₜ ₗᵢₖₑ 𝒹ₑₐₜₕ ₛₜᵣₐₙ𝒹ᵢₙ𝓰.  ᴼⁿ ʰᶦˢ ᵃᵈᵛᵉⁿᵗᵘʳᵉˢ ᴴᶦᵐᵖˢᵗᵒⁿ ᴶᶦᵐᵖˢᵗᵒⁿ ʷᶦˡˡ ᵐᵉᵉᵗ ᵃ ᵛᵃʳᶦᵉᵗʸ ᵒᶠ ᶠʳᶦᵉⁿᵈˢ ᵃˡᵒⁿᵍ ᵗʰᵉ ʷᵃʸ ᶦⁿᶜˡᵘᵈᶦⁿᵍ ᴳᵒᵐᵖˡᵉ ᴶᵒᵐᵖˡᵉˢ ᵗʰᵉ ᵗᵃˡᵏᶦⁿᵍ ᶜᵒᵇᵇˡᵉʳ ʷʰᵒ ᵐᵃᵏᵉˢ ʸᵒᵘ ˢʰᵒᵉˢ, ᴾᶦⁿᵏᵉʳ ˢᵗᶦⁿᵏᵉʳ ᵗʰᵉ ᵖˢʸᶜʰᶦᵃᵗʳᶦˢᵗ ʷʰᵒ ʰᵉˡᵖ ᶜᵘʳᵉ ʸᵒᵘʳ ᵈᵉᵖʳᵉˢˢᶦᵒⁿ. ᵀᵒʳᵇᵒʷ ᴳᵒʳᵇᶦⁿˢ ᵗʰᵉ ᵀᵃˣᶦ ᵈʳᶦᵛᵉʳ ᵗʰᵃᵗ ʰᵉˡᵖˢ ʸᵒᵘ ᵗᵃᵏᵉ ᵃ ᵇʳᵉᵃᵏ.

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【﻿Ａｔｔｅｎｔｉｏｎ　ｅｖｅｒｙｏｎｅ　ｉｎ　ｔｈｅ　ｃｉｎｅｍａ　ｔｈｉｓ　ＮＩＢＢＡ　ｉｓ　ｒｏｗ　Ｃ　ｓｅａｔ　１５　ｉｓ　ＥＡＴＩＮＧ　ＢＥＡＮＳ！　Ｉ　ＲＥＰＥＡＴ　ＥＡＴＩＮＧ　ＢＥＡＮＳ　ＩＮ　ＴＨＥ　ＣＩＮＥＭＡ！】

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【﻿Ａｔｔｅｎｔｉｏｎ　ｅｖｅｒｙｏｎｅ　ｉｎ　ｔｈｅ　ｃｉｎｅｍａ　ｔｈｉｓ　ＮＩＢＢＡ　ｉｓ　ｒｏｗ　Ｃ　ｓｅａｔ　１５　ｉｓ　ＥＡＴＩＮＧ　ＢＥＡＮＳ！　Ｉ　ＲＥＰＥＡＴ　ＥＡＴＩＮＧ　ＢＥＡＮＳ　ＩＮ　ＴＨＥ　ＣＩＮＥＭＡ！】

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Quick sketch guys

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Just in case we forget!

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Uh oh.
You play as a moth in ww1 and you are hired by the british to find German encampments using your light sniffing out the light. But Ww1 is a neon helscape filled with lovecraftian horrors and their light drains you of your pure allied blood

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Slender man but with cannibal Shia labeouf. Light attracts him but you need light to find your way to the cabin.

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Donald Drumpf gets wrecked by shrek in an intense card game of yugioh haha get pwned Drampgkf - Stephen Colbert

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Donald Drumpf gets wrecked by shrek in an intense card game of yugioh haha get pwned Drampgkf - Stephen Colbert

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There will be puzzles that the player will have to do and they will need to control their light intensity depending on the puzzles you will encounter

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That big White idea is pretty dumb haha get owned Epic style Humayun

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That big White idea is pretty dumb haha get owned Epic style Humayun

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Play as a solar powered rover on mars, Collect as many collectibles as possible before the sun goes down. As sun goes down light intensity goes down and rover gets slower. Semi randomly generated maps for replay value.

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You are in a world that is completely covered in like in which you won't be able to survive, in which so you have to move objects arounds and pick up things to create shadows and then you are able to walk around inside these shadows and you need to reach a certain goal.

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Avoiding a monster that is attracted to light by using the darkness to escape.

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You play as an angler fish (those mad boys with the dingle dangle light) exploring a shipwreck

Illuminating the truth! There are a bunch of Goblins in the Government and you must illuminate these Goblinish activities

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Interactive mirrors that reflect beams of light (puzzle solving)

The beams of light could illuminate checkpoints that the player would be safe to stand in.

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The kid rooming around the dark place and the only light that's lighting up the world is the main character himself.

The player will walk around this dark world exploring and something comes up. OR the player needs to explore to find his power source so he can keep his light level high so he doesn't succumb to darkness around the player. You could have an item at the end that the player needs to get so it finishes the game something like that and you have to keep your light level steady when finding this item.

Possibly the player can use his light to do some puzzles, some puzzles requires more light power then other puzzles etc.

Cool mechanic ideas, some puzzles require a certain amount of lightness example if the players light is too high for this puzzle the player can use a skill that decays his illumination that could be dangerous if you use it too much

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stay on the white squares avoiding the black .. sort of chess board effect

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Walking around some sort of dark place and the only light source is a flashlight you hold in your hands, you need to find batteries to keep it from losing charge.
Sort of like Outlast but instead of it being a camera that needs batteries its the flashlight.

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Similar to the skyrim black book levels, health decreases in darkness and the breathing or screen effects get louder until death

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An fps game
enemies come in waves
gets harder each wave

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escape a prison, 2d side scroller you have to avoid the lights otherwise you go back in jail??? harder levels, more lights, dogs

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Illumination and Intensity
- Bring light to a dark world by switching lights on around the map.
- Puzzles for trying to acquire light.

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Here's something off the top of my head: Something like a bat avoiding light but moving when it's not illuminated. The whole avoiding the spotlight could be a formula we could use.

Or we could use something that involves moving lights.

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- Illumination and intensity: Avoid the spotlights which get faster as you progress.

- Generic guide the light mirror puzzle.

- Futuristic chase with neon lights.