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I can’t quite put my finger on it, but something about people in social spaces really intrigues me, people always do different things in the same space such as this guy sitting under the railing, enjoying the nice weather.

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Me and Jean decided to visit the national gallery to do some observation drawings there this is before we realised there was a task to explore certain places for that hand and eye project but it was still useful.

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Also decided to do some audio mixing to see how it would appear over my art, Just a silly edit it helped me grasp how this could be visualised.

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It’s kind of funny I drew a sketch of how I was feeling about this current assignment brief but then I got inspired by the drawing to use this colour palette of black and yellow, it’s so bald it stands out and I believe it will help me send a strong message, also the way I created a border around the piece and made the character interact with it gave me an idea of how I could make my pages stand out and attract an audience.

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My narrative is split into two segments first about when people struggle to find the words they are looking for in the conversation. A lot of the visuals were contain a melting effect over it demonstrating how your words deteriorate the more you think about it. And secondly On the surface level, the story will be about a person and sort of influence and decide on violence is the answer.

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Omar suggest i could use the website mixam to oder copies of my zine this was a useful website for the printing process of this project and i would definitely utilise the website for my own personal projects in the future.

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I started developing the visuals for my A5 zine i decided on a black and yellow colour palette depicting people deteriorating as they do actions

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I decided to go to the print making workshop to visualise how i could import my digital art to a rough print

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During the soft study task, we were encouraged to explore specific areas in Southeast London to consider how these places made us feel. It was actually my first time being the graveyard so the feeling was to describe I think that benefited me going forward.

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The task sheet was to recreate the cover amongst other things

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Because of the two colour palette limit for this project this book struct me with its strong use of colour

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During the studio session the tutors laid out multiple different types of zines to inspire our creative process

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During my tutorial i was struggling with the concept of not being allowed to use words or symbols in my final zine, i was particularly annoyed by this as throughout the year i believe one of the biggest skills Ive improved on was my typography and making this zine i had to avoid that skill, Omar suggest i look into mural artist specifically street murals as it’s a form of communication without words.

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We watched our finalised animations in the cinema museum i was really satisfied with my outcome and was surprised that it was one of the first to be displayed as I believe the high energy caused my animation to receive a good response.

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At the start of the project, I was speaking with Ider About different ways we could attempt to promote our animations suggested making a poster encapsulates the peace.

Here’s a more finalised promotional poster that im going to use on instagram, I decided to remove any text as I believe the visuals heavily encapsulates that rebellious feel.

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Here i decided to make a concept poster of my animation as from the start i wanted to upload this to youtube and instagram

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In the final version, I added a VHS filter in the first segment of the animation which I think brings it all together.

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Even though the train passing by is my opening scene I decided to save it for last as i was struggling to make the train longer enough for procreate dreams and as it’s the opening scene i wanted to hook my viewers instantly so i spent the most time on it

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Here is a background i made for one of the scenes

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Here I animated the train jump a section that i want to be a key moment in the animation, one of the hardest thing was figuring out how to rotate assets in procreate dreams because im going for 12 fps making the assets move but feel like stiff cardboard cut outs at the sametime

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Here is my audio that I edited through CapCut containing different layers of my train journey to elephant castle, police sirens blaring and that audio is interrupted by a song called WATCH YO STEP by Joey Valence & Brae i chose this song because at the start it’s as if the song is speaking to the listener and in my animation i want to reflect that, i also chose these musicians as i often listen to them while going to uni a lot of their songs encapsulate that rebellious nature and i want to empathise that in my animation.

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I animated my sections out of order because i wanted each segment to feel as if you’re seeing different moments of someones day in a scrabbled order.

So first i created the individual assets on procreate and imported them into procreate dreams as the app was still new it had a lot of limitations regarding the drawing.

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Here is another test animation that i was going to use as fallback in between frames if I couldn’t finish the sections from my storyboard.

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I decided i want to go completely digital with my animation so i did a few test animation on procreate and purchased procreate dreams.

With this sonic animation i always tested how i could add a vhs effect to my animation as I believe it will make a section of the animation feel like is being witnessed through a monitor.

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Along with jumping that gap i wanted to have a scene where the protagonist is spraying graffiti, at this stage i realised i had a lot of ideas so I decided to give myself rules, along with the characters being inspired by Keith Harring’s simplistic design i also realised to empathise that rough street feeling i could’ve got from making the animation stop motion i limited my fps rate to 12 to give it a paper like feel.

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In the session we made more indepth storyboards at this stage i wanted to make my animation a loop as my audio of the train station announcement looped at the end.

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In the studio session we were tasked to make a flip note animation, i ended up making a paper aeroplane animation as i wanted to experiment with how i could depict panning in my animation, I accidentally centred the drawing to much so i got a friend to attempt to flip it from their left hand.

At this stage i realised I didn’t wanted to make my animation stop motion and i wanted to lean to a more digital take.

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I attended the society of makers session which covered two animators Sophie Koko Gates & Maybelle Peters, attending this session helped because i realised if i have a weird idea depicting that through animation can help emphasise my point.

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During the first project a friend found this book called Hip Hop Family Tree, i really liked the black history and graffiti aesthetic it had and because i wanted to emphasise those themes in my animation I decided to get it.

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Here i created a mini storyboard covering the ideas/key moments i wanted to depict, such as the individual jumping the gap at the train station and the train passing by.

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In session we edited audio over the animation focusing on the timing of audio and how we could use that to our advantage.

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I then sprayed my box black so i can apply a design similar to my prototype onto it using posca pens.

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The cover design

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Here’s the laser cutter applying my cover design onto the clear plastic (it was a lot easier to use than I thought and i would like to experiment with it more in the future).

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I got help from the Staff Jess as 3D creation isn’t my strong suit, my goal was to create a box suitable for putting playing cards in similar to the “Good Face Bad Face” game and i wanted the cover to have a sliding function so it’s fun to open.

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I decided to book a 3D workshop to make the first phase of my product box

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The card game featuring simple visuals and references to the company/community outside of the game using links & qr codes caused it to feel very modern, another thing that struck me was how compact the packaging was and it was because although still a boardgame the piecer were exclusively cards allowing the packaging to be smaller and because i want to empathise portability so people feel encouraged to take the game anywhere I'm leaning into a more smaller box.

(The study task the previous day also made me realise this as the templates for the boxes were too big and I personally wouldn’t want to take it with me to places.)

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The interior of the box also had product placement advertising the company i did want to do this so seeing an example makes me consider how i could present it (possibly a unintrusive repeating pattern like this one)

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I realised the entrance to the library has different type of sources of entertainment and boardgames so I decided to go there and check some of the closer.

This game “good face bad face” instantly struck me because of the silly expressive faces and the simplified but communicative visual the box had.

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I decided to go to the Design Museum in Kensington it was helpful for viewing different types of packaging from skateboards, games and even the products in the gift shop

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Later that day i took a tour at the 3D workshop although i already knew what material i wanted to use the tour helped me understand what other things i could create and other methods of packaging i could take advantage of.

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During the session we were task to make two boxes from the net sheets we received I decided to use the large square net as it what most board games appear in.

The first box we were task to design the box art before scoring and combining the edges together because of this i was able to make a 360 design all over the box with the visuals being reminiscent of maps.

The second box we were tasked to score it and add the design later, this caused the design to be drastically different from the first having a more looser look to and it prevented me from giving the box a 360 design as it would’ve damaged the box.

this helped me realise how the order of my process could limit how i design my final box so i will keep that in mind.

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During the session the Tutors placed a lot of example boxes promoting us to take advantage of the 3D spaces/workshops.

These two boxes interested me as they were just simply fun to repeated open and close the box on the left having a translucent lid was also striking to me as it felt reminiscent to how i used acetate to overlay drawings to give Rush Factory a busy feel, and with the board game being from the same fictional company i wanted to adopt that layering concept.

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After talking to my Personal Tutor (Stacey) she helped me realised i had too many initial ideas that i i wanted to adapt into my product, i original wanted to target my product not just to children but to adults and young adults but ultimately this would overcomplicate my presentation.

I’m now solely focusing on children 11+ age demographic as i think it’s more appropriate and will allow me to focus on how to attract them to the product.

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I discussed my board game concept with one of the tutors and they suggested an idea for the box design,
“What if the box opened up and became the board game”

I thought this was really cool as it would promote parents to buy it for their children because of the portability and i think it will make that concept of balancing nostalgia with simplicity easier as i could make the outside of the box cleaner looking while the “fun” is packed inside.

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Here i looked into the box art of classic board games such as monopoly, because alot of these board games are old i always wanted to lean into that nostalgic feeling it would give people.

But because the product has to look as if it would be advertised to today and this reminded me of how brands have modernised their looks by simplifying there logos and presentations, i looked into an instagram account [https://www.instagram.com/logos.ai?igsh=emQ0Z2ZtN2txN2Z2] that focuses on modern branding and i wanted to implement that visual in however my product box would look like.