# data[].attributes.body
In order to prepare for a solo or collaborative session as a DJ in studio I would create a organised set of tracks with que points setup and ready to play though my USB. This would involve searching online to find the best tracks listening to and downloading all of them.

I think I could improve by organising specific back-to-back sets and including all the songs and knowing which songs my assistant DJ is going to play and when. Also basic preparation things such as sleeping well the night before eating well and looking after mental and physical health through

To produce a track based on an accapella I would first determine the BPM of the singing and ask if the artists wishes to have any parts of her voice chopped up or repeated. I would then listen to few already made songs with similar vocals to get some insights and ideas. I would experiment by adding in different elements of different genres to determine which sounds best starting with drums.

# data[].attributes.body
6.1 - Introduction to sampling in composition

Sampling refers to the process of selecting a subset of individuals or items from a larger population to estimate characteristics of the whole. It is a crucial method in statistics and research for drawing conclusions about populations based on representative samples.

# data[].attributes.body
My ideal deal in the music industry would be a 60-40 writer to publisher buyout split in order to maximise the outreach of my music while I’m starting out. The tools the publishers use are useful and I think it would be beneficial to have a closer relationship while I’m starting out in order to learn for myself about the industry and as I grow my audience slowly reduce the cut and learn how to maximise profits by hiring my own people.

# data[].attributes.body
My dream Studio would be an attractive organised space with all the equipment I need for efficient production and practice in multi genres in the music industry. Cables would be labelled, organised and hidden. Equipment would be new and setup spaciously with seating for extra people. The walls would be soundproofed and the location of the studio would be within walking distance of my living space.

Equipment:

In terms of equipment, I would have a few key areas within the studio with different functions all equipped with aircon and a filtered water station. Ideally, I would have a wall dividing the studio, separating out the production space from the performance space. The performance space will contain 4 club level CDJ-3000s, a premium club level mixer and the top pioneer headphones that I would use just for mixing. Speaker wise I would go into a music shop and take their advice based on space and build the best setup for both the performance and production rooms. For the production room I would get the most recent Mac computer with all the required production software connected to a larger screen. Recording for vocals would be setup as well as ample space for multiple producers to sit around the same screen and have input for production.

Performance and podcasting room:

The performance space will be used for practicing and building sets, performing sets online and also as a more social area of the studio whereby friends can come in and have a few drinks while we DJ. In the performance space there will be a custom built slightly slanted desk type booth in the middle of the room just below my waist height. The room will have a boiler room 360 degree setup so anyone can stand anywhere around the decks and have ample space. The room will also have a podcasting desk and recording equipment.

Kitchen Space:

Tea and Coffee station with a microwave and mini hob for cooking things. Shelving space is needed with a fridge for artists to store things.

Lighting:

As a DJ, in the performance space I would have a variety of lighting including lasers and club lights as well as more peaceful fairy lights and yellow tinted non harsh normal ceiling lights. There would be large windows equipped with blackout curtains in all areas of the studio space in order to let in natural light. In all areas there will be lamps and decorations to give the studio a comfy homely feel and a bit of personality.

# data[].attributes.body
A recent time I encountered challenges was when I was djing a house party. My Soundcloud go+ had ran out the night before not giving me access to my non downloaded party songs which I would usually mix in with my usual party tunes. I was unable to play song requests mid djing and also was unable to play some typical sing song stuff I don’t have downloaded. Because of this the overall dance floor crowd control was relatively poor and as the crowd is orientated to this type of music it overall made the party less of a success than normal.

Some fixed mindset thoughts that came up were:

‘I can’t perform as good as normal with the tunes I have downloaded’

Is this thought based on facts or assumptions?

Assumptions, I could have had a growth mindset and problem solved using the music I have and incorporating YouTube tunes for song requests and done a quick changeover.

b) What evidence contradicts this thought? Have there been any past successes or improvements in this area?

c) How would someone with a growth mindset approach this situation? What alternative perspectives can you adopt?

d) What steps can you take to learn and grow in this area? How can you turn this challenge into an opportunity for development?

‘I have always mixed house parties with this software what can I do’

# data[].attributes.body
What is my biggest reason to work in music industry ?

Music is something that touched me emotionally, forming memories and keeping entertained or stimulated in different moments. I love listening to and performing different kinds of music. Performing to a crowd that loves the sound is a feeling quite like no other and inspires me to work in this industry and continue improving.

What skills do you want to learn or improve to become better in your desired area of the music industry?

I would like to improve in all areas of music production and performance but mainly in production. I would like to begin bringing out content on a regular occurrence and growing a following through marketing improvements.

What skills do you already bring to your desired area of the music industry?

I have a good ear for what sounds good in a drum and bass song and i bring hype and energy to performance. I am a social person and do well in promoting and creating fun events.

What motivates you in your career?

Having fun and enjoying what i do. I am motivated by having rich life experiences and variety in my life. Uncertainty doesn't worry me and the traditional life route doesn't motivate me. I enjoy travel and although my career could be quite mentally and physically taxing down the line the highs are worth it in the end.

# data[].attributes.body
Academic

Get assignments in on time, produce a track or EP you are proud of and would play in a club. Use proper referencing and academic format to get a higher grade by end of 2023.

Musical

Have performed at a club at least once - mixed your song into a mix and posted it. Entered a mixing composition and put your mix out there. Achieved by 2023 end of year.

Professional

The target is to have been involved in the hosting and putting on a night event doing promotional marketing and finances. I will do it properly in an organised manner, incorporating excel and figuring out costs and maybe forming a label. Aim to have achieved by mid 2024.

# data[].attributes.headline
Reflective notes based on recent lectures 

# data[].attributes.subject
Reflective notes based on recent lectures 

# data[].attributes.body
Learnt about doing self reflection swot analysis to see strengths and weaknesses

An obstacle was timekeeping and online work. Struggled to make time for added work mixed with personal things and sleeping well enough.

Skill was eating frogs and prioritising doing harder things and improving weaknesses. In addition doing online revision on production to accelerate the learning process.

# data[].attributes.body
Practice double dropping two drum and bass songs on the Waterbear club decks- DNB

# data[].attributes.body
In this clip I was practicing chopping, playing two songs together and removing one song temporarily for added impact. I also was experimenting using the vinyl break sound effect at different parts on different songs to see how it would sound.

# data[].attributes.attachment_link.title
Chopping practice at Waterbear #drumandbass

# data[].attributes.body
Youtube assisted learning in production. Using spliced in order to add sampling into my music

# data[].attributes.body
Track key elements

Heavy drum and bass track with roller vibe and heavier synth elements and a drop. Also Including audio clips of well known quotes. Targeted at the UK drum and bass crowd specifically Brighton Bristol and London. Generally the age range for my target market is younger people aged between 16 and 28 due to its intense nature and high intensity. I am making the track to my own taste and what my friends and I enjoy listening to. The track needs to cater to DJ’s and be easy to mix in with other DnB tracks. The target audience enjoys raves, festivals and other events with drum and bass. Artists I would compare my track to include Mozey, Hedex and Bou.

# data[].attributes.body
I created a small mix using a 4 deck system with multiple songs playing throughout the mix. I sourced songs that appeal to my target market as well as a wider drum and bass audience with well known tracks such as 'Gold Dust' , 'Mr Happy' and 'Badadan' mixed into heavier double drops for impact. I used a multitude of techniques I have learned and practiced at Waterbear. I used Beat Matching for alligning songs playing at the same time. I used the EQ filters to blend songs together and bring new tracks in and fade old ones out. In addition I used Queue-Points (Hot Queues) on the majority of songs to time double drops correctly and bring songs in and out. As well as this effects were used, songs were downloaded and the mix was recorded and optimised on Rekordbox.

# data[].attributes.attachment_caption
DJ Skills practiced in a live environment 

# data[].attributes.body
In the video above you can see my development from the skills I used while mixing.

You can hear two tracks playing at the same time which have been beatmatched to the same BPM (175) using the tempo sliders, as taught in an earlier lecture.

While mixing I do a process called chopping, quickly cutting parts of the song in and out using the volume fader for each track.

Finally, you can hear that the two songs compliment eachother well for the drum and bass genre, from the reaction from a freind "ooHHhhoooho". This shows that the skill of discovering and pairing new songs has been developed.

# data[].attributes.body
This term, thanks to Waterbear’s excellent equipment and facilities, I have been able to practice on similar equipment to what is used by industry leaders in nightclub venues and it has really improved my mixing and performance skills. In lectures I have practiced beat matching, using different effects, mixing different genres, using queue points, mixing acapellas as well as going back-to-back with different people to have a collaborative performance.

As someone who DJ’s regularly a great deal of time has gone into the research and planning for my mixes and production. Through word of mouth, social media, and manually searching through similar songs I put together a playlist of some of my favourite songs which go together, inspired me to produce, and compliment my own composition. I spent considerable time pairing the drops and build ups of different songs to see which ones go together.

I then did a practice mix at home before recording my DJ performance at the venue. I wanted to showcase my ability while minimising mistakes and producing a mix that would go down well with my target audience as well including my own track.

# data[].attributes.body
From listening back to the track, the recorded DJ performance and showing it to colleagues I can see what went well and what can be improved.

I successfully mixed together a variety of tracks for 25 minutes which was above the required time without any major mistakes. I utilised queue points to align double drops through the mix as well as keeping the beat matched using jog wheels at the same bpm without using beat sync. I also included my own track fluidly into the mix with two double drops at different points.

In the performance I was slightly overusing the effects and not using them in a professional way. Rather than using flanger at a set level or slowly bringing it in I had too much fun with it and overly played with it. Similarly, I can see there are moments where I brought the new track in too quickly and didn’t adjust the levels and kept both of the low trims up rather than swapped the lows before the drop for impact.

Overall, I am happy with how the mix and performance went and intend to post the mix on YouTube to increase the amount of content I have online showcasing my ability for potential future gigs.

# data[].attributes.body
7.1 - A different approach in electronic music

# data[].attributes.body
With the DJ performance upcoming I have been in the process of preparing for it by practicing both at the Waterbear Venue using the CDJ 3000s and in Pirate Studios with friends. I am playing a song that I have produced during my assessment set so I have been experimenting by mixing it with different other songs. As well as this I have been finding new songs and adding queue point to blend the tracks more fluidly. I have also recorded a DJ set to critique before the set.

# data[].attributes.body
Before Waterbear I was at the University of Sussex, which really sent my music career into a higher gear. I have made tracks, written songs and performed but it wasn't until I moved to Brighton that my music began to become more than just an idea and future planning came into motion

Initially I studied International relations, something I ended up not particularly liking or enjoying.

I brought my DJ decks to university and while living on campus I threw loads of house parties, eventually becoming known as the campus DJ and getting ask to play at various other parties.

I then began to take DJing more seriously and met a bunch of people who are in the music scene in Brighton including some Waterbear students. This ultimately lead me to change course and to Waterbear, a place where I can work on my passions and get a degree.

# data[].attributes.headline
Health and Safety in the Studio environment 

# data[].attributes.subject
Health and Safety in the Studio environment 

# data[].attributes.body
Health and Safety in the Studio and live environment

Health and safety considerations can be split into different key areas with different aspects in the studio and live environment. As a DJ specialising in drum and bass, live performance spaces can be hectic and dangerous at times. For example, in a recent gig an intoxicated person fell over the decks and possibly damaged the equipment. A Key consideration therefore in the live environment is that adequate venue risk assessments have taken place, with separate taped areas for performers with step and trip hazards made obvious. As well as this all equipment should be secured and lighting aspects considered so that hazards are obvious.

Other elements that should be considered in the live environment include: lighting, emergency exits and hazard protection, medical preparedness and personnel, Security and equipment, Alcohol and substance management, communication, Disability and Accessibility provision.

Moving on to the Studio environment, different things are to be considered. Without large amounts of people involved the studio environment could be considered safer and less unpredictable.

Some key things to consider in the Studio environment are: Electrical safety and equipment assessment, fire safety, trip hazards,  acoustic safety and sound levels.

# data[].attributes.body
Rationale for the choice of final music presented

The final choice of music I presented was my track ‘Special Powers Dub’ by Ego Trippin and Mr Traumatic. I am actively involved in the drum and bass scene, an active listener and performer who has been DJing for a few years. Drum and Bass is one of my favourite and most listened to genres, so producing it is a logical progression as I can work on something I am passionate about. The music industry is a rapidly changing genre especially with key events like the coronavirus pandemic and technological advancements accelerating change. I am interested to see how AI and other technological advancements can be used in production and I think Drum and Bass is a great genre for this technology due to the complexity of some songs and the variety of sound compositions. The music industry runs on attention and even since I started becoming active, I have watched the ebbs and flows of attention coupled with the use of social media change artists careers. Drum and bass as a genre has been growing in popularity worldwide and I think now is a good time for me to improve my creative abilities and produce music in this genre.

Creative depth of drum and bass as a genre

Drum and Bass has a wide variety of sub genres including: Jump up, Rollers and Belgian with many artists incorporating different elements and genre bending adding things like dubstep and jungle into their tracks. In my learning this term I have learnt to dissect and break down the components that make up tracks for my own production.

Finding good sounds and samples is a skill I have honed and improved on this term especially. I have been made aware of sampling sites like Spliced and YouTube downloading software which has allowed me to isolate different sounds or instruments. In my own composition I used the YouTube downloader to capture different gaming sounds from Super Mario, I then cut these samples and warped them to get them to play for the right duration at the correct BPM.

Similarly, Spliced has a wide variety of pre made samples which I browsed through for ideas and to give my songs characteristics and sounds that the Ableton presents could not. I changed the snares and bass from the Ableton ones I had found to the Spliced samples as it made the track a lot punchier and in line with the genre.

Ableton Live is the main DAW I have been using for my compositions and through this term I have been learning how to use more features and at greater detail. The Waterbear keyboard and Mac suite have been great letting me practice things like chord progressions that we learned in lectures. On Ableton have used different pre-sets and changed the instruments in pitch, duration and other elements.

In the ‘Special Powers Dub’ I produced for this module I broke down the commonly used structures, sounds and elements in other music in order to give me the foundational knowledge and structure to create the final piece. Initially I didn’t realise I wanted to make a remix of an existing song. I started selecting a typical BPM of 175 then adding a typical drum pattern with a kick and snare. Following this I added shakers, synth noises and bass.

Contribution to the finished piece

In terms of other people’s contribution to my finished piece, one of my lectures helped me with the mixing and mastering in one of my later lectures of the term. He listened to the song explaining his reasoning for specific things and I then adjusted it further once components were added.

I used AI to separate the lyrics from the rest of the song and then warped and chopped it to align with what I had produced.

Learning taken place

Research and planning

As someone who Dj’s a great deal of time has gone into the research and planning for my mixes and production. Through word of mouth, social media, and manually searching through similar songs I put together a playlist of some of my favourite songs which go together, inspired me to produce, and compliment my own composition. I spend considerable time pairing the drops and build ups of different songs to see which ones go together.

As someone who DJ’s regularly and has recently begun his journey DJ’ing clubs, the DJ performance element was something I was fairly confident with. This term thanks to Waterbear’s excellent equipment and facilities I have been able to practice on similar equipment to what is used by industry leaders in nightclub venues and it has really improved my mixing and performance skills. In lectures I have practiced beat matching, using different effects, mixing different genres, using queue points, mixing acapellas as well as going back-to-back with different people to have a collaborative performance.

Recommendations for future improvements.

From listening back to the track, the recorded DJ performance and showing it to colleagues I can see what went well and what can be improved.

I successfully mixed together a variety of tracks for 25 minutes which was above the required time without any major mistakes. I utilised queue points to align double drops through the mix as well as keeping the beat matched using jog wheels at the same bpm without using beat sync. I also included my own track fluidly into the mix with two double drops at different points.

In the performance I was slightly overusing the effects and not using them in a professional way. Rather than using flanger at a set level or slowly bringing it in I had too much fun with it and overly played with it. Similarly, I can see there are moments where I brought the new track in too quickly and didn’t adjust the levels and kept both of the low trims up rather than swapped the lows before the drop for impact.

Overall, I am happy with how the mix and performance went and intend to post the mix on YouTube to increase the amount of content I have online showcasing my ability for potential future gigs.

# data[].attributes.body
Welcome to

Brighton city

The party's live

And the girls are pretty

Pretty ladies

Getting wavy

Done a key

Yeah maybe

Chalky on monday

Then c u next Tuesday

Pryz on Wednesday

Patterns on Thursday

Fuckup on friday

Feeling quite hi day

Slap up a satty

And Dj at flatly

Had my breakfast 4pm

fuck it here we go again

Last night it was snowin in

Snowing en Bodiam

Friday night

what we saying

bros at concord

hedex playin

Couple people

Got the k in

Yeah im on it

What u saying

Cheers for that

Student loan

Couple weeks

And that be gone

Maybe we some

Alcoholics

another party

Yeah im on it

BeST city

No dont @me

Calm motives

Monday to Satty

# data[].attributes.headline
Composition 1.1 - Inspiration, Genre and Style

# data[].attributes.subject
Composition 1.1 - Inspiration, Genre and Style

# data[].attributes.body
In musical composition, inspiration refers to the creative spark or idea that initiates the compositional process, often drawn from personal experiences, emotions, or external sources. Genre categorizes compositions based on shared stylistic conventions and characteristics, such as classical, jazz, or rock, influencing the overall structure and instrumentation choices. Style encompasses the unique manner in which musical elements like rhythm, harmony, and timbre are organized and expressed within a composition, reflecting the composer's artistic voice and intent.

# data[].attributes.body
2.1 - Rhythm and Beats

Rhythm in musical composition refers to the pattern of sounds and silences over time, organized into regular beats that form the foundation of the music's tempo and groove. Beats are the basic units of measurement for rhythm, marking the regular intervals at which musical events (like notes or accents) occur within a measure or bar. Together, rhythm and beats create the framework that musicians use to synchronize their playing and create a cohesive musical experience.

# data[].attributes.body
3.1 - Basic Harmony and chords

Basic harmony in musical composition refers to the simultaneous sounding of different pitches to support the melody. Chords are formed by stacking intervals of thirds and provide the harmonic foundation that complements the melody. Understanding chord progressions and their relationships is crucial for creating harmonic interest and structure in music compositions.

# data[].attributes.body
4.1 - Introduction to Basslines

Basslines in musical composition are foundational low-pitched melodies played by instruments like bass guitars or synthesizers, providing rhythmic and harmonic support to the overall musical arrangement. They often outline the chord progression, establish the groove, and contribute to the overall feel and structure of the music.

# data[].attributes.body
5.1 - Introduction and Demonstration to Melody

Melody in musical composition refers to a sequence of musical notes that form a cohesive and memorable line or tune. It is often the primary focus of a piece, conveying the emotional and thematic core through its rhythm, pitch, and contour.

# data[].attributes.body
8.1 - Arrangements 'Get out of the loop'

# data[].attributes.body
9.1 - Arrangement and Production tools

Some production tools helpful in my track arrangement include: Audio Clip Editor: To edit audio clips directly within the arrangement view.

Automation: Used to control and automate parameters over time, such as volume, panning and effects.

Audio Effects: EQ, reverb, delay and compression.

Sidechain Compression: Technique used to create dynamic relationships between tracks.

Routing and Bussing: Allows for directing multiple tracks to a single bus or output.

# data[].attributes.body
10.1 - Space for bass - mix and arrangement tips

# data[].attributes.body
Introduction to logic pro X DAW

Logic Pro is a comprehensive digital audio workstation (DAW) designed for professional music production, providing tools for recording, editing, and mixing audio and MIDI tracks. It includes an extensive library of instruments, effects, and loops, making it a versatile choice for musicians, producers, and sound engineers.

In the lecture I spent some time going through the features and familiarising myself. I have more experiance with Ableton however so it is unlikely I will use this DAW as it will take more time to learn.

# data[].attributes.body
Introduction to Abelton Live DAW

Ableton Live is a versatile digital audio workstation (DAW) designed for music production, live performance, and DJing, known for its intuitive interface and powerful capabilities for creating, recording, and editing music. It features a unique session view for real-time performance and improvisation, alongside a traditional arrangement view for detailed composition and production.

Ableton Live is my DAW of choice, I have made multiple songs using this software although they are of a lower quality and I am keen to learn more through lectures. We brefily touched on the location of different things I am unfamiliar with.

# data[].attributes.body
Midi -

MIDI (Musical Instrument Digital Interface) is a technical standard that allows electronic musical instruments, computers, and other devices to communicate and synchronize with each other. It transmits performance data, such as notes, pitch, velocity, and control signals, but not audio, enabling versatile music creation and editing

In this lecture we learned about how to use the midi controller and different ways it can be used.

# data[].attributes.body
Sampling

Audio sampling is the process of converting continuous sound waves into discrete digital signals by measuring the amplitude of the sound at uniform intervals, called the sampling rate. The quality of the digital audio is determined by the sampling rate and bit depth, with higher values providing more accurate representations of the original sound

Sampling is of imperative importance for the development of my electronic music production as it allows use of such a wide variety of sounds. I have been using Spliced as well as chopping bits of full songs in Ableton to use specific sounds as samples.

# data[].attributes.body
Drum programming

Drum programming involves creating digital drum patterns using software or drum machines, allowing precise control over rhythm, tempo, and sound. It enables musicians and producers to compose, edit, and arrange drum tracks that can mimic acoustic drums or create entirely new, electronic sounds.

After experimenting in class with the drum machine it is unlikely I will use it in my project going forward. As someone who wants to predominantly make drum and bass it is slightly challenging with high tempo to create the desired impact. The drum pattern is one of the most important features of my production therefore I intend to use Ableton.

# data[].attributes.body
Recording Vocals

Recording vocals involves capturing a singer's performance using a microphone connected to an audio interface, which then sends the signal to a digital audio workstation (DAW) on a computer. Proper microphone placement, soundproofing, and using pop filters help ensure clear and high-quality recordings.

In the future I intend to work with artists to create music with lyrics so recording vocals effectively is very important. I also MC and have spat bars before so understand the live recording proess

# data[].attributes.body
Compression

Compression is the process of reducing the size of a data file or stream by encoding its information more efficiently. This can be achieved through lossless methods, which retain all original data, or lossy methods, which discard some data to achieve higher compression ratios.

I have been saving my work as WAV files in order to make them smaller and more transmissible

# data[].attributes.body
EQ, reverb and delay effects

EQ (equalization) adjusts the balance of different frequency components in an audio signal, enhancing or attenuating specific ranges such as bass, midrange, or treble to shape the overall sound. Reverb simulates the natural reflections of sound in a physical space, adding depth and ambiance, while delay creates an echo effect by repeating the audio signal after a set period, adding texture and fullness to the sound.

I have used a multitude of these effects in DJing and a recently been learning in my own production. Reverb adds depth to sounds and I have edited EQ to balance out different frequencies especially when mixing changing the filters and cutting out the lows for example.

# data[].attributes.body
Arrangement

Musical arrangement is the process of adapting and organizing a composition for performance by determining the structure, instrumentation, and orchestration of the piece. It involves decisions about which instruments play specific parts, how harmonies and rhythms are realized, and how the overall dynamics and textures are shaped to enhance the music's impact.

I have been using course content and YouTube to learn about drum and bass specific arrangement. For example putting hi hats on off beats to give a skippy type feel.

# data[].attributes.body
Mixing and Mastering

Mixing Process:

Balancing Levels:

Adjust the volume faders of each track so that no single track dominates the mix.

Use solo and mute functions to listen to individual tracks and their interactions.

Equalization (EQ):

Use EQ to shape the frequency content of each track.

Apply compression to control dynamics and ensure consistent volume levels.

Adjust attack, release, ratio, and threshold settings based on the characteristics of each track.

Compression:

Apply compression to control dynamics and ensure consistent volume levels.

Adjust attack, release, ratio, and threshold settings based on the characteristics of each track.

Effects (Reverb, Delay, etc.):

Add spatial effects like reverb and delay to create depth and ambience.

Use modulation effects (chorus, flanger) sparingly for creative enhancement.

Mastering Process:

Preparing The Mix:

Ensuring the final mix is in a suitable format (WAV for the Waterbear hand in)

Quality Control:

Listen to the mastered track on different playback systems (headphones, monitors, car stereo) to ensure it translates well across all platforms.

Make final adjustments based on these checks.

# data[].attributes.body
Mixing and mastering

Mixing involves adjusting and combining individual tracks within a song to create a balanced, cohesive sound, often using effects like EQ, compression, and reverb. Mastering is the final step, enhancing the mixed track's overall sound quality and ensuring consistency across all playback systems.

In my own production I have mixed and mastered my final track, turning down elements like synths and vocals and turning up the kick drum slightly. I asked the lecturer for pointers and they gave me advice.

# data[].attributes.headline
Learning arrangement and adding different elements 

# data[].attributes.subject
Learning arrangement and adding different elements 

# data[].attributes.body
You can see on the right hand side I habe changed the volume levels of different Instruments to make overall sound a better. I listened to the track connecting my laptop to a speaker to see the difference.

# data[].attributes.headline
SWOT ANALYSIS - Brightons music industry for a DJ (Electronic Musician)

# data[].attributes.subject
SWOT ANALYSIS - Brightons music industry for a DJ (Electronic Musician)

# data[].attributes.body
STRENGTHS:

Venue vareity.

Large number of nighclubs and bars with places like volks and The Waterbear Venue giving aspiring DJs chances to play at different skill levels.

Localised learning opportunties.

Opportunities to learn and grow in a structured course wirth industry professionals with multiple insitutions such as BIMM and Waterbear offering relevant courses with a variety of content.

Large student population.

The large flows of students ensure the nightlife sector stays busy and there are opportunities fot artists to perform.

WEAKNESSES:

Competitiveness.

Due to the large population density and being a uk nightlife hub, Brighton can be very competitive for muscians with many other people moving here to try and be more successful. In Brighton it may be harder to stand out as it has such a vareity of people.

Cost of living proportional to other places in the UK.

Brighton is known as London on sea and it does live up to this name in the price department. The higher cost to live and grow a career in music here may stifle lower income musicans starting.

OPPORTUNITIES:

Cultural diversity

Brighton is known as a cultural hub of the UK and with such a diverse range of backgrounds gives people of different people of different backgrounds exposure to different types of music and networking opportunities.

Events and networking:

Brighton has a large amounts of events both social to corporate giving aspiring musicans the opportunity to go forward in their career. Brighton Music conference is an example of a recent networking event.

THREATS:

The rising cost of living.

The rising cost of living is impacting the music industry both locally and globally. People are cutting down on nightlife spending, equipment is becoming more expensive in proportion to income and people are having to work longer hours as their spending power decreases with inflation. A musician will have less money and time to pursue passions and progress, as well as getting paid less for performances. Brighton is already expensive in comparision to other UK areas so this problem is more pronounced.

Technological improvements.

Although improments in musical technology has benefits, as things progress more DJ's and producers will rely on automation and lose skills and creativity as more is done for them. Furthermore, the creative barrier to entry may be removed to such a degree that computer programs create music and the industry becomes even more saturated than it is now.

# data[].attributes.body
Note - A significant portion of information displayed in this padlet has either come directly from lectures I have been to or is a written interpretation of the information I have seen in those lectures or online course content.

In addition a large number of Youtube videos have been watched

AI tool used to remove vocals for my track.

https://vocalremover.org/

Spliced - Sampling for production

https://www.splicedinc.com/

Celiamellowsrecordingblog - Health and safety considerations in the music studio.

https://celiamellowsrecordingblog.blogspot.com/2015/01/health-and-safety-in-recording-studio.html#:~:text=If%20you%20find%20yourself%20in,equipment%2C%20but%20possible%20electrocution%20also.

Riemannkollektion. - Faster arrangement in Ableton Live

https://riemannkollektion.com/blogs/techno-producer-knowledge-hub/how-to-arrange-music-faster-in-ableton-live

DJ.Studio - Studio setup and equipment

https://dj.studio/blog/dj-mixing-set

Blackbirdpunk -SWOT explained.

https://blackbirdpunk.com/2020/08/03/swot-analysis/

Youtube.com - STRANJAH How to Arrange Drum and Bass Music | Minimal DNB Ableton Tutorial [Part 1]

https://youtu.be/oxJBrhyQ5jk?si=xDF1juHhpChQCR7q

Soundcloud - Analysing music and ripping lyrics using AI for my track

https://soundcloud.com/mrtraumatik/special-powers-1?si=2dffd92ab1ee48409b167e1414836bbe&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

https://soundcloud.com/discover

Note - A significant portion of information displayed in this padlet has either come directly from lectures I have been to or is a written interpretation of the information I have seen in those lectures or online course content.

In addition, a large number of Youtube videos have been watched.

# data[].attributes.body
I experimented in lectures by adding in vocal sampling from a Bob Marley song we were given. Following this experiment, I decided to rip some Mr Traumatik lyrics using AI (link to site above and in bibliography) to serperate out the vocals and saving them in a useable mp3 format.

The song I found on soundcloud after listening to a few.

SOURCING (Also displayed in bibliography at the bottom)

Soundcloud - Analysing music and ripping lyrics using AI for my track

https://soundcloud.com/mrtraumatik/special-powers-1?si=2dffd92ab1ee48409b167e1414836bbe&utm_source=clipboard&utm_medium=text&utm_campaign=social_sharing

# data[].attributes.attachment_link.description
Separate voice from music out of a song free with powerful AI algorithms

# data[].attributes.body
I have discovered the platform spliced and have been actively including spliced sampling into my own production.

Spliced has helped me find punchy drums snappy snares and other unusual sounds that go well with my production style.

# data[].attributes.headline
Using different layout features and using the mouse to add in instrumentation at different notes 

# data[].attributes.subject
Using different layout features and using the mouse to add in instrumentation at different notes 