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Interactive touch screen displays are designed to support active learning. University students can access online content using an interactive touch screen.

Interactive displays in museums can be in a variety of formats such as video walls, touch screen kiosks or virtual reality devices that can make history seem exciting and lifelike.

Perpustakaan Negara need to keep their marketing approach and technologies interesting and entertaining. Interactive displays, when properly advertised, can bring more visitors to their galleries. They can also be used to connect with university students culture by adding concepts such as games and social media aspects to the display, keeping the real goal of museums at the core of the service they provide by allowing new generations to appreciate the past.

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Despite the fact that the website has an English version, the majority of non-text-based features, such as icons and banner announcements, are still in Malay. As a result, we may also need to translate all elements into English. This means we may need to update their English sites, as well as alter the style and format of their English and Malay counterparts, so they look consistent and professional. We may also need to create new banners for the website and social media pages to appeal to younger generations and get them excited about upcoming events.

Next, we may promote the library and its services by engaging students online via social media platforms by linking both the website and social media platforms. This may make them aware of the library's social media profiles and forthcoming activities.

As for social media, they should create a separate English account or include English translations in their posts. This may make it easier for international students to follow them and participate in their events.

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A smartphone app that might be useful for university students at library.By scanning the QR code, the app would assist in translating the text into English and providing voice overs that would make it easier for university students to understand and assist foreign students who could be facing language barriers.

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Provide an AR application with the use of a QR Code that can be placed in front of the library which utilizes artificial intelligence to direct university students to find a specific books or category that they are looking for to ease them in not getting lost during the process.

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One of the solutions that could be done is bringing the library environment into Virtual Reality through the use of 3D Game Engine such as Unity. This could be done through dedicated VR Station inside the library. The 3D environment could be an immersive reading area that allows the users to read e-books in an isolated and peaceful environment. Multiple environments could be modeled to cater to different audiences.

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Students appear to be uninterested in going to the library. One of the issues is that students may now get most of the information they need online without having to go to the library. Furthermore, when they do get to visit the library for little research, they have difficulties identifying the section/book that is required due to the lack of signage in other language aside from Malay. Lastly, the information on a particular manuscript is unappealing to the university students. This is due to the fact that some information about a particular manuscript is obscured or because they believe it is unnecessary to learn about the manuscripts due to their improper arrangement.

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They should have made an information stand to separate the information and manuscripts to make them more appealing to read. We could do a better display  and show the the description on an digital info stand while provide them a QR to have more detail description about the particular manuscript. Last but not least, university students find the information on a particular manuscript to be uninteresting. They believe it is unnecessary to learn about the manuscripts because of their inappropriate arrangement or because some information about a particular text is obscured.

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The layout of the library is inadequate which leads to confusing wayfinding. This is exemplified by the lack of a dedicated reading area, non centralized room layout in the manuscript room and worse, the navigation signs has no english language which lead to foreigners confused in navigating the library

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University students find it difficult to look at the display for the manuscripts

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There is no promotion for the library and its facilities, and few people are aware of what they can do while they are there. The layout of the library's website is hectic and difficult to navigate; there are no links connecting to their social media; as a result, fewer people are aware of the social media account, and thus their events. Furthermore, both their website and social media are in Malay, making it difficult for international students to understand.

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Students have difficulty in navigating through the library

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No promotions about the Perpustakaan Negara Malaysia.

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University Students