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DMs: Click + to add your spiel to the list in the relevant week. There is an example below if you need it!
Players: Add a comment below the spiel to show interest (include your name). For example, "This sounds so cool, I'm in! - Mel"
Expand Posts: If you hit the icon with the 3 dots, you can click expand post to get a better view at a certain spiel.
Triggers: If your triggers are too intense for the general community to see please state "Must View Triggers On The Day".
NSFW Content: If your game includes NSFW Content, e.g. Monster Hearts 2 has sexual content, then please mark this on your spiel. Simply state "Includes NSFW Content".

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DM: John Smith
Game System: D&D 5e
Players: 4-5.
Beginner Friendly: Yes.
Genre: Fantasy.
Summary: You and a group of friends have been tasked with the quest to find your friend Oscar after he went missing last night. Will you find him before it's too late?
Other: N/A
Content/Trigger Warnings:
Death
Abuse
Gore

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A depiction of rotting diseased trees, with rotting demons and mutations to trees. A depiction of Nurgle's garden.

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DM: Willem Cassady

Game system D&D 5e

Players: 4- 6. Could probably do more if needed.

Beginner Friendly: Yes (My first time DMing in a while)

Genre: Fantasy

Summary: The town of Kemrender has put out a desperate call for adventurers, as the Necklase forests have been overtaken by what can only be called a “Living Rot”, as the town is reliant on that forest for its lumber industry. They sent the town guard; it's been a week, nothing. That's why they have hired you; they hope you can determine the cause of the “Living Rot”, but at they at least you can give the town closure on the fate of their loyal guard.

Other: I have three premade characters, but it would make it easier if you made your own. Level 4 character using Standard Array.

Content/Trigger warnings.

Death

Gore

Disease

Body horror

Have the understanding that I will try to disgust you and make you feel a bit uneasy in this Warhammer 40k Nurgle-inspired one-shot. Please keep that in mind.

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Summary: Long ago, there was an ancient deity that had the power to rule over the world. But he has been sealed away for his nefarious actions.

Now, in this vibrant and lively world many years later, you and nine others are called to assist a human kingdom in uncovering the secrets behind a mysterious artifact. Little did you know that this is not a simple adventure…

Genre: Custom fantasy(I built the world)

Beginner friendly?: Mostly roleplay so yes.

Level: 1

Max players: 10

System: DND 5e 2014+various custom systems to enhance gameplay(I call 2024 version 5.5e)

Recommended alignment: Lawful evil or above(pls don’t do dumb stuff or murder each other😭)

Trigger warnings: Blood, death (obviously), lateriphobia (legos are cheaper than figurines)

Character creation: DM me cuz I want y’all to have something before the night starts.

P.S. Please don’t disrespect each other or make personal attacks, even if they are in character.

-James (Discord: jay_jet2005)

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DM: Robin!
Game System: Old School D&D - mainly OSE
Players: 3+
Beginner Friendly: Yes.
Genre: Fantasy, dungeon crawl, exploration
Summary:

Brandonsford mourns the fresh graves and ruined walls in the wake of the dragon and hasn't been seen since it slunk away into the forest just before dawn.

On the fringe of civilisation, where the reach of greater lawful powers seem to fail, both opportunity and painful conseqence await!
Content/Trigger Warnings:
Death
Dungeons

Dragons

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GM: Natsuki

Game System: Call of Cthulhu 7th Ed

Players: 3~5 (Pre-made characters, original characters are welcome too!)

Beginner Friendly: Yes

Summary:

Compared to DnD, Call of Cthulhu is a mystery solving adventure horror game system where your wits and curiosity will lead your way. Whether that be towards the answer or your doom is up to your actions. That being said, its a TTRPG, so its only as scary as the words I tell you, so no jump scares.

In this scenario, the scene is set in 1920s America, in the town of Arkham, Massachusetts. You and your party have gathered to solve the bloody and brutal murder of Frederica Hutchins, who's last words were cries of help, for you to stop her husband's involvement with the Witch. Will your detective skills get to the bottom of this mystery? Or will your involvement in this matter lead to your demise?

Triggers (Must view on the day):

Blood

Gore

No Batman

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GM: Will (webbott_)

Game System: D&D 5.5e

Genre: Dungeon Crawl

Character Level: 5th

Summary: I hit randomise on Donjon using the colossal template and we're gonna see just how much of the dungeon we can explore...

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DM: Emma Hudson

Game system: DnD 5e (quite lenient on rules and whether you want to use 2014 or 2024)

Players: 2 or more

Beginner Friendly: Probably best if you have played a ttrpg game before just because of the experimental nature of this game

Summary: You are a group of mercenaries sent to uncover why the mining Star Ship Reliant has stopped communications with their guild.

It was supposed to be a routine mission: dock, poke around and report back. But it seems the SS Reliant was harvesting more than just regular space junk...and now its started fighting back.

Explanation: I've been researching how to adapt the DnD game system to a sci fi setting and was wondering if anyone would like to explore this idea with me! There will probably be a lot of improvisation on my part as we encounter system issues but I hope it will be fun.

Content Warnings:

Death (gruesome)

Experimentation on humans and animals

Body Horror

Horror elements

I don't intend for this game to be scary or anything but science is as disgusting as it is intriguing.

Feel free to bring your own level 1 characters - I will also have premade ones because we will have to add certain skills to the paper. Magic and medieval weapons are still the primary form of combat so any species and class will work!

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The Tales of Terravia Again⚔️

Summary: Long ago, there was an ancient deity that had the power to rule over the world. But he has been sealed away for his nefarious actions.

Now, in this vibrant and lively world many years later, you and nine others are called to assist a human kingdom in uncovering the secrets behind a mysterious artifact. Little did you know that this is not a simple adventure…

DM: James

Genre: Custom fantasy(I built the world)

Beginner friendly?: Mostly roleplay so yes.

Level: 1

Players: 5-10

System: DND 5e 2014+various custom systems to enhance gameplay(I call 2024 version 5.5e)

Recommended alignment: Lawful evil or above(pls don’t do dumb stuff or murder each other😭)

Trigger warnings: Blood, death (obviously), lateriphobia (legos are cheaper than figurines)

Character creation: DM me cuz I want y’all to have something before the night starts.

P.S. Please don’t disrespect each other or make personal attacks, even if they are in character.

-James (Discord: jay_jet2005)

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GM: Paige

Game System: Dragon Quest (DQ) NZ Style (special system)

Players: 4-7

Beginner-friendly: Yes, mostly (everyone should be new to DQ, but if you're new overall, DND is a better starting game style as DQ is a tad more complex!)

Genre: Fantasy, discovery.

Summary: You have just finished your introductory courses at the Segate Guild of Adventurers; you're finally able to start your adventuring journey! Not even two days after you finish your final beginner classes ("How to Not Piss Off Your Fellow Adventurers 101", "Adventuring for Dummies", "Flying and Falling; How to do One, Not the Other!", etc), you have a request for a job slipped under your door. Surprising, as requests shouldn't be sent out for another few weeks, but it seems things are in your favour, as beginner-level adventures are few and far between, with most employers wanting higher-level parties. However, as more experienced members of the guild start to make statements about your likelihood of death and create a betting pool about whether your party will have someone put up for the award of "most stupid death of the year", you start to think that maybe this "beginner friendly adventure" is not exactly what it seems,  and that this foray into the world will change your life as you know it, for better or for worse.

Extra: This will be an introduction to DQ and its game play/world style! DQ is different from most gameplay styles, with different parties playing in the same world/realms over the course of years. For example, people playing DQ 10 years ago may have destroyed something, and those ruins can be found by you! And what you do may affect the gameplay of other future parties. This aspect plays into this adventure a lot, with your party stepping into an area that has been heavily played around with previously, making it more dangerous than most. It should be fun, so come give it a go! Character options are below.

Celestial Dark Mage - a troubadour and military scientist, with magic to trap, control and turn your enemies to ash.

Celestial Shadow Mage - an assassin spy, with abilities to hide, move through the shadows and control the battlefield with surprise and fear (literally).

Celestial Solar Mage - A paladin-type character that follows the archangel, Michael. A warrior who believes in the motto Might is Right and has the abilities to back up their stance.

Celestial Star Mage - A herbalist and thief, with the ability to call upon the stars to aid in battle (mainly by hitting their enemies with meteors, among other things).

Earth Mage (character taken) - An armourer and Mechanician, buffing teammates and ripping through the battlefield with weapons and magic.

Air Mage - A military scientist and cook/baker who also happens to be able to summon storms from the heavens and wield lightning in battle.

Necromancer - a courtier and thief, with an arsenal of spells that are (you guessed it) associated with death and reanimation (as well as some spells that most would consider sadistic).

Content warnings: N/A (nothing out of the ordinary; let me know if you do have anything specific to avoid though!)

If you would like to be on this game and would like a particular character, please let me know!

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DM: Robin!
Game System: Old School D&D - mainly OSE
Players: 3+
Beginner Friendly: Yes.
Genre: Fantasy, dungeon crawl, exploration
Summary:

Brandonsford mourns the fresh graves and ruined walls in the wake of the dragon and hasn't been seen since it slunk away into the forest just before dawn.

The party learns all it can in town before setting out to search the first level of the hero's barrow mound, losing a member and retreating back to town.
Content/Trigger Warnings:
Death
Dungeons

Dragons

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Phantom Thieves and the Luxury Cruise Ship

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Phantom Thieves and the Luxury Cruise Ship

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DM: Natsuki Nishimura

Game System: Call of Cthulhu 7th edition

Players 3~4 (Premade characters, original characters welcome)

Beginner Friendly: Yes

Genre: Modern Thievery and Horror

Summary:

In daytime, you blend into society, toiling away at your 9 to 5. But at night, you are the phantom thieves that steal from the rich to give to the poor (yourselves)!

During the monthly team meeting, you caught wind of the American National Jewelry Exhibit, hosted on a luxury cruise ship anchored at the New York Harbor. Tonight, they are to exhibit the renowned 500 carat Black Diamond. A diamond of that size could fetch millions, if not, hundreds of millions.

With your skills and talents, it should be an easy steal. Its the perfect opportunity to strike.

Content/Trigger Warnings:

Death

Blood