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a) visitors loved the idea of creating their own vision board and have their vision board be printed out for them

b) many of the visitors missed the point of creating a vision board and treated it as a photo booth instead

c) we can try to reiterate the purpose of creating a vision board and guide them if they need help to create their vision boards

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a) Guest were able to bring home their shaded fossil imprint.

b) There was no facil at the Pangea activity. Unless a guest reads it, guest may not know what is the learning point ot what they were supposed to do.

c) Will using crayon help young children shade the fossil imprint?

There could be a link between the fossil and the puzzle component.

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a) Guest can find out more about the work as a cosmetic scientist and cosmetic science.

b) Skin Deep requires some preparation when there is a new guest.

c) 1 more facil can help with the set up of the apparatus that were used (ie drying the petri dish)

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Planning - I think the use of the space and where the activities were carried out was done well.

Wayfinding - Maybe there could be more signages so guest would know where and what activities were available (it can change for the day)?

Deco - There can be a decoration that says this is for DCH event (maybe by colour or type of decoration used).

Aside from the DCH deco that draped on the table at the partner booth area, I couldn't tell it was for DCH.

Prototyping- There can be a spot for guest to take their own photos to commemorate being at the event? (This may coincide with the deco we have for event).

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a) It was a different activity where both aspects (flipping cards and storytelling) were both related.

b) Maybe too many female STEM contributors. We can reduce to perhaps 3 or 4 of them?

It is difficult if the facil at the storytelling side stays throughout and is not able to take a break.

c) Maybe we can look for some local scientist who inspire the guest who checked out MatcHER. (STEM contributors are not just from overseas).

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a) Appealed to the guest who wanted to try hands on activity

b) Takes time for guest to complete activity (including printing)

c) May need more space to facilitate more people and more printers to print out what the guests create.

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a) many visitors loved the idea of bringing their own "fossil" home and they enjoyed having the experience to dig to find their fossil.

b) when it gets more crowded there are many people waiting to do the activity as time taken per person is a little long. The overall link to Mary Annings was abit weak as well so there was not much learning about her.

c) When it gets crowded maybe can have more stations available for the visistors. And for the pangea puzzle to be better related to the fossil finding. (e.g. where the dinosuars were mostly found on the pangea map)

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a) Its a fun and simple game for visitors to play with easy instructions. Many visitors appreciated the fun facts of each card. Overall was very eye=opening for the visitors and enjoyable at the same time.

b) because the memory game and the stories were not very close together in the setup, many guests did not get to experience either the memory game or the storytelling side.

c) Can make it more seamless for the guests next time so the activity goes better for the guests and they will have the full experience. (e.g. After matching a pair, can tell a short background of that person)

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a) Visitors had a lot of fun exploring the different careers and making it aesthetic. It was a really interesting way for them to find what they were interested in!

b) The printer could not receive the print job sometimes so it took a little longer to reprint the vision board. Some younger visitors had trouble using canva so it also took a little longer for them to finish.

c) for days with bigger crowds maybe can have more tablets and printers so it will not take as long per person.

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If you have any feedback on the event space/ training sessions for the activities or any other feedback, do input them in this column.

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a) What worked well?

b) What didn't work well?

c) Suggestions for improvement

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a) What worked well?
b) What didn't work well?
c) Suggestions for improvement

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a) What worked well?
b) What didn't work well?
c) Suggestions for improvement

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a) What worked well?
b) What didn't work well?
c) Suggestions for improvement

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a) the public enjoyed being in the shoes of a palaeontologist especially the fossil digging

b) the set-up for this activity also takes awhile and materials such as pencils and sharpeners were of very low quality hence it was struggle of resharpned the pencil and the pencil lead overtime get weaker and tends to break easily. (pencil still the most preferred to used for shading as the papers were coloured)

c) maybe could have link the pangea puzzle and fossil digging together like mentioned which fossils were found in which continent and information when it was found and how it was found

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a) the activity was informative for the public about microplastics and kids enjoy using the microscope

b) the set-up for the next visitor takes awhile hence it becomes a struggle when comes to peak periods which can be stressful for the facilitator

c) have a second person to facilitate the activity to help out with set up of materials

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a) was well received by the students and public that attended the station, some would even want to create a second piece

b) takes too much time for one visitor to create one vision board hence they would avoid the station as they do not want to queue for a long period of time and would only perform the activity when there’s no queue (visitor interactions are not very high even in peak periods due to how long it takes)

c) maybe set up more ipads for this station like 2 more if planned to do this in the future again so the outreach would be higher and will make use of having a 2nd person for the station

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a) guest we excited and engaged to do the vision board.

b) however, it was limited to only 2 person and the process of printing took forever. So guest would only pass by when seats are occupied and leave the event when seats are still occupied.

C) maybe can change from using iPad to using prepared printed pictures and encourage the guest to draw and decorate using different kinds of pens and markers. Which will allow greater occupancy and allow even greater personalisation of the vision board.

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1)

guests mostly liked the memory matching game, some even played 2x. Quite popular when executed!

Guests enjoyed picking a mystery female trailblazer from the 4 characteristics (like a blind box!)

For teens & adults, they really appreciated the stories crafted. Seemingly least popular station ???

Most abt 70% did go over to read the books displayed when I recommended that after the sharing.

This activity can be revamped n continued in future DCHs :) and/or expanded to include males trailblazers in STEM fields (my original vision)

2)

Some guests didn't know what the terms on the cards meant (Kevlar, DNA etc), so facil had to keep explaining

Most guests didn't want to read out the cards when matching. Had to make ref to rule board to force them.

Hard to assess their learning after game, mainly had fun n not sure if them rmb

Some characteristic words used at the back of character cards were too hard to understand for young guests.

Young guests had little patience for the story part, n wanted to attack the props. (Not storytelling skill issue!!! Likely this was too didactic, ie teaching n no hands-on, they got bored)

Black pencil markings all over my books?!? (Paleontology activity :-)

Continuous stories was indeed tiring for staff (high effort, low yield)

3)

Props (from story telling) would have helped guests understand the terms on card game

Set a little board to test guests after the matching game

Remove the storytelling segment (world is not ready for this unfortunately)& combine it with the Matching game (at end), ask if guests would like to learn a bit more about any 1 of the ladies + share some 'fun' facts. For them to be curious n read the books displayed themselves.

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I don't think I saw ppl reading the M.A book I bought. Cos guest were not directed to read it

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a) The public had fun, especially the kids, digging up the ancient "fossils". It has also good linking and the story of Mary Annings can be told while they dig/sketch the fossil on paper!

b) Some kids would just skip/give up the Pangea puzzle quickly to get to the "fossil digging". Also it takes a bit of time to "rebury" the fossils for the next tourist. Three fossil variants are sufficient though!

c) Perhaps a more story based approach, something that could link the Pangea puzzle + fossil digging into a more cohesive storytelling experience. Though that's a minor suggestion. I also think sticking to graphite/regular pencils for the sketching of the fossil on paper is better, rather than introduction of colour pencils which can sometimes clash with the colours/contrast of the coloured paper used.

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A) people were interested in the stories, many visitors showed interest in them and some even had purchased the books

B) story telling too taxing on the throat, DCH crew didn’t take care of staff :(

C) allow the story teller to be able to take breaks, or during training let them know that they are able to

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Suggest for there to be training & practice sessions for FT & interns / explainers abt 1-2 wks prior to event period.

N good for there to be specialisation.

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Venue and atmosphere could be better.

For venue idk where to go cuz not much else but the hall A had cracks on floor which may create tripping hazard. Once cracks are filled okay already the venue ,

For atmosphere, slot of downtime as there were not much people till the savage garden was much louder then the event.

In all loved the shows and the sponsors held at the event and guest seemed to enjoy their time during the event.