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Call gamestop

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A tactical turn-based RPG strategy game series where you recruit characters to fight with you in war. Death matters, so when a character's HP reaches 0, they are permanently gone for the rest of the game.

The story is very character-driven, and each character has their own personality, backstory, goal, hopes and dreams, and they can interact with each other and grow bonds together, giving the player incentive to keep them all alive and invoking a sense of loss and sadness when a character dies.

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A game about spending a fortune on loot boxes

😍

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An MMO game that consists of two teams, where each team consists of 5 players. Each player has to select a character that they want to play during the game that last approximately 20-40 mins. No two players can play the same character on the same team. The character can be categorized in different classes, each with its unique attributes that set it apart from other classes. Once the game starts, all 10 players’ characters start at level 1 and have access to the same amount of gold, which is the currency that is used to purchase items that improve the characters’ stats making them stronger. Gold can then be acquired by achieving specific objectives in the game, like killing opponent characters or destroying their structures. In essence, the goal of the game is to destroy the opponent players’ nexus first (the main structure in their base), to be declared a winner.

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It starts out with 2 dimensions, but a third is revealed. This challenges the player to move around, because not all 3 dimensions are displayed at the same time.

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A creative sandbox game, where you can play in:
survival mode and fight monsters and bosses as you build up a new world.
Creative mode where you have unlimited resources and can build what ever you want wherever you want how ever big you want.
Hardcore mode Just in case Survival mode was to easy now you only have one life and enemies are more difficult

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Another vary nice game

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exclusive for the ps4. call gamestop for more info

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Vary nice game

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Hiders vs hunters. Usually there are more hiders than hunters. The hiders are able to disguise themselves as common objects (props) like lamp posts, sticks, trashcans, telephone booths, etc. by walking up to them and pressing a button. They can change to different objects as much as they want, it’s not a one-and-done ability. The hunters are then supposed to not only find the hiders, but also shoot them. Shooting an object that is actually not a hider in disguise will result in the hunter taking damage, meaning that the hunters can not just walk around and shoot everything, as this will eventually result in their demise and them losing the round. The hiders will have to either blend in with their surroundings or find good hiding spots and then survive for however long the round is (usually 5 minutes) to win the round.

The hunters have the weapon choices of a shotgun for close range, a submachine gun for longer ranges, and then a single round of a grenade launcher that almost guarantees the hunter a 🤬 if he/she hits somewhere near the target(s). Since this grenade has AOE damage, the hunter usually also loses a lot of HP, due to him/her probably hitting a lot of objects that aren’t hiders, so it’s a matter of high risk / high reward.

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Multiplayer innovative shooter game, enables millions of popeyes to spend time together in so called battle royal mode

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Open loot boxes free. Get stuff. Craft more loot boxes. Repeat.

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The art of committing not-alive.

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Rhythm game focused on coordination. Use an external controller and hit the right colored button on the controller that matches the colorered note on the display. Play well and get a good score, play bad and you fail the game.

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In PONG, the goal is to bounce a ball back and forth between two competing players. Each player controls a paddle that can be moved along a vertical axis. Whenever a player fails to deflect the ball from that paddle so that it crosses a virtual line behind him, the other player receives a point. The first player to reach a predefined number of points wins.

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In this game, Supersonic Acrobatic Rocket-Powered Battle-Cars drive around in an enclosed Soccar field. These cars are able to drive on all walls and on the ground and can even briefly stay attached to the ceiling. They can also utilize boost (similar to nitro) to propel themselves in the air, doing crazy aerial tricks, while also helping with maneuvering on the ground. The cars also have the ability to jump and double jump, further increasing the options for outplaying the opponents. If not played 1v1, but 2v2 or 3v3 there is also a heavy emphasis on teamplay, as constant rotation and passing plays are required to keep their own goal defended while also trying to score. Some fun game modes are also available, such as basketball and hockey. Being a competitive game, ranked matchmaking is the most heavily played game mode by many players.

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Racing game

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A player controls a character (chosen form a selection of characters) in a go-kart race.

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Turn-based RPGs with interactive overworlds, where combat is done using different team-members for unique attacks and specials.

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You are a testing subject in an abandoned facility. You will have to solve puzzled using portals, while being instructed by a murderous AI. The puzzles include transporting cubes, avoiding turrets and using momentum/gravity to travel across long distances.

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Hearthstone is a collectible card game which is played by exactly two players. In this game, the two players choose heroes, each with their own special abilities and create their own customized 30-card decks against each other in a system which represents fantasy combat. Both players start with 30 health and attempt to make The players can play cards representing allies (Minions) which will be permanently present on the board until removed or actions their heroes can perform (Spells) which are more explosive in nature. Through playing these cards, the players aim to destroy the opposing hero, most commonly achieved by bringing their health total down to 0. While the game’s primary objective is to bring the opposing hero down to 0, the game features mini-objectives in the form of the board state.

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A puzzle/simulation game where you play as a border control agent in a made up country in the Sovjet Union, having to identify crooks and deny them access, while only letting the right people in. Meanwhile, you have to manage your finances to provide for your family. The game has a branching story depending on your choices.

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The player manages and builds an amusement park. The aim is to attract as many visitors as possibl

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An open world RPG (role-playing game) where you can go where-ever you damn well please -- As soon as you're done with the introduction sequence. And as long as it's within the boundaries of the game world.
You can level up a lot of different skills, including, but not limited to:
One-handed, two-handed, armor skills, magic skills and stealth-based skills.
Your character, which you create from a list of pre-made races, has health, stamina and magicka points.
Stamina depletes when you sprint, block or make a heavy attack.
Magicka depletes when you use magic.
Health depletes when you take damage (from falling or getting hit by enemies or environmental dangers).
Your character can jump, attack and move around.
There is no real ending or way to complete the game, except finishing the main storyline or completing all achievements.

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You play as a boy who has to go to the "forbidden land" in order to resurrect a girl back to life. In order to achieve this, a ritual must be conducted where he slays nine colossi scattered across the world. The game focuses primarily on exploration & big-n-heavy boss fights, which mechanics that allows our hero to climb the different colossi in order to mount them in specific spots to damage them. Traversing on the boss is a puzzle element in itself, and the technology packed with the game is very ahead of its time.

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adventure game.

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infect the world with your virus and evolve it to infect people better.

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It starts of as 2d, but reveals a 3rd dimension. This challenges your way of moving around in the environment, because not all 3 dimensions are availabe at the same time.

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In order to become the hero and save us all, you must burn the rope.

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Best FPS ever created

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A ww2 real-time strategy game.
The focus lies on fighting over territory points on the map. The team holding the territory longest will win. The game is more focused on intensive management of your combat units and less on building bases and an economy like a lot of other RTS games

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A turn-based RPG series where you control two characters at the same time, using separate buttons for each character to control them in battle.

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Game with social impact about a victim of WW2, you walk around town GTA-style but with none of the cool features, just try to not get killed

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A survival game where the most common way of dying is through starvation. If you die you have to start over again.

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Competitive hardcore shooter, where each team plays to best of 30 rounds. theres a Terrorist team and a counter terrorist team. Each team has 5 players. Each team can win by killing the other team. Terrorists can win by planting the bomb and let it blow up, Counter terrorists can win by defusing the bomb or letting the time run out.

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Its an mmorpg where you pick a class, 🤬 monsters and farm loot for money and equipment. You lvl up by killing monsters and can change your class once you have level up sufficiantly, this can be done twice and then you can choose to be reborn and do it all over again to get to a special class. There are 6 main classes which each has 2 job classes. The goal of the game is different for each player, personally its about hoarding wealth and insulting those who are poorer than me. There are also pvp elements.

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Spider Man is a PS4 game made by Insomniac with connection to Marvel. Game is about one of the most popular super heroes of all time. Engaging, full of action with many side missions gives an opportunity to get into the game word for many many hours.

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A strategy classic

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The return of bold

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A beat 'em up adventure game where the true villain is how complicated and nonsensical the story is.

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The game is an interactive story, set in 2030s Detroit. It focuses on the relationship between humans and androids, that have become a part of everiday life. The game follows the story of three characters, all of which the player gets to control. Throughout the levels, the player gets to interact with various objects and NPCs. The player has to make several decisions throughout the game, that affect how the story unfolds

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A RPG (Role playing game) in which you define Shepard's (your player avatar) looks and skills before being subjected for a major space opera. Shepard are to navigate and save the galaxy while actions and words have potential for dire consequences.

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Open world survival game

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The purpose of the game is to conquer territory

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Single player, story based, third person perspective, platformer and shooter with a big arsenal of weapons for different types of damage to different types of enemies.

You go trough different levels and collect bolts as currency for new weapons, ammo and armor.

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You choose a nation during the timeperiod, of romes greatness. You seek to win the game by destroying certain nations, and building you r own empire to a certain size. This can be done through politics, economy, but mst importantly war. The battles themselves are played in real time, but the overall gameplay, of moving your armies, building alliances, and so on, are done on a turn based system. The individual nations have strengths and weaknesses, from their armies, as well as the political view of them from other nations. Barbarians focus on building confederations, and having fast and hard hitting armies, where the romans focus on taking over other nations, and building heavely armored armies, that can stay in combat for a long time, grinding the enemy down.

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A puzzle game the focus heavily on solving exercises with a device that can teleport the player from A to B. The game also has a strong dramatic structure that gets more present as you progress further with the game.

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You are an engineer stranded on a large mining spaceship infested with alien organisms called necromorphs. Your objective is to find a way to escape the ship

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Small puzzle game

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is a massive online multiplayer game played as a first person shooter which simulates the battles from World War 2. the game have different game modes i can host up to 60 players in on game. the purpose of the game depends of the gamemode the main focus is to eliminate the opposing teams soldier

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Underwater survival game

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No Story
No NPCs
No Gameplay
No Server
All ways Online
In-game Store

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A 2D multiplayer game where you have to gather different materials while also exploring a landscape. Equip better gear, 🤬 bosses to progress.

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- Be a cheese.
- Eat small strange pills that could be dangerous.
- Get chased by ghosts.
- Eat fruits to eat ghosts.
- Conclusion = Eat fruits get power.

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2D Puzzle game where you have to annoy your neighbor so he becomes as angry as possible by setting up traps in his house and messing with his daily routine without being spotted. You have to time what you do, and be cautious in which order everything is done, so he doesn't see you while walking around in his own house.

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You can <commit not alive> to targets in very sophisticated ways, for example with a poison or with a falling chandelier. High deployability since each target can be approached in a dozens of ways. There is a mysterious story which is nice only in the first game. You can slap people with a fish or drawn them in the toilet which you cannot do in real life.

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A rpg where you play as a 10 year old kid who travels the world to rid it from the filth of monsters of different types and make them fight each other for your amusement. The different types have advantages and disadvantages against one another and utilizing this can make the tiniest little bird destroy 4-armed abominations. One uses mysterious balls that uses some kind of laser technology to vaporize the monsters only to re-materialize them when one wants them to battle. The purpose of the game is to become the very best animal handler that ever was, an easy accomplishment for a 10 year old. When I was 10 I had a fish that died fairly quickly because I was not the very best like no one ever was but this game made it so that I had a second chance, thanks Game Freak!

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nu mere bold

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Post apoc world, people building themselves up from the remnants of their past. The population divided between using the pre-apoc technology and going back to the ways of nature instead of technology. Arriving to this land, you take over an inherited workshop and help the surrounding village with menial tasks and larger tasks. Helping them to build up their society to once again be liveable, safe and effective. There are monsters that would try to stop you, energy and health points are of the essence and there will be competition in the quest for the betterment of the local population.

Tags:
Post Apoc
Casual
Single Player
Story-based
Building game

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You are a yellow circle in a labyrinth viewed top down. To complete the level.you must traverse all of the labyrinth's corridors and clear them of white dots which you do by passing over them, eating them as you go. But you are not alone. The labyrinth is full of ghosts, and they want to eat you. If you eat one of the few fruits scattered about the labyrinth, you can eat the ghosts for a short time, temporarily banishing them to the center of the labyrinth. If you eat all the pellets, you win the level, and the screen resets for the next level. How long will you survive

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A simple yet challenging game where you have to manage an "endlessly" growing, bending line of pixels without colliding with itself. The objective of the game is to navigate the bending line of pixels "the snake",  around in a limited space. The snake has to pick up pieces, small single pixels, which are then added to the length of the snake. The game difficulty scales up rapidly, as managing the snake around gets harder and harder with each pixel picked up. The player is awarded points every time a piece is picked up. The game can be modified to either collide with the walls or continue on the opposite side. If the game is modified with wall collision, the difficulty is upped, as the game ends when the snake collides with a wall. Also the size of the play area has an impact on the difficulty.

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You start out by chosing a race, then chosing a lord you want to start with to control your armies.
The lord grows stronger in combat and must recruit warriors to fight battles for land and resources.
Your land and cities you should rebuild to gain happy people and a good economy without having to many enemies at the same time making war with you.
The end goal is to rule the world.

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An open world crime game.

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A realistic football game, played either with a controller or a keyboard where you can choose your favorite team and start competing in competitions that imitate the ones in real-life (UCL, National championships, cups, and so on). It can be played both online and offline against other players or against the computer where you are able to choose different levels of difficulty. It also includes a feature called "Ultimate Team" where you are given a basic team to start with and you start in the lowest league (10, leagues from 1-10) and the goal is to build your team to be the best, by buying the best players in the game but also build
ing up a good team chemistry. Team chemistry means that the players have a good connection. This might be due to players being from the same country of origin, or players that had played together before (at their previous clubs) and so on.

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Survive among zombies on a deserted island where the objective is to find your missing son

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A 2D game telling the story of a little robot who goes to a big city in order to rescue his friend. Different parts of the city contain different puzzles which the player (the robot) has to solve in order to retrieve an important item/key etc. in order to unlock the next level/puzzle. The game has a very artistic design such that you as the player cannot instantly determine with which objects you can interact and you have to figure it out as you play. The game uses no speech/text, everything is communicated through sounds and gestures that the robot does when you try to make him pick an object or go somewhere by clicking on the object or destination for example.

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It is basically a game where you control a nation. It is possible to play almost any nation in the world between the 15th century and the 19th century. It's an RTS strategy game where you make your own goals, but the main principle is to expand your nation. You can expand by either conquer land, by diplomacy or by colonizing in "the new world".

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Move in VR space and control the speed of time by moving around. Shoot and avoid bullets by moving slowly, which makes the game run in slow motion.

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A game where the player can make and control human characters.
Think of a virtual doll house, where the figures become alive and controllable.

You can "play God" by making the humans, designing them to look as you want them to. Afterwards you can build them a house and decorate as you want.

When you start playing/living the lives of the Sims, you decide how misserable they are, even aim for a visit of the grimm reaper.

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A 2-player campaign, where you, with your partner, has to complete a story driven by the game dodgeball. Your camera is set from bird perspective. To win the level you have to throw the ball  at the enemy team. when the ball hit you, you are down for the rest of the round. The team that has players left standing wins.
You can throw the ball regularly, but if you are an "expert" you can learn to "curve" your shot. There is the option to dodge, if you dodge at the right moment, you will catch the ball. It is usually played with a controller, where one analog decides the direction you run, and the other analog stick decides which direction you shoot.

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You are manager of a football club, where you run everything that are needed in a football club. The actual games are not played by yourself, but calculated through the different tactics, players' relationsships to each other, skills of the players etc. which is both influenced by you real-time as you play the game. But also behind the games, where you need to hire staff, develop youth players, scout for new players, talk to the press, upgrade the facilities, and make training schedules for the individual players. Everything will in the end has an effect on the overall results of the season. There are no level system, but you can for example pick a big and rich club, which might make the process easier, or pick a small underdeveloped club, which might require more time and skills to get up to the bigger leagues.

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An indie, story driven game. We play as a blue skinned "Drifter". Story is not directly told to the player and is only presented in not voiced sporadic cutscenes and dialogues with NPCs told with still images. Main mechanic revolves around chain dashing, which is easy to understand but hard to master. It requires a perfect timing to chain dashes in an infinite manner. Said mechanic allows us to solve some puzzles or just travel fast around the map. The game features both melee and range combat. We can upgrade our abilities, to add damage soak to our dash or deflect enemy's projectiles, and weapons by collecting special currency in the world. Game also rewards the player for exploring the world. A lot of currency and special items are hidden outside of the presented areas and often player is required to go "out of bounds" to find those items.

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A game where the player does not abide by traditional savestates. It is a third-person action-adventure game, which requires the player to train themselves to fight individual enemies as they vary in difficulty and "movesets". The player can find various weaponry (medieval themed) which alters the player's method of attacking in some way (slower or faster, heavier or ligther, magical properties).
The gimmick of the game is its storytelling and alternative approach to "failstates". The player can discover the lore of the in-game world by exploring and reading descriptions of in-game items, but they are not required to do so, in order to progress, although it speeds it up in terms of "finishing" the game.
If the player is defeated, he is not reverted to an earlier save-state, but instead teleported to a "respawn point" that the player has activated along their way. These are scarce, but they all exist in some crossroad in the overall world of the game, so the player can navigate by these respawn points. Some enemies will respawn together with the player, but the "bosses" that the player has defeated, will not, and the player keeps any items they have picked up, with the exception of the in-game "currency", called souls.

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City-builder where you have to take resources and population into account. Concurrently you have to be quick to conquer nearby islands and fight your opponents

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You play an mechanical engineer named Issac Clark that with his crew goes to a space station that called out mayday. They investigate the station and find out that there is some alien form taken over the station.

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Rogue like game where the purpose is to advance through dungeon-like levels. The game contains multiple iterations where each iteration can result in having a new power being unlocked for the next playthrough. The main protagonist uses tears to defeat his fears (enemies). The story in this game is that his religious mother has locked him in the basement. The game contains multiple endings depending on which character a player decides to play as and which path in the dungeon he/she chooses.

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A game where you team up with 4 other players in different roles, and have to work as a team around a fixed map, in order to fight and contest this map,  while facing the enemy team of 5. The goal of this game is for each team to destroy the enemies base (nexus), before the other. Lots of obstacles lies ahead, so farm up gold from killing monsters (and players) around the map, and get ahead of the enemy team. Lastly there is numerous buffs for your champion around the map, also up for contest. along with this, you can go to your base and buy items to increase damage or healing and even tankyness.

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In a Sci-fi RTS universe you play as one of 3 races. Terran(space marines), Protoss(very intelligent aliens) and Zerg(swarming insects). A match works by you being spawned with a base in a map against another player(person). Mine minerals and vespene gas in order to grow and build a strong army(units) that can defeat the opponent. Units are divided into 3 tiers, each tier presents stronger but more expensive units with each their strength and weaknesses. Scout the other player to find out what units would be most appropriate to beat your opponent. A game of starcraft is won by eliminating all of the opponents structures or by them conceding due to unwinnable conditions.

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Yu-Gi-Oh or Duel Masters-type card game in the Warcraft Universe

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You fight monsters and dig ore in a 2D world in order to progress and get better weapons and armor.

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A platformer where you play as a girl trying to climb a mountain. As you climb higher and higher, a physical manifestation of the girl's fears tries to take you down. The mountainclimb turns out to be a metaphor for overcoming depression and anxiety.

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A FPS, linear game about unpurposely discovering an underwater city, after a plane crash, where dictatorship and various scientifical experiments on humans have led the once beautiful place to become an distopia.  You have to uncover it's secrets and escape, only to learn that you may have found the city for a reason.

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A game where you have to go from A to B, through different environments, while being accompanied by a stranger. You can only communicate with a single sound.

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Starcraft 2 is a real time strategy game where you choose to command the army of one of three different alien races. The game allows the player to control multiple units at once, and requires them to build a base and army that can defeat their opponent, either through strategy or overwhelming numbers. This is done using a birds eye view of the battlefield, allowing you to select units with the mouse and tell them where to move. The game is very focused on developing a good economy, as this is what allows you to buy units and buildings. As such, one of the core strategies is to hurt the workers of the enemy, to thereby hurt their army indirectly. The economy of starcraft is split into 5 different categories, with only 3 of those being present in the game. Workers gather minerals and vespene gas to build buildings and units. You must also make sure you have enough supply to continue building your army. The final resources comes from the player themselves, as you must choose where to focus with the camera on the battlefield, as well as learning to play the game faster (Actions Per Minute) so you can do more things in less time than your opponent. The three races have different playstyles, so you can choose what you prefer. Zerg has cheap but weak units, which allows the player to amass a large army. Terran has good defensive units. Protoss has expensive but strong units, meaning you have fewer units to move around. If you have any self respect you wont play protoss.

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You are a immigration officer in a made-up eastern-block country called  Arstotzka and your job is to decide what people are allowed in your country or not.
You need to be really careful who you let in and pay attention to the small details in people's passport that might indicate that  they would cause trouble inside the border.

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A multiplayer FPS game where each match consist of 2 teams, Defenders and attackers, and each team consists of 5 players.

The defending team represents terrorists who are trying to waste time until the bio-hazard container or the bomb goes off, while the attacker team is trying to breach in the building and try to eliminate the terrorists and defuse the bomb.
The player can choose different types of operators where each operator has a special gadget that can be used to a specific purpose, and

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RE4 is a game situated in a world where research into viruses and genetic mutations is conducted. An Agent by the name of Leon S. Kennedy is sent on a mission by the President of the USA to recover the President's daughter. During the mission, Leon encounters a number of enemies, such as infected villagers, mutated animals, parasite bearing zealots etc. The game, while being a survival horror game - i.e. providing the player with a limited number of means for protecting themselves from enemies (low ammo-count, rare recovery item finds), also includes an RPG aspect, by introducing improvements to the character such as upgrading his weapons, defense, health bar etc. The game creates suspense by utilizing the "fear of the unknown" principle, where most encounters with enemies will be in dim-lighted or obscured areas. There is a number of bosses to be fought during the game, some of which need to be beaten in clever ways, rather than simply shooting them (while ammo is limited).

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You play the story of Stanley, a corporate worker. Stanley spends all day pressing buttons that appear on the screen in front of him. One day he exits his room and realizes that all of his coworkers are gone. The main aspect of the game is that fro the beginning the player is accompanied by a narrator, who navigates Stanley and comments on his/the player's actions.  He comments on our actions as we progress trough the game.

The game is non-linear, meaning that there are paths and choices that affect the ending of the game. At any point the player has a choice to not comply with the narration and change the course of the story. The narrator at that point adapts and comments on the player's inability to follow instructions. The main story revolves around our relationship with the narrator and the paths that we choose on the way, whether we cooperate with the Narrator or not.

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You play as a person with a bloodline of assassins who goes through a special machine to relive memories recorded in his DNA. You have to use your ability to traverse your terrain, for you to assassinate targets of interest. There are always multiple ways to achieve your goals, go stealthy, go full frontal combat, or simply use gadgets in order to achieve your assassination or infiltration. Meet historically important figures like, Leonardo DaVinci, Cleopatra, Julius Caesar, and many others, in your travel across the globe, following each assassin from the blood line of the main character.

Included assets:
Points of interest to further you discovery of real life locations in a historic scenario. Side quests to immerse yourself in the history of the given area.

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You play as Rufus, a somewhat stupid guy who wishes he could leave his home planet and travel to Elysium. A paradise disconnected from the rest of the world, where everyone is happy and lives in paradise.

The girl "Goal" falls from Elysium and Rufus see her as his ticket to get in. However she is struggling with some memory problems and the Damsel in distress syndrome and he has to save her multiple times throughout the game.

On their way back to elysium, Rufus and Goal Discovers that the people of Elysium thinks that the planet Rufus is from is uninhabited, and they plan to blow it up. Now the goal is not only to get Rufus and Goal to Elysium, but also to prevent the destruction of the planet.
_____________________________

The game mechanic is a point and click puzzle game, and focus on discovering "Clever" ways to get around the problems that Rufus meets on his way. When i say clever i mean unorthodox, as the solutions are often not what you would expect it to be. Everything in the game is taken quite literal from time to time and the player should get into a mindset of "Why wouldnt this work" to finish some of the puzzles.

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Roguelite game, where every time you die, you start over, keeping only the permanent upgrades,  and skills you unlocked. You traverse dungeons, where the skills you have unlocked, allows for different routes  each playthrough. You start with a sword, and a choice of a bow or shield, depending on your preferred play style. During the run you can pick up new weapons or gadgets that can change the flow of combat with the enemies. The enemies are varied and require different approaches and tactics. Upon death or between dungeons, you are taking through a hub zone where upgrades can be bought and health is replenished.

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In this game, you start off from the stone age, with no technological developments. The game starts out with our first primordial family as they discover the first technology, fire. From that point on, you can expand your controlled territory, while also increasing its safety against the wildlife. You discover more and more technologies as you evolve further into a proper  Type I civilization. However, as you do so, you start to pollute your environment more and more. Hitting end-game creates the moral dilemma of keeping up with the ever increasing need of the population while trying to keep global warming/pollution as low as possible. If the correct choices were made while expanding (for example in the way of collecting resources) global warming can be avoided. However, reckless expansion and inconsiderate upgrading of technologies will result in a dead planet, so every choice matters.