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Click on the 'Doubles' circle. You may need to enable Flash.

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Hit the Button is an interactive maths game with quick fire questions on number bonds, times tables, doubling and halving, multiples, division facts and square numbers. The games, which are against the clock, challenge and develop mental maths skills. An untimed, practise mode is available in our Hit the Button app along with lots more extra features.

The activities can be matched to appropriate mathematical ability. Regular use of Hit the Button can help students to sharpen their recall of vital number facts in a fun way and learning multiplication tables need not be boring.

AGE

6-11 Years

SUBJECTS

Maths Times Tables Division Number Bonds Doubles Halves Square Numbers

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Hit the Button - Quick fire maths practise for 6-11 year olds

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Quick fire questions on number bonds, doubles, halves, times tables, division facts and square numbers against the clock. Superb!

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Play 'Monkey Drive' to learn your doubles

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Play 'Monkey Drive' to learn your doubles

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You may need to enable Flash.

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Learn how to add with this fun racing math game with Monkey Drive Addition 6 to 10.

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A target game where the challenge is to hit as many doubles and halves as possible - with numbers up to 20

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Click on 'Doubles (10)' or 'Doubles' (15)'. You may need to enable Flash.

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Dartboard Double and Half - 6-11 year olds - Topmarks

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A teaching and learning tool on doubling and halving. Good for use on an interactive whiteboard. NB The Input answers section Doubles (20) has errors in scores.

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Click on the 'Doubles to 15' rectangle at the bottom of the page. You may need to enable Flash.

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Loop cards can help to improve your mental maths. Complete the loop against the clock. All types of calculations. You play the game similar to dominoes. NB The 75% section is faulty.

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Play the 'Double or Half?' Game - all you need is a dice!

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Play the 'Double or Half?' Game - all you need is a dice!

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Click for instructions

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Double or Halve? printable sheet
This is a game for two players.

You will need a dice (1-6 or 0-9), or you could use our interactive dice.

How to play:

Decide on a target number. This is the total that both players are trying to make.

Player 1 throws the dice. They can choose whether to double the number shown or halve the number shown.

Player 2 throws the dice. In the same way, they can choose whether to double the number shown or halve the number shown. Player 2 adds their number onto Player 1's number to make a running total.

Play continues like this with each player rolling the dice, halving or doubling the number, and adding the result onto the running total.

The winner is the player who reaches the agreed target exactly.

Here are some questions to think about:

Must each player always take a turn?
Does it matter if you go first or second?
Are there any particularly good numbers to choose as your target? Why or why not?
What are you thinking about in order to try to win the game?

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Throw the dice and decide whether to double or halve the number. Will you be the first to reach the target?