# data[].attributes.body
https://padlet.com/ann_daniels1/rs88z75nk4x65aqp

# data[].attributes.headline
Partner finding on MIL (speed dating with questions and offers) 

# data[].attributes.subject
Partner finding on MIL (speed dating with questions and offers) 

# data[].attributes.body
Would you like to set up a project on MIL with one of the people present in this seminar? Go to this Padlet and post your question or reply to it. The facilitator will not actively facilitate the process, we provide the space and will check in regularly.

# data[].attributes.headline
Where can we find reliable information on the use of social media by minors?

# data[].attributes.subject
Where can we find reliable information on the use of social media by minors?

# data[].attributes.body
Is there any recent study at European level done by institutions, organizations, or foundations?

# data[].attributes.headline
How do you see collaboration with influencers as part of youth work? Could it be beneficial? Should it be done? 

# data[].attributes.subject
How do you see collaboration with influencers as part of youth work? Could it be beneficial? Should it be done? 

# data[].attributes.headline
''We all want to look good for others''. Some people say-  '' I'd rather be hated for who I am than be loved for putting on a fake persona online''.  What do you think?

# data[].attributes.subject
''We all want to look good for others''. Some people say-  '' I'd rather be hated for who I am than be loved for putting on a fake persona online''.  What do you think?

# data[].attributes.headline
How can we address these issues as youth workers in the online world?

# data[].attributes.subject
How can we address these issues as youth workers in the online world?

# data[].attributes.body
I'm trying to become a more public presence on social media as a youth worker (and writer). So I'm wondering how should I address the issues relating to cyberbullying for example?

# data[].attributes.body
If an individual youth has had a negative experience on social media, how can they recover from it? What examples are there?

# data[].attributes.headline
Do you believe we should further tighten the right to be forgotten, ''so the nastiest thing that has happened''  can be fully deleted from the internet?

# data[].attributes.subject
Do you believe we should further tighten the right to be forgotten, ''so the nastiest thing that has happened''  can be fully deleted from the internet?

# data[].attributes.headline
Why do you believe that "traditional bullying" refers only to isolated cases and is not continuous? 

# data[].attributes.subject
Why do you believe that "traditional bullying" refers only to isolated cases and is not continuous? 

# data[].attributes.headline
Am I right in hearing you said that Finnish middle aged men are one of the largest targets for bullying online? Just to check. And if so, why do you think this is? 

# data[].attributes.subject
Am I right in hearing you said that Finnish middle aged men are one of the largest targets for bullying online? Just to check. And if so, why do you think this is? 

# data[].attributes.body
Further, a way to "escape" online bullying I guess is to block those bullies but also this does not solve the problem, only possibly protect the victim a little.

# data[].attributes.headline
What is your view on the recent issues raised against PornHub?

# data[].attributes.subject
What is your view on the recent issues raised against PornHub?

# data[].attributes.body
In relation to porn with children, trafficked victims, etc

# data[].attributes.body
Is there a legal background that you can share with us? To be used as reaction/take action in case of cyber bullying?

# data[].attributes.headline
E-sports is probably one of the biggest and most underrated industries (projected to reach something like 2 billion$ net worth). How can we raise awareness on this industry and bring the topic on the surface with institutions and the community?

# data[].attributes.subject
E-sports is probably one of the biggest and most underrated industries (projected to reach something like 2 billion$ net worth). How can we raise awareness on this industry and bring the topic on the surface with institutions and the community?

# data[].attributes.body
Unfortunately, the topic is often reduced to "the violence in games is bad"

# data[].attributes.headline
How can we as youth workers create a safe space online when working with young people?

# data[].attributes.subject
How can we as youth workers create a safe space online when working with young people?

# data[].attributes.headline
How can face-to-face youth work (not digital or online) address issues with youth gaming culture which is happening kind of "out of reach" of the youth workers? 

# data[].attributes.subject
How can face-to-face youth work (not digital or online) address issues with youth gaming culture which is happening kind of "out of reach" of the youth workers? 

# data[].attributes.headline
Do you think a youth worker should be involved him/herself in gaming in order to be able to interfere or help young people with issues raising in the gaming culture? If a youth worker is not gaming competent or doesn't have a lot of experience, can this lead to a situation where young people feel that s/he doesn't understand the situation? 

# data[].attributes.subject
Do you think a youth worker should be involved him/herself in gaming in order to be able to interfere or help young people with issues raising in the gaming culture? If a youth worker is not gaming competent or doesn't have a lot of experience, can this lead to a situation where young people feel that s/he doesn't understand the situation? 

# data[].attributes.headline
What is the best approach to the issues of digital/Internet security when working with children and youngsters who don't have interest in obtaining this kind of knowledge and thus will not attend specialized workshops/events? How to "pack" this knowledge in fun activities?

# data[].attributes.subject
What is the best approach to the issues of digital/Internet security when working with children and youngsters who don't have interest in obtaining this kind of knowledge and thus will not attend specialized workshops/events? How to "pack" this knowledge in fun activities?

# data[].attributes.headline
what would be your one advice for one thing that each youth worker could do to help create safer gaming culture/space? 

# data[].attributes.subject
what would be your one advice for one thing that each youth worker could do to help create safer gaming culture/space? 

# data[].attributes.headline
How and where can youth workers get practical knowledge to support critical approach to gaming activities by youngsters and to be able to explain to them how gaming and games work, how they are done and how they impact world views, behavior, emotional well being?

# data[].attributes.subject
How and where can youth workers get practical knowledge to support critical approach to gaming activities by youngsters and to be able to explain to them how gaming and games work, how they are done and how they impact world views, behavior, emotional well being?

# data[].attributes.headline
Can we be satisfied by the way social media platforms are regulated at this moment, or should we impose more rigorous regulations and monitoring from other parties, such as governmental bodies?

# data[].attributes.subject
Can we be satisfied by the way social media platforms are regulated at this moment, or should we impose more rigorous regulations and monitoring from other parties, such as governmental bodies?

# data[].attributes.headline
Could young people feel that improving their gaming literacy would decrease the entertainment element of gaming? Usually, they use games in order to have fun, maybe going deeper into it would make it less fun for some?  

# data[].attributes.subject
Could young people feel that improving their gaming literacy would decrease the entertainment element of gaming? Usually, they use games in order to have fun, maybe going deeper into it would make it less fun for some?  

# data[].attributes.headline
How do you reach these gaming communities to carry out research? And as youth workers, how should we aim to reach these young people who are mainly active online not offline? 

# data[].attributes.subject
How do you reach these gaming communities to carry out research? And as youth workers, how should we aim to reach these young people who are mainly active online not offline? 

# data[].attributes.headline
Media literacy should be a lesson and by the way it should be implemented practically.

# data[].attributes.subject
Media literacy should be a lesson and by the way it should be implemented practically.

# data[].attributes.headline
youngesters should be aware of legal regulations through projects and seminars

# data[].attributes.subject
youngesters should be aware of legal regulations through projects and seminars