# data[].attributes.body
Students develop plans to manage design tasks, including safe and responsible use of materials and tools, and apply management plans

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Graphical representation techniques to communicate, students generate and clarify ideas through sketching, modelling, perspective and orthogonal drawings

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- Critique needs or opportunities
generate, develop, test and - Communicate
select and justify choices of materials, etc.
- Develop criteria for success
- Use project management processes

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consider how society may use digital systems to meet needs in environmentally sustainable ways

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focuses on further developing understanding and skills in computational thinking such as identifying similarities in different problems and describing smaller components of complex systems

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Design user interfaces, follow simple algorithms, implement digital solutions, explain how solutions are sustainable,

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students develop an understanding of the role individual components of digital systems play in the processing and representation of data

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Students explain the fundamentals of digital system components (hardware, software and networks) and how digital systems are connected to form networks

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Implement simple digital solutions as visual programs

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Ways to produce designed solutions by selecting and combining characteristics and properties of materials, systems, components, tools and equipment

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Examine the main components of common digital systems and how they may connect together to form networks to transmit data

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Examine the main components of common digital systems and how they may connect together to form networks to transmit data

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Food preparation techniques and presentation for design solutions for healthy eating

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students learn to apply safe and ethical practices to protect themselves and others as they interact online for learning and communicating.

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Be able to use correct technical terms and graphical representations

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Focus on Sustainability throughout - criteria for success, competing considerations, considerate use of resources

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Data Representation and exploration

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Students describe how information systems meet information, communication and/or recreational needs.

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how motion, force and energy are used to manipulate and control electromechanical systems

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Exploring patterns in data

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-  Engineering principles and systems
-  Food and fibre production and Food specialisations
-  Materials and technologies specialisations

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Using materials, components, techniques and tools safely

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Students create a range of digital solutions through guided play and integrated learning, such as using robotic toys to navigate a map or recording science data with software applications.

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Identifying how products and designed and produced

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Students engage with ideas beyond the familiar, exploring how design and technologies and the people working in a range of technologies contexts contribute to society.

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Use graphic representations, appropriate materials, tools, equipment

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Investigate how data is transmitted and secured in wired, wireless and mobile networks, and how the specifications affect performance

Investigate how digital systems represent text, image and audio data in binary

Acquire data from a range of sources and evaluate authenticity, accuracy and timeliness

Analyse and visualise data using a range of software to create information, and use structured data to model objects or events

Define and decompose real-world problems taking into account functional requirements and economic, environmental, social, technical and usability constraints

Design the user experience of a digital system, generating, evaluating and communicating alternative designs

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Sustainability
Graphical representations
Annotated Diagrams
Flow Diagrams

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Explore practices for growing food and how this is related to healthy eating

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Discovering plants and animals

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Knowledge and Understanding focuses on investigation

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build on concepts, skills and processes developed in earlier years.

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build on concepts, skills and processes developed in earlier years.

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students learn how ftechnolgies use forces to create movement in products

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Examine how professionals consider sustainability in design

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Investigate how forces and the properties of materials affect the behaviour of a product or system such as toys,

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how food and fibre are produced and how these can become more sustainable

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Summarise the content and key ideas of Technologies learning for Years 7 and 8:

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Digital Technologies:

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Design and Technologies:

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Summarise the content and key ideas of Technologies learning for Years 5 and 6:

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Digital Technologies:

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Design and Technologies:

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Summarise the content and key ideas of Technologies learning for Years 3 and 4:

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Digital Technologies:

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Design and Technologies:

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Summarise the content and key ideas of Technologies learning for Foundation to Year 2: