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Learning With Games  - Gamification for schools

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KHAN ACADEMY Gamification: Making Learning Fun

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target users?
How the gamification used?
Pros and cons?

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K12 science students

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Middle school and college students

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Using badges to promote and encourage students

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They give energy points and badges to people 

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They give energy points and badges to people 

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They allow students to choose their own avatar in learning, motivating them to be more engaged

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primary school students and their teachers

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primary school students and their teachers

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maybe physical education teachers

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Lots of physical activity, moving around, holding hands

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Lots of physical activity, moving around, holding hands

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Modify science language to more relaxing game language. Deliver learning contents in game formats

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The teacher applies gamification on learning, and makes more fun.

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combine the content into class activity with a target and rules. also, with subjects students more interested in and familiar with.

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For Physical activities

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Not a lot of music/art based games; lacking auditory and visual learning

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Not a lot of music/art based games; lacking auditory and visual learning