# data[].attributes.body
4x4

# data[].attributes.body
(4x4-4)/4

# data[].attributes.body
44/44

# data[].attributes.body
4/4x4+4

# data[].attributes.body
Peter
4+4+4-4

# data[].attributes.body
4-4+4/4

# data[].attributes.body
(4x4-4)/4=3

# data[].attributes.body
4x4+4/4

# data[].attributes.body
4+4+4+4 = 16

# data[].attributes.body
(4+4-4)x4

# data[].attributes.body
4-4+4x4

# data[].attributes.body
4/4+4/4+4-4=2

# data[].attributes.body
4/4

# data[].attributes.body
44/4-4

# data[].attributes.body
4+4+4-4

# data[].attributes.body
4/4+4+4

# data[].attributes.body
4x4+4-4

# data[].attributes.body
4/4+4/4+4/4+4-4=3

# data[].attributes.body
4/4+4/4+4/4+4/4+4-4=4

# data[].attributes.body
4+4-4/4=1

# data[].attributes.body
4/4+4/4+4/4+4/4+4/4+4-4=5

# data[].attributes.body
4/4+4/4+4/4+4/4+4/4+4/4+4-4=6

# data[].attributes.body
(4+4) x (4 divided by 4)

# data[].attributes.body
4/4+4x4

# data[].attributes.body
44/4+4

# data[].attributes.body
4x4/(4+4)

# data[].attributes.body
(44+4)/4

# data[].attributes.body
by Ryan( 4x4+4)/4=5

# data[].attributes.body
44/44 by Ryan

# data[].attributes.body
4/4 + 4/4 by Ryan

# data[].attributes.body
( 4+4) / 4 + 4 by Ryan

# data[].attributes.body
By Ryan
4x4 - 4/4

# data[].attributes.body
By Ryan
4x4 + (4/4)

# data[].attributes.body
4+ 4-4/4=1

# data[].attributes.body
4-4/4+4=4

# data[].attributes.body
4+4-4/4

# data[].attributes.body
4x4x(4/4)

# data[].attributes.body
4+4/4=2

# data[].attributes.body
(44+4)/4

# data[].attributes.body
4x4/4+4

# data[].attributes.body
4x4+4/4

# data[].attributes.body
(4+4)/4x4

# data[].attributes.body
(44-4)/4

# data[].attributes.body
4x4+4-4

# data[].attributes.body
(4x4+4)/4

# data[].attributes.body
44/4+4

# data[].attributes.body
4x4/4+4

# data[].attributes.body
4 + 4 + 4 + 4 = 18

# data[].attributes.body
44/44

# data[].attributes.body
4x4-4-4=10

# data[].attributes.body
44/4 - 4

# data[].attributes.body
44/4-4

# data[].attributes.body
4x4-4+#4

# data[].attributes.body
#4+4+4+4=14 by ryan

# data[].attributes.body
44/44

# data[].attributes.body
4-4 + (4x4)

# data[].attributes.body
4x4+4-#4= 18

# data[].attributes.body
(4/4+4-4=1

# data[].attributes.body
(4/.4) +(4/4)

# data[].attributes.body
(44/4) +#4

# data[].attributes.body
(4!-4)-(4/4)

# data[].attributes.body
#4+#4-4+4

# data[].attributes.body
4x(4/4+4)