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Synopsys of task/feature/asset

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In person on campus:
M - Time frames
W - Time frames

Online Conference Calls:
Vladislav M-F
Keyvan Mora M-Sat
Jonathan Sloat M-F: 2pm-7pm

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Create level with basic gameplay flow, using designer assets.

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Features/Assets Added:

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Bugs Fixed:

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Known Issues:

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System Synopsys:

System Functionality:

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City Environment (name) - Person Assigned

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City Environment (name) - Person Assigned

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Setting:

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Style:

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Year/Time:

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Mood:

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Action and Characters:

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Task Description/ Synopsys

Poly Count:
Texture Size:
Texture Types:
Distance from Player:
LOD Count:

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Task Description/ Synopsys and task specifications.

Dependencies:

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made by: Keyvan Mora

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made by: Keyvan Mora

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made by: Keyvan Mora

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made by: Zenobia Abdul Kareem

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GDD first pass, added by Keyvan Mora

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contributed:
-scripting
-various ideas
-bugfixes
-level editing

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contributed:
-various ideas
-concept art (protagonist, enemies, pickups)
-Level 1 BGM + credits theme
-video production
-sprites + sprite animations (character, pickups)
-menus

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contributed:
-level design
-level block-in
-textures (for level)
-3D modelling
-various ideas
-sound effects

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contributed:
-various ideas
-narration for pitch video
-narrative/story
-game concept

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contributed:
-title screen theme

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contributed:
-lighting
-level editing
-advice and knowledge