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The one we do in class.

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Current members that attend today class with Abng hensem janggut menawan. Hehe 😋

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Discussion that have been made😗

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Just a draft, wait & see what will going to show to you next week. 😉

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Abe xkuat tanpa sokongan anda, terima kasih😊

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Kumpulan kami telah berbincang untuk mencipta sebuah permainan berlandaskan sukatan pembelajaran darjah enam. Kami telah memilih unit 4 iaitu interaksi antara kehidupan. Konsep permainan yang kami bincangkan amat mudah dan sebati dengan jiwa-jiwa murid-murid iaitu menggunakan konsep kad dan monopoly. Tambahan pula,  kami menggantikan dadu dengan roda (ala-ala roda impian). Semestinya permainan kami diilustrasikan dengan gambar-gambar menarik (yang berkaitan dengan topik tersebut) untuk mencetus minat murid-murid. Kad-kad yang digunakan mengandungi soalan-soalan berkaitan dengan unit yang telah kami pilih. Jadi kami berharap usaha ikhlas kami ini mendapat sambutan dan sedikit sebanyak dapat membantu murid-murid dalam menguasai unit ini.

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Our game design

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Working

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With digital lucky wheel

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1.Use phone apps instead of a real lucky wheel.
2.Change the using of money with a small cutting straw.
3.Add some interesting picture on the board
4.Use the animals "doll" instead of "gumpalan kertas "
5.Improve more about the question that might make people who play the game confuse.
6.Changes the rules of the game by the winner will be selected if they do fill the marked space in the box
7.Try to add any interesting event to make the players not getting bored so fast
8.Adding arrow on which direction should they move

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Their respond :
1) The game is fun.
2) Question so far is okay.
3) If can put some photo on board game

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Problem that we detected during the session.

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Problem that we detected during the session.

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1) The game take 1 hours ++ to end it, which not follow the standard time, which within 30minutes only.
2) Players who play the game easily feel bored.
3) Players doesn't like to answer the question since it's too long and need more time to think.

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1) very happening.
2) enjoyful
3) easy to play

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The small coloured dice maybe can be change. You can also use apps in playstore instead of using dice itself.

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On 28/3/2018, we have been going to SK Wira Jaya. Our purpose is to get some information and ideas on the science learning nowadays. And  what will it's be  if there was a learning base on game(creativity). instead of direct teaching learning.

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Name : Haslindah Binti Midi
Age : 44 y/o
Teaching : Science subject
Experience : 21 years ( Teaching Sc)
Nowadays more activity are done in school to make student understand the sillibus. More KBAT question are done by student. Standardize learning skill( direct learning and by visual like video and games)

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Her comment :
-Something new to her
-make the size of question bigger. (more attractive)
-Put KBAT questions
-Nice looking (card)
-looking forwarnd on it (on week 9)

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Finding 30 jurnals

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-Divide the task
-Learn on how to write the jurnal from the last year students ( Some of the Group members are in from the final year)

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We think that we should change how the game was done. Taking too long time to end the game will not attract the student.  Therefore, we have decide on new board game which doesn't take time to play and more illustration on it

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Forest Board Game

Permainan ini mengambil subtopik interaksi antara kehidupan sebagai satu pengenalan baru kepada murid-murid darjah enam supaya mereka dapat memahami dengan lebih mendalam akan topik ini.

-jumlah kad 52

-13 interaksi yang berbeza

-26 jenis kehidupan

Pemain max- 4orang (6 –jumlah kad yang akan di agihkan)

Pemain min -2 orang(12 –jumlah kad yang akan di agihkan)

Pemain akan diagihkan dengan jumlah kad yang sama

Baki kad diletak pada board

4 kad di bawah akan dibuka

Roda(apps) digunakan untuk menentukan giliran

Pemain pertama perlu mencari kad yang mempunyai interaksi yang sama dengan nombor yang sama. Kad dengan karekter yang sama juga diterima.

Permainan berterusan hingga kad habis.

Pemenang dikira dengan pemain yang mempunyai point(kad merah sahaja bermata) yang terbanyak.

Setiap kali pemain mendapat kad merah mereka terlebih dahulu perlu menjawab satu soalan untuk satu kad merah. Sekiranya pemain menjawabnya dengan betul, mereka boleh menyimpan kad tersebut.

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On 18/4/2018, we were going again to SK Wira Jaya for the second time. This time we were going to test the board game with student there.

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A short briefing of our project was conducted.

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Pretest was held to see how much student understand on the topic " Interaksi Antara Kehidupan"

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This is our video Qr code
https://www.youtube.com/watch?v=9ybZgJ7d5VM&feature=youtu.be

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Before the testing, tutorial of gameplay was show from group to group. For information, there were 3 group from 3 different classes and having different thinking level.

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From what we seen, there are very happy with the video. But not much input they can get within those 34 seconds video. Somehow there also students who ask for a long video for a better understanding. The gameplay also shown on that day so they know on how the game was.

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Varies responds come from students. All are happy with the board game

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Sometimes serious can be key to win. Focus.

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Posttest & Questionnaire

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student done answering some post test question

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Final Battle!!
Battle between classes

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Our video links,
Learning Video 1&2 - https://youtu.be/n8le9gLOg0E
Learning Video 3 -
https://youtu.be/JEiIWgJNB0w
Tutorial How To Play -
https://youtu.be/Qat7fW9DC9s

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A lot of things can be learn from the activities. Doesn't know doesn't mean you don't like. Sometime small things can change people.

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A little gift from our group

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Our board game after some improvement

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Our new board game box