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Testing - I have used test corrections but am wondering how others are offering test remediation. I forget one year to the next on what others do. I don't retest as there are not enough questions to make new tests but how do you know the students are actually going to do better on a subsequent exam

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How Does Language Move? Crash Course Geography #30

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Where did English come from? - Claire Bowern

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https://www.youtube.com/watch?v=m6dCxo7t_aE&list=PLTdfxdwwVSw8rfgxoUDHykCOfmJIydkr1&index=24

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The five major world religions - John Bellaimey

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https://www.youtube.com/watch?v=epBuWRld4ws&list=PLTdfxdwwVSw8rfgxoUDHykCOfmJIydkr1&index=8

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What's The Most Common Language In The World?

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https://www.youtube.com/watch?v=xutfcOh4oCg&list=PLTdfxdwwVSw8rfgxoUDHykCOfmJIydkr1&index=11

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The Icelandic Language "digital extinction" ?

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https://youtu.be/iWDKsHm6gTA

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https://docs.google.com/presentation/d/1g4PI12ebVbYwmUUDcaSjtDjHSTuhfAKh5iwgA2OYEtw/edit?usp=sharing

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Newsela is an Instructional Content Platform that supercharges reading engagement and learning in every subject.

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https://docs.google.com/document/d/1tIK4StDHmUDdewnxHJzRgVf9xBT_i4EhZVbE5snUx-M/edit?usp=sharing

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Create a new document and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Docs to edit Word files. Free from Google.

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Newsela is an Instructional Content Platform that supercharges reading engagement and learning in every subject.

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Newsela is an Instructional Content Platform that supercharges reading engagement and learning in every subject.

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https://docs.google.com/document/d/1WG_uRunzxyV3TN0AhbG7at9_T0QAAQj-GAgLDyQsRRQ/edit?usp=sharing

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Create a new document and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Docs to edit Word files. Free from Google.

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https://www.youtube.com/watch?v=Qr8QsNCe3C4&list=PLTdfxdwwVSw8rfgxoUDHykCOfmJIydkr1&index=27

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Animated map shows how religion spread around the world

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https://www.youtube.com/watch?v=ZpILR21GWao

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Toponyms - Cultural Diffusion using ESRI
https://docs.google.com/document/d/1N3J3TXwoTTQlGpg0ZXFhwUQOurBU1tu5SRQAb8ML_Fg/edit?usp=sharing

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Create a new document and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Docs to edit Word files. Free from Google.

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Create a new document and edit with others at the same time -- from your computer, phone or tablet. Get stuff done with or without an internet connection. Use Docs to edit Word files. Free from Google.

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Understanding the interaction between humans and the planet is the focus of this high school collection. Activities include core concepts ranging from urbanization and transportation to language and religion.

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GeoInquiries for Human Geography | Inquiry-Based Activities

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Understanding the interaction between humans and the planet is the focus of this high school collection. Activities include core concepts ranging from urbanization and transportation to language and religion.

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Here's a simplified version of the Gerrymandering game but it gives the kids the ability to see how it works by marking boundaries. Not even close to the "retired" game that was a better teaching tool but it gives the kids an idea.

http://gametheorytest.com/gerry/?fbclid=IwAR0gJmQjUeQs0_0WRuiKOGWioJ9XWWr-Lz83XviNsxMIss_YGEb5l8wvKEI

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GerryMander is a simple puzzle game designed to show how gerrymandering can be used to rig an election. In GerryMander, you draw voting districts to favor your party and win the election. Players can use real-world strategies like packing (Squishing opposing voters into a single district) and cracking (Breaking up key voter groups into separate districts) to beat each puzzle. With these strategies players can see how Gerrymandering works while learning about how it happens in the real world.

GerryMander was inspired by the ongoing supreme court case, Gill v. Whitford. The goal of GerryMander was to design a tool that demonstrates the bipartisan impact of gerrymandering through simple, easy-to-understand puzzles. By breaking down this issue into a simple game, we hope to make something that's very hard to explain with written or spoken language more understandable, and raise awareness about the impact of gerrymandering in the United States.

Making complex issues more accessible is an important step toward improving engagement within our democracy. By understanding the mechanisms behind gerrymandering, and redistricting, players can form their opinions on the issue and can take a stance.

We hope that GerryMander is used to to open a dialogue between citizens, their representatives, and lawmakers about issues concerning democracy and representation. As part of the game's functionality, players are able directly reach out to their representatives about the bipartisan issue of gerrymandering. This makes it easier for players to voice their opinion and to promote fairer redistricting practices within their states.

US Census Bureau Nomination

The United States census, run by the US Census Bureau, determines which states will lose and gain electoral votes in the 2020 election. The President has moved toward nominating Thomas Brunell, the writer of "Redistricting and Representation: Why Competitive Elections Are Bad for America," as Deputy Director of the US Census Bureau. This nomination could take an unprecedented step toward politicizing the US Census, a move that could encourage and enable gerrymandering within the United States.

Brunell, a political science professor, has been an outspoken critic of competitive elections and has testified in numerous lawsuits defending gerrymandering practices. Should Brunell be selected, he would be the highest ranking official at the US Census Bureau. Aside from determining number of electoral votes each state receives, the census provides the demographic data that is used in redistricting. The Deputy DIrector has the ability to alter advertising from the Bureau and to include new questions to that census to decrease respondence from minority groups. Should steps like this be taken, the data collected from the census would be less accurate and would reduce political representation for minority groups.

Through GerryMander, we aim to raise awareness about the nomination for this important position. We hope that by raising awareness, more government officials will speak out against this nomination in favor of a non-partisan Deputy Director.

Gill v. Whitford

The ongoing supreme court case Gill v. Whitford will determine the constitutionality of gerrymandering. The case arose following the 2011 redistricting plan for the state of Wisconsin in which gerrymandering was used to mitigate democratic votes within the state. In this case, the Supreme Court will decide the constitutionality of gerrymandering and whether metrics such as the Efficiency Gap can be used to determine partisan gerrymandering. The decision for this case is expected in June 2018.

Anyone can play GerryMander! You can even include the game for free on your site or in an article. Just copy and paste the code below to embed the game.

 &ltiframe src="http://www.playgerrymander.com/game"name="GerryMander" width="800" height="534"frameborder="0" scrolling="no"&gt &ltp&gtYour browser does not support iframes.&lt/p&gt &lt/iframe&gt

GameTheory is an award-winning game development company that uses games to motivate positive and sustainable behavioral change. We aim to create exceptional experiences that motivate action, make complex topics more accessible, and drive results, all based on what's naturally engaging for diverse audiences.

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Gerrymander - a voting district game by GameTheory

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GerryMander is a simple puzzle game designed to show how gerrymandering can be used to rig an election. In GerryMander, you draw voting districts to favor your party and win the election. Players can use real-world strategies like packing (Squishing opposing voters into a single district) and cracking (Breaking up key voter groups into separate districts) to beat each puzzle.

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http://polytrope.com/district/

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A Game about Representation and Redistricting.

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https://np1.nearpod.com/sharePresentation.php?code=480c9e553a5d0a6eaecfe24261674446-1

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https://jamboard.google.com/d/1fHQr2d4WBLHFVft4_NkMQ_JwIR12anbHveelH5xaqK0/edit?usp=sharing

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Lesson Plan: 2021 World Population Data Sheet

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Zombie Migration Activity- AP Human Geography- Unit II

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This activity is perfect to do with students within Unit II- Population & Migration in AP Human Geography. During this activity, students simulate concepts from Migration, including Ravenstein’s Laws, Push/Pull Factors, Intervening Obstacles and Opportunities, Characteristics of Migrants and Ref…

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http://www.thehumanimprint.com/?p=4195

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Today I introduced new content while reinforcing old skills (I love it when that happens). To begin Topic 2.10: Causes of Migration, I had students turn their interactive notebooks horizontally and title the page, "Reasons People Migrate."

Next, I had the kids squad up into fours and brain dump for 10-12 minutes all of the possible reasons that people would migrate. I told students to use the entire page in graffiti style instead of a boring bullet pointed list.

As students worked, I encouraged them to not simply write, "economic reasons...," and to be as specific as they can ("high taxes"). They were also encouraged to jot down the opposite of their initial findings (i.e. "bad weather"...."favorable weather"). Doing this will give them more to work with in the second half of the activity.

If you've heard my ramblings before, you know that I am a big fan of the S.P.E.E.D.S. acronym and I encourage its usage with just about everything. So as students worked, I prompted them to remember the acronym and see if they could squeeze out any more that they hadn't previously considered.
SOCIAL. POLITICAL. ENVIRONMENTAL. ECONOMIC. DEMOGRAPHIC. SPATIAL.
The next step is to have students write Push Factor and Pull Facto r at the top of their page; one is circled and the other rectangled. At this point, briefly explain what push and pull factors are with definitions and have students classify each of their reasons with either a circle or a rectangle. Encourage students to do this independently. (5-10 minutes)

Next, have students color code the S.P.E.E.D.S. acronym at the top of their page as a legend (they can choose their own colors). As individuals or with their original squad, have students identify the S.P.E.E.D.S. category for each push and pull factor, and appropriately color each. This will be a good time to review with their squad-mates whether they assigned a circle or a rectangle for their reasons. (12-15 minutes)

Students will discover that some reasons may have more than one S.P.E.E.D.S. classification. I promote this "mixing" as long as they are able to justify it themselves.

Optional and fun: Review as a class and have students play "bingo" by check marking every duplicate response that they hear blurted out by their classmates and is acknowledged by the teacher. Whoever has the most original reasons left at the end, wins a prize. (10-12 minutes)

I love me a low tech Tuesday.

Cheers.

-The Human Imprint
Topic 2.10 Causes of Migration

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Lesson Plan: Causes of Migration - Topic 2.10

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Today I introduced new content while reinforcing old skills (I love it when that happens). To begin Topic 2.10: Causes of Migration, I had students turn their interactive notebooks horizontally and title the page, "Reasons People Migrate." Next, I had the kids squad up into fours and brain dump for 10-12 minutes all of the possible reasons that people would migrate.