# data[].attributes.headline
How to report a crime. You can report a crime in several ways: If it’s an emergency and the crime is still taking place, call 999 and ask for the police. If it’s not an emergency, do not call 999. This doesn’t mean the crime is not important – it just helps the police to make the best use of their resources

# data[].attributes.subject
How to report a crime. You can report a crime in several ways: If it’s an emergency and the crime is still taking place, call 999 and ask for the police. If it’s not an emergency, do not call 999. This doesn’t mean the crime is not important – it just helps the police to make the best use of their resources

# data[].attributes.headline
How to report a crime. You can report a crime in several ways: If it’s an emergency and the crime is still taking place, call 999 and ask for the police. If it’s not an emergency, do not call 999. This doesn’t mean the crime is not important – it just helps the police to make the best use of their resources

# data[].attributes.subject
How to report a crime. You can report a crime in several ways: If it’s an emergency and the crime is still taking place, call 999 and ask for the police. If it’s not an emergency, do not call 999. This doesn’t mean the crime is not important – it just helps the police to make the best use of their resources

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Metal Gear Solid V: The Phantom Pain is an action-adventure, stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world environment.[1] The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected.[2] Included in Snake's repertoire are binoculars, maps, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys.[2][3] Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies.[4] Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous,[5] occasionally, players can opt to go rock climbing as a short cut.[6] They may call for helicopter support against enemy soldiers or request airstrikes that can bomb the target area or change the current weather.[7] Snake can call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised and trained on the new Mother Base to assist him in the field.[8] The companions' abilities and their effectiveness will depend on the player's relationship with them.[7] There is a large emphasis based around tactics in The Phantom Pain.[9]As in Peace Walker, The Phantom Pain features a base-building system that allows players to develop weapons and items from their home base.[10] Recruitment of enemy soldiers and prisoners has also returned for this purpose, allowing the base to grow through organization. The player is given the option to access their base from their real-life smartphones and other devices via a companion app.[11] Unlike in Peace Walker where players can only see Mother Base from the air, they can control Snake as he explores the complex on foot. The Fulton surface-to-air recovery system, an item introduced into gameplay in Peace Walker, returns as well, with players able to transport captured soldiers and other objects such as animals and vehicles back to Mother Base.[12] Money for upgrading Mother Base's defenses and technology can be collected from objects found all over the map, such as diamonds, shipping containers, and special blueprint boxes,[13] as well as sending recruited soldiers on combat missions around the world. The income is invested on upgrades to the appearance and abilities, weapons and equipment of Snake, his AI companions, and vehicles. For example, Snake's prosthetic arm can be modified with a taser, echolocation function, or remote controls that allow it to fly as a drone.[14][15]

# data[].attributes.subject
Metal Gear Solid V: The Phantom Pain is an action-adventure, stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world environment.[1] The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected.[2] Included in Snake's repertoire are binoculars, maps, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys.[2][3] Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies.[4] Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous,[5] occasionally, players can opt to go rock climbing as a short cut.[6] They may call for helicopter support against enemy soldiers or request airstrikes that can bomb the target area or change the current weather.[7] Snake can call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised and trained on the new Mother Base to assist him in the field.[8] The companions' abilities and their effectiveness will depend on the player's relationship with them.[7] There is a large emphasis based around tactics in The Phantom Pain.[9]As in Peace Walker, The Phantom Pain features a base-building system that allows players to develop weapons and items from their home base.[10] Recruitment of enemy soldiers and prisoners has also returned for this purpose, allowing the base to grow through organization. The player is given the option to access their base from their real-life smartphones and other devices via a companion app.[11] Unlike in Peace Walker where players can only see Mother Base from the air, they can control Snake as he explores the complex on foot. The Fulton surface-to-air recovery system, an item introduced into gameplay in Peace Walker, returns as well, with players able to transport captured soldiers and other objects such as animals and vehicles back to Mother Base.[12] Money for upgrading Mother Base's defenses and technology can be collected from objects found all over the map, such as diamonds, shipping containers, and special blueprint boxes,[13] as well as sending recruited soldiers on combat missions around the world. The income is invested on upgrades to the appearance and abilities, weapons and equipment of Snake, his AI companions, and vehicles. For example, Snake's prosthetic arm can be modified with a taser, echolocation function, or remote controls that allow it to fly as a drone.[14][15]

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Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.
Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.
Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.

# data[].attributes.body
Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.

# data[].attributes.body
Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.
Laws on cyberbullying

State and local lawmakers have taken action to prevent bullying and protect children. Through laws (in their state education codes and elsewhere) and model policies (that provide guidance to districts and schools), each state addresses bullying differently. Find out how your state refers to bullying in its laws and what they require on part of schools and districts.

Bullying, cyberbullying, and related behaviours may be addressed in a single law or may be addressed in multiple laws. In some cases, bullying appears in the criminal code of a state that may apply to juveniles.

# data[].attributes.headline
Metal Gear Solid V: The Phantom Pain is an action-adventure, stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world environment.[1] The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected.[2] Included in Snake's repertoire are binoculars, maps, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys.[2][3] Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies.[4] Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous,[5] occasionally, players can opt to go rock climbing as a short cut.[6] They may call for helicopter support against enemy soldiers or request airstrikes that can bomb the target area or change the current weather.[7] Snake can call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised and trained on the new Mother Base to assist him in the field.[8] The companions' abilities and their effectiveness will depend on the player's relationship with them.[7] There is a large emphasis based around tactics in The Phantom Pain.[9]As in Peace Walker, The Phantom Pain features a base-building system that allows players to develop weapons and items from their home base.[10] Recruitment of enemy soldiers and prisoners has also returned for this purpose, allowing the base to grow through organization. The player is given the option to access their base from their real-life smartphones and other devices via a companion app.[11] Unlike in Peace Walker where players can only see Mother Base from the air, they can control Snake as he explores the complex on foot. The Fulton surface-to-air recovery system, an item introduced into gameplay in Peace Walker, returns as well, with players able to transport captured soldiers and other objects such as animals and vehicles back to Mother Base.[12] Money for upgrading Mother Base's defenses and technology can be collected from objects found all over the map, such as diamonds, shipping containers, and special blueprint boxes,[13] as well as sending recruited soldiers on combat missions around the world. The income is invested on upgrades to the appearance and abilities, weapons and equipment of Snake, his AI companions, and vehicles. For example, Snake's prosthetic arm can be modified with a taser, echolocation function, or remote controls that allow it to fly as a drone.[14][15]

# data[].attributes.subject
Metal Gear Solid V: The Phantom Pain is an action-adventure, stealth game in which players take the role of Punished "Venom" Snake from a third-person perspective in an open world environment.[1] The gameplay elements were largely unchanged from Ground Zeroes, meaning that players will have to sneak from several points in the game world, avoiding enemy guards, and remaining undetected.[2] Included in Snake's repertoire are binoculars, maps, a variety of weapons, explosives, and stealth-based items such as cardboard boxes and decoys.[2][3] Following one of the series traditions, The Phantom Pain encourages players to progress through the game without killing, using non-lethal weapons such as tranquilizer darts to subdue enemies.[4] Players may traverse the game world with vehicles such as jeeps and tanks, in addition to traveling on foot or on horseback, and as certain locations are mountainous,[5] occasionally, players can opt to go rock climbing as a short cut.[6] They may call for helicopter support against enemy soldiers or request airstrikes that can bomb the target area or change the current weather.[7] Snake can call on AI companions—including Quiet, a silent female sniper with supernatural abilities; D-Horse, a horse with a customizable saddle for carrying more equipment in the field; D-Walker, a manned, highly agile mobile weapons platform that can provide heavy weapons support; and D-Dog, a wolf pup raised and trained on the new Mother Base to assist him in the field.[8] The companions' abilities and their effectiveness will depend on the player's relationship with them.[7] There is a large emphasis based around tactics in The Phantom Pain.[9]As in Peace Walker, The Phantom Pain features a base-building system that allows players to develop weapons and items from their home base.[10] Recruitment of enemy soldiers and prisoners has also returned for this purpose, allowing the base to grow through organization. The player is given the option to access their base from their real-life smartphones and other devices via a companion app.[11] Unlike in Peace Walker where players can only see Mother Base from the air, they can control Snake as he explores the complex on foot. The Fulton surface-to-air recovery system, an item introduced into gameplay in Peace Walker, returns as well, with players able to transport captured soldiers and other objects such as animals and vehicles back to Mother Base.[12] Money for upgrading Mother Base's defenses and technology can be collected from objects found all over the map, such as diamonds, shipping containers, and special blueprint boxes,[13] as well as sending recruited soldiers on combat missions around the world. The income is invested on upgrades to the appearance and abilities, weapons and equipment of Snake, his AI companions, and vehicles. For example, Snake's prosthetic arm can be modified with a taser, echolocation function, or remote controls that allow it to fly as a drone.[14][15]

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Don’t respond to and don’t forward cyberbullying messages.Keep evidence of cyberbullying. Record the dates, times, and descriptions of instances when cyberbullying has occurred. Save and print screenshots, emails, and text messages. Use this evidence to report cyberbullying to web and cell phone service providers.Block the person who is cyberbullying.

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Don’t respond to and don’t forward cyberbullying messages.Keep evidence of cyberbullying. Record the dates, times, and descriptions of instances when cyberbullying has occurred. Save and print screenshots, emails, and text messages. Use this evidence to report cyberbullying to web and cell phone service providers.Block the person who is cyberbullying.

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;Don’t respond to and don’t forward cyber bullying messages.Keep evidence of cyber bullying. Record the dates, times, and descriptions of instances when cyber bullying has occurred. Save and print screenshots, emails, and text messages. Use this evidence to report cyber bullying to web and cell phone service providers.Block the person who is cyber bullying.

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;Don’t respond to and don’t forward cyber bullying messages.Keep evidence of cyber bullying. Record the dates, times, and descriptions of instances when cyber bullying has occurred. Save and print screenshots, emails, and text messages. Use this evidence to report cyber bullying to web and cell phone service providers.Block the person who is cyber bullying.

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Metal Gear Solid V" redirects here. For the prologue, see Metal Gear Solid V: Ground Zeroes.
Metal Gear Solid V: The Phantom Pain

Developer(s)
Kojima Productions[a]
Publisher(s)
Konami Digital Entertainment
Director(s)
Hideo Kojima
Producer(s)
Hideo Kojima
Kenichiro Imaizumi
Kazuki Muraoka
Designer(s)
Hideo Kojima
Programmer(s)
Daizaburo Nakamura
Makoto Sonoyama
Shutaro Iida
Takehiro Nomura
Artist(s)
Yoji Shinkawa
Writer(s)
Hideo Kojima
Shuyo Murata
Hidenari Inamura
Etsu Tamari
Composer(s)
Ludvig Forssell
Justin Burnett
Daniel James
Series
Metal Gear
Engine
Fox Engine
Platform(s)
Microsoft Windows
PlayStation 3
PlayStation 4
Xbox 360
Xbox One
Release
WW: September 1, 2015
JP: September 2, 2015
Genre(s)
Action-adventure, stealth
Mode(s)
Single-player, multiplayer
Metal Gear Solid V: The Phantom Pain[b] is an action-adventure stealth game developed by Kojima Productions and published by Konami. It was released worldwide for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on September 1, 2015. It is the ninth installment in the series that was directed, written and designed by Hideo Kojima following Metal Gear Solid V: Ground Zeroes, a stand-alone prologue released the previous year, as well as his final work at Konami.
Set in 1984, nine years after the events of Ground Zeroes and a decade before the events of the original Metal Gear, the story follows mercenary leader Punished "Venom" Snake as he ventures into Soviet-occupied Afghanistan and the Angola–Zaire border region to exact revenge on the people who destroyed his forces and came close to killing him during the climax of Ground Zeroes. It carries over the tagline of Tactical Espionage Operations first used in Metal Gear Solid: Peace Walker.
The Phantom Pain was critically acclaimed upon release, with its gameplay drawing praise for featuring a variety of mechanics and interconnected systems which allow a high degree of player freedom in approaching objectives. While the story was acknowledged for its emotional power and exploration of mature themes, it drew criticism from some critics for its lack of focus, with further scrutiny over its second half and ending that left several plot points unresolved; this was linked to conclusive evidence of removed content, which led some to suggest that the game was not finished. Despite this, The Phantom Pain received perfect review scores from several publications, and was described by some critics to be the greatest stealth game of all time. A complete edition which bundles The Phantom Pain and Ground Zeroes together, titled Metal Gear Solid V: The Definitive Experience, was released in October 2016

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Support – Peers, mentors, and trusted adults can sometimes intervene publicly to positively influence a situation where negative or hurtful content posts about a child. Public Intervention can include posting positive comments about the person targeted with bullying to try to shift the conversation in a positive direction. It can also help to reach out to the child who is bullying and the target of the bullying to express your concern. If possible, try to determine if more professional support is needed for those involved, such as speaking with a guidance counsellor or mental health professional.

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Report – Most social media platforms and schools have clear policies and reporting processes. If a classmate is cyberbullying, report it the school. You can also contact app or social media platforms to report offensive content and have it removed. If a child has received physical threats, or if a potential crime or illegal behavior is occurring, report it to the police.

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Talk – Ask questions to learn what is happening, how it started, and who is involved.

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Cyberbullying is bullying that takes place over digital devices like cell phones, computers, and tablets. Cyberbullying can occur through SMS, Text, and apps, or online in social media, forums, or gaming where people can view, participate in, or share content. Cyberbullying includes sending, posting, or sharing negative, harmful, false, or mean content about someone else. It can include sharing personal or private information about someone else causing embarrassment or humiliation. Some cyberbullying crosses the line into unlawful or criminal behavior.The most common places where cyberbullying occurs are:Social Media, such as Facebook, Instagram, Snapchat, and TwitterSMS (Short Message Service) also known as Text Message sent through devicesInstant Message (via devices, email provider services, apps, and social media messaging features)EmailSpecial ConcernsWith the prevalence of social media and digital forums, comments, photos, posts, and content shared by individuals can often be viewed by strangers as well as acquaintances. The content an individual shares online – both their personal content as well as any negative, mean, or hurtful content – creates a kind of permanent public record of their views, activities, and behavior. This public record can be thought of as an online reputation, which may be accessible to schools, employers, colleges, clubs, and others who may be researching an individual now or in the future. Cyberbullying can harm the online reputations of everyone involved – not just the person being bullied, but those doing the bullying or participating in it. Cyberbullying has unique concerns in that it can be:Persistent – Digital devices offer an ability to immediately and continuously communicate 24 hours a day, so it can be difficult for children experiencing cyberbullying to find relief.Permanent – Most information communicated electronically is permanent and public, if not reported and removed. A negative online reputation, including for those who bully, can impact college admissions, employment, and other areas of life.Hard to Notice – Because teachers and parents may not overhear or see cyberbullying taking place, it is harder to recognize.

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Cyberbullying is bullying that takes place over digital devices like cell phones, computers, and tablets. Cyberbullying can occur through SMS, Text, and apps, or online in social media, forums, or gaming where people can view, participate in, or share content. Cyberbullying includes sending, posting, or sharing negative, harmful, false, or mean content about someone else. It can include sharing personal or private information about someone else causing embarrassment or humiliation. Some cyberbullying crosses the line into unlawful or criminal behavior.The most common places where cyberbullying occurs are:Social Media, such as Facebook, Instagram, Snapchat, and TwitterSMS (Short Message Service) also known as Text Message sent through devicesInstant Message (via devices, email provider services, apps, and social media messaging features)EmailSpecial ConcernsWith the prevalence of social media and digital forums, comments, photos, posts, and content shared by individuals can often be viewed by strangers as well as acquaintances. The content an individual shares online – both their personal content as well as any negative, mean, or hurtful content – creates a kind of permanent public record of their views, activities, and behavior. This public record can be thought of as an online reputation, which may be accessible to schools, employers, colleges, clubs, and others who may be researching an individual now or in the future. Cyberbullying can harm the online reputations of everyone involved – not just the person being bullied, but those doing the bullying or participating in it. Cyberbullying has unique concerns in that it can be:Persistent – Digital devices offer an ability to immediately and continuously communicate 24 hours a day, so it can be difficult for children experiencing cyberbullying to find relief.Permanent – Most information communicated electronically is permanent and public, if not reported and removed. A negative online reputation, including for those who bully, can impact college admissions, employment, and other areas of life.Hard to Notice – Because teachers and parents may not overhear or see cyberbullying taking place, it is harder to recognize.

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Cyberbullying is when kids use online technology to hurt other kids. In other words, they use the Internet to harass and embarrass people. It’s done on purpose and is usually ongoing.

Cruel messages or unflattering photos can be sent to everyone with just one click

Sometimes, cyberbullying is a single child sending a cruel text. But it can also be a group of kids posting hurtful things about someone to other kids. And then those kids forward the messages to even more people.

·         Sending mean emails, texts or instant messages.

·         Sending neutral messages to someone to the point of harassment.

·         Posting hurtful things about someone on social media.

·         Spreading rumors or gossip about someone online.

·         Making fun of someone in an online chat that includes multiple people.

·         Attacking or killing an avatar or character in an online game, constantly and on purpose.

·         Pretending to be another person by creating a fake online profile.

·         Threatening or intimidating someone online or in a text message.

·         Taking an embarrassing photo or video and sharing it without permission.