# data[].attributes.body
Object to collect to open exit door

# data[].attributes.body
Walls and font colour

# data[].attributes.body
You win font and colours

# data[].attributes.body
When hitting an enemy

# data[].attributes.body
Right Move

# data[].attributes.body
Left Move

# data[].attributes.body
Down Move

# data[].attributes.body
Up Move