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~slate and chalk are the main media
~focused on teaching students obedience and order

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~Musical Education programs were broadcast on the radio

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~radios became common in the classroom
~education radio programs were aired on the radio--many teachers were not fond of it so they usually didn't play it in their classrooms
~Sidney Pressey's Mechanical teaching machines

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~Division of Visual Instruction--the idea of classroom films was born

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~Film and educational radio are used in the classrooms

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~Hypertext is introduced

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~Coronet Instruction Films--produce many short films aimed for teenagers (discussed family life, dating, social life, etc)

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~Instructional TV--used in the classroom especially for lower grades

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~BF Skinner's "Teaching Machines" (Programmed Instruction)
~Computer Based Instruction (CBI)
~Computer Aided Instruction (CAI)

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~Foreign Language Labs
~Black Board and Chalk are still the main media being used

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~Children's Television Network Workshop began producing educational programs that were researched based (Sesame Street)

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~Microcomputers in schools were introduced
~Simulations, Role playing, Decision Making

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~Radio and film became less popular with ITV and computers becoming more popular

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~Computer based learning takes over
~digitalized communication--email and forums

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~Learning in context scenarios
~Integrated learning through school and authentic settings
~Educational and noneducational web services gain popularity

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~e-learning simulations through gaming
~many web based learning applications become popular and used widely throughout classrooms

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~Used to enhance student learning and to improve their education through assistive technology, websites, as well as applications
~The supply of IPad's that most schools have, help provide those applications to students (EPIC)
~Mobile Technology is also more accessible