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R2 is an award-winning studio specialised in graphic identity, editorial and environmental design, with a strong focus on theatre, contemporary art and architecture.

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He is a brazilian illustrator and what I liked most about his work is the minimalist line work that dialogue with my style of drawing. It's colorful, funny, have interesting characters, it's playful, have movement, life and sometimes have futurism and fantasy. He is an interesting reference for me for this project because I want to bring color and movement for the Republic house and I'm looking to bring more of this life to my work.

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Illustrator, São Paulo - Brazil henri.campea@gmail.com

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ONDE ESTAMOS Casa do Pequeno Cidadão N. Sra. Aparecida CNPJ: 04.436.297/0001-93 R. Aliança Liberal, 84 - Vila Leopoldina - São Paulo - SP - CEP 05088-000Tel. (11) 3837-9619

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Dispositivi innovativi progettati con la collaborazione dell’Ente Nazionale Sordi che permettono di offrire uno show multisensoriale tramite il principio neurologico della sinestesia. Attraverso stimoli tattili e visivi questi dispositivi riescono a creare un fenomeno di equivalenze sensoriali tali da sopperire alle disfunzioni uditive, permettendo ai non udenti di vivere per la prima volta un’esperienza totalizzante della musica.

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When somebody asks if utopia is possible, what can be the answer? Fifty years ago, in the context of a low budget design congress in Ibiza which took place in a critical economic and political moment, a group of persons, including architects and designers, agreed that indeed, utopia is possible.

In 1971, the 7th Congress of the International Council of Societies of Industrial Design (ICSID) was held at Cala de Sant Miquel, a bay on the north-west coast of Ibiza, away from the usual urban venues. In the years of Franco's dictatorship, dominated by repression, censorship and lack of freedom, Ibiza was still a relatively unspoilt environment, sparsely urbanized. Currently on display at theMuseum of Modern Art in Barcelona (MACBA), the material of the 7th ICSID Congress becomes a remarkable resource of information, that goes beyond the simply archive to transform itself in an exhibition.

Located on this bucolic place and immersed in the spirit of the time, following the work of groups like Archigram and Haus-Rucker-Co among others, this event was intentionally focused on spontaneous interventions and a lack of structured program. The main idea was based on having several "speaking rooms" where participants had place and time for discussions related with architecture, design, art and technology. In this context, one of the most important interventions was the participation of José Miguel de Prada Poole, who created theInstant City to provide accommodation for the attending students that didn't have space in the two hotels on the bay. As Prada Poole wrote on hisLetter of the "Ad Hoc Committee" , the intention was to use an inflatable structure taken from the University City of Madrid and allow the students to be part of the construction process and after that, to use it during the days of the congress.Carlos Ferrater and Fernando Bendito, both students of architecture at the time, established the Ad Hoc Committee and drew up theInstant City Manifesto , alongside Luis Racionero.

The ICSID Congress was an experiment in socialization, an example of how communal work, vitality, intellectual reflection and leisure can be used to promote dialogue between different practices. This collaborative approach was present since the opening dinner, which was based on a multicolor ceremonial organized by several artists in order to create a counterpoint to the rigidity of a traditional congress. Some other artists participated with creative interventions, like Muntadas and Gonzalo Mezza, who created Vacuflex-3 , a mobile sculpture consisting of an 150-metre-long industrial green plastic tube. In the interactive intervention, the tube was carried to different areas around the bay. Josep Ponsatí installeda large inflatable sculpture in Cala de Sant Miquel, composed of big white plastic balloons, measuring 40 metres in length at one point. Being in constant movement, the organic forms kept changing. It was a different way of looking at art.

It is curious to realize how much the current times are focusing again on bottom-up and ad-hoc strategies. Perhaps it's because the difficult economical situation in Spain during 1971 is, ultimately, very similar to the current one. Not in political terms - dictatorship has nothing to do with democracy, not even considering democracy's failures - but in terms of economical constrains. The reaction of young architects to find new ways of action and the perception that architecture can be a catalyst for change, is present in both moments. These constrains bring back the need to rethink the role of the architect, and how to adapt our practice to this new state of the world.

In order to generate critical thinking and create a platform for meeting and debate, the Instant City Manifesto proposed participation as a way of building a city, based on work as a means of communication. In this context, the idea of revisiting all this archived material and making it public in an exhibition is extremely important.

Knowing our history, we can be capable of comparison and to learn from the past, while simultaneously taking action for the future. In 1971 the ICSID Congress preceded theEncuentros de Pamplona ["Pamplona Meetings"] that took place the following year, and which could be seen as a prolongation in an urban context of the innovative spirit that the ICSID had developed in a natural environment. Nowadays we can witness how these actions and social movements are present in an active way in events as important as the Venice Biennale, theIstanbul Design Biennial or in architecture festivals such asEme3 , among others.

La utopía es posible is located in two main rooms of the MACBA, the huge white cube museum: a perfect scenario to display documentation of the congress in several media: correspondence, magazines, film and sound recordings. It is an exhibition of ideas and not of objects.

Adolfo Natalini once pointed that "utopia is not an alternative model: it puts forward unresolved problems (notproblem-solving butproblem-finding )". Thinking on Natalini's idea, we can see that Prada Poole found a problem (the lack of accommodation space) and proposed a "problem-solving" idea (the instant city); so perhaps we can be optimist enough to believe him when he said, referring to Instant City, that the ICSID Congress in Eivissa was the proof thatutopia is possible . We profoundly believe that indeed, it is.Ethel Baraona Pohl (@ethel_baraona)

Through January 2013
La utopía es posible
MACBA
Barcelona

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When somebody asks if utopia is possible, what can be the answer? Fifty years ago, in the context of a low budget design congress in Ibiza which took place in a critical economic and political moment, a group of persons, including architects and designers, agreed that indeed, utopia is possible.

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December 19, 2015

The exhibition is dedicated to Instant City, flagship project of the English group Archigram. In the early 1968-1969 while the society of the spectacle announced by Guy Debord causes both rejection and fascination, the "instant city" embodies the desire for an architecture liberated from any anchor, a flying and aerial city that transforms the architectural situation.

In 1963, the British architect Peter Cook founded the group Archigram with W. Chalk, D. Crompton, D. Greene, R. Herron and M. Webb. Together, they revolutionize the architectural language by introducing popular culture, advertising, science fiction and comics.

Practical information

"Instant City"
December 09, 2015 - January 22, 2016
Collège Maximilien de Sully
26 Route de Gien - 45600
Sully, France

Instant City is a device made of moving objects (airships, tents, caps) and technology (cranes, refineries, robots) that seeps temporarily a community to create an audiovisual event. The architecture disappears in favor of a moving city in time and in space. It becomes an information network, education, entertainment and facilities for a population on the move. It demonstrates an impossible representation, that of a city that has no existence in itself, which is only an incident in time and in space.

This traveling exhibition in schools and academies of Orléans-Tours fits within the plan "An institution, a work", jointly supported by the Ministry of Education, the Ministry of Culture and Communication, Scérén the CNDP-CRDP network and the Association of Regions of France (ARF).

News source: FRAC CentreSubscribe to get weekly updates about architecture events and exhibitions.

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"Instant City" travelling exhibition, now at Collège Maximilien de Sully - BMIAA

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The exhibition is dedicated to Instant City, flagship project of the English group Archigram. In the early 1968-1969 while the society of the spectacle announced by Guy Debord causes both rejection and fascination, the "instant city" embodies the desire for an architecture liberated from any anchor, a flying and aerial city that transforms the architectural situation.

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colors
collages
fonts
optical illusion
surrealism

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The moth is one of the symbols of the mother shipton. Each wing's pattern resembles a hag's head in profile. I'l use this moth to create the first illustration for the international project.

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I love mushrooms and their different formats.

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hdhwhat at

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O Farol Santander, novo centro de empreendedorismo, cultura e lazer no centro de São Paulo, ganha uma nova exposição a partir do dia 2 de outubro! A Luz e Arte - reflexão e emissão ocupará dois andares do prédio até o dia 6 de janeiro.

Com produção executiva de Julia Brandão e criação e coordenação da Storymakers, duas obras serão expostas: Entreter, de Gisela Motta e Leandro Lima e No Strata do NONE Collective. Cada uma com 330 m², foram dispostas para provocarem questões contemporâneas usando a luz. Assim, provam que a luminosidade não é apenas um item de apoio para o artista, mas pode ser o próprio objeto da obra.

Entreter

Desenvolvida por Gisela Motta e Leandro Lima, o projeto apresenta um grupo de sete objetos dispostos de forma que a composição completa remeta a um pequeno parque de diversões.

Pequenas estruturas, como a de uma Roda Gigante, Montanha Russa e Carrossel, serão representadas e simplificadas a seus contornos. Dessa forma, as peças são apresentadas como provocadoras visuais e de sentidos - que aguçamos através da observação e da memória.

O movimento audiovisual ganha força nas animações que ocorrem pelos pontos de luz, chamando a atenção do público, que pode, inclusive, passear entre as peças. A obra é acessível para pessoas com deficiência ou mobilidade reduzidas e deficientes visuais poderão usar audioguias.
NO STRATA

Pela primeira vez a obra NO STRATA, fruto do trabalho do grupo italiano NONE Collective, é apresentada ao público. Uma instalação com módulos de luz e sons pode ser observada por meio de uma passagem nebulosa. De dentro da instalação, o visitante é imerso em uma floresta - composta por 44 módulos vibratórios, feitos de cobre, que produzem som metálico.

Diferentes alturas e materiais compõem a peça: a parte mais baixa é escura e a mais alta é composta por 20 refletores de luzes, que se projetam em placas de cobre e escaneiam o ambiente e o público, como um tipo de radar. Convidados a contemplar a paisagem da cidade em um momento de sinestesia. Essa obra também é acessível.

Direção artística de Facundo Guerra e direção de produção de Angela Magdalena (Madai).
SERVIÇO - FAROL SANTANDER ONDE?
Rua João Brícola, 24 / Entrada acessível: Rua João Brícola, 32
QUANDO?
De terça a sábado, das 9h às 20h

Domingo, das 9h às 19h
QUANTO?
R$20 - inclui visitação completa ao Farol Santander
Capacidade por andar: 60 pessoas

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Farol Santander inaugura nova exposição sobre luz e arte

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O Farol Santander, novo centro de empreendedorismo, cultura e lazer no centro de São Paulo, ganha uma nova exposição a partir do dia 2 de outubro! A Luz e Arte - reflexão e emissão ocupará dois andares do prédio até o dia 6 de janeiro.

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Dispositivi innovativi progettati con la collaborazione dell’Ente Nazionale Sordi che permettono di offrire uno show multisensoriale tramite il principio neurologico della sinestesia. Attraverso stimoli tattili e visivi questi dispositivi riescono a creare un fenomeno di equivalenze sensoriali tali da sopperire alle disfunzioni uditive, permettendo ai non udenti di vivere per la prima volta un’esperienza totalizzante della musica.

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This is my favourite game ever. I already finished it about 8 times. I love the graphics and how the game involves a beautiful history and optical illusion. The phases seems like a maze or a puzzle that you need to solve. This week I'm feeling like I'm in a maze, so probably I'm going to create an object with this idea of puzzle or maze.

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Play Monument Valley Panoramic Edition on Steam

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It was a group of dance club personalities of the 80's and 90's. The power of performance and fashion transform the clubs and be able to be who you want it's amazing. Even being something superficial, this social experiments (for me) are amazing. I love to see how people express theirselves and how they transform their feeling and their personality into art.

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I was thinking about creating a big mushroom with cymetic, It`s a nice experiment but I don't know how can I put chance or rules on it. I already tested this experiment and it`s amazing how the vibrations of a music/sound can create different images.

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CYMATICS: Science Vs. Music - Nigel Stanford

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What I like the most about this collective is how they use light, materials and the environment to create experiences. One of my favourites is the Sensitive Spheres that helps deaf people to feel a concert or festival in a more intense way. The spheres project colours and vibrations and seems so aesthetic in the middle of a crowd.

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Wiccan Gods and Goddesses: The Lowdown

Working with Masculine and Feminine Energies

I think it's pretty fair to say that throughout life, wherever there is a feminine aspect there will be a masculine aspect that perfectly aligns itself to the feminine, and the combination of both the masculine and feminine elements always creates something that seems to be even more complete, balanced and powerful than each separate part was in its own entity.

And when you stop and think about that, you are reminded of how magical and impressive creation is are in that it knows to repeatedly create this combination of two smaller complete elements into a fully balanced, powerful and whole concept.

So I think we can take this concept from nature, that whilst we are indeed perfect as a feminine, or masculine element in our own rights, we become rather magnificent when the two are combined.

We create a force that multiplies, balances and enhances our energy to the point of creation and since creation is the basis of everything, that's pretty powerful!

In fact, you can see this balance of energy in action when casting spells - the creation, intuition, and internal visualisations are all feminine aspects; but when you are taking action and lighting those candles, chanting those words, and sending the energy out, you are working with the masculine.

We can enhance the use of the masculine and feminine elements in our Wiccan practice by worshipping, or relating to both a God (masculine) and Goddess (feminine). We can work with them individually, or together and when we do that there's a variety of experiences we can achieve through this practice.

For example; do you spend a lot of time imagining and meditating but not enough in executing? Then it's time to call in your God. If you spend too much time running around, and not enough in reflection then the Goddess energy will be useful. Do you want to start, or finish a project in a balanced way, work powerful magic, or stay balanced? Then work with both elements and watch the magic happen.

The Triple Goddess and the Horned God

The most popular, or commonly known God and Goddess in Wiccan practice is The Triple Goddess and The Horned God.

"The Triple Goddess is recognized and honored as a triadic deity consisting of three aspects: The Maiden, Mother and Crone. Each of them represent the energy of the major stages in a woman's life, and correspond to the three phases of the moon; Waxing for the Maiden, Full for the Mother, and Waning for the Cron e".

Her three phases represent the feminine cycles, the moon's cycles, and also the cycle of creativity.

The Horned God's energy is quite different, and grounded in the earth as opposed to the connection with the moon:
"The Horned God has a more grounded, arcane, practical energy as opposed to the bewitching, surreal energy of the Triple Goddess. Perhaps Cernunnos' energy isn't so appealing to us unconsciously because it deals with death, and some of the harsh, uncomfortable realities of life".
Which Other Gods and Goddesses do Wiccans Worship?

It's common practice for Gods and Goddesses to be worshipped in Wiccan practice, for there are plenty of ancient pagan pantheons to choose from relating to different eras, cultures and traditions.

How you choose the Gods and Goddesses that you'd like to work with is entirely down to you and how you connect with them.

You may wish to work through a number of them until you find the Gods and Goddesses that appeal, or resonate with you or you might seek out a God or Goddess who is known for a certain trait that you are trying to bring in.

Some Wiccans will follow a particular pantheon of Gods and Goddesses perhaps because they are more drawn to that era, energy or culture. Others might pick an eclectic mix of Gods and Goddesses to connect with simply based on the Gods and Goddesses that they resonate with more - there's no hard and fast rule and you can experiment as much as you like.

However, once you have found some Gods and Goddesses that you'd like to work with, it's beneficial to take the time to get to know them, just as if you are getting to know a new friend, as this enhances your understanding of them- and brings you closer to their energy.

Gods and Goddesses in Pagan Pantheons

Here is a list of some of the Gods and Goddesses in the Celtic, Norse, Egyptian, Greek, Vodou and Hindu pantheons to get you started:

Greek Gods and Goddesses
Gods

Cronus - A leader, who at his best is powerful and direct; at his worst cruel and tempestuous.

Zeus - King of gods, God of the skies and of justice.

Poseidon - God of seas and oceans, creator of calm seas, respite to sailors and a lover of all sexes. At his worst Poseidon is known to cause earthquakes with his anger - he's a passionate God!
Goddesses
Athena - Goddess of wisdom, intellect and education, Athena is competitive and the patron Goddess of teachers.

Rhea - Considered a Mother of Gods, the matriarch who is connected to the earth.

Hera - Goddess of the skies, particularly at night. She is the patron Goddess of marriage - she is passionate and just, and does not tolerate cheating in relationships.

Celtic Gods and Goddesses
Gods
Cernunnos (The Horned God) - Rules over nature.

Angus - The God of love and beauty, Angus is musical and bewitching.

Belenos - The God of light, health, and healing, who is celebrated on the Sabbath of Beltane.
Goddesses
Ceridwen - Goddess of the Spring, inspiration and magic, and of corn and grain. She is transformational and a great magician.

Danu - The Earth Goddess, who is said to be everywhere. Danu inspires love, music and creativity.

Morrigan - The Goddess of death, war, fate and fertility. She gives warriors strength and is a symbol of female empowerment.

Norse Gods and Goddesses
Gods
Odin - King of all gods and the most powerful. Odin is a war god, a witch and a great practitioner of Shamanism. He invented the runes.

Tyr - A God who is known for his bravery, intelligence, justice and council.

Baldur - The God of sun and beauty, Baldur is pure, innocent and a great warrior.
Goddesses
Frigg - Goddess of love, marriage and fertility, and Odin's Wife. She holds sacred knowledge of the destiny of all living beings and is said to weave their fates.

Freya - A love and sex Goddess who is irresistible to anyone she desires, and also a Goddess of magic and divination. Call upon her for guidance and help with magic, to connect to the faerie realms and for help with attraction.

Egyptian Gods and Goddesses
Gods
Ra - God of the sun, earth and underworld, he is powerful and protective.

Anubis - God of the dead who leads people to the underworld and is connected to justice and wisdom.

Thoth - The God of wisdom who invented writing and hieroglyphs, and keeps records and records everything that happens. He is great to call on for memory spells!
Goddesses
Tawaret - Goddess of childbirth who protects women in labour. People wear her image as an amulet to protect them and their children.

Ma'at - Goddess of honour, justice, truth and wisdom, and the Wife of Thoth. Together with Thoth, she helps mete out justice in the underworld.

Hathor - Goddess of joy, love and motherhood, the most beloved Goddess in Egypt and mother to the pharaohs.

Vodou Gods and Goddesses
Gods
Loco - God of the wild, vegetation and all its gifts - from healing to death.

Zaka - The friendliest of the gods,who rules over agriculture and harvest.

Kalfu - The Moon God, ruler of the night, sorcery and black magic.
Goddesses
Erzulie - Goddess of love, beauty and passion. She has three husbands, adores lavishness and luxury but is saddened by broken hearts.

Ayida - Goddess of the rainbow, white is her colour. She is also a fertility goddess.

Marinette - Patron deity of liberation and slavery, she can free you or keep you in bondage.

Hindu Gods and Goddesses
Gods
Ganesh - God of wisdom, and remover of all obstacles.

Subramanyah - The God of war who is youthful, strong and ethical.

Hanuman - Symbolises self control, faith and service to cause. Hanuman reminds you not to judge a book by its cover.
Goddesses
Radha - Symbolises the longing for spirituality and divine and inspires the performance arts.

Lakshmi - Goddess of wealth, health, fortune and prosperity.

Saraswati - Goddess of knowledge, music, arts and wisdom.

Michelle Marshall is a multi-passionate writer, entrepreneur, life-coach and tarot reader. Her work focuses upon personal empowerment, and how to fulfil our soul's needs, whilst living in a challenging and un-natural climate. Readings, information and empowerment can be found at www.earthandwonder.com.

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Wiccan Gods and Goddesses - Wiccan Spells

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I think it's pretty fair to say that throughout life, wherever there is a feminine aspect there will be a masculine aspect that perfectly aligns itself to the feminine, and the combination of both the masculine and feminine elements always creates something that seems to be even more complete, balanced and powerful than each separate part was in its own entity.

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Ursula Southeil (c. 1488-1561) (also variously spelt as Ursula Southill, Ursula Soothtell or Ursula Sontheil), better known as Mother Shipton, is said to have been an English soothsayer and prophetess.

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I really love planning and producing events. Being an art director of events would be great because I will be able to expand by abilities os visual idealisation to a bigger scale. Leading to. scenography and art installations.

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"It is the charge of a sole art director to supervise and unify the vision. In particular, the art director is in charge of the overall visual appearance and how it communicates visually, stimulates moods, contrasts features, and psychologically appeals to a target audience. The art director makes decisions about visual elements used, what artistic style to use, and when to use motion."

What I like the most about the idea of being an art director is the creation of concept and unity of the elements. I'm really good on this aesthetics things and idealising visual contexts, contents and audiovisual things.

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Sasha always create eccentric looks, with Russian and renaissance references.

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for fashion

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I watched a lecture of him and he inspired me a lot. He told his history and how he create his art. For him art is what takes him out of boredom. I decided to use his advice and change a bit the design of my project based on what takes me out of boredom instead of inspire all of my work in Tadanori Yokoo.

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I really love Yokoo collages. All of them tells a history and at the same time mantein an aesthetic and pallete. The psychodelic style is everything for me. Saturated colors and primary ones.

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What really cought my attention was the different perspectives of his drawings. He always draw as 3rd person, this scene is beeing watched by the top. This is out of our common sense, because we are used to see things in 1st person. I like how objects are distorted and at the same time so usual. Lonely and melancholic, this drawing seems so quiet, intrigue me and make me fell excited to discover more about the history of it. The drawing are so well done that you can imagine and create different and crazy narratives.
The colors matches perfectly with the theme of the drawings and the few colors on this illustration makes the difference to create the perfect scenario for the moment of the narrative. The details are important and make the scene more real, create context. It could be something with few details. This way the drawing turn to something more subjective, forcing references from the peaple who see it. What is interesting of this complete scenario drawing is that you're abble to know a different place. This imaginary world that exists on the head of someone. When you're reading a book, you imagine the history based on the content you have in your head. This drawings mix thoughts and interpretations, even with so many details.
All characters mantein a serious expression and serious clothes. I think I would probably create a illustration with my vision of the world. More friendly and colorfull, with humor and love.
The end of the world can be so many things. Using this artist as inspiration, I would experiment different perspectives for the scenario. Maybe with themes related to love and transformation. Try less colors than I was planning. Monochromatic with few colors. Serious and distorted images. Inspired by feeling that I had and for me was the end of the world or try to recreate the new beginning of the world after the end of the world. For me the real end of the world is not the world exploding, it's the men's world(invasion) ending. The nature will be tired someday. At the end, the few peaple that survives will finally respect nature, no bridges between countries, love and respect around the universe. The right tecnology mixed with conscious minds. I'm probably dreaming, but in my utopy, we can be better than this.
Maybe mixing common life with magical and psychodelic items, create the monster that will cause the end of the world, aliens attack, or just a silent girl watching everything on the backstage. Maybe she knew, maybe she caused everything. Peaple are crazy, and I really want to create a context and different narrative that contrast with the comon sense. Shock and show diferent realities, dimensions or perspectives. Maybe the end of another world. We will see the final piece.