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This guide features the possible changes for the main characters' talents to be implemented post the 5.0 update for the EN version

Contributing Materials has been gathered from the DE official forum.
Writer:
Otsutsuki#0001

Sources:
Mopz#2315
Angel乄#2385

on behalf of the Naruto Online Community Server:
Our Server invite link  https://discord.gg/TS9wtzd

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1. [Mystery] Water Style - Toxic Fog Wave: The cooldown will be shortened from 3 to 2 rounds.

2. [Mystery] Water Style: Super Shark Bomb: Causes water attribute damage and Knockdown to up to 4 of the opponent's units, Absorbs all opponents' chakra.

3. [Passive] Curse Mark Test | Experimental Ninjutsu: Before the first action in every round, causes damage to oneself (this damage can never be Ninjutsu attribute Critical Damage). After causing damage to oneself, this unit's critical hit will increase by 5% and the Mystery Skill's Cooldown Time will be reduced by 1 round.

4. [Passive] Reverse Seal: Replaced by | Exchange-Jutsu: Increases the evasion rate by 40%, the ninja can evade each turn up to twice an enemy attack.

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1. [Mystery] Chidori Blade - Shadow: Causes lightning attribute damage ninjutsu and taijutsu and paralysis (lasts for 1 round) to up to 6 units of the opponent's lineup. Causes Knockdown to the selected opponent. If the opponent does not have a chakra, increase the damage by 50%.

2. [Mystery] Iaido – Instantaneous Flash: d[Tag] and [Paralysis] (lasts for 1 round) to a selected opponent’s unit. If the opponent's unit is already suffering from [Tag], if Chakra points are more than 70 then no cooldown and Mystery Chakra will be reduced to zero.

3. [Passive] Heart Flux: Increase this unit Attack by 2% and Critical Hit by 1% for every 1 Chakra point over 20 Chakra points that you have left.

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1. [Mystery] Hurricane Jutsu: Causes Wind attribute Ninjutsu damage and Blindness to a selected enemy and 1 random unit of the opponent's lineup. When there are at least 2 Breezer Dancer Clones Present, the cooldown is shortened by 1 round.

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1. [Mystery] Sealing Jutsu - Seal of Red Lotus: Cause damage, Suppresses Immunity and cause Immobile and Imprison to a selected opponent's unit. If an Oboro Clone is present in your Lineup, this skill's Cooldown Time will be reduced by 1 round.

2. [Passive] Red Lotus Secret Jutsu: At the beginning of a battle, increases Ninjutsu and Combo Rate by 40% for all Secret Jutsu User units in your lineup, If the Mystery kills an opponent, the Mystery cooldown will be reduced to zero, lasts for 5 rounds.

3. [Passive] Oboro Clone Jutsu:  At the beginning of a battle, At the start of the fight, summons 1 Oboro clone with life based on 45% of the main body's points. Scarlet Blaze will also get an Extra Standard Attack whenever this Oboro Clone uses a Standard Attack and chance to evade Mystery.

4. [Passive] Bani Chakra: Before the first action in a round, restores 20 Chakra and some Life before the first turn of each turn, with a chance of 40% to gain 40 Chakra and some life.

5. [Passive] Death Mirage: Before the first action every round, reduces Ninjutsu of 3 random targets of opponent's lineup by 8%.

6. [Passive] Unparalleled: Before the first action every round, removes all debuffs and increases the ninjsutsu by 20%

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1. [Mystery] Earth Style - Stone Fist Jutsu: Causes Earth attribute damage and Interruption to the selected opponent's unit. If this unit has a shield the Mystery Cooldown will be reduced by 1 round.

2. [Passive] Wood Style - Universe: If this unit is surrounded by a Shield, its' Standard Attack will change to: "Attacks an opponent's units and cause Earth and Water attribute damage and the affected unit will suffer from Low Float and Immobile and will absorb up to 20 Chakra points from the opponent. This skill never misses."

3. [Passive] Guidance: At the beginning of a battle, this unit and another random Male unit from your lineup will be immune to Debuffs and will have a shield generated based on 40% of this units' Resistance base attribute, lasts for 2 turns.