# data[].attributes.body
Write this for each level.

Level : 2

Game Name : The Nazi Graveyard

Location : Dungeon

TOD : Night and Foggy Weather

Story :  Player enters the dungeon and finds out that the nazi german kills the villagers to take their body parts to make a reserve supplies

Gameplay :
Jumping
Running
Avoiding
Fighting
Shooting

Objective : Player need to find the zombie general and kill him.He/She will retrive the keys and free the remaining 8 hostages.He/She need to detonate the dungeon to prevent the zombie advance to the nearby villages

Progression :Combat and defensive moves. Player learns how to collect and weapon.The player will given some tutorial to how to survive

EST Player Time : 30.00 minit   countdown

Color Map :
Brown and faded black dirty (Wall)
Floor with blood stain (Floor)

Enemies :
Nazi zombie(male)
Nazi zombie (female)
Baby zombie

Mechanics :
Opening Gate (Door)
Climbing Ladder
Ammo chest
Hidden weapon chest
satchel charges(to blow the dungeon)

Hazards :
Traps
Deep Hole
Rock
Fire
Slippery Floor
spikes
Bobby traps

Power-Up :
Endurance on heavy damage
and increased skills

Abilities :
Max heart rate
Target focus speed
Reduce fall damage
Slow heart-rate increase
Increase heart rate recovery
Improved bandage
Improve search
Increase heart rate recovery
Extra ammo
Extra items
Faster trap
Reduced explossion damage

Economy :
Increase score based on kills and stealth

Bonus Materials :
kill 5 nazi general to stop the hostage shipments to the dungeon.The villagers can help the players to defeat nazi zombies untill the end

Music Track :
Sniper elite zombie army triology soundtracks

# data[].attributes.body
1. Storyboards
2. Diagrams
3. Animatics
4. The beat chart

# data[].attributes.body
Name:
Appearance:
Clothing, armor and gear:
Vehicles:
Home Base:
Weapons:

# data[].attributes.body
List of Actions;
Running
Jumping
Flying
Driving
Shooting

# data[].attributes.body
Write this for each level.

Level : 1

Game Name : The Nazi Graveyard

Location : Graveyard

TOD : Night and Foggy Weather
Surround with despair

Story :Player enters the nazi graveyard to take a shortcut to the jungle.He/She accidently touch a nazi emblem coin.the nazi zombie awakens and the player have to find the clues and kill the zombies to survive

Gameplay :
Jumping
Running
Fighting
Shooting

Objective : Player need to find 5 zombie emblem and shoot it to stop the zombie to countinuly respawn.

Progression : Combat and defensive moves. Player learns how to collect and weapon.The player will given some tutorial to how to survive

EST Player Time : Depends on to shoot 5 emblem

Color Map :
brown and faded black dirty (Wall)
grass with blood stain (Floor)
brown and dried  ( Tree)

Enemies :
Nazi zombie(male)
Nazi zombie (female)
Baby zombie

Mechanics :
Opening Gate (cave)
Climbing Hills
Ammo Chest
Hidden Weapon Chest

Hazards :
cave holes
traps
spikes
booby traps
sudden explosion

Power-Up :
Endurance on heavy damage
and increased skills

Abilities :
Max heart rate
Target focus speed
Reduce fall damage
Slow heart-rate increase
Increase heart rate recovery
Improved bandage
Improve search
Increase heart rate recovery
Extra ammo
Extra items
Faster trap
Reduced explossion damage

Economy :
increase score based on kills and stealth

Bonus Materials :
Find the hidden batman emblem.The batman will help temporary to defeat limited zombies.

Music Track :
The snow man

# data[].attributes.body
Write this for each level.

Level : 3

Game Name : The Nazi Graveyard

Location : Castle

TOD : Night and Foggy Weather

Story :  Player taken as a hostage by nazi zombies.he/she was taken to see the final nazi boss(the concourer).The player need to find the boss weakness through the castle.

Gameplay :
Jumping
Running
Avoiding
Fighting
Shooting

Objective : Player need to find the boss weakness through the castle and kill the final boss to end the nazi zombie nightmare and free the village from darkness

Progression :Combat and defensive moves. Player learns how to collect and weapon.The player will given some tutorial to how to survive

EST Player Time : Depends on the final boss life

Color Map :
Yellow (Wall)
Red (Fire)
Yellow (Floor)
Green ( Tree)
Red (Fruits)

Enemies :
Nazi zombie(male)
Nazi zombie (female)
Baby zombie
The final boss

Mechanics :
Opening Gate (Door)
Climbing Ladder
Ammo chest
Hidden weapon chest

Hazards :
Traps
Deep Hole
Rock
Fire
Slippery Floor
spikes
Bobby traps

Power-Up :
Endurance on heavy damage
and increased skills

Abilities :
Max heart rate
Target focus speed
Reduce fall damage
Slow heart-rate increase
Increase heart rate recovery
Improved bandage
Improve search
Increase heart rate recovery
Extra ammo
Extra items
Faster trap
Reduced explossion damage

Economy :
Increase score based on kills and stealth

Bonus Materials :
Burn 5 nazi general poster to unlock special weapon.The weapon is double barrel shotgun&railgun

Music Track :
Sniper elite zombie army triology soundtracks

# data[].attributes.body
Item to include in Map:
1. Players Starting Point
2. Enemy Starting point
3. Doors, teleporters, gates
4. Puzzle mechanics (Like levels and switchers
5. Treasure chest and powerups
6. Traps, and their areas of effect
7. Significant landmarks (like statue, pools, pits etc)

# data[].attributes.body
1. Static Camera
A static Camera does not move position and stay fixed onto a single screen.

Developers use static camera shot:
Advantages:
to represent a single room.
to setup events in game world.
Disadvantages:
Not very dynamic. ( can compensate this problem with lots of animation and effects to keep screen lively).
........................................................
2. Scrollable Camera
Advantages:
Movement. Keep the player engaged in the act of moving the camera.
Allow to hide stuff off screen or reveal in dramatic way.
Player can decide what speed they want.

Disadvantages:
If not control, or move to fast, or too slow will frustrating the player or even destroyed monitor.
.........................................................
3. Parallax Scrolling
As a parallax Scrolling Camera moves, the world moves with it.
2 ways to treat:
1. Plain Ol' Scrolling : Camera controlled by the player's movement. Player stay at the centre of the screen, and world moves past them.
2. Force Scroll
The Player is force to keep up with a scrolling camera. If Player cant keep up with camera, something horrible will happen.

Advantages
Allows game developers to create longer and deeper game worlds.

# data[].attributes.body
First Person Camera
The camera view is used in variety of game genres from racing to platform. it become most associated with first person shooter.

Third Person Camera
Third Person Camera lets player to get a better view of the world, the action and whats coming up behind player. Get clear view of the character to turn around and run towards camera.

Isometric Camera
Gave the player a new way to look at playing field. Smooth scrolling 3D world on a 2D display contribute to why the isometric view is popular with building and simulation games.
Advantages: Players get a snapshot of an environment layout and the relationship of items within it.

# data[].attributes.body
name :karl
apperance:human form
clothing,armour and skills
weapon:sniper,mechine gun,knife and pistol

# data[].attributes.body
name:chiaki nanami
apperance:human formclothing,armour and skills
weapon:sniper,mechine gun,knife and pistol

# data[].attributes.body
this game begins with when a player/samurai enters the nazi graveyard.he/she accidently touch a nazi emblem that awakens the dead zombies.the mission for the players is to defeat the nazi zombies and the nazi boss

# data[].attributes.body
THIS GAME RESEARCH BASED ON CRIMESOLAND VERSION AND SNIPER ELITE NAZI ZOMBIE ARMY TRIOLOGY

# data[].attributes.body
The player is placed in the middle of the map while enemies gradually enter and make their way towards the player. The player has to eliminate the enemies before their health reaches zero. With each death of an enemy the player will gain experience points. Each level the player gains, the player can select special perks that range anywhere from faster reload times, faster shooting speed, faster movement, to status effects like radiation (creating an area of affect around the player that damages all enemies within its range), poison bullets, and many others. Randomly, when an enemy is killed they will drop a bonus that may be extra points, temporary invulnerability, fire bullets, slowing of time, and many others.

The game also offers local multiplayer of two players on the original and up to 4 on the re-release. In a multiplayer game, all players share the same experience and perks but are free to pick up any weapon or bonuses that may appear.

# data[].attributes.body
THE PLAYER MUST SURVIVE FROM ZOMBIE UNTILL REACH SCORE 5000.THE PLAYER MUST AVOID BEING CAPTURE BY ZOMBIE.THE GAME WILL OVER IF THE PLAYER CAUGHT BY ZOMBIES
-WEAK ZOMBIES
-NO BACKGROUND SOUND
-POWERLESS BULLET

# data[].attributes.body
THE PLAYER MUST SURVIVE FROM ZOMBIE UNTILL REACH SCORE 5000.THE PLAYER MUST AVOID BEING CAPTURE BY ZOMBIE.THE LIFE FOR THE ZOMBIE IS INCREASE UNTILL 50%.THE GAME WILL OVER IF THE PLAYER CAUGHT BY ZOMBIES
-MEDIUM TOUGH ZOMBIES
-NO BACKGROUND SOUND
-POWERLESS BULLET

# data[].attributes.body
THE PLAYER MUST SURVIVE FROM ZOMBIE UNTILL REACH SCORE 5000.THE PLAYER MUST AVOID BEING CAPTURE BY ZOMBIE.THE LIFE FOR THE ZOMBIE IS INCREASE UNTILL 100%.THE GAME WILL OVER IF THE PLAYER CAUGHT BY ZOMBIES
-TOUGH ZOMBIES
-NO BACKGROUND SOUND
-POWERLESS BULLET