# data[].attributes.body
work?

# data[].attributes.body
Have a free training class at your school for teacher on a Professional Development day

# data[].attributes.body
Make it fun!

# data[].attributes.body
Recruit your tech resource (digital learning coach, media specialist, etc) to help implement

# data[].attributes.body
When teaching sequencing of events, you can teach alogrithms.

# data[].attributes.body
Share statistics and data about the importance of this content. Give them the "compelling reason" to teach coding.

# data[].attributes.body
You can let them know all about the "unplugged" lessons that have nothing to do with technology

# data[].attributes.body
Incorporating into other subjects

# data[].attributes.body
Ways to integrate coding into other subjects to save time.

# data[].attributes.body
Incorporate other curriculum into lessons (science)

# data[].attributes.body
Stations - rotate days your students work on electronic devices if not 1:1

# data[].attributes.body
We have a new school and new technology to learn.  We don't have time to add another NEW thing.

# data[].attributes.body
Time to get aligned with current curriculum

# data[].attributes.body
Get kids and excited and they'll want to continue working on it at home.

# data[].attributes.body
Rotate with a unit subject (science, ss, health, etc.)

# data[].attributes.body
Some staff members are technology-challenged and do not want to learn about coding

# data[].attributes.body
Students can work on coding at a center time.

# data[].attributes.body
Using this as a science unit- rotating classes on a daily schedule

# data[].attributes.body
Unplugged activities

# data[].attributes.body
Embed code.org into current curriculum

# data[].attributes.body
It is a self-paced way of learning for each student

# data[].attributes.body
Adding computer class/coding means less time for other classes

# data[].attributes.body
Pair Programming

# data[].attributes.body
We don't have the resources available for all students

# data[].attributes.body
not 1:1