# data[].attributes.body
For every limit you are able to add another packet which allows you to expand your message.

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We had to shorten messages and come up with a strategic way to fit the questions and our answers.

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We are only allowed to use 80 bits when we right a message.

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In this internet simulator there is a maximum of 80 bits, so you cannot send long messages.

# data[].attributes.body
There was a max of 80 bits

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You cant type much

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There is an 80 bit limit per packet.

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less characters available

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Each packet can only have 80 bits, and if the sender wants to send a longer message, they must use multiple packets

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There is lower maximum
amount of bits allowed per message

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80 bit max in packets

# data[].attributes.body
Messages are limited to 80 bits, but they can be sent in packets if they're longer.

# data[].attributes.body
There's a bit limit per message, you can send multiple messages at the same time in packets, and it seems to move through routers slower this time

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This simulator has quite the small limit

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We can only send fewer bits at a time (80)

# data[].attributes.body
Each message has an 80 bit limit

# data[].attributes.body
The packets only allow 80 bits

# data[].attributes.body
There is a limit on characters and if you want to write more than you need to add a packet.

# data[].attributes.body
Messages sent in packets, limit on max characters

# data[].attributes.body
This simulator is different because the messages are limited to 80 bits, so if your message is longer than that it only send the first 80 bits.

# data[].attributes.body
This version is limited to 80 bits and anything past that you need to add a new packet.

# data[].attributes.body
There is a limited nubmer of characters/bits you can use.