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Produced for MGK pop-punk album Tickets to my Downfall although he generally made hip-hop (worked on "Drunk Face")

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Later that year Nick worked on Internet Money's album B4 The Storm. Nick worked on 10 of the songs from that album, which peaked number 1 in the US Billboard 200

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Later that year Nick produced for Post Malone on his album Hollywood's Bleeding, for the song On the Road feat Meek Mill and Lil Baby

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In 2016 Nick met Juice WRLD ,who at the time supposedly had less than 300 Soundcloud followers,through a fellow producer called Sidepce. Lucid Dreams was created which got number 2 on the Billboard Top 100. Nick then later made multiple other songs with Juice on his "Goodbye and Good Riddance" album.

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Sound design (manipulating the sample to make it different enough to disguise it)

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Sound Designers use various processes to record, create, acquire, generate, and manipulate audio elements for use in films, television, radio, theater productions, sound recordings, live performances, sound-art, post-production, animations, and for video game and software development.

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Basically you are a communication and problem solver. You were hired so that things don’t go wrong.

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Grossinger breaks down the mastering process from start to finish, saying “I get a piece of music and I listen to it. I have a room which has very good acoustics. If you have a room that has good acoustics and translates to the outside world in a variety of systems you’re halfway there. After I listen to the music, I might try different kinds of equipment: equalizers, filters, whatever is required.”

“These are chosen by me by ear."

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In addition to the ability to record your own work, social skills are definitely important.

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A Composer usually starts working from behind his or her computer in their recording studio, using software such as Logic Pro to write music, score, program, and conform music to picture edits or Director or Producer-mandated changes in musical direction

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An Engineer must first and foremost know their way around the recording studio. Understanding the different applications of an incredibly wide array of equipment is paramount to success. A solid understanding of music, musical instruments, acoustics (the physics of sound), analogue and digital sound technology, and electronics is required. In the increasingly computerized and automated world of music and digital recording technology, having top-notch computer skills will also be desirable.

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'My job is to make sure that the person running the session has everything he or she needs (hopefully before they even ask for it). In more specific terms, that could mean positioning microphones, wrapping cables, carrying amplifiers, configuring the patch bay, tweaking outboard gear, arranging gobos, prepping mixes, printing stems, doing recalls, and more.'

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Drums:

Setting up mic stands and microphones

Adding 48v to any microphones that require it

Wiring it all into the desk to run through the DAW

Set up headphones so the drummer can hear the track as well as me with the talk-back.

Make sure they hear the track and try fix any issues that we come across

Doing sound checks to make sure that all the microphones are being picked up- communicating with the drummer to play certain parts of the drum

Balancing the audio to make sure nothing is clipping using the desk

Balancing their audio levels to a level they're happy with.

Playing the track for the drummer to play alongside with to warm up (and trying to record them doing it if possible)

Record after they're comfortable and we didnt get a good take during them warming up.

Depending if they want a full clean take or are happy using multiple takes and editing them, recording and picking takes that were good and putting them together.

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Workflow:

Start with making a chord pattern or finding a vocal sample and working around that. Also adding a limiter or soft clipper to the master channel.

Pitching the vocal sample and adding effects, chopping it up if wanted to stand out from others using the same sample.

Create a melody around the chord pattern and vocal

Layering the chords or melodies with another sound such as a pad

Create a counter melody

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Managing client expectations

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Managing client feedback during project

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‘Gripping’ (rigging)

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Studio engineering (stands mics and cables and routing)

Multiple mixes for recording

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Knowledge of contemporary production and music techniques

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Vocal editing - includes breath and pace cutting, eq, compression etc etc

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Knowledge of mastering processes

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Awareness of dynamics and pace

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Reflection - comparing to standards - editing (executive)

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Audio formats knowledge

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Synthesis

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Mixing and audio balance

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timeline editing

work to sync

development over time (pace)

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FX processing

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Good ear - listening - audio / music analysis - matching sounds with context

Music theory knowledge

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Learnt guitar, clarinet and piano at a young age

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Abandoned the classical sense of music and started making music only using noise

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Became a Sound Engineer in 2005 and later studied at Berklee College (a really recognized US college)

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2010 split into doing two areas-
making soundtracks for brands and ads
Making electronic and experimental music using noise

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2014 made the project The Sound of City- recording the sound of the cities and turning them into soundtracks

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2017, wins the MUSE Creative Awards (International Advertising Awards) in the Audio category, for the work "60 BPM - The Sound Of Swatch
2019, wins the MUSE Creative Awards (International Advertising Awards) in the Content Marketing category, for the work "The Extraordinary Metal Collection"

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2012, SoundtrART prize of the Sandretto Re Rebaudengo Foundation for the opera "Fragmento"

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Learnt guitar and piano at a young age and started focusing on producing at 13

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In 2016 he met two other producers called Taz Taylor and DT while he was streaming on Twitch. They later became friends.

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The trio made a collective (internet money) with the goal of giving smaller producers a chance and getting them into contact with artists

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In 2019 he helped produce Juice's 2nd album called Death Race for Love. Nick made the two commercial standouts called Empty and Robbery. The album hit number 1 on the Billboard 200.

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In 2020, Nick produced numerous songs on Juice's first posthumous album Legends Never Die.

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In the present, Nick is producing for the frequent collaborators of Internet Money such as Lil Tecca.