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Out beyond ideas of wrongdoing, and right-doing, there is a field. I will meet you there.
-- Rumi

With Nonviolent Communication ( NVC) we learn to hear our own deeper needs and those of others. Through its emphasis on deep listening-to ourselves as well as others-NVC helps us discover the depth of our own compassion. This language reveals the awareness that all human beings are only trying to honor universal values and needs, every minute, every day.

NVC can be seen as both a spiritual practice that helps us see our common humanity, using our power in a way that honors everyone's needs, and a concrete set of skills which help us create life-serving families and communities.

The form is simple, yet powerfully transformative.

The CNVC logo is based on this image.

Through the practice of NVC, we can learn to clarify what we are observing, what emotions we are feeling, what values we want to live by, and what we want to ask of ourselves and others. We will no longer need to use the language of blame, judgment or domination. We can experience the deep pleasure of contributing to each others' well being.

NVC creates a path for healing and reconciliation in its many applications, ranging from intimate relationships, work settings, health care, social services, police, prison staff and inmates, to governments, schools and social change organizations.

"All that has been integrated into NVC has been known for centuries about consciousness, language, communication skills, and use of power that enable us to maintain a perspective of empathy for ourselves and others, even under trying conditions."
-- Marshall B. Rosenberg, Phd

Nonviolent Communication contains nothing new. It is based on historical principles of nonviolence-- the natural state of compassion when no violence is present in the heart. NVC reminds us what we already instinctively know about how good it feels to authentically connect to another human being.

Learn more about the Foundations of NVC and also how you can access CNVC trainings, community and resources. You can also check out our online bookstore for NVC books, DVDs and learning tools.

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Out beyond ideas of wrongdoing, and right-doing, there is a field. I will meet you there. -- Rumi With Nonviolent Communication ( NVC) we learn to hear our own deeper needs and those of others. Through its emphasis on deep listening-to ourselves as well as others-NVC helps us discover the depth of our own compassion.

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In party quirks, the host is unaware of the quirks each character has been given. He or she hosts a party and mingles with his guests, trying to figure out what each person's unique characteristic is. The improv scene might seem chaotic but it will challenge players to get creative in the ways they express their quirks.

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25 Fantastic Improv Games for Students - Teaching Expertise

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Improv games have an essential role in team building and getting one's creative juices flowing but classic ice-breaker-style games like "two truths and a lie"

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Discover the stress-reducing benefits of simple humming, for improved heart health and inner calm.

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Prague Inspiration: what to see, where to eat etc.

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Prague Inspiration: what to see, where to eat etc.

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MONDAY:

📖Sessions: 14:00 - 19:00

TUESDAY:

📖Sessions: 9:00 - 13:30

⛪afternoon: Intro City Tour

WEDNESDAY, THURSDAY, FRIDAY:

📖Sessions: 9:00 - 13:30

SATURDAY (optional):

⛪ Trip to Kutná Hora (coming back around 16:00)

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The activities will take place at Rosmarin Bussiness Center (Dělnická 12, Praha 7 – Holešovice, 5th floor).

www.rosmarin.cz/en/contact/where-to-find-us/

or use GoogleMaps - in Prague they always show the public transport options. (information about transport is in the Prague section)

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Engaging the whole school

The whole-school approach is one of the more effective ways to support the wellbeing of children and young people.

Strategies that use the whole-school approach acknowledge the schools, families and communities as interconnected entities of an ecosystem that impacts the learner. This means that decisions and actions can take place at multiple levels of this ecosystem, at the same time.

The whole-school approach also builds stronger cooperation between the school, the local community and a wide range of stakeholders, including:

municipalities

health and welfare agencies

youth organisations

higher education institutions

By engaging all parts of the school ecosystem, whole-school approaches can tackle to deal with complex issues that schools may not have the relevant expertise for. Often, these issues happen beyond the school grounds and may include:

socioeconomic challenges

cultural and racial discrimination

trauma and adverse childhood experiences

(cyber-) bullying and other forms of violence

Further materials

The Pathways to School Success initiative aims to promote better educational outcomes for all learners, while acknowledging the integral relationship of wellbeing and school success.

The series of factsheets for schools, illustrate the different dimensions of promoting a "whole-system, whole-school approach" to wellbeing and mental health.

The 2024 guidelines for policymakers, educators and school leaders aimed to address wellbeing and mental health at school complement this work. Benefiting from the vast knowledge and first-hand experience of the expert group, the guidelines contain a set of 11 recommendations coupled with tips and inspiring practices on the development of comprehensive and integrated strategies. They place a strong emphasis on prevention and involving communities beyond the school ground, in particular families, municipalities and actors from other policy fields such as health.

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Schools are key to the promotion of mental health and wellbeing among young people, as these are environments where they spend considerable time during their developmental years. This is why addressing the wellbeing of both pupils and teachers is at the core of the European Education Area.

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Find different games, activities and suggestions to introduce drama into your lessons

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Drama Resource - Creative ideas for teaching drama

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Creative ideas for teaching drama including free newsletter and lesson plans

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Belly Breathing: Mindfulness for Children

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HoriaKadi - Somatic Therapy Coping Skill Cards

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Discover a comprehensive collection of professionally designed dissociation worksheets to guide you on your journey to self-awareness, healing, and personal growth!

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 Vice Versa: Czech Europass Branch, info and follow us! :)

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 Vice Versa: Czech Europass Branch, info and follow us! :)

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Introduce yourself. Tell us your name, where you're from, what you teach and one or two funfacts about yourself 

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Introduce yourself. Tell us your name, where you're from, what you teach and one or two funfacts about yourself 

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300+ Erasmus Courses
for Teachers
All Over Europe

Here you will find your high quality teacher training course and a reliable Erasmus+ partner

Why Europass Teacher Academy?

The Largest Variety of Teacher Training Courses in Europe

Europass offers a unique opportunity for teachers from around the world to exchange best practices, grow their skill set, and discover innovative teaching and learning strategies for greater student achievement and engagement.

If you are looking for professional development opportunities, why not come to one of Europe's most spectacular cities? Explore landmark cultural heritage sites, get inspired, and tap into your full creative potential as an educator.

Our Main Teacher Training Locations

All Erasmus Locations

Request information about our courses

Chosen by 5.000 schools
every year

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Teacher Training Courses - Europass Teacher Academy

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With 300+ Erasmus Plus KA1 Courses for Teachers, Europass offers you the largest variety of teacher training courses in Europe

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Lucie Příšovská

lucie.prisovska@europass.it

whatsapp: +420721985359

LinkedIn: https://bit.ly/3MDoZoh

FB: https://www.facebook.com/lprisovska/

IG: @resonatewithlu

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To use public transport, you can buy one-way ticket (30 minut/30 CZK, 90 minuts/40 CZK) or 1 day pass (120 CZK) or (as our participants usually prefer) 3 day pass (330 CZK) in any newsagent/tobacco/info center. When entering the first means of transport, remember to stamp it in the machine (only once).

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Tickets in Prague | Prague Integrated Transport

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Complete information about public transport tickets in Prague. Information about all discounts and special offers.

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I am a trainer and facilitator, living in Liberec, Czech Republic and travelling in different places in Europe for work

I am a big fan of both improvisation and structure which makes my life very interesting :-) Some of my favourite activities are getting lost in the forest while meditating or mushroom hunting and experiencing spark and creativity with other people in games, singing and dancing.

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Free online courses on: https://online.teacheracademy.eu/
password: back2school

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Online Courses
for Teachers

Deepen your teaching knowledge
with 30+ MOOCs led by expert trainers.

Testimonials

Frequently asked questions

What is included in each course?

Depending on the course you will find presentations, videos, quizzes or other resources

Will I get a certificate?

At the end of the course, you will receive a certificate of completion.

Can I purchase courses for multiple teachers?

Yes, please write us and we will provide you with the necessary information.

I purchased a course, but I do not want it anymore. Can I ask for reimbursement?

Yes, absolutely. You have up to 14 days to ask for your money back.

Most popular courses

Request information about these courses

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30+ Online self-paced courses for teachers (Free & Paid)

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Join more than 30 MOOCS on a wide range of topics. Discover our free and paid self-paced online courses for educators.

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Bára Rodi
bara.rodi@gmail.com
Mobile and Whatsapp: +420777619737

FB: www.facebook.com/bara.rodi
ViceVersa CZ: https://viceversa.cz/

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Basic travel info about the Czech Republic

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Basic travel info about the Czech Republic

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Before travelling to a destination you have never been to before, it is advisable to get hold of some basic information in order to avoid unpleasant surprises. We have prepared a summary of everything a foreigner might need in the Czech Republic. We will advise you on what clothes you should take with you, how to connect to the Internet in the Czech Republic, what the Czech crown exchange rate is, which credit cards can be used, and also what sort of tips should be given in restaurants...

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Before travelling to a destination you have never been to before, it is advisable to get hold of some basic information in order to avoid unpleasant surprises. We have prepared a summary of everything a foreigner might need in the Czech Republic.

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1) I love sun and see - missing them both a bit in Prague at the moment :)

2) I love the topic of wellness, wellbeing, sleep, relaxation and coaching. And I want to share with you as much as I can ♡

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Courses Search Results

Location

Length

Category

Topic

Reset fields

Coaching and Mentoring to Support Teachers

Barcelona, Budapest, Ghent, Prague 6 confirmed dates

One-Week course

Creating Storyworlds to Foster Students’ Engagement and Learning

Athens, Nafplio, Prague, Rome, Strasbourg

One-Week course

Creative Drama to Foster Participation Among Young Adolescents (9 to 13-Year-Olds)

Athens, Florence, Helsinki, Nafplio, Prague 2 confirmed dates

One-Week course

Digital Storytelling: Apps and Softwares for Creative Writing

Barcelona, Prague, Split, Tenerife 2 confirmed dates Basic ICT proficiency required

One-Week course

Discover the 7Cs: Learning for Life (and Work) in the 21st Century

Barcelona, Budapest, Helsinki, Prague 6 confirmed dates

One-Week course

Drama Games to Foster Participation in Primary Schools

Amsterdam, Athens, Florence, Nafplio, Prague

One-Week course

Drama Techniques: Developing Self-Expression, Communication and Social Skills for All Students

Athens, Dublin, Florence, Nafplio, Prague 5 confirmed dates

One-Week course

Effective Pedagogies for 21st-Century Learning

Amsterdam, Helsinki, Nice, Prague 6 confirmed dates

One-Week course

Enough Theory, Let’s Play! Fun Games for Developing the Whole Child

Florence, Nice, Prague, Tenerife 3 confirmed dates

One-Week course

Game-Based Learning and Gamification in the Classroom

Athens, Florence, Nafplio, Prague, Valencia 6 confirmed dates

One-Week course

Global Education and Critical Media Literacy: Essential Elements in Contemporary Teaching

Dublin, Ghent, Helsinki, Prague 3 confirmed dates

One-Week course

Playtime and Downtime for Teachers and Students: the Psychology of Time to Feel Good and Do Good!

Barcelona, Cefalù, Florence, Prague 1 confirmed dates

One-Week course

Promote 21st Century Skills with Board Game-Based Learning

Florence, Prague, Rome, Split 1 confirmed dates

One-Week course

Public Speaking for Teachers: Building Charisma and Confidence

Florence, Ghent, Prague, Tenerife 3 confirmed dates

One-Week course

Public Speaking with Humor and Comedy for Teachers and Educators

Amsterdam, Dublin, Palma de Mallorca, Prague 2 confirmed dates

One-Week course

Soft Skills for Strong Teachers

Amsterdam, Dublin, Florence, Prague 8 confirmed dates

One-Week course

Storytelling for Education and Learning

Athens, Barcelona, Florence, Nafplio, Prague 4 confirmed dates

One-Week course

Stress Relief and Well-being Strategies for Teachers

Budapest, Ghent, Palma de Mallorca, Prague 8 confirmed dates

One-Week course

Take the Best Teacher out of Yourself

Florence, Ghent, Prague, Valencia 2 confirmed dates

One-Week course

Using Drama Pedagogy to Teach Inclusion and Democratic Values

Athens, Florence, Helsinki, Nafplio, Prague 2 confirmed dates

One-Week course

Video Games in Education: Innovative Gamification and Game-Based Learning Techniques

Athens, Florence, Nafplio, Prague, Tenerife Intermediate ICT proficiency required

One-Week course

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honestguide honest guide prague janekrubes honzamikulka janek rubes "janek rubes" "kluci z prahy" "honest prague guide"

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We want to make sure you enjoy travelling like a local, scam-free, and explore things that are unique and actually interesting. Without the classic touristy bullshit and Wikipedia-like boring commentary. We're the Honest Guides, Janek & Honza, Prague based journalist New videos every Sunday Like what we do?

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LinkedIn:
https://www.linkedin.com/in/viceversacz/
Facebook:
https://www.facebook.com/ViceVersaCZ
Instagram:
https://www.instagram.com/viceversacz/

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We have a passion for active and innovative learning methods such as game-based learning, theatre and storytelling.

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All necessary information

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Log into Facebook to start sharing and connecting with your friends, family, and people you know.

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Kutná Hora, the city of silver, is deservedly attributed the other name “national treasury”. This is to say that its wealth helped to ensure the boom of the Czech Kingdom. The centre of the city was included in the UNESCO world heritage list in 1995 thanks to its historical importance and architectural gems. All of the streets, houses and churches exude a long history full of important events. The symbol of Kutná Hora is the unique late Gothic Cathedral of St. Barbara.

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Journaling for self-reflection

What did you learn about your energy?

What did you learn about the energy of others?

What are your key lessons/tools from today?

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I teach art at primary school. I also like to create artistic and practical things, explore, hang out with warm-hearted and positive people... To relax, I do yoga and gardening.

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My name is Monika Bajt Stepić. I work as a pedagogue in an elementary school in the small place of Ravna Gora in Croatia. I like traveling and walking. I relax by reading and spending time with my family.

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Hello! My name is Špela and I'm a teacher at a small primary school. I teach second graders. I enjoy walking in nature, reading, and learning about new countries. I love dancing and having fun. I enjoy spending time with interesting and kind people.

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Osnovna škola Dr. Branimira Markovića Ravna Gora, Croatia

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Osnovna škola Dr. Branimira Markovića Ravna Gora, Croatia

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Nataša Lakotić, Sara Kordiš, Monika Bajt Stepić

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My name is Sara Kordiš. I come from Croatia. I live in a small town in the mountainous part of Croatia called Ravna Gora. I am a primary school teacher. I work in a small district school. I spend my free time with my family. I like to spend time in nature. I like music, so I am a member of the choir. I love company and am always surrounded by people.

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1. What activities can help teachers manage their students' energy?

a) increase (motivate, engage, excite)

b) decrease (calm down, destress)

2. What activities can help teachers manage their own energy?

a) Increase energy (motivate, engage, excite)

b) decrease (calm down, destress)

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I'm a Latin, Greek and maths teacher in a secondary school in Antwerp.

I like food and drinks, especially in combination with family, friends and colleagues.

Having a large dose of FOMO is one of my "sins". :-) People around me call me a social human being.

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I am Nataša Lakotić. I work as a teacher in younger grades of primary school. I live in the most beautiful place in the world, Ravna Gora In Gorski Kotar, Croatia. I love reading and growing vegetables in my garden.

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Five characteristics of learning through play

1) Active engagement - Learner is so involved, so “in the flow” that

learning happens naturally.

2) Socially interactive - Sharing ideas allows us to see something

from another perspective.

3) Learn through trial and error - Test and make mistakes, learn from

experiences.

4) Joyful - Enjoy the task/process - it’s a huge motivation to continue

learning.

5) Meaningful - The task makes sense to the learner and they care

about it.

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THE POWER OF PLAYFUL LEARNING | Kayla Wanu Peter-Ojie | TEDxAduvie Intl School Youth

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Hello, I am Bruna. I am a musician, and I play bassoon, a wind instrument in orchestra. I am also a music a teacher, and I teach bassoon from the ages 5 to 17. I am always interested to learn new things and I really like to read. I also like animals and being around nature.

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Koninklijk Atheneum Antwerpen Erasmus+ - Praag

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Hi Everyone! I am Andreia. I,m a musician - oboe player, a woodwind instrument in orchestra. I am also oboe teacher and teach oboe to pupil from 5 to 18 years old. I like to learn other things and to know more. I love my family - my daughter Benedita (6 years old) and my husband (he also a musician - violin player and violin teacher), I love play oboe, I like to teach, socialize with my colleagues, to stroll, see the sea, go to the mall, go to the cinema with my daughter, to laugh, to eat and many other things.

I Hope like this week and to know my colleagues better.

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CMSM - Oporto, Portugal - New Power Point

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CMSM - Oporto, Portugal - New Power Point

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what's your passion

expectations (choose your card)

share your object - who are you

breathe as (flower, hot bath, candles, dragon)

names - throwing a ball

lines: according to your name, date of birth and teaching experience

bingo

speedfriending (why do you teach, what's your superpower, where do you find support, how do you work with reducing stress and recharging energy)

check- out: one word for today

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The four F’s of reviewing will help you to review an experience and plan for the future by moving through four levels: Facts, Feelings, Findings, and Future.

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10 Keys to Happier Living. Everyone's path to happiness is different. Based on the latest research, we have identified ten Keys to Happier Living that consistently tend to make life happier and more fulfilling

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Koshi Wind Chimes - Sound Bath Healing Meditation (1 Hour)

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1. 1 - 2 - 3

2. ball of energy (in the circle)

3. 3 groups (secret handshake, GIF, motto/slogan)

4. Yes, let’s …..

5. I’m a tree

6. What are you doing? (pantomime)

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Disney•Pixar's Inside Out | Official Trailer

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Kopie návrhu Emotional Intelligence shorter

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Amazing resources for experiential learning, well-being and mindfullness

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Amazing resources for experiential learning, well-being and mindfullness

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HEART Tools 82 activities of ART | EXPERIENTIAL LEARNING | BODY for Resilience Building Group activities for helping professionals, trainers, youth workers Experiential learning Metodo Integrato Marchio-Patti© ARC process© Psychology for Burnout Prevention Self Directed Learning activities easy to use I individual I home-practice Click here for the Tools HEART Mandala Design your workshop or [...]

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IYNF - International Young Naturefriends

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As the main outcome of our cycle of 2022 " Let's Get Outta Here: Mental Health as the Path to Mental Health" we are very happy to present to you our First Aid Kit for Outdoor Education: " Take Me Outside! ".

The file includes an introduction, a theoretical part, and all the cards for the outdoor activities.
We wish you a great time in nature!
Fill out this order request to get your own copy of our toolkit free of charge (only shipping has to be covered).

This cycle of activities was kindly supported by the European Youth Foundation of the Council of Europe and the Erasmus+ program of the European Union.

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Take Me Outside - Outdoor Education First Aid Kit!

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As the main outcome of our cycle of 2022 " Let's Get Outta Here: Mental Health as the Path to Mental Health" we are very happy to present to you our First Aid Kit for Outdoor Education: " Take Me Outside! ". The file includes an introduction, a theoretical part, and all the cards for the outdoor activities.

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Step by step guide: How to create a Bound

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Step by step guide: How to create a Bound

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Actionbound is easy to use. With the Bound Creator you can create your own scavenger hunts in a matter of minutes. In case you should happen to get stuck, you'll find all the program's functions and settings in this manual.

General Tips

Actionbound helps you create and play your own scavenger hunt, paper chase, or interactive quiz. You can use the Bound Creator to make your Bounds. You'll find it at www.actionbound.com.
You'll have to register on the website to create Bounds. You'll need the Actionbound app to play; it's available free of charge for both iOS and Android.

Creating Bounds for private, non-commercial use (e.g. a birthday or bachelor party) is free of use.
We offer special licenses for commercial use, as well as for education and for non-profits. You can use a test account to try Actionbound free of charge for up to two weeks.

If you have questions about the licenses, please contact inquiry@actionbound.com.

Some of the functions described here are only available with a specific license. We've marked them like this: *.

Registration and Login

You'll need a valid email address to register for Actionbound.

Choose the appropriate license or start with a trial- or private account.
→ After you've chosen a license, fill out the form. You can get started after your license has been activated.

From now on, you can login by clicking on the menu at the top right.

After registering, you'll end up at the dashboard. If you leave the dashboard, you can get back to it by going to the menu in the top right, and then clicking on My Bounds.

The Dashboard shows you all of the Bounds you've created.

Creating Folders*

You can use folders to keep your Dashboard nice and tidy.

Click on the folder symbol on your dashboard.

Give the folder a name and choose a color.

Now you can drag and drop Bounds into your folder, or just create them directly in the folder. You can change the name and the color of the folder at any point by clicking on the wrench icon.

You can click on the same icon when you want to delete the folder. You'll have to enter the name of the f older** and decide whether the Bounds it creates should be deleted as well, or whether they should be moved up one level.

Merging Bounds*

You can merge multiple Bound into one big bound using the Dashboard.
Tip: Separate your Bounds into stages before you merge them together. That way, it'll be easier to organize them later.

Click on the merge symbol in the dashboard.

Type a new name and a URL for the bound in the window.

Drag and drop the Bounds you want to merge into the window.

Click on Merge Bounds.

You'll be navigated to the Bound Creator, where you can edit the Bound.

The Bound Creator

With the Bound Creator, you can add content to your Bounds. When you generate a new Bound, you'll wind up in the creator. When you leave this view, you can get back to it by going to the dashboard. Just click on the content symbol to get back to the Creator.

You can get to the top-level settings menu by navigating to the settings overview in your Bound, and then clicking on the Settings symbol.

Bound Profile

In the Bound profile, you can decide what information about your Bound will be displayed in the app and on the Bound Page.

To upload a picture, navigate to the window with your mouse and click on Select.

Your media library will open and you can either choose a photo you've already uploaded or upload a new one (see -> Media library for more information).

In the description, you can give potential Bound players more information about your Bound.

You can link to your website, just be careful to always include either http:// or https:// in the description.

You can also choose up to three categories that can be used to find the Bound in the app.

You can also use multiple tags to help potential players find your Bounds.

You can provide coordinates for the starting and ending points of your Bound.

Click on the magnifying glass symbol in the upper left-hand corner. If you use Google Maps to provide cartographic data, the search function will already be integrated.

Enter the starting and ending points.

You can also use the mouse to move the marker to a different point.

Click on Accept.
The coordinates will be automatically integrated into your Bound.

You can also provide a duration and length for your Bound.

Bound Characteristics

You can determine whether your Bound should be played in single-player mode (one player using one device) or whether it should be played in multiplayer mode (multiple players with one device).

You can use Visibility to determine whether your Bound should be viewable by anyone online and in the app, or whether the Bound can only be started with the QR code. If your account is limited to private use, we charge a one-time fee of 7€ to use this feature.

In addition, you can determine whether the results of the Bound should be visible to the public. If you have selected this option, Bound players will have to consent to having their data displayed at the end of the Bound.

Sequence of Stages

You can use stages to designated stations or thematic concentrations in the Bound.

Decide whether stages should be played linearly, meaning in a fixed order. Stages can also be played in flexible order, meaning that players can choose among the stages you've already generated.

If you select the option, Special Stages, Intro, and/or Outro, the first and last stages will be designated as Intro and Outro respectively and they won't be available in the stage list.

Attention: Empty stages are not displayed in the app.

Map data

Using the map data section, you can determine the layout that will be used to show maps when, for example, players are instructed to find a particular location. You can also decide whether the maps should be preloaded, which means that players will not need an internet connection during the Bound.

Media library

In your media library, you can upload photos, videos, and audio files and use them for your Bounds.

You can get to the media library by navigating to the menu in the top left. Once you're there, you'll be able to manage your content.

You can either drag and drop files or click on Select File

After the picture has been uploaded, you'll be asked about the rights to the content.

Choose under which license the image is used.

You'll find information about copyright and the CC licenses here.

If you use copyrighted materials in your Bound, you must license these materials appropriately. The creator of the Bound is liable for any and all infringements.

You can also delete content from the media library.

Adding Elements

Click on the Content symbol on the left side of the screen.

You'll now find yourself in the Bound Creator. At the beginning, you'll see an empty screen with a + in the middle.

A menu will open on the right side of the screen.

You can add whatever element you'd like using this menu.

Once you have added an element, you can edit it at any time using the stylus or delete it using the trashcan icon.

Stages

A window will open automatically, allowing you to name the stage, as well as designating coordinates at which the stage should be played, if you so wish.

You can select whether elements in this stage will be shown randomly or even if just one random element will be shown in the Bound.

Click on the blue button labeled Add in order to save the element in the Bound.

Any items you add below the stages will be automatically assigned to this section.

Information

Quiz

A window with a text field will open.

You can use it to enter your question

Decide how many points should be allocated for a correct answer. 100 points is the preset.

Navigate to the Answers tab to select a mode for the quiz.

In the mode Solution Input the answer can be entered as text.

If there is more than one valid answer, separate them using a vertical line (pipe) without including a space. IMPORTANT: Don't use any special symbols in the solution.

You can use so regular expressions in the solution. You can get more information about regular expressions by going to the link that reads Examples.

Give the correct answer to the question under Solution.

Click on the blue button labeled Add to save the element to the Bound.

In Multiple choice mode, you can select multiple possible answers. One or more of them can be correct.

Click on the gray Add button to add an answer.

Check the box, hit the enter key, or press add again in order to save the answer.

You can mark the correct answer by checking the box next to it.

The arrows can be used to change the order of the answers.

The pencil can be used to edit the answers.

The trash symbol can be used to delete the answers.

Click on the blue field labeled "Add" in order to insert the element into your Bound.

In the estimate number mode, players are instructed to choose the right number from a number line.

Provide the correct answer, as well as a minimum and a maximum.

Decide how far off players can be before they lose 10% of the possible points.

Click on the blue button labeled Add to save the element to your Bound.

In the Sort list mode, players are instructed place a number of items in the correct order.

Click on the button labeled add to add an answer to the list.

Hit the enter button, click on the check mark, or hit add in order to save the answer. The order in which you enter the answers will be the correct order later on.

You can use the arrows to change the order of the answers.

You can use the pencil to edit answers

You can use the trash symbol to delete answers.

Click on the blue button labeled Add in order to save the element to the Bound.

The Cloze mode offers players the opportunity to fill in the gaps in a text.

Enter the entire text.

Highlight a word or a part of a sentence and click on the Complete the Text. Curly brackets {} will be placed around the highlighted text.

Alternatively, you can enter the curly brackets yourself.

The words and phrases in the curly brackets will be shown in the app as empty spaces and must be filled in by the players.

If the relaxing scoring mode is activated, players receive a percentage of the total points, even if they did not choose all of the correct answers.

Click on the blue button labeled Add/Save to save the element in the Bound.

There are some options that can be changed regardless of the mode you choose.

Decide whether a correct answer is necessary to continue playing. In this case, the quiz is repeated until the question has been answered correctly.

Decide how many attempts players have to get the right answer. If this field is left blank, players will only have one attempt.

If you have specified multiple answer attempts, you must specify how much deduction of points there is per wrongly answered question.

You can provide hints that will be shown after a wrong answer.

Decide whether the correct answer will be shown after a false answer is provided.

Click on the blue Add button to add the element to your Bound.

Time limits can be set for all answer types. If you use time limits, players will lose points if they take too long. You can't activate the time limit if the correct answer is necessary to continue.

IMPORTANT: Because the timer starts as soon as the element begins, we recommend adding an element warning players of the time limit.

Missions

A window with a text field will open. You can use it to describe the task.

Choose the type of solution using the drop-down menu.

Click on the blue button labeled Add add the element to the Bound.

Find Spot

Important: Location finding tasks are only suitable for Bounds that are played outdoors. There can be problems using GPS in densely populated urban centers, for example. We recommend testing this function in the real world before including it in your Bound.

A window with a text box will open. Provide the instructions and the number of points.

Click select

A map will open.

Click on the magnifying glass symbol, enter an address, and hit the enter key. (if you use Google Maps for your map data, the search box will be integrated already).

Click on Option.

Decide whether the task should display an arrow (requires a GPS signal and a compass module) or a map (requires a GPS signal and an internet connection if the map has not been downloaded in advance).

Click on the blue button labeled Add to insert the element into the Bound.

Scanning Codes

A window with a text field will open. Use it to provide instructions for the task and determine how many points it should be worth.

Click on Code.

Decide whether a code should be generated, or whether an existing code should be used.

If you decide to use your own code, click on the field labeled Scan.

A code will be shown. Use the Actionbound app to scan it.

Once you've scanned this code, the app will ask you to scan the code that should be used for this task. You can use a QR code or a normal bar code.

The code will automatically be added to the creator.

You can also use the options menu to decide whether the code must be scanned in order for players to continue.

Click on the blue button labeled Add to insert the element into the Bound.

Surveys

A window with a text field will open. Use it to describe the question.

Click on Answer. You can use this tab to provide a list of possible answers.

Click on the gray button labeled Add, or hit the enter button to provide an answer.

Click the check mark or the button labeled add again to save the answer.

You can use the arrow to change the order of the answers.

You can use the pencil to edit the answers.

You can use the trash symbol to delete answers.

Click on the blue button labeled Add to insert the element into the Bound.

Tournaments

A window with a text box will open. Use it to describe the task.

Click on Award Ceremony and use it to enter a congratulatory message.

Copying Elements

Individual elements or whole stages can be copied and inserted into a different spot in the Bound or into a different Bound entirely.

Click on the copy symbol of the element or stage you want to copy

The element or stage will be inserted into the Bound.

Adding and formatting media

You can insert content from your media library or external links into any text field.
Adding media

Open the desired element using the pencil icon (to edit an existing element) or using the menu on the right-hand side (to create a new element).

Put the marker on the spot where you'd like to introduce the new content.

Click on the symbol for a picture, video or audio, depending on what kind of media you would like to use. These links will take you to your media library, where you will also have the option of uploading new content.

Choose the content that you would like by clicking on select and then save. The content will appear as text code in the editing box, in the Bound preview the content will be integrated.

Formatting media

You can format the images you've added. Just move the mouse in the Bound preview over the images you want to format.

A click on the gear will open a window with the following options.

Crop

Cropping: You can crop the image. Only the section of the image that you select will be seen in the Bound

Undo Cropping: The cropping will be undone and the image will be shown in its entirety again.

Replace: You can replace an image with another picture from your photo library.

Adjust Width

Use the slider to adjust the width (and the height) of the bild.
Set Alignment

You can use the buttons to set the alignment of the image. The standard is left, further options include: centered, right, or expanded to fill the entire width of the screen.
Wrap Text

Decide whether the text should be wrapped around the image (if the image is set to left or right orientation)

Show the magnifying glass in the app*

With this option, you can activate the magnifying glass so that players can zoom in on the image in the app.

Change the audio player*

In addition to using Actionbound's proprietary audio player, you have the option of switching to your native audio player.

The native audio player has a smaller interface. It shows how far the audio file has progressed, allows you to advance forward or back, and can run in the background.

You can decide whether to use the native audio player using the gear icon next to the audio player in the Bound preview.

Adding links

External links can be added to every element.

To insert a link, click on the link symbol on the top of the text box.

Provide a name and an address for the link.

You must use the complete web address, including http:// or https://

Click on insert link. The link will also be inserted in encoded form.

Click on the blue button labeled Add to insert the element into the Bound.

Displaying Mathematical Formulas

Mathematical formulas can now be displayed. The Bound Creator and the Actionbound app can now display KaTeX. The "mathematical formula" button can be used to insert a binomischem formula in a Bound, for example.

The formula can be inserted between the commands <math> ... </math>. You can find help writing different mathematical functions in the dokumentation of Katex.

Changing the order of elements

You can change the order of your Bound's elements by clicking on the arrow above the element you want to move. The element will then be moved one position up or down.

Alternatively, you can reorder the elements using the menu on the left side of the screen.

Open the menu on the left side.

By clicking on the dots and then holding down, you can move elements or even whole stages.

If you click on the text of an element in the list, the creator view jumps to the corresponding element.

Formatting text using markdown

You can use markdown to formulate text in your Bounds. Here are a few examples.

Hashtags (#) change the formatting of your text. The text will be formatted as a heading, the type of heading depends on the number of hashtags you use. Simply insert hashtags prior to the text to change the formatting.

##Text - the text becomes a secondary heading.

###Text - the text becomes a tertiary heading.

Asterisks make text bold or italicized.
Examples:

**Text** - the Text will be bold.
*Text* - the Text will be italicized.

You'll find more tips and tricks for using markdown here.

Addressing Players

You can also use codes in your text. The app will translate them later, so that the name of the team or of the player will be displayed.

!!winner!! - The name of the winner of a tournament will be displayed
!!randomplayer!! - The name of a player will be displayed at random. If the Bound has only one player, their name will be displayed.
!!team!! - the name of the team will be displayed

Switches

A switch can be activated for any Bound you choose. You can use it to determine the conditions under which the element in the Bound will be shown.

For every element you can set multiple conditions and determine whether only a single condition all conditions must be met in order for the element to be shown in the Bound.

If you have activated switches, you'll find more options and settings under Switch tab on the menu.
One more time: If the switch isn't activated, the element will be shown in the course of the Bound. When the switch is activated, the element will be shown if specific conditions are met.
A Bound with switches requires extensive testing in order to ensure that all switches work as desired!
Activating switches

Go to the Bound's settings

Click on „Activate Switches" on the right side under „Switches"

Attaching Multiple Conditions to a Single Element
Any switch can have as many conditions as you want. You can determine whether all conditions must be met, or whether a single condition is sufficient.

Warning!
If there are other elements of the Bound that are set to depend on switches on this particular element, they may not be displayed, as the switches will not be able to activate.

Conditions Dependent on Other Elements of the Bound

You can make the display of elements dependent on already existing elements (referred to here on as referring elements.) For example, you can use this feature to make an element visible if and only if a question in the referring element was answered correctly or only if a certain number of points were scored, for example.

The Conditions in Detail

The following conditions can be selected for each element. The exact conditions depend on the referring element.

Reached (for any element)
The element is shown in the Bound when the referring element either has ( Yes) or has not ( No) been displayed.
Use Case: You'd like to show an element only if a different element (in a flexible stage, for example), has already been shown.
Necessary Time (for any element)
The Element will be displayed in the Bound when the element has been displayed for either more than or less than a period of time you designate.
Use case: You can use this to show additional information if, for example, players have spent less than two minutes in a particular referring element.
Solved (With quiz as a referring element)
The element will be displayed in a Bound if the referring element either has ( Yes) or has not ( No) been properly solved.
Tip: If the referring element was not displayed, it is automatically treated as not having been solved!
Answer (for quizzes and polls as referring elements)
The element will be displayed in the bound when the answer in the referring element contains the word, letter, or number that you designate.
Tip: Exact requires that exactly the content that you designate, nothing more and nothing less. „Contains" requires the content defined here. Additional words, letters, or numbers don't affect the result. Does not contain means that none of the designated content can be present. Tip: The selection options here are NOT less than or equal to. So if you want to display the element for all players with 500 points or fewer, you must enter „Fewer than 501." Tip: If you would like to select a range of points, you can define two conditions, one „fewer than" and one „more than," then select, all conditions must be met. Tip: The selection options here are NOT less than or equal to. So if you want to require a player to upload at least one item, you must set the condition to, more than 0.
Found (with location-finding and code-scanning referring elements)
The element is shown in the Bound when the location has been reached or the QR-code has been scanned („yes"), or else when these conditions are not met ( no).

Stage completed (Stage as a referring element)
The element will be displayed in the Bound when a stage has been played in its entirety.

Conditions Dependent on Players

You can display elements depending on the team's current location, how many points they have scored, or how many players there are on a team.
Use Case: You would like to display an element only if the players are too far away from a designated location, in order to remind them that they are supposed to go to the tower in the middle of the square- but only if they have collected just a few points.
The Conditions in Detail
Tip: The selection options here are NOT less than or equal to. So if you want to display the element for all players with 500 points or fewer, you must enter „Fewer than 501." Tip: If you would like to select a range of points, you can define two conditions, one fewer than and one more than, then select, all conditions must be met.
Number of Players
The element will be shown in the Bound when the number of players who enter the names in a group Bound is more than X, fewer than X, or exactly X.
Tip: Once again, the selection options are NOT less than or equal to. So when you want to show an option for teams of at least three players, you should enter more than 2.
Conditions Dependent on Time

You can make elements dependent on the elapsed playtime, or on the date, time of day, or day of the week.
Use case: This element should only be shown after the 12th of April 2020 and only on Thursdays between 12:00PM and 3:00PM.
The Conditions in Detail

Elapsed Playtime
This element will be shown in the Bound when more or less than the amount of time you has designated has elapsed.
Tip: If you would like to define a time range, than you should generate two conditions, one shorter than and one longer than and select, all conditions must be met.
Time
The element will be displayed in the bound if it is earlier than or later than a designated time.
Tip: If you want to designate a time range, you should create two conditions, one before X o'clock and one after Y o'clock, then select, all conditions must be met.
Date
The element will be displayed when a Bound is played before, after, or on a specific date.
Tip: If you want to define a range of dates, you must create two conditions, one after and one before, then select, all conditions must be met.
Day of the Week
The element will be displayed in the Bound if the Bound either is or is not played on a specific day of the week.
Tip: If you want an element only to be displayed on the weekend, for example, then you should create two conditions, one for Saturday and one for Sunday, and then choose, at least one condition must be met.
Conditions Dependent on Special Settings

An element can also be displayed at random, or depending on the operating system of the device used to play the Bound.
Use Case: You would like to give teams different tasks at random, or you've thought of a task that can only be completed with an iPhone.
The Conditions in DetaiL

Probability
You can determine what percentage chance an element in the Bound has of being played.
Tip: With multiple tasks in a row that have all been given percentage chances of being played, but which are only displayed when the others have not been displayed, you can assign different tasks at random to different teams.
Device
The element will be shown in the Bound when a team plays on an Android or iOS device.

Stand-by-Switch

With a stand-by-switch, you can ensure that an element only appears if the proper conditions have been fulfilled.

That means that the game will check whether the proper conditions have been obtained after each element. If they have, the stand-by-element will be shown regardless of the player's position in the Bound.

It's important to note that the game will only begin to check whether the conditions for the stand-by-element have been reached once its position in the Bound has been reached. It is therefore advisable to place the element with the stand-by-switch at the beginning of the Bound.

Furthermore, the conditions for stand-by-switch are checked at the transition from one element to the next. An element with a stand-by-switch therefore only appears when the appropriate conditions have been met and the previous element has been concluded.

An example:
Let's say you'd like to tell your players that they should hurry up if they have been playing for longer than twenty minutes. To do so, you need an element with a stand-by-switch, which you include at the beginning of the Bound. As a condition you include:

Every time an element ends, the software will check to see how long the platers have been playing:

If it's more than twenty minutes, the switch element will be shown and then element six will be shown.

If it's less than twenty minutes, the software will jump directly from element five to element six.

After element six has been completed, the software checks whether the stand-by-switch should be shown or whether it should precede directly to element 7, and so forth.

Kill Switch

With the option switch ends the Bound you can ensure that the Bound will end automatically after a given element (or stage).

That means that the Element will be displayed if the conditions of the switch have been fulfilled. After this element (or section) the Bound will end regardless of how many Elements were still planned.

For example, the switch can be set so that the Bound ends as soon as a player has reached 500 points. This information would then be displayed and the player would be taken to the end of the Bound.

Testing Bounds

There are two ways of testing your Bounds before you go live.
Method 1:

At the top of the screen in the Bound creator there's a play icon.

Click on the symbol. A window with a QR Code will open.

Scan the code with the Actionbound app.
You can now play a test round of your Bound.

Method 2:

Click on the Actionbound symbol on the left side of the screen.

Click on the orange button labeled Test. A QR code will open in a new window.

Scan the code using the Actionbound app.

You can now take your Bound for a test run.

Test codes change every time you change your Bound. These Codes are not meant to be published.

Publishing Bounds

Click on the Actionbound symbol on the left side of the screen.

Click on the orange button labeled Offline.
A drop-down menu will appear. Click onPut current version online. The button will turn green and the text will change to Online: Version from ...

By clicking on the green button you can also select the version you want to put online, including previous iterations of your Bound.
The QR code displayed here leads directly to your Bound. It stays the same, even if the content of your Bound changes.
In order to make the Bound accessible to players, you can download the start instructions. The QR code is included, as is a short guide to using the Actionbound app to scan it.

Sharing Bounds*

You can share your Bounds with other users, so long as they have a licensed account.

Click on the Actionbound symbol on the left side of the screen.

A link will be generated.
Any licensed user can click on the link. The Bound will automatically be copied to their dashboard.
Media files will not be copied to their media library. In some cases, users may have to re-upload media to their own media library.

Bound Results**

Click on the Results symbol on the left side of the screen.

You'll see an overview of the results of your Bound. In the dropdown menu on the right side, you can download diagrams and tables intended to provide you with an overview according to different criteria, including an overview of the materials players uploaded.
The table under Finished Bounds shows an overview of all the results.

Viewing and comparing results

Click on details to see individual results

Put a checkmark next to the results you'd like to compare.

Click on the arrow next to Details to see more option, such as removing a result from either the overview or the Bound page.

Export stats*

As a licensed user you have the possibility to download the results of your bounds as well as all response media. You can either download all results, a selection or only individual results.

On the result pages of your bounds you will find a drop down menu with all download options in the upper right corner. Select the desired format of the download. After clicking on a format, the download will start immediately. Depending on how large your result selection is, this may take a moment.

Basically, the export always contains the results of the respective level. You can always tell in which level you are by the path in the bar. As soon as the dropdown menu is available, you can export the displayed content on this level.

Tip: If you only want to export selected results, first mark them in the results list and then click on Compare. Then you can export the comparison layer.

In the single and comparison view, you also have the option to hide all superfluous elements of the bound and only display results.

You can maximize the comparison view. Click on the small square in the action bar.

Export formats:

.xlsx files can be displayed as a table in various programs.

.pdf files are downloaded in a compressed folder. This folder contains a separate result PDF for all selected players.

Media are also downloaded as a compressed folder. This folder contains all media of your selection. ATTENTION: The larger the selection, the larger the amount of data downloaded.

Deleting, copying, and renaming Bounds

Click on the Settings symbol on the left side of the screen.

Keep scrolling down until you get to the Danger zone.

To make a copy, click the link that says, Duplicate Bound

Give the duplicate a new name and a new URL.

To rename the Bound click on Rename Bound.

Enter a new name.

To delete the Bound, click on Delete Bound.

Enter the title of the Bound and confirm that you wish to delete it. The Bound will be irreversibly deleted.

Instant Accounts*

Users with a teachers license can create accounts for their students without requiring them to register and disclose personal data.
Instant Accounts are directly connected to your own account; all Bounds appear in a separate folder on your Dashboard. Instant Accounts also have access to your media library. Thanks to different permissions, which you can set in the individual Instant Accounts, you retain control over what happens in the accounts.

Creating Groups

Click on Instant Accounts in the menu on the upper right-hand side.

You can use the same menu to delete groups.
A folder will be created in the Dashboard for every group.

Adding Instant Accounts

If you have created a new group, you automatically get to the group management. In that case, you can ignore the next step.

To access the group management otherwise, click either on the name of the group or on the gray button Instant Accounts.

Enter a username. Again, special characters and spaces may not be used.

Set a password.

Set the desired permissions.

Click on Create instant account.

To create several instant accounts at once, click on Generate instant accounts.

Enter the number of desired instant accounts.

Set the permissions.

Click on Generate.

The automatically generated instant accounts contain randomly generated names. The passwords are also generated automatically. Names, passwords and permissions can be edited at any time.

Enabling Instant Accounts

Instant Accounts require the users to have a registration link (Login URL), as well as the name and password for the Instant Account.
The login URL can be found in the group management and in the instant account overview.

It's possible to print a document that has all of the necessary registration information.

To do so, click on the green button labelled Print.

A PDF document will be downloaded. You can print, cut out the relevant access information, and give it to your users.

Users will arrive at the login page using the link. Once there, they can enter their username and password and confirm Actionbound's AGB. The user interface is exactly the same as the normal Bound Creator. If you've denied users permissions, some features might be unavailable for them.

Sharing Bounds with Instant Accounts

You can give Instant Accounts permission to edit Bounds.

The Bound is now available to the Instant Account and can be edited further by that account.
Careful: using this method you can only share each Bound with one Instant Account. The Instant Account edits the same Bound as the main account. No duplicate is produced. It's also possible, however, to share a Bound with a whole group of Instant Accounts.

Go to the Bound Dashboard.

Find the Bound you'd like to share with the group.

Move the bound to the Instant Account group's folders.

A duplicate of the Bound will now be created for every account in the group. The Instant Accounts can edit their duplicates.

Starting a Bound Challenge*

As a licensed user, you can allow users to play your Bound as a challenge. That means that the players of a Bound are sorted into groups, so that the results of the challenge are bundled and sent to a designated email address. This feature can be useful in various situations, such as when a school class plays a Bound and the instructors want to use the results in their evaluation of the students. Users can start the Bound Challenge individually.

Go to your Bound's official page. It'll be the URL you selected when you created the Bound. You should also make sure that the Bound is online.

You can also find the Bound-Page if you click on your Bound on the Dashboard.

Provide a name for the Bound Challenge, as well as an email address to which the results should be sent.

A QR-code will be generated. All players of the Bound must use the Actionbound app to scan this code.

The Bound opens normally. Once the players have completed the Bound and uploaded their results, the recipient of the email can view the results. He then has the same possibilities as the author of the Bound (please refer → Bound Results).

Bound Styler*

You can use this premium feature to customize the design of your Bound. You can purchase this feature in addition to the license you already have.

Change the logo of your Bound (will be shown at the start of your Bound) by selecting a file from your media library.

Change colors by clicking on the color selector.

You can either select a color from the spectrum or use the pipette tool to select a color from a file open on your screen (only available in iOS). The live preview will show which color you are changing.

The color tab also allows you to decide whether the check boxes on multiple choice questions should have hard or soft edges.

You can replace the background with a graphic from your library. Make sure that the font is still legible.

You can change the font and the size of the font. Please remember that large fonts can be difficult to read on smaller devices.

You can use the Import feature to copy the styling from another of your Bounds.

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