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Augmented Reality allows us to add layers of visual information on the real world around us, using technology, devices such as our own mobile phones. This helps us generate experiences that provide relevant knowledge about our environment, and we also receive this information in real time.

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Virtual reality is the creation of a fictitious or simulated environment or scenario with a completely real appearance and that allows us to move to any place or situation that we want as if we believed that we were inside it, with the illusion of being inside that environment.

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There are many situations in which VR and AR are extremely capable to provide a high quality education resources without spending much more than physical material and reducing the waste of our natural resources.

Basically grasp concepts and put hands-on experience with low risk.

One perfect example of this latter, is Exploring the universe with no risk of exiting the room, Skyview is a smartphone application that lets users get familiar with the cosmos. To be more precise, students can use the app to know details about different stars they see during the night from their rooftop. To do this, all they have to do is point the camera towards the night sky and the app automatically overlays information regarding the most popular stars on the screen. In fact, they can even use the app to identify the location of planets and nearby satellites. Sounds fun, right?

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Better Student Engagement
No doubt students love the "out of the box" learning experience.

Practical Learning
Nothing better than do it by yourself (sort of) sense when acquiring new facts and going through the discovery process.

Combined Learning
It will be difficult, almost impossible to forget about what they just learned because of the experience.

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Teachers using VR & AR in other countries than El Salvador

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Teachers using VR & AR in other countries than El Salvador

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This shared experience is in a public school in Canada

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Is a web tool specialized in creating infographics. Thanks to its design options, Picktochart gives us the possibility to make designs easily and totally visual, with a professional appearance.

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https://youtu.be/WxzcD04rwc8

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⏩ The Future of Augmented Reality: 10 Awesome Use Cases

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This article focuses on its potential within the classroom, as Kahoot can make “learning fun, engaging and impactful for all students”.

Kahoot allows the creation of learning games, or choose from those already created, to start working on a topic, review and reinforce content and even carry out evaluations.  The motivation of our students increases with the use of this tool.

Your criteria:
Assess prior knowledge, introduce new concepts, or preview content.

Reinforce the contents already worked on.

Gather opinions or interests of the students on different aspects.  General discussions.

Set tasks, since students can play from anywhere and at any time on their own devices.

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Is there any platform or website that you recommend to use on this field?

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Is there any platform or website that you recommend to use on this field?

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I would recommend 4 websites like:

Canva: Is a free editing application that can be used on a computer (or directly from a mobile phone) and allows you to create different types of art. You can create invitations, cards, resumes, presentations, posters, graphics, and of course, social media posts.

Crello: Is a flexible work management tool that lets teams lay out plans, collaborate on projects, organize workflows, and track progress in a visual, productive, and rewarding way. Trello manages the big milestones and daily tasks, from brainstorming to planning and execution, to collaborating together and getting work done.

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What's Augmented reality?                                          A technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view. 

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What's Augmented reality?                                          A technology that superimposes a computer-generated image on a user's view of the real world, thus providing a composite view. 

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https://www.google.com/url?sa=t&source=web&rct=j&url=https://www.iberdrola.com/innovation/virtual-reality&ved=2ahUKEwjy4IuL14P6AhX-_7sIHULHDJMQFnoECAoQAQ&usg=AOvVaw0XTgrm9CM0LFj-TaRq3BD2

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What's virtual reality?                    The computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.  

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What's virtual reality?                    The computer-generated simulation of a three-dimensional image or environment that can be interacted with in a seemingly real or physical way by a person using special electronic equipment, such as a helmet with a screen inside or gloves fitted with sensors.  

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Stranger Things | Virtual Reality / 360 Experience [HD] | Netflix