# data[].attributes.body
Posts highlighted in:
Red - Process towards the Grad Film "On My Time"
Blue - Process towards the Grad Photography Commercial for "Parade Underwear"
Green - Work Experience

# data[].attributes.body
This Padlet is presented as a timeline of working. It shows the starting point of the major project, which will be the Learning agreement, all the way until the final outcome. The aim of this Padlet is to show my workings with two external briefs. The first being the Grad Film On My Time and the second being Commercial work for a Photography student for Parade Underwear.

# data[].attributes.body
Looking into how to execute and illustratively translate shots within film onto paper before they have even been done.

# data[].attributes.body
Looking into storyboards of major productions within the book of "The Art of Storyboarding."

# data[].attributes.body
Further research into storyboarding and concept art on a larger production. Focused mainly on Blade Runner and Lord of the Rings.

# data[].attributes.body
Continuation of Blade Runner and Lord of the Rings research.

# data[].attributes.body
Script from Director Rosy Birchall for the storyboards to be made before shooting

# data[].attributes.attachment_caption
Storyboard Notes from meeting with director

# data[].attributes.attachment_caption
Storyboard meeting with Director. Directors illustrations of how a few shots should look 

# data[].attributes.body
Collection of images depicting the general style On My Time  wants within the credits.

# data[].attributes.body
Looking through concepts for the costumes for each character. This includes: Sybil, William, and Thomas.

# data[].attributes.body
In Photoshop, I created a 4 shot template to work my illustrations into, there needed to be enough space to implement writing around as well as clear indications which shot its which in order for the storyboard to work at its most effective.

# data[].attributes.body
Running through shots and being given a window of a week to complete a total of 38 shots for the Grad film. Each one was drawn by hand in pencil then gone over in a fine liner pen. Each page I completed, I made sure I would send to the Director and Co-Director to affirm that I was illustrating the story correctly. From this process it's good to maintain an open flow of communication so that the best results are achieved.

# data[].attributes.headline
Alternate ending with Sybil out of the arch.

# data[].attributes.subject
Alternate ending with Sybil out of the arch.

# data[].attributes.body
The director wanted an extra slate for the final shot to make a comparison between the protagonist being in shot and not, just in case it needs to be used or not.

# data[].attributes.body
Storyboard is up and on set for shot reference for how the scene should start and how it should look.

# data[].attributes.body
Discussing what needs to be drawn for where and who for the credit sequence at the end of the film. The idea is having slates and each slate will contain the Head of department, meaning they need illustrations to portray each HoD for the slates. The ask for around 10 illustrations for the credits.

# data[].attributes.body
For the credits the director and co director wanted something that represented Neo Noir 1920s. From this there should be dark harsh shadows and smoky atmosphere. The main colour scheme should be black and red as, when informed, it would work best with the merging with the blood in the credits.

# data[].attributes.body
Through the Crit it was overall positive reviews talking about the 3 images I submitted on the padlet. There were really good pointers in helping me though the research process to enrich the idea more.

# data[].attributes.body
Disco Elysium Research

# data[].attributes.body
This is a document showing and comparing my work and style to the game Disco Elysium. I want to keep a paint like look whilst also implementing definitive lines to the work to establish the finer details.

# data[].attributes.body
Reference images of the actors in On My Time

# data[].attributes.body
This document is presenting the process in which I have gone through to improve and alter both Sybil and William to the needs of the client. William was fine off of first draft and only need slight alterations. Sybil has needed multiple changes and alters to make her fit in more with her character and style of person for the credits.

First draft was done in a way to stablish feel and style. At that point there was no face to the character Sybil. After the actress was assigned, I decided to create something from the reference images sent to me of the actress. This images wasn't styled properly and was therefore scrapped for the newer, more menacing design of sybil.

# data[].attributes.body
During work on On My Time, I got suggested to produce storyboards for Honor West's commercial project for Parade Underwear. I was asked to make storyboards that represent a one shot motion of a dance across a set with changing representations of the underwear that would be advertised. The main ask from Honor was to make sure to implement colour to emphasize the peak of the characters story and dance sequence.

# data[].attributes.body
Mood boards projecting how Honor wanted each product to look and what she wanted to use when the outfit changed.

# data[].attributes.body
The storyboards finished for Honor.

# data[].attributes.body
On the right you can see my storyboards in use for shot reference.

# data[].attributes.attachment_caption
Storyboards behind writer and director Honor West

# data[].attributes.body
Images sent and taken on set for reference for the On My Time Credits. Images mainly for the slates of: Producers, Director, and sound.

# data[].attributes.body
Here I drew an 1920s £10 note to implement into the Producing concept in order to be accurate to the film and make the image more genuine.

# data[].attributes.body
This PDF exhibits the progressive concepts of the main protagonist Sybil.

The first image presents Sybil sitting, smoking a cigarette, based off the reference of a photo take of the actress sitting in that exact way. For this image I was trying to replicate the style of William with the lack of details in the face, however, the client did not like this so (as shown in the next image) I added eyes. With this addition I was finding it hard to continue with the piece and after discussion with the client we decided it would be best to leave this concept and start something new.

Image three depicts a closer perspective of Sybil. Here she has her head angled back and seemingly looking down on the viewer. This concept started strong, however, there was a level of flatness to the face and not enough detail that replicated the image produced for William. From experience of the previous image, the client and I did not want to linger on this image too much in fear that it wouldn't develop in the way that we would want sybil to look so we moved on and decided to create a comparison concept.

Image four was a very quick experiment to see if I could get a closer resemblance to the image a generated for William as the client really wanted that for Sybil. I stopped with this image due to the fact that I didn't feel confident in its appearance as well as the fact that it was leaning more towards a horror themed image, with the dark eyes and red features it was just not heading in the direction that the client was asking for.

The fifth and final image is a close up of Sybil's My Time where Sybil is looking up at William after he confronts her. This image is not as developed as the other as this was also a tester of how sybil could look for the credits. The client was not keen on the close up and decided to scrap it. From this point I decided to take a break from focusing on Sybil so that I could return to making her with a fresh perspective after my Work Experience.

# data[].attributes.body
Displayed here is the work through of what the credit images will look like for the slates of: Director (pocket watch), Sound (broken glass), Director of Picture (camera man), and Producing (money).

These are the first drafts sent to be looked over by the client. Each one needs to be in a red colour scheme so that they can blend easily into the blood animation of the credits.

# data[].attributes.headline
Work Experience at Twickenham Film Studios

# data[].attributes.subject
Work Experience at Twickenham Film Studios

# data[].attributes.body
During this project I got the wonderful opportunity to be on set at Twickenham Film Studios to obtain an insight for what its like to work within the art department of a professional production. I was able to work on the set and shoot for the ITV show: Belgravia: Next Chapter, a historical drama set in the 19th century. I got a tour of the vicinity where I got to see multiple sets and studios as well as up coming productions being filmed in the studio.

During my time there I worked within the production office producing letters that would be used on set the next day. The process involved making envelopes and printing, folding, and sticking letters within the envelopes. Approximately 50 letters were made for different scenes, some to be torn up and others to be open and read while also having others just be props. At the end of the day they were handed off to the head of the art department on set to be prepared for the next day of shooting.

I got the privilege to be on set for a full day and get a detailed idea as to what happens on set for a TV production. I shadowed the head of the art department and got to see the workings and process that needs to be done for a shoot. I learned about set resets, looking out for continuity, learning certain calls and rolls, and much more. Near the end of the day I witnessed the letters I had made be put to use which was a strangely riveting experience. Seeing the work I had made be used on set filled me with a giddiness that I did not expect. There were close ups of the letters that the main actress would hold and read.

# data[].attributes.headline
Image of My Pass and Letter made for the shoot.

# data[].attributes.subject
Image of My Pass and Letter made for the shoot.

# data[].attributes.body
This ran through parts of the script that was to be worked on today as well as informing who and what would be on set.

# data[].attributes.body
This PDF presents the final outcomes for the concept credits. Each image relates to the department/person who is being credited. These will be showcased as stylized moving slides in the finished film.

# data[].attributes.body
Run through of the On My Time film in comparison to the final Storyboards.

# data[].attributes.attachment_link.title
On My Time Film and Storyboard Comparison

# data[].attributes.headline
Final concepts within credits (final outcome)

# data[].attributes.subject
Final concepts within credits (final outcome)

# data[].attributes.body
Above examples what the final concepts will look like within the credits. Unfortunately, due to the timing of hand in and the finalization of the film, I cannot show how the other will look because as of the time of writing this the credits have not been completed and added to the film.