# data[].attributes.body
I started on the base of my model but felt the whole product was too complicated hence I stopped modelling

# data[].attributes.body
1. Camera

2. Laptop

3. Coffee Machine

4. Blender

5. Speaker

# data[].attributes.body
1. Zoom in shots

2. Pan across the product

3. Use of lights that goes across the product

4. Zoom out and product spins

# data[].attributes.attachment_link.title
Bluetooth Speaker Commercial in Cinema 4d 3d Product Animation

# data[].attributes.body
I chose another type of grinder which I thought looked easier ( it was not)

# data[].attributes.body
I struggles alot of the base as it was titled at an angle with and it was connected to the other part of base.

I consulted on how to make it smoother

# data[].attributes.body
I consulted on how to make the spring part of the grinder more defined

# data[].attributes.body
I did not really know how to fix the dent that appeared when I made the buttons

# data[].attributes.body
I used volume builder for the cup holder

# data[].attributes.body
I used bole for the charging hole

# data[].attributes.body
I used the remash to fix the wireframe of it

# data[].attributes.body
I scaled the points down to 0 to get rid of the dent

# data[].attributes.body
I moved the points of the nose to make the shape more accurate

# data[].attributes.attachment_link.title
The L'OR BARISTA System | Brew both Coffee & Espresso

# data[].attributes.body
I wanted the cup to be like a translucent hazy texture

# data[].attributes.body
i followed a youtube tutorial on the material

# data[].attributes.body
I experimented with the different lighting and also tried to use redshift in c4d

# data[].attributes.body
I liked this lighting but did not know how to apply the same lighting with the all the other shots I had in mind

# data[].attributes.body
I followed this tutorial at first but decided to just use a HDRI to do my lighting

# data[].attributes.attachment_link.title
My Favourite Lighting | Cinema 4D & Redshift

# data[].attributes.body
I tried to make the sticker material for the "ce" sign

# data[].attributes.body
added details on the top to show the different types of grind

# data[].attributes.body
I chose something chill as I wanted it to feel calm but also upbeat when introducing this new model of grinder (found on pixabay)

# data[].attributes.body
I followed the structure of the powder outlet(where the powder comes out from) and the shape of the main body as it was easier than the model I had

# data[].attributes.body
Since I was following 2 models, it was confusing on knowing which to follow. Hence, I decided to merge certain parts together to create a new model by myself

# data[].attributes.body
This term of 3D modelling was rather though for me as I did not have much time to model with the other assignments submissions and also becoaof the complete of the model I chose to do.

Although I did change my model, I realized I changed it to a harder one as I did not realize how complicated it actually is compared to how it looks like.

I learnt a lot of many new things such as using polygons to model, how to hoe volume builder, to animate in c4d and I also tried outusing redshift in the new c4d.

Overall, I had fun doing this model although it was absolutely stressful,Ite liked how it turned out. I know could have modelled some parts better but I didn't know how and there wasn't much time left. I think my lighting could have been better as the shade of the colour that I used in my material does not exactly match the colour in my lighting. Anyways, hope to continue tone my 3d modelling skills in the future too!