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Since 2011, AdventureX is the UK’s only convention dedicated to narrative-driven gaming and interactive storytelling.

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Manchester, April

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August, Glasgow

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An all-day event dedicated to celebrating the most interesting, the most moving and the most unconventional games from Scotland and around the world.

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London, November

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London Independent Games Festival – London’s festival for independent video games

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Indie games, alt controllers, interactive installations, game industry speakers, speedrunning, live video game cover band and live DJ set.

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Online Event

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THU is on a mission to empower creators through access to opportunities and inspiration, opening the door to a creative world.

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Brno, Czech

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Act VIII. An epic gamedev conference in the heart of Europe.

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Romania

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Experience the vibe of Dev.Play Conference 2025! Get ready for two incredible days filled with engaging talks, interesting discussions, and insightful workshops led by industry experts. Dev.Play 2025 Anniversary Edition will introduce a brand-new trackfocused on External Development.

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Poland, Krakow

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Digital Dragons / Krakow Technology Park

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Home - Digital Dragons / Krakow Technology Park

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Buy a ticket for Digital Dragons Conference 2025 Attractive Early Bird price – only until the end of March!“> Attractive Early Bird price – only until the end of March! Buy a ticket Indie Zone Unleash your game and gain publicity at Digital Dragons conference 2025“> Unleash your game and gain publicity at Digital Dragons conference 2025 […]

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Prague, Czech

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Game Developers Session (GDS) - 23rd Games Developement Conference - Prague · 5. – 6. 12, 2025

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Lisbon, Portugal

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DevGAMM - International Gamedev Conference

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Born in Ukraine in 2008, DevGAMM has been uniting game industry professionals from Eastern Europe and beyond for over 15 years now. Each conference features multiple networking opportunities, heavy-packed content by top speakers, new games from all over the world, and so much more.

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GodotCon Boston 2025

Up until now, we held all of our annual GodotCon events in Europe, but after the request of many of you and thanks to help from Boston Game Dev and the Boston Godot Users Group, we are finally able to bring the event to the US for the first time.

Event details

GodotCon Berlin 2024

This year GodotCon will happen on the 12th and 13th of October in Berlin, Germany.

The event aims to give the community a platform to meet in person, exchange knowledge, form business contacts, and introduce newcomers to the engine ecosystem.

Event details

Godot @ GDC 2024

Since we had a great & productive time last year, and 2,000 pins dispersed around the world to prove it, we are attending the Game Developer Conference (GDC) again. It is taking place March 18-22 in San Francisco, California.

This year, W4 Games is organizing a Godot Pavilion and the Godot Foundation will be there hosting a selection of developers who could not be more stoked to let you play their Godot Engine games on the expo floor.
You will find us at: booth S763, North & South Halls, Moscone Center.
To visit the conference you must purchase a visitor pass. Access to the show floor is available starting with the Expo Pass. Check the GDC website for more information.

Event details

Date: Mon 18 March through Fri 22 March

Registration:
Required

Godot GDC Meetup @ GitHub HQ

Another year, another meetup! To continue with our tradition, thanks to our friends over at GitHub we are hosting the fourth annual Godot GDC Meetup.

​​Join us on Wednesday, March 20 from 5:00 pm to 9:00 pm at GitHub HQ to meet Godot core contributors, game developers, and users from around the world.

​​The event is open to anyone interested in the Godot Engine: AAA, indie, and hobbyist developers of all levels are welcome. Food, drinks, and Godot!

See the event page for details and registration.

Event details

GodotCon Munich 2023

Mark your calendars for November 4th and 5th, 2023, as these two days will be packed with talks, Godot games, workshops, and the chance to meet your fellow Godot contributors in person! No matter if you're a beginner or an experienced Godot user, there's something for everyone.

You can join online on our YouTube channel where we will live-stream and upload the recordings of the talks.

Event details

Godot @ gamescom 2023

gamescom is a trade fair for video games held annually at the Koelnmesse in Cologne, North Rhine-Westphalia. It is the world's largest gaming event (measured by exhibition space and number of visitors), with 370,000 visitors and 1037 exhibitors from 56 countries attending the show in 2018.

We'll be at the Godot booth in the Business Area, Hall 2.2, Stand C-042.

Thanks to Ramatak and W4 Games who are donating it, the Godot Engine will have a booth. This is an excellent opportunity to meet us, and like-minded folks. Come hang out around the booth and get some free swag!

Event details

Date: Wed 23 August through Fri 25 August

Entrance fee:
Paid, Pass required

Godot Meetup Valencia 2023

As many contributors are already gathering for the Godot Sprint, we are taking the opportunity and organizing a Godot User Meeting. It will be great opportunity to meet some engine developers and other users. Feel free to bring a demo of your game if you would like to share! This will not be the only Godot user Meeting in 2023, so don't worry if you can't make it.

Entrance will be free.

Event details

Godot Sprint Valencia 2023

For three days before Godot User Meeting 2023, we will be hosting what we call the Godot Sprint, an in person meeting for contributors to plan out the next year of development. This contributor sprint will be primarily intended for existing engine and documentation contributors, so that we can work on current topics together, review Pull Requests, discuss the roadmap, etc. We will also welcome users who aren't contributors yet but would like to get involved, be it with C++ engine contributions, documentation writing or the creation of other teaching materials (demos, courses, etc.).

Entrance will be free.

Event details

Godot GDC Meetup @ GitHub HQ

Feels good to be back! To continue with our tradition, thanks to our friends over at GitHub we are holding the third annual Godot GDC Meetup.

GitHub is generously hosting us again at their headquarters.

The event is open to anyone interested in Godot Engine: AAA, indie, and hobbyist developers of all levels are welcome. Snacks, drinks, talks, and Godot!

See the event page for details and registration.

Event details

Godot @ GDC 2023

We are excited to announce that the Godot Engine will attend the 2023 Game Developers Conference (GDC), on March 20-24.

W4 Games is sponsoring us this year, thanks to them, the Godot Engine will have its own booth for the first time. We got in touch and teamed up with a selection of Godot developers from all over the world to present their high-profile games at our booth, and share their Godot experience with visitors. This is an excellent opportunity if you want to meet the people behind the engine, or other like-minded folks, so come to hang out and play some of the fantastic games.

You might even get some free swag ;)

To visit the conference you must purchase a visitor pass. Access to the show floor is available starting with the Expo Pass. Keep in mind that pass prices increase over time. Check the GDC website for more information.

Event details

Date: Mon 20 March through Fri 24 March

Registration:

Godot User Meeting 2022

Taking the opportunity that many contributors gather for the Godot Sprint, we are organizing a Godot User Meeting. It will be great opportunity to meet some engine developers and other users, bring a demo of your game and attend a couple of Godot-related talks. More information here

Event details

Godot Sprint Barcelona 2022

The two days before Godot User Meeting 2022, we organize what we call the Godot Sprint, with the intent for contributors to meet IRL and get some work done! This contributor sprint will be primarily intended for existing engine and documentation contributors, so that we can work on current topics together, review Pull Requests, discuss the roadmap, etc. We will also welcome users who aren't contributors yet but would like to get involved, be it with C++ engine contributions, documentation writing or the creation of other teaching materials (demos, courses, etc.). More information here

Entrance will be free.

Event details

GodotCon Brussels 2020

Like the past few years years, we're taking the opportunity that many community members flock to Brussels for FOSDEM 2020 to organize our own Godot Conference right after it. There will be talks and workshops given by engine users and developers, and plenty of time to discuss with each other and play Godot-made games.

A Call for Proposals has been posted, and speakers will be announced in January.

This is an event for you (and us) to meet together and get to strengthen the existing bonds between Godot contributors and users. Everyone is welcome to join, and the entrance will be free. Even if you aren't familiar with Godot Engine yet, this can be a nice opportunity to discover a great game engine and an even greater community!

To spread the word about the event, you can use the GodotCon Brussels 2020 banner.

Event details

FOSDEM 2020

FOSDEM stands for Free and Open Source Developers' European Meeting and is held every year in February at the Université Libre de Bruxelles (ULB) in Brussels, Belgium. It is arguably the biggest European event about free and open source software, with free entry and thousands of developers and users of various projects attending.

We will have a Godot stand at the event, with many engine contributors and users available to discuss with visitors and showcase the engine. We'll also have Godot T-shirts to sell, and stickers and metal pins to give away.

Some of us also organize the Game Development devroom, where talks will be given on Sat 1 February on various topics related to both game development and Free and Open Source Software. Some talks will be about Godot, but many others will cover different technology stacks and projects.

Refer to the FOSDEM 2020 website for more information on which projects will be there, as well as talks that you might be interested in. (Note: The final schedule for FOSDEM usually arrives quite late, so be patient. :))

Event details

Godot Sprint Brussels 2020

The two days before FOSDEM 2020 and GodotCon, we organize what we call the Godot Sprint, with the intent for contributors to meet IRL and get some work done! This contributor sprint will be primarily intended for existing engine and documentation contributors, so that we can work on current topics together, review Pull Requests, discuss the roadmap, etc. We will also welcome users who aren't contributors yet but would like to get involved, be it with C++ engine contributions, documentation writing or the creation of other teaching materials (demos, courses, etc.).

Entrance will be free.

Event details

Godot GDC Meetup @ GitHub HQ

Like last year, Godot developers are going to GDC in San Francisco, and we're using the opportunity to have a Godot GDC Meetup at the GitHub HQ.

GitHub is generously hosting us again at their headquarters, and it will be a great opportunity to meet community members and play Godot games.

See the Eventbrite page for details and registration.

Event details

GodotCon Brussels 2019

Like the past two years, we're taking the opportunity that many community members flock to Brussels for FOSDEM 2019 to organize our own Godot Conference right after it. There will be talks and workshops given by engine users and developers, and plenty of time to discuss with each other and play Godot-made games.

A Call for Proposals will be posted soon, and speakers will be announced in late December or January.

This is an event for you (and us) to meet together and get to strengthen the existing bonds between Godot contributors and users. Everyone is welcome to join, and the entrance will be free. Even if you aren't familiar with Godot Engine yet, this can be a nice opportunity to discover a great game engine and an even greater community!

To spread the word about the event, you can use the GodotCon Brussels 2019 banner.

Event details

FOSDEM 2019

FOSDEM stands for Free and Open Source Developers' European Meeting and is held every year in February at the Université Libre de Bruxelles (ULB) in Brussels, Belgium. It is arguably the biggest European event about free and open source software, with free entry and thousands of developers and users of various projects attending.

We will have a Godot stand at the event, with many engine contributors and users available to discuss with visitors and showcase the engine. We'll also have Godot T-shirts to sell and stickers to give away.

We also proposed some talks, but we're awaiting a confirmation from FOSDEM organizers. We'll update this page as soon as we know more.

Refer to the FOSDEM 2019 website for more information on which projects will be there, as well as talks that you might be interested in. (Note: The final schedule for FOSDEM usually arrives quite late, so be patient. :))

Event details

Godot Sprint Brussels 2019

The two days before FOSDEM and GodotCon, we organize our first Godot Sprint, with the intent for contributors to meet IRL and get some work done! This contributor sprint will be primarily intended for existing engine and documentation contributors, so that we can work on current topics together, review Pull Requests, discuss the roadmap, etc. We will also welcome users who aren't contributors yet but would like to get involved, be it with C++ engine contributions, documentation writing or the creation of other teaching materials (demos, courses, etc.).

Entrance will be free.

Event details

GodotCon 2018

After last year's big success, we organize another GodotCon right after FOSDEM, and still in Brussels so that you can attend both events at once. GodotCon is the yearly meetup of the Godot Engine community, open to all interested users and contributions, whether complete beginners/new users or core developers.

The entrance is free, and we will have various talks and workshops prepared by contributors and users of the engine, as well as different related activities. The main point is to all meet together with our laptops and hack at some Godot games or the engine itself, while getting to know the community in person and learn from experienced users.

Our lead developer Juan Linietsky will come from Argentina for the event, so it's a great opportunity for Godot users in Europe to meet him!

To spread the word about the event, you can use the GodotCon 2018 banner as well as print out the GodotCon 2018 poster.

Event details

FOSDEM 2018

FOSDEM stands for Free and Open Source Developers' European Meeting and is held every year in February at the Université Libre de Bruxelles (ULB) in Brussels, Belgium. It is arguably the biggest European event about free and open source software, with free entry and thousands of developers and users of various projects attending.

Godot stand (with goodies!)

Like last year, we will have a Godot Engine stand. It will be located in Building K ( Campus plan, OpenStreetMap). We invite all Godot users and contributors from Europe and beyond to join us there and help us man the stand, distribute goodies and talk to the other visitors about our engine.

Meeting the community

The primary purpose for many of us will be to meet each other in person after having worked for months or even years together online. We will have plenty of time to grab some Belgian beers together, and maybe organize a community dinner together on Saturday evening.

Our lead dev Juan Linietsky (from Buenos Aires) will also be present, so don't miss this opportunity to meet him in Europe :)

Event details

Date: 3 & 4 February 2018

Entrance fee:
Free

Meet the Nodes, Paris

We are organizing a Godot-focused event in Paris, France, on Saturday 22 April 2017. Many Godot developers and users will be there, including our lead dev Juan Linietsky (reduz). The event will take place at the Mozilla Space in Paris (address below), from 9 am up to approximately 7 pm (no big keynote should be after 5 pm though).

The event will be partly talks from Godot developers about their current projects, engine features, etc., as well as workshops. Both curious beginners and experienced developers should find something interesting to work on, be it discovering the engine and make a simple game or hacking at the engine code and developing new features.

Schedule and talks

Call for papers coming soon™ on the blog. Expect at least talks or workshop led by key developers such as Juan Linietsky (reduz), Rémi Verschelde (Akien) and others.

Event details

Date: Saturday 22 April, from 9 am up to 7 pm

Entrance fee:
Free

GodotCon Europe 2017

Behind the pompous name of GodotCon (short for Godot Convention), you will mostly find the first official IRL (*in real life*) meetup of the Godot community. We decided to organize such an event right after the FOSDEM so that people coming to Brussels for the former can also stay a bit longer for GodotCon.

The entrance will of course be free, and the form that the event will take exactly will mostly depend upon the users and contributors who will be motivated in helping organizing it. The base plan is: we have a venue in Brussels, do Godot stuff there, and enjoy ourselves.

Schedule

There is no precise plan as of yet, but various things have been mentioned during community discussions. Extending upon the above base plan, the idea is that some of us organize talks, crash courses, workshops, etc. for all to benefit from and learn together. The topics will include some advanced tips and tricks about using the engine, presentation and knowhow transfer from various published or WIP projects, etc. If there is interest, we also consider having hacking sessions regarding developing the engine or writing documentation, so that we can strengthen the community of co-developers.

More details on all this in the coming weeks, but the TL;DR is: It will be cool and will be tailor-made for the attendants, so join us!

Event details

Date: Feb 6 and 7, starting at 9 am

Entrance fee:
Free

FOSDEM 2017

FOSDEM stands for Free and Open Source Developers' European Meeting and is held every year in February at the Université Libre de Bruxelles (ULB) in Brussels, Belgium. It is arguably the biggest European event about free and open source software, with free entry and thousands of developers and users of various projects attending.

Godot stand (with goodies!)

This year will be Godot's first official participation with a Godot Engine stand. It will be located in Building H ( Campus plan). We invite all Godot users and contributors from Europe and beyond to join us there and help us man the stand, distribute goodies and talk to the other visitors about our engine.

Want to help us with the stand, designing or ordering goodies and stand material (table cloth, kakemono, etc.)? Get in touch with us on one of the community channels (especially IRC ;)).

Escoria talk in the Open Game Development track

Julian Murgia (StraToN) and Rémi Verschelde (Akien) will be giving a 25 min talk about Godot and particularly Escoria, the Godot-based open source framework for point'n'click adventure games that was released recently. For those who can't attend, the talk should be recorded by FOSDEM volunteers and available online as soon as possible (can take a few weeks though).

Date: Sunday, Feb 5 @ 16:30

Location: Room AW1.126 (come early, places are limited)

Link: FOSDEM abstract

Meeting the community

The primary purpose for many of us will be to meet each other in person after having worked for months or even years together online. We will have plenty of time to grab some Belgian beers together, and maybe organize a community dinner together on Saturday evening.

Event details

Date: Feb 4 and 5 2017

Entrance fee:
Free

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This page lists the upcoming and previous Godot community events.

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The Game Workers branch of the IWGB is a worker-led, democratic trade union that represents and advocates for UK game workers’ rights.

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MetaHuman | Realistic Person Creator - Unreal Engine

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Create photorealistic digital humans, fully rigged and complete with hair and clothing, in minutes with Unreal Engine's free online MetaHuman app.

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RealityScan | Free to download 3D scanning app for mobile

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Create high-fidelity 3D models using just your phone or tablet with this 3D scanning app for mobile devices.

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Build detailed 3D worlds with 16,000+ high-quality 3D assets, a 3D content manager, and an easy-to-use texturing tool. All free for use with Unreal Engine.

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A global speed-dating style competition for indie developers.

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The ultimate screen reference Tool for game interface designers. Explore over 1000 games and 42,000 individual images, and filter by screen type, material, layout, texture, shapes, patterns, genre and more!

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Retronator - daily pixel art and gaming news

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Retronator - daily pixel art and gaming news

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Tumblr. Pure effervescent enrichment. Old internet energy. Home of the Reblogs. All the art you never knew you needed. All the fandoms you could wish for. Enough memes to knock out a moderately-sized mammal. Add to it or simply scroll through and soak it up.

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The #1 source for video game sprites on the internet!

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PICO-8 is a fantasy console for making, sharing and playing tiny games and other computer programs.

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Consoles Nintendo 3DO Atari Coleco Mattel Microsoft NEC Philips Sega SNK Sony Handhelds / Mobiles Nintendo Apple Arduino Atari Bandai Google Java Mobile Sega SNK Sony Computers PC Acorn

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Pixel art techniques by saint11 with lots of 512x512 tutorials

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Pixel Joint - The Internet Pixel Art Gallery

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Welcome to Pixel Joint: home of the world’s largest pixel art community. Featuring a massive pixel art gallery, forum, mockups, games, links, icons, downloads and sprites.

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Becoming a Freelance Concept Artist: A Realistic Guide

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Explore the journey of becoming a freelance concept artist, with insights on overcoming challenges and thriving in the industry.

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PG Connects – THE Global Mobile Games Conference

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Like all activities under the Steel Media banner, Pocket Gamer Connects – and its partner conferences Beyond Games, Big Screen Gaming and Blockchain Gamer LIVE! – are wholly inclusive events. They provide value to a wide range of industry players, from global corporations looking to hone their strategy through to indie developers seeking a little inspiration and new contacts.

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Video games matter. The Video Game History Foundation is a 501(c)3 non-profit organization dedicated to preserving, celebrating, and teaching the history of video games.

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Please note - they only accept people who are working in the industry

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THIS IS THE BEST - runs monthly in Stoke Newington, London

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Good Game Dev Club is a free monthly games industry meetup which takes place at Loading Bar in Stoke Newington, London. The event is aimed at anyone who works in the games industry, or is trying to break in. Its open to anyone to make friends and help the community to be a good place to exist in.﻿J﻿oin our Discord community here: https://discord.com/invite/wqMzH6Tq

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every Monday 5pm (uk time) life drawing via zoom

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No experience necessary.

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We also help Artists expand their drawing practice through online development programmes, workshops and mentoring through the ︎Drawing Correspondence︎︎︎ programme with Professor Anita Taylor and Tania Kovats.

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Drawing is Free makes the power of connecting through drawing available to everyone by running online drawing sessions, creating publications and providing free drawing resources.

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Animex is an international festival of animation, games and VFX

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Yorkshire

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Game Makers Yorkshire and the North - GAMAYO (Game Makers Yorkshire and the North) is an informal network of people that make videogames in and around Yorkshire.

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GaMaYo (Game Makers Yorkshire) is an informal network of people that make videogames in Yorkshire and the North of England.

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regular events - join the discord!

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Art/Experimental Games & Playful Media #gaemzmu

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In the Barbican on 10+11 October it will be all about trailblazing artists in animation, motion design and liquid cutting-edge creativity.

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free references

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Search over 700 million free and openly licensed images, photos, audio, and other media types for reuse and remixing.

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How much should I charge as a freelance artist?

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MattePaint CEO, Conrad Allan, shares his experience from over 10 years of freelancing as an artist. Learn how to work out how to charge for your time as an artist!

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download high res images from websites that don't like you doing that

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extract.pics is a free tool to extract, view and download images from any public website by using a virtual browser. Now with an easy-to-use API.

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Built by Blenderheads, for the Blender Community

Blender Market's goal is to give our community a trusted platform for earning a living with software that we all love, Blender.

Made with love from the humans behind CG Cookie

Follow us: Twitter, Facebook, and Instagram

© 2023 Blender Market, LLC. All rights reserved. v 2.5.6

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A Unique Market for Creators that love Blender

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Pixel Logic is a 242 page in-depth pixel art tutorial book
A Focus on VISUAL learning and limits text as much as possible,
CHAPTERS: unlike other tutorials. Images > Text. The 2022 update is free if you've already purchased it ! :D
Chapters 8 and 9 are still available as individual pdf's.

The tutorials will cover pixel art from start to finish, by studying video-game graphics from the past 30 years; with topics ranging from creating the first line art, to fully animating sprites. These tutorials will not focus on my own personal methods; instead they will combining examples from the past with modern application!

Ch.0 - Introduction
Ch.1 - Line art
Ch.2 - Anti-aliasing
Ch.3 - Colours
Ch.4 - Readability
Ch.5 - Dithering
Ch.6 - Game perspectives
Ch.7 - Clean-up
Ch.8 - SubpixelingCh.9 - Animation

: These are the digital PDF's. There are currently no plans for a physical edition, but that might change in the future. For more info, email me at pixel.logic@outlook.com

For more information: pixellogicbook.com or email pixel.logic@outlook.com
Thank you for reading :)

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NEW edition - 2022 Update! -Pixel Logic is a 242 page in-depth pixel art tutorial book A Focus on VISUAL learning and limits text as much as possible,unlike other tutorials. Images > Text.The tutorials will cover pixel art from start to finish, by studying video-game graphics from the past 30 years; with topics ranging from creating the first line art, to fully animating sprites.

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Concept Art Outsourcing Studio | Athena Productions

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Athena Productions is a top-tier 2D outsourcing studio, providing concept art and visual development to leading Video Games, TV shows and Feature Films.

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Concept Art, Illustration and Vis Dev Studio

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Who We Are — Brainbug - Ideas are Infectious

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About Us - Brainbug is a collective of artists embedded within the entertainment industries. We offer experienced conceptart, visual development and illustration services for a wide variety of clients from the videogame, film and tabletop industries We love to immerse ourselves in fantastic worlds

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In this section you will be able to download free game assets for arcade, strategy, platformers, RPGs, and many other species. Here you can find graphics for your 2D games development: gui, tilesets, icons, sprites.

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We've created over 40,000 images, audio files and 3D models for you to use in your projects. Thanks to our public domain license you're even allowed to use them in commercial projects!

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free assets

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WARNING: Taking art from OpenGameArt.org to be sold as NFTs? You may be committing FRAUD. Visit this link for legal details: https://opengameart.org/content/warning-taking-art-from-opengameartorg-t... Note of caution to NFT purchasers or those interested in trading NFTs: You could be getting scammed! Please visit this link for more information: https://opengameart.org/content/note-of-caution-to-nft-purchasers-or-tho...

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Liverpool, November

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Bringing the Game Dev Community Together

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Specialized design school focused on training artists for the entertainment design industry. Located in Pasadena, California.

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Troia, Portugal

Sub event in Kaga, Japan

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BETA VERSION

THU Platform is an all-in-one digital platform for opportunities within the Creative Industries, offering career, learning, and investment. Experience THU 365 days a year, anywhere and anytime, with no barriers.

This is just the beginning. Be one of the first to try it out and be an active part in improving it!

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THU is on a mission to empower creators through access to opportunities and inspiration, opening the door to a creative world.

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Barcelona, Spain

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Que es IndieDevDay https://www.youtube.com/watch?v=jfCAWcBIHhY Echa un vistazo Consigue tus entradas https://www.youtube.com/watch?v=jfCAWcBIHhY Entradas El hogar del videoj... El hogar del videojuego Consigue tus Entradas Nueva edición de IndieDevDay La feria del videojuego independiente más grande de España se celebrará los días 27, 28 y 29 de Septiembre. 8500m2 de espacio de exhibición. Día dedicado a profesionales

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Madrid, Spain

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El nuevo evento de la industria del videojuego MAD GAMES SHOW 14 y 15 de Junio Madrid en Matadero (Casa del Lector), Madrid

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Malaga, Spain

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Guadalindie: la feria del videojuego de Andalucía, 3-4 Mayo

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El nuevo evento de creadores de videojuegos independiente referente de Andalucía se celebrará en Málaga. Organizado por MálagaJam

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Hitmarker is the home of gaming and esports jobs. Find your dream career. Hire top talent. Make your mark.

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MENA’s biggest Game Jam for women, globally!

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Cologne, Germany

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gamescom 2023: The Heart of Gaming 23-27 August 2023 in Cologne - Europe's leading trade fair for digital games culture.

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Skip to main content

"WonderWorlds is a game full of ambition, and one put together with true craftsmanship."

- APPLE'S APP STORE GAME OF THE DAY EULOGY

News

We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking "Accept All", you consent to the use of ALL the cookies. However, you may visit "Cookie Settings" to provide a controlled consent.

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Glowmade is a mighty exciting team with big hearts and bigger ideas! Based in Guildford, we make games we love - and you'll love them too!

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The AOI provides contract and business support to illustrators. We champion the rights of illustrators, and run competitions and events.

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Illustration Pricing Survey 2019 - LISA MALTBY

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When I first ventured into the wonderful and slightly precarious world of freelance illustration, I felt confident about most aspects of my work - I was skilled, experienced and had worked with a good range of clients.

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Copenhagen, Denmark

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KIND OF ART is the ultimate hub for visual creativity in animation, games, and VFX. Experience inspiring talks, live demos, round-tables, competitions, and hands-on workshops that spark your imagination and upgrade your craft.

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KIND OF ART is the ultimate hub for visual creativity in animation, games, and VFX. Experience inspiring talks, live demos, round-tables, competitions, and hands-on workshops that spark your imagination and upgrade your craft.

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Make Connections, Build Games ! Based in London, for developers everywhere | 4053 members

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London based - includes irl events, email newsletter, discord server

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Make Connections
Build Games

Make Connections
Build Games

Learn more about game development

Chat with other industry folk

Sometimes event details change or may be cancelled.
To stay up to date join our discord.

Join Us

Become part of our community and start your game dev journey today

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Game Dev Local | Game Development Community

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Game Dev Local is the UK's fastest-growing network of game developers. We're here to help you get into the games industry, with a whole host of resources including, our game dev podcast, live game dev events, meet-ups for game devs, game jams, links with game development studios, and more!

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Disability pride within games industry

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Nothing Without Us - A Disability Pride Celebration

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"Nothing Without Us" is two events created by disabled gamers with the aim to give disabled content creators and games industry professionals the chance to share their experiences, insight and expertise with non-disabled content creators and games industry members. One online event featuring a wonderful array of panels, and one in-person event taking place at the Sky Guild Gaming Centre in Shoreditch. Nothing Without Us will be a time to learn, network, and also have fun.

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Nothing Without Us - A Disability Pride Celebration

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"Nothing Without Us" is two events created by disabled gamers with the aim to give disabled content creators and games industry professionals the chance to share their experiences, insight and expertise with non-disabled content creators and games industry members.

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His shorts are particularly good

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Share your videos with friends, family, and the world

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I think this is around £10 but it's got a free trial... really fun tools, definitely recommend just giving it a quick go

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Haven't actually tried this yet but it looks promising

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Create 3D Art on the Browser. Find free 3d models online.

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No cookies

UNCUT.wtf doesn't use any cookies, so this annoying pop-up isn't legally required. Web beacons, however, are used to track very limited and non-identifiable information about overall website usage and performance. Even though there's no legal reason to tell you this, transparency is important.

Cloudflare Web Analytics

Tracks website visits, page views, page-load performance metrics, link-referrer domain, the name of your browser and operating system, and what country you're visiting the website from. That's it. None of your data is "fingerprinted" so nobody knows who you are.

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Download somewhat contemporary fonts, free for commercial use

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Making the web more beautiful, fast, and open through great typography

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Annecy, France

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Official website - Annecy International Animation Film Festival and Market

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Official website - Annecy International Animated Film Festival and Market (Mifa): the major international event for around 12,000 industry professionals.

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the ultimate google doc... updates every day

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the ultimate google doc... updates every day

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anti ai human figure database

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Get 100+ FREE figure references & digital assets today! TrueRef aims to provide genuine, diverse, ethical reference materials. Created by artists for artists.

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From Flash games for SPAM to 10 years of LEGO® marketing games, then on to Hyper Casual prototyping and big budget games for Netflix - Amuzo games have been played over 3 billion times. These are our latest releases...

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From Flash games for SPAM to 10 years of LEGO® marketing games, then on to Hyper Casual prototyping and big budget games for Netflix - Amuzo games have been played over 3 billion times. These are our latest releases...

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Founded by Industry Veterans, Oxalis Games is an Independent game dev studio creating the next generation of life-sims. Currently working on Moonfrost…

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Stainless Games is an indie game developer. Our passionate teams craft sector-leading titles. Creating new worlds & inspiring millions. Join us?

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Between console, VR, mobile, and desktop platforms, we have helped publishers and developers all over the world, from indie to AAA, successfully reach additional audiences for dozens of titles within budget and without compromise.

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Between console, VR, mobile, and desktop platforms, we have helped publishers and developers all over the world, from indie to AAA, successfully reach additional audiences for dozens of titles within budget and without compromise.

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"art school" "concept art" blizzard photoshop zbrush cubebrush.com cubebrush "cube brush" marc "marc brunet" bluefley bluefley00 art "impossible love" robots...

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Oh hi, I'm Marc. I was a Senior Artist at Blizzard for many years where I joined as the 2nd character artist on Overwatch during pre-production, then contributed to SC2 and Heroes of the Storm before retiring and founding Cubebrush.co where I currently serve as Chief Operating Officer.

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Welcome, my name is Tyler Edlin, a freelance illustrator and concept artist. My goal is to use my channel to provide you with as much information as I know regarding illustration, painting, designing fictional worlds.

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a palette full of weird pastelly colours, moderately hard to use

A punchier, tighter version of Brilliance 32. Crunchier ramps, higher contrast, but the same poppy vibrance, quirky ramps, and wide range as its larger predecessor. Enjoy!

WoodSpark is a general purpose palette with 16 vibrant, saturated colors that aims at providing just enough colors to make essentially anything come true. May it be from the main Red, Green and Blue colors, or others like Gray, Pink and Brown, it has all the basics covered to get you going.

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Download over 2500 pixel art palettes for free in 6 different formats which you can then import into any pixel art program and use for you art.

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anti-ai substitute to instagram

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Kristine Poole
August 31, 2023 - Beautiful Bizarre Magazine has emerged in the last decade as one of the world's premier champions of representational visual arts and creatives of all kinds. Showcasing Art, Culture and Couture, throughout its luscious, soul-stirring pages you'll find photography, sculpture, traditional and digital art. In addition, on the Beautiful Bizarre Magazine website, makers of wearable art and adornments, performers, film makers, musicians and designers are introduced and exhibitions are presented. In our experience, they promote artists and creative works with a level of devotion that few others have matched. Six years ago, Beautiful Bizarre's founder and Editor-in-Chief, Danijela Khra Purssey, introduced The Beautiful Bizarre Art Prize. As described on the website, it is "an annual non-acquisitive international art prize that celebrates diversity and excellence in the representational visual arts. It includes all static mediums including Traditional...

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The AOI - Revealing The AOI Mentees 2024

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The AOI's 2024 mentorship scheme is open for applications! We are delighted to introduce our wonderful mentors who are generously sharing their time and expertise with our community.

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/_/  /_/  _\__, / /_/    /_/  \___//_/ /_/\__/
          /____/

Where sharing is a priority

Thanks for using Myrient! If you like what we are doing and want to help support our cause, please make a donation!

A Myriad of Entertainment

Myrient is your go-to website offering organized and publicly available video game collections with the intention of keeping them from becoming lost to time. Myrient currently hosts over 200TB of data and uses high-end servers for the best performance possible.

A Myriad of Difference

After looking at popular ROM and archive sites, we noticed most of them lacked a good user experience by showing advertisements, paywalls, pop-ups, and captchas. They also required users to wait in-between downloads and register for an account to download content.

We created Myrient to set a precedent by providing a service centered around free and unrestricted access. This means not limiting users in any way, shape, or form from being able to play their favorite video game or simply having an archive for themselves.

It is for this reason that Myrient is not only a ROM site, but also a website which truly defines the meaning of video game preservation.

Myrient is an service.

Non-Affiliation Disclaimer DMCA

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Myrient is your go-to website offering organized and publicly available video game collections with the intention of keeping them from becoming lost to time.

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Great for colour palettes! (Thanks Cody)

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A Public Domain design resource created from public infrastructure

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How to opt out of Meta AI on Instagram and Facebook 

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How to opt out of Meta AI on Instagram and Facebook 

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Instagram plans to use your information and data to feed its Meta AI (Meta is Facebook, IG, etc). This includes any image, text, or video, and it is opt-in by default.

For artists and other content creators, I made a guide thread for us on how to set your account to opt out pic.twitter.com/CJws6oc67m
— Chii 🌟 ༶◕ᴗ◕༶ 🌟 (@creachivity_art) May 23, 2024

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UNCOVER GAMEDEV OPPORTUNITIES IN 3 STEPS

Dive into our handpicked list of global gamedev roles. Simply input your preferences and start your search.

Didn't spot your dream job? Subscribe to our automated email alerts to never miss out.

Boost your chances further by uploading your resume for future opportunities.

Email Job Alerts

Didn't find what you're looking for? Don't worry, vast forests grow from lost and forgotten acorns. Let us know what you're searching for and we'll keep you updated with Email Job Alerts.

We want to be as prepared as possible for when we meet, so make sure to upload your most up-to-date CV and portfolio.

Once we have a relevant opportunity, one of our teammates will reach out to discuss your skills, experience, needs and expectations.

Having got to know you, we'll showcase your profile in the best light to the selected studios and we'll guide you through every step of the process.

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Gamedev Jobs Worldwide: Level Up Your Gamedev Career

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Explore gamedev jobs across all levels and genres. Find your perfect match from AAA to indie roles, curated by 8Bit - Gamedev Recruiters

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email newsletter, discord server

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Games Jobs Direct is the ultimate careers portal for the Games Jobs Direct industry.

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email newsletter

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Find 2d artist jobs, 3d artist jobs, concept artist jobs, lighting artists, character artists, environment artists, game artists, animator jobs, game jobs, video game jobs, on gamejobs.work

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They have an email newsletter as well as a calendar!

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Did you know that there was International Conference on Game Jams held this past weekend? Its full name is the "International Conference on Game Jams, Hackathons, and Game Creation Events" (or ICGJ for short) and it was held for the first time on March 13, 2016. Game jams and Hackathons have become popular activities with their own [...]

Check out this past newsletter here & sign up for the newsletter straight to your inbox here.

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The most complete game jam calendar on the web.

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email newsletter

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Hire the best remote game job talents in the industry. Post your remote job ad and reach the right audience from all around the world. Don't limit yourself to the talents around you, and get rid of the hassle of physical relocation

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Get In The Game Careers Events

Throughout the academic year we run games careers events, workshops and lectures across the UK at universities, colleges and conferences. Working directly with leading studios and games industry professionals, we deliver advice & guidance to students on increasing their employability and the best approaches to get their dream job in games.

Learn More about our Get In The Game careers events

Games Dev Challenges

Showcase your games art or programming skills in front of leading UK studios and get the chance to work with them. With over 1000 students coming together in one of the biggest game dev challenges in the country, Search For A Star & Sumo Digital Rising Star are industry recognised & developed in partnership with studios & games professionals. The most impressive students will even get presented with their award as part of the Develop Awards in July, alongside many of the most influential people in the industry.

Learn More about our Search For A Star & Sumo Digital Rising Star challenges

Let us help you get your dream job in games

We can help you with advice and guidance on career options, improving your employability, working for games studios and how to best prepare for jobs in the games industry. If you send your current CV over to us, we'll take a look at what you've been doing, and how we can help you out.

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Grads In Games | Jobs, resources, careers advice and guidance

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Throughout the academic year we run games careers events, workshops and lectures across the UK at universities, colleges and conferences. Working directly with leading studios and games industry professionals, we deliver advice & guidance to students on increasing their employability and the best approaches to get their dream job in games.

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Project brief announced around November

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Search For A Star & Rising Star

Since our first event in 2010, we've been getting together every year with studios and leading professionals across the games industry to run our Search for a Star game development challenges, open to students across the UK and Europe.

Search for a Star & its companion challenge, Rising Star, are designed alongside leading studios and game developers to simulate aspects of games industry recruitment. Programming, design, 3D art, animation and VFX students are invited to show their skills & build their portfolio, creating technical game projects and polished game-ready assets - exactly what studios want to see examples of from graduate applicants.

Students can receive feedback on their development projects from games professionals, with high achievers invited to take part in an interview with industry leaders at our annual Finals Day & student conference.
Registration for the 2024 challenges is open now, and project briefs will be released in early November Search for a Star

Rising Star

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Game dev challenges: Search for a Star & Rising Star - Grads in games

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We host Search for a Star with industry professionals to give students a chance to show off their talent and win an interview with leading studios.

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Women in Games is the not-for-profit organisation that seeks a games industry, culture and community free of gender discrimination.

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Sheffield (?)

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Great for building 3D reference for interiors

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Roomstyler - Design, Style and Remodel Your Home

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Sign up for a free Roomstyler account and start decorating with the 120.000+ items. Anyone can create photorealistic 3D renders of the interiors they have designed.

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Clip Studio and Procreate

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"concept art" art podcast art "jules darriulat" "stefan valasek" "daniel mcgarry" illustration "concept art podcast" film "video game" "concept artist" funda...

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Concept 101 is a day-long free event in London that aims to connect hundreds of concept art professionals and students from the video game and movie industry. Here, we will post recordings from the event as well as our podcast released every two weeks!