# data[].attributes.body
Square loop

# data[].attributes.body
Square Loop

# data[].attributes.body
Square loop. (In my code it said to turn 80 degrees, that was a typo and it's fixed)

# data[].attributes.body
Square loop

# data[].attributes.body
Square loop

# data[].attributes.body
Square loop

# data[].attributes.body
Square Loop

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inde e d a lo o p (also a squ a r e)

# data[].attributes.body
Square Loop

# data[].attributes.body
Square Loop

# data[].attributes.body
Square Loop

# data[].attributes.body
L o o p

# data[].attributes.body
Square Loop

# data[].attributes.body
Square Loop

# data[].attributes.body
Square Loop

# data[].attributes.body
Square Loop