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Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope.

features

sky

default catalogue of over 600,000 stars

extra catalogues with more than 177 million stars

default catalogue of over 80,000 deep-sky objects

extra catalogue with more than 1 million deep-sky objects

asterisms and illustrations of the constellations

constellations for 40+ different cultures

calendars of 35+ different cultures

images of nebulae (full Messier catalogue)

realistic Milky Way

very realistic atmosphere, sunrise and sunset

the planets and their satellites

all-sky surveys (DSS, HiPS)

interface

a powerful zoom

time control

multilingual interface

scripting interface

fisheye projection for planetarium domes

spheric mirror projection for your own low-cost dome

graphical interface and extensive keyboard control

HTTP interface (web-based control, remote control API)

telescope control

visualisation

several coordinate grids

precession circles

star twinkling

shooting stars

tails of comets

eclipse simulation

supernovae and novae simulation

exoplanet locations

ocular view simulation

3D sceneries

skinnable landscapes with spheric panorama projection

customizability

plugin system adding artifical satellites, ocular simulation, telescope control and more

ability to add new solar system objects from online resources...

add your own deep sky objects, landscapes, constellation images, scripts...

presentations

news

system requirements

minimal

Linux/Unix; Windows 7 and above; macOS 10.15 and above

3D graphics card which supports OpenGL 2.1 and GLSL 1.3 or OpenGL ES 2.0

512 MiB RAM

600 MiB on disk

Keyboard

Mouse, Touchpad or similar pointing device

recommended

64-bit operating system

Linux/Unix; Windows 10 and above; macOS 11.0 and above

3D graphics card which supports OpenGL 3.3 and above

1 GiB RAM or more

1.5 GiB on disk

Keyboard

Mouse, Touchpad or similar pointing device

Moderately dark environment (deep shadow or indoors)

developers

Project coordinator: Fabien Chéreau
Graphic designer: Martín Bernardi
Developers: Alexander V. Wolf, Georg Zotti, Guillaume Chéreau, Ruslan Kabatsayev, Worachate Boonplod
Sky cultures researcher: Susanne M. Hoffmann
Collaborators: Jocelyn Girod and everyone else in the community.

financial support

Many individuals and organizations are supporting the development of Stellarium by donations, and the most generous financial contributors (with donations of $250 or more) are Laurence Holt, Astronomie-Werkstatt "Sterne ohne Grenzen", John Bellora, Jeff Moe (Spacecruft), BairesDev, Vernon Hermsen, Triplebyte, Marla Pinaire, Satish Mallesh, Vlad Magdalin, Philippe Renoux, Fito Martin.

silver sponsor

social media

collaborate

You can learn more about Stellarium, get support and help the project from these links:

acknowledgment

If the Stellarium planetarium was helpful for your research work, please cite the following paper in your acknowledgment:
This research has made use of the Stellarium planetarium

Zotti, G., Hoffmann, S. M., Wolf, A., Chéreau, F., & Chéreau, G. (2021). The Simulated Sky: Stellarium for Cultural Astronomy Research. Journal of Skyscape Archaeology, 6(2), 221-258. https://doi.org/10.1558/jsa.17822

Or you may download the BibTeX file of the paper to create another citation format.

Please note that the software has several releases since these fundamentals were published:

git

The latest development snapshot of Stellarium is kept on github. If you want to compile development versions of Stellarium, this is the place to get the source code.

books

Documentation and description of the sky cultures, state March 2022, plus a lot of additional research:

supporters and friends

Stellarium is produced by the efforts of the developer team, with the help and support of the following people and organisations .

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