# data[].attributes.body
i just answer

# data[].attributes.body
i would tell them to leave a message

# data[].attributes.body
look out the window and ask if I may help them

# data[].attributes.body
tell them to go away

# data[].attributes.body
check who they are then greet them

# data[].attributes.body
i as how it is or look then open and ask what they want

# data[].attributes.body
Look out the window

# data[].attributes.body
i look out my bedroom window and then if i dont know who it is i dont answer and if they dont go away i call my neighbor

# data[].attributes.body
check out the window and see who it is then if its a stranger i just sit there and look at them until they leave or tell them to go

# data[].attributes.body
I would see who the person is and if I know them then i would open the door, if i don't then I would ignore them.

# data[].attributes.body
Look out the window at first to see who it is

# data[].attributes.body
i would look though the window before i would open the door

# data[].attributes.body
Laday
when someone knocks on my door that I don't know I make a weird face, and ask questions... or I might call an adult to take to them

# data[].attributes.body
Look to see who it is, if I don't know them I don't answer the door.

# data[].attributes.body
It affects me because i will look out the window and if i don't know you i wont open it.

# data[].attributes.body
when a stranger knocks at the door, usually we check from a window who it is and depending on who it is usually pretend were not home.

# data[].attributes.body
Pretend im not home so they eventually leave me alone

# data[].attributes.body
Check who's at the door before opening it. If you don't know who it is than don't open the door.

# data[].attributes.body
ask them who it is then look for myself and if its someone i know ill answer it but if its not i tell them to goo away

# data[].attributes.body
We would check who it is and open it depending upon that factor

# data[].attributes.body
I would most likely look through the peephole or window, or ignore them completely and let them leave a flyer.

# data[].attributes.body
Look out the window and see if you know the person. Then, if you know them, answer the door and if you don't know them, do not answer the door and make sure the door is locked.

# data[].attributes.body
Yell who is it before i get to the door