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https://www.facebook.com/piaplumdesigns/?locale=en_GB

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Interactive Sandpit _Construction brief 2022 v1

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Jinn - Jinn is a choreomusical work, set in the desert of Rub' al Khali, exploring dance and music in the United Arab Emirates, and exchanges between Islamic and Western cultures.

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

On Wednesday 10 October 2018, Kirk Woolford, Reader for Digital Media Arts at Surrey University, and Carlos Guedes, Associate Arts Professor NYU, premiered their new piece, "Jinn" at NYUAD Arts Centre's, in Abu Dhabi.

Using live motion capture, virtual puppetry, live musicians and a multitude of sand, Jinn is a choreomusical work exploring the presentation of Western performance in Arabic cultures. The Arabic term 'jinn' refers invisible, sentient beings, of scorching winds and a smokeless fire. Before Islam, they were worshiped as spiritual protectors not only in the Arabian Peninsula, but also in neighbouring areas. For this performance piece, the collaboration draws inspiration from the sound of movement in the desert and images of Jinn in Arab culture.

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

NYU's agreement with the Emirate of Abu Dhabi to create NYU Abu Dhabi is the outcome of a shared understanding of the essential roles and challenges of higher education in the 21st Century and a common belief in the value of a liberal arts education.

Through Jinn, we wanted to present a wider Western culture to Emiratis. We've adressed constraints of showing the female form in a Muslim culture, by ultimately creating a dance piece without a dancer: removing the physical body, and leaving just the sound and trace of the movement, and transforming the performers into creatures of sand and fire.

Jinn is set in an area of the Abu Dhabi desert known as the empty quarter. It explores the sound of human movement in this environment, as captured by video, audio, and motion recording devices. The piece combines dance, live music performance with multichannel sound diffusion, motion capture and computer-generated graphics.

Guedes and Woolford have developed creative works addressing the perception of human bodily motion since 2003,in pieces such as Will.0.w1sp (Woolford & Guedes, 2005) and Côr (Guedes, Ula li & Woolford, 2003)

More information is available at the NYU Abu Dhabi Arts Centre website at: https://www.nyuad-artscenter.org/en_US/events/2018/jinn-carlos-guedes/

Animation: Kirk Woolford
Music: Carlos Guedes

Choreography & dance (live): Kiori Kawai
Choreography & dance (video): Nella Turkki
Flutes & voice: Cristina Ioan

Cinematography: Saguenail
Lighting design: Simon Fraulo
Costume design: Judi Olson
Marimba, vibraphone, & glockenspiel (recording): João Dias
Sound recording & technical assistance: João Menezes
Stage Management: Tegan McDuffie

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

Photo by Waleed Shah, NYU Abu Dhabi Arts Centre, 2018

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

Image, ©2018, Kirk Woolford

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

Image, ©2016, Kirk Woolford

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Jinn - Jinn is a choreomusical work, set in the desert of Rub' al Khali, exploring dance and music in the United Arab Emirates, and exchanges between Islamic and Western cultures. On Wednesday 10 October 2018, Kirk Woolford, Reader for Digital Media Arts at Surrey University, and Carlos Guedes, Associate Arts Professor NYU, premiered their new piece, "Jinn" at NYUAD Arts Centre's, in Abu Dhabi.

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The V&A Museum in London commissioned Tellart to create an installation for The Future Starts Here, a major exhibition exploring the implications of rapidly evolving technology on our world. Tellart's Terraform Table is a machine-intelligent sand table that invites visitors to shape landscapes and seascapes with their hands. It playfully explores the notion of remodeling the Earth's oceans, coastlines and mountains in response to climate change-or even for terraforming other planets.

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Designing with machine learning - Tellart

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The V&A Museum in London commissioned Tellart to create an installation for The Future Starts Here, a major exhibition exploring the implications of rapidly evolving technology on our world. Tellart's Terraform Table is a machine-intelligent sand table that invites visitors to shape landscapes and seascapes with their hands.

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Best product for education【augmented reality sandbox】 Unique technologies ⭐ Additional services ⭐ Warranty for all products 👈 Call on ☎️ +44 (0)2036 214 714

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Who are we?

AR-Sandbox team consists of five people dedicated to providing the best Augmented Reality Sandbox on the market. We all have academic background at the local Technical University in Gdańsk, and over a decade of experience in exhibit manufacturing.

How many sold?

Thanks to the quality of our product, we have already sold our AR-Sandbox to a number of science centers, museums and schools all across Europe. We have customers in Belgium, China, UK, Germany, the Netherlands, Italy, Romania, Lithuania, Portugal and Poland. That's over 70 units as of today and the number is still growing.

Whose the idea?

The interactive sandbox project was developed by a team of scientists at UC-Davis ( https://arsandbox.ucdavis.edu/ ). It is free to use, based on Linux and limited by technology.We made new Augmented Reality Sandbox Software from scratch. Our software is limitless.

Pricing

Final price depends on customization made to the basic models. Some of them are price included: Choosing color, logo stickers. Others are paid: LCD touch screen, expansion modules, additional sockets.

Distributors

Do you want to become a distributor? Contact us at info@ar-sandbox.eu Check resellers page: contact

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Augmented Reality Sandbox - AR-Sandbox.eu

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Who are we? AR-Sandbox team consists of five people dedicated to providing the best Augmented Reality Sandbox on the market. We all have academic background at the local Technical University in Gdańsk, and over a decade of experience in exhibit manufacturing. How many sold?

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Augmented Reality Sandbox Original Concept

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Augmented Reality Sandbox Original Concept

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Preview of the Culture Counts survey we are using to collect quantitative feedback about the project

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A platform for cultural measurement. Tell a better story about your impact and value.

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The Kinect depth sensor

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Collusion's 2014 series of films celebrating Cambridge's creativity
Press play above to hear from Jamie Shotton about his role in creating the Kinect and the challenge of computer vision.
Do you know that Microsoft Research, Cambridge, played a vital role in the development of Kinect for Xbox, or that Kinect held the Guinness World Record in 2011 as the fastest selling consumer electronic device in history?

Kinect launched in 2010, selling 8 million devices in its first 60 days on the market. Most commonly you find it with an Xbox, allowing users to play games without the use of a controller, instead via gesture and voice commands. One of the hardest problems in computer vision has been to detect the complexity of human movements, based on physical size, shape and distance of the body from a camera sensor. Microsoft solved many of these problems using an infra-red projector and camera to track movement, using them to teach a computer to learn whose body parts belong to whom.

During its development, the research team working on Microsoft's top secret 'Project Natal' (code name for Kinect) carried out thousands of observations of human movements in homes and even in Hollywood Studios, to create a complex set of movements to teach and test the early iterations of the Kinect system.

Project Natal brought together a diverse team of talented individuals from across Microsoft, including Jamie Shotton. By 2014, a Senior Researcher at Microsoft Research, Jamie's PhD at the University of Cambridge working on Computer Vision and Visual Object Recognition proved to be a key component in the development of Kinect. In 2008 he received an email from Microsoft colleagues in the United States asking him to help them with Project Natal. Collaborating with other colleagues at Microsoft Research in Cambridge, this ask resulted in direct work that produced a machine learning algorithm for human motion capture in Kinect.

Microsoft has since opened up development for Kinect by the release of Kinect for Windows, allowing people to invent their own uses for the device. As a result, people have used Kinect in operating theatres, to play virtual pianos, create 3D maps of rooms and someone is even creating a user controlled interface like the one in the 2002 film, Minority Report. Often science fiction falls flat in predicting the future, but in this case gestural interfaces, the ability to control computers through human motion, are now common in the domestic space. Whilst they're still in their infancy, it's exciting to discover that such powerful breakthroughs were contributed to by a talented team at Microsoft Research in Cambridge.
Press play above to hear from Jamie Shotton about his role in creating the Kinect and the challenge of computer vision.

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David Russell - The Fusion Works (https://www.thefusionworks.com)

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Cambridge Invents // Kinect & computer vision - Collusion

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Collusion's 2014 series of films celebrating Cambridge's creativity Press play above to hear from Jamie Shotton about his role in creating the Kinect and the challenge of computer vision. Do you know that Microsoft Research, Cambridge, played a vital role in the development of Kinect for Xbox, or that Kinect held the Guinness World Record [...]

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Premiere Pro is a video editing software

It is being used to edit the content created in Tagtool and Procreate.

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Yes. You can get a free trial version of Premiere Pro for seven days. The free trial is the official, full version of the app - it includes all the features and updates in the latest version of Premiere Pro.
How can I get Adobe Premiere Pro for free?
You can download a free version of the official Premiere Pro app to try for seven days.
Will this free Premiere Pro trial work on macOS and Windows?
Yes, this Premiere Pro trial works on macOS and Windows.
See system requirements
How long does the free trial last?
Your free trial starts when you check out and it lasts for seven days. The trial will automatically convert to a paid Creative Cloud membership when it's complete, unless you cancel before then.

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Adobe Premiere Pro | Professional video editor

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Yes. You can get a free trial version of Premiere Pro for seven days. The free trial is the official, full version of the app - it includes all the features and updates in the latest version of Premiere Pro. How can I get Adobe Premiere Pro for free?

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Procreate is a digital drawing app

Procreate is being used to create the content for the sandpit

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Procreate® - the most powerful and intuitive digital illustration app. Available only on iPad, and packed with features artists and creative professionals love.

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Tagtool is a digital drawing and animation app for iPad.

Tagtool is being used to create the content for the sandpit

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The basic version of Tagtool is free. It's perfectly suitable for workshops and simple performances. When you're ready to move on to the full Tagtool experience, you can upgrade to the Pro version from within the app.

Unlimited Decks

Organize your Tagtool content in multiple Decks

Multiplayer

Work together with other Tagtool users

And much more

Duplicate, switch panels, offset loops...

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Tagtool - the Visual Live Instrument | OMAi

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Tagtool transforms your iPad into a visual live instrument. Paint with light, create animated graffiti or tell improvised stories...

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https://learn.microsoft.com/en-us/azure/kinect-dk/hardware-specification

Azure Kinect DK is a developer kit with advanced AI sensors that provide sophisticated computer vision and speech models.
Kinect contains a depth sensor, spatial microphone array with a video camera, and orientation sensor as an all in-one small device with multiple modes, options, and software development kits (SDKs).

This is attached in the roof of the build.

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Project producers

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David Russell - The Fusion Works (https://www.thefusionworks.com)

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Visit our website and take a look at our activity

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TouchDesigner is a node based visual programming language for real time interactive multimedia content, developed by the Toronto-based company Derivative. It's been used by artists, programmers, creative coders, software designers, and performers to create performances, installations, and fixed media works.

TouchDesigner is being used to map and curate the content in the sandpit.

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Derivative is a software company that offers TouchDesigner, a visual development platform.

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Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games.

Blender was used for creating the 3D model of the sandpit base

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Free and Open Source

Blender is a public project hosted on blender.org, licensed as GNU GPL, owned by its contributors.

For that reason Blender is Free and Open Source software, forever. Learn more

Part of the industry

Blender is a member of ASWF, Khronos, Linux Foundation and OIN. It's also well supported by major hardware vendors such as AMD, Apple, Intel, and NVIDIA.

It's about people.

Designers, developers, engineers, artists. All driven by passion. All using Blender to make an impact.

The Ecosystem

Countless communities and thriving businesses are built around Blender.

Together, these tutorial makers and content creators, add-on developers and global marketplaces form an ever-expanding ecosystem.
Find Blender Communities
Everything You Need

Cycles is Blender's built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering.

· Real-time viewport preview

· CPU & GPU rendering

· PBR shaders & HDR lighting support

· VR rendering support

Blender's comprehensive array of modeling tools make creating, transforming and editing your models a breeze.

· Full N-Gon support

· Edge slide, inset, grid and bridge fill, and more

· Advanced sculpting tools and brushes

· Multi-resolution and Dynamic subdivision

· 3D painting with textured brushes and masking

· Python scripting for custom tools and add-ons

VFX professionals say: "Probably the best tracker in the market". Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3D scene. Eliminating the need to switch between programs.

· Auto and Manual tracking

· Powerful camera reconstruction

· Real-time preview of your tracked footage and 3D scene

· Support for Planar tracking and Tripod solvers

Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.

· Envelope, skeleton and automatic skinning

· B-spline interpolated bones

· Curve editor and dope sheets

· Custom bone shapes for fast input

· Sound synchronization

Story Art, Drawing 2D in 3D

Really! Drawing directly in a 3D viewport makes a lot of sense. It opens unsurpassed workflow freedom for story-boarders and 2D artists.

· Combine 2D with 3D right in the viewport

· Full Animation Support with Onion Skinning

· Layers & Colors for Stroke and Fill

· Sculpt brush strokes & Parent to 3D objects

Blender has a flexible Python controlled interface. Layout, colors, size and even fonts can be adjusted. Use hundreds of add-ons by the community or create your own using Blender's accessible Python API.

· Customize the interface layout and colors

· Hi-res/Retina screen support

· Create your own tools and add-ons

· Draw over the OpenGL viewport

· Connect with Blender's Render API

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blender.org - Home of the Blender project - Free and Open 3D Creation Software

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Engineering and build

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Upholstery and soft play surround

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P F Day and Son The Fent Shop. Family business trading in Kings Lynn Norfolk UK. Supplying all kinds of dress fabric, haberdashery, curtain fabric, net curtains, knitting wool, craft cottons and much more all from stock. Royal Warrant holder since 2011.

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A 4 gang extension lead mounted under the trolley

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Tub dimensions:

Diameter inside base 750mm

Diameter outside base 760mm

Diameter outside top 870mm

Diameter inside top 800mm (top rim width 35mm)

Height 310mm

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Description
550/RH/TC127S/1
Classic single ended design platform trolley with a heavy duty deck and increased capacity. This platform truck can be used in most general store, warehouse and factory environments.

Supplied with 2x fixed and 2x swivel castors as standard. This heavy duty platform trolley can be supplied with one or two brakes on the swivel castors. These are optional.

BRAKES SHOWN ON THE PHOTO ARE OPTIONAL

Capacity:

500 kg

Platform Size (L x W):

1200 x 700 mm

Wheels:

Solid Rubber

Wheels Diameter:

ø 200 mm

This trolley can also be supplied with 2 handles, mesh or plywood sides and end inserts etc. Please contact us for more information.

Related products

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Heavy Duty Single End Platform Trolley - LiftMate

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Heavy Duty Single End Platform Trolley 550/RH/TC127S/1 Classic single ended design platform trolley with a heavy duty deck and increased capacity. This platform truck can be used in most general store, warehouse and factory environments. Supplied with 2x fixed and 2x swivel castors as standard.

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This will manage the power on/off

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1GHz quad-core 64-bit Arm Cortex-A53 CPU

512MB SDRAM

2.4GHz 802.11 b/g/n wireless LAN

Bluetooth 4.2, Bluetooth Low Energy (BLE), onboard antenna

Mini HDMI port and micro USB On-The-Go (OTG) port

microSD card slot

CSI-2 camera connector

HAT-compatible 40-pin header footprint (unpopulated)

H.264, MPEG-4 decode (1080p30); H.264 encode (1080p30)

OpenGL ES 1.1, 2.0 graphics

Micro USB power

Composite video and reset pins via solder test points

65mm x 30mm

Raspberry Pi Zero 2 W has undergone extensive compliance testing and meets a number of regional and international standards.

View and download relevant certificates and conformity documentsIf you require any further information regarding compliance, please contact us at compliance@raspberrypi.com

The terms HDMI, HDMI High-Definition Multimedia Interface, and the HDMI Logo are trademarks or registered trademarks of HDMI Licensing Administrator, Inc.

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1GHz quad-core 64-bit Arm Cortex-A53 CPU 512MB SDRAM 2.4GHz 802.11 b/g/n wireless LAN Bluetooth 4.2, Bluetooth Low Energy (BLE), onboard antenna Mini HDMI port and micro USB On-The-Go (OTG) port microSD card slot CSI-2 camera connector HAT-compatible 40-pin header footprint (unpopulated) H.264, MPEG-4 decode (1080p30); H.264 encode (1080p30) OpenGL ES 1.1, 2.0 graphics Micro USB power Composite video and reset pins via solder test points 65mm x 30mm Raspberry Pi Zero 2 W has undergone extensive compliance testing and meets a number of regional and international standards.

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https://www.currys.co.uk/products/tplink-m7650-mobile-wifi-10166160.html

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The laptop has a slot within the roof of the build and the lid can remain closed, however it needs to stays cool - the vents and fans are on the back and base of laptop.

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*Upgrade timing may vary by device. Features and app availability may vary by region. Certain features require specific hardware (see Windows 11 Specifications).

Intel, the Intel Logo, Intel Inside, Intel Core, and Core Inside are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries.

The terms HDMI™, HDMI™ High-Definition Multimedia Interface, HDMI™ Trade dress and the HDMI™ Logos are trademarks or registered trademarks of HDMI™ Licensing Administrator, Inc.

© 2022 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, GeForce, GeForce RTX, and NVIDIA Turing are registered trademarks and/or trademarks of NVIDIA Corporation in the United States and other countries. All other trademarks and copyrights are the property of their respective owners.

MSI, MSI gaming, dragon, and dragon shield names and logos, as well as any other MSI service or product names or logos displayed on the MSI website, are registered trademarks or trademarks of MSI. The names and logos of third party products and companies shown on our website and used in the materials are the property of their respective owners and may also be trademarks. MSI trademarks and copyrighted materials may be used only with written permission from MSI. Any rights not expressly granted herein are reserved.

All images and descriptions are for illustrative purposes only. Visual representation of the products may not be perfectly accurate. Product specification, functions and appearance may vary by models and differ from country to country. All specifications are subject to change without notice. Although we endeavor to present the most precise and comprehensive information at the time of publication, a small number of items may contain typography or photography errors. Some products and configuration may not be available in all markets or launch time differs. Supplies are limited. We recommend you to check with your local supplier for exact offers and detail specifications.

Adobe product box shots reprinted with permission from Adobe Systems Incorporated. Adobe® products are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries.Autodesk screen shots reprinted courtesy of Autodesk, Inc.

MIL-STD 810G testing is conducted on select MSI products. The testing is not a representation of MSI products satisfying U.S. Department of Defense (DoD) requirements or for military use. Validation process is done in laboratory conditions. Test results do not guarantee future performance under these test conditions. Damage under such test conditions is not covered by MSI's standard warranty..

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Upgrade timing may vary by device. Features and app availability may vary by region. Certain features require specific hardware (see Windows 11 Specifications). Intel, the Intel Logo, Intel Inside, Intel Core, and Core Inside are trademarks of Intel Corporation or its subsidiaries in the U.S. and/or other countries.

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https://www.benq.eu/en-uk/projector/gaming-projector/th671st/specifications.html

Short Throw 3000 Lumen projector

This is attached in the roof of the build

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The Library Presents commissioned the project

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The Library Presents has started planning events for 2023

Invitation to artists to apply to be part of The Library Presents 2023 programme, bringing great quality arts activities to Libraries across Cambridgeshire.

Open call for artists across the UK to suggest material for The Library Presents menu for Summer and Autumn 2023.
The Library Presents Autumn & Summer 2023 - Open Call (babylonarts.org.uk)
Funding agreed for 2023 - 2026

The Library Presents has been bringing arts activities to Cambridgeshire Libraries since 2018, thanks to funding from Arts Council England.

Earlier this year we applied to Arts Council England for funding to continue the programme from April 2023 - 2026 and we are delighted to say that funding has been agreed.

We are very grateful for this positive decision; so many people have enjoyed and benefitted from the arts programme and we are immensely pleased that we will be able to continue bringing great arts to local libraries across the County.

The programme is managed and supported by Cambridgeshire County Council, it relies heavily on library venues and library staff as well as volunteers, partners, sponsors and the small delivery team we have in place. Now is a good time to thank all those involved in making the programme inclusive, exciting and engaging for all ages.

We are looking forward to more of the same for the next three years.

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Invitation to artists to apply to be part of The Library Presents 2023 programme, bringing great quality arts activities to Libraries across Cambridgeshire. Open call for artists across the UK to suggest material for The Library Presents menu for Summer and Autumn 2023.

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Wisbech library is the first location we are installing the sandpit for 2 week R&D phase in January 2023

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View all listings by Wisbech Library

Opening time notes

Closed on bank holidays and between Christmas and New Year. All Cambridgeshire libraries close at 1pm on Christmas Eve

Facilities and equipment

Photocopie r A4 + A3 self-service black & white and colour

Printer A4 + A3 self-service black & white and colour (must book a computer session)

Scanners on both floors

Fax (staff operated)
Computers Free Wifi Microfilm Puzzle swap Disabled toilet Baby changing facilities
Lift access to first floor

Type: Libraries; Local Authority Service

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Wisbech Library is open, safe and here for you. We welcome you to browse and borrow our collection, access our PCs and WI-FI for free and use our space to study, meet, share or just relax.