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FINAL DESIGN OF THE GAME (TECH NERDS CARD GAME).

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FINAL DESIGN OF THE GAME (TECH NERDS CARD GAME).

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Lastly, we manage to completed our final design of the game (Tech Nerds Card Game) which all the group members contribute to complete the design.

Besides, the final design of this game was the improvement from the previous feedback that we get from another group which the prototype of this game has completed in every aspect and ready to play.

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Name: Nur Zawani Hamiz Binti Salihin

Matric Number: 80727

Program: Marketing

Faculty: Faculty of Economics and Business

Date of Birth: 15 June 2001

Email: nurzawanihamiz@gmail.com

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On this week, we have reached on final design of the game. We also discuss on how to develop the prototype of the game based on the feedback from the last week.

-Things that we manage to do this week:

-Improve the structure of the game.

-Provide clear rules and instruction of the game.

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This week, our group discuss to decide what game that we want to do. Our final discussion is to decide to determine a card game based on the majority choices and our game name is Tech Nerds Card.

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Generally, our game prototype has gain a few feedbacks and suggestion from various parties such as other group and other students from various faculty. The feedback and suggestion are important to our game progress which it provide a new information to improve the quality of our game.

Feedback and suggestion:

Change the card label to the left side and the card labelling on the downside need to be reversed.

Set a timer to make a better gameplay and to reduce boredom while play the game.

Add a new gameplay such as if there is the winner in the first round, the game need to be restart again.

Improve the labelling of the card because certain card is hard to read.

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Before the game prototype testing, our group has explain with more detail regarding our game in simple briefing before the testing start. This briefing consist the details of rules, gameplay and the characteristic of the card.

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Name: Norhazirah binti Mohd Noor

Matric Number: 80467

Program: Human Resource Development

Faculty: Faculty of Cognitive Science & Human Development

Date of Birth: 14 October 2000

Email: norhazirahmohdnoor14@gmail.com

No HP: 0148797183

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On this week, we decided to test our card game to the UNIMAS student from various program and faculty. Besides, the card game testing not only for students but also for our family members which our group members has tested the card game and play it with their family member. After playing our card game, we ask them to fill the google form for their feedback.

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After the completion of our card game, we have to prepare our final product, before we can test it to our target user or customer. All of my group members involve in the final product preparation.

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Name: Nurul Izzati Binti Naridin

Matric Number: 80885

Program: Human Resources Development

Faculty: Faculty of Cognitive Sciences & Human Development

Date of Birth: 23 February 2000

Email: izzati7496@gmail.com

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Identifying the Strenght and Weaknesses of the Game

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Identifying the Strenght and Weaknesses of the Game

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We also played board game named 'Oh My Plate' together and we also can indentify the strengths and weaknesses of the game. Through the game, we were able to solve some problems that arose during the game. We really enjoyed playing the board game.

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This week, we created the logo for our group, TechNerds. 

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This week, we created the logo for our group, TechNerds. 

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This logo has been created based on our discussion. The Logo has a few meaning which it related to our Group.

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Name: Paulintia Mingat Anak Paul Anton

Matric Number: 82089

Program: Politics and Government Studies

Faculty: Faculty of Social Science and Humanities

Date of Birth: 19 June 2001

Email: paulinemingat01@gmail.com

No HP: 016-5599153

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Name : Alyvina Adriani binti Ahmadsah

Matric Number: 81638

Programme : Anthropology and Sociology

Faculty : Faculty of Science Social & Humanities

Date of Birth : 11 September 2001

Email : ellieahmd@gmail.com

Phone no : 011-14161802

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Name: Alyaa' Saffa' bt Nor Aza

Matric Number: 78764

Program: Corporate Management

Date of Birth: 18 March 2001

Email: saffanoraza18@gmail.com

No HP: 016-2644336

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Name: Tatcher anak Saing

Matric number: 82193

Program: Politic and Government Studies

Faculty: Faculty of Social Sciences and Humanities

Date of Birth: 13 April 2001

Email: achasaing@gmail.com

No HP: 011-1248 3730

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Name : Nurul Dayana Batrisya Binti Mohamad Asri

Matric No. : 80851

Programme : Politics & Government Studies

Faculty : Faculty of Social Sciences & Humanities

Date of Birth : 15 July 2001

Email : dynabtrsya01@gmail.com

🌸 Holla everyone 👋🏻 you can call me Dayana / Yana / Batrisya 😜 Nice to meet you !

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On this week, we have tested our game prototype to others group which the objective is to gain more feedback to improve the quality of our game.

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-To improves a strategic decision making among players while playing the game.

-To increase the cooperation and interaction between players when playing game.

-To promote social awareness and harmonious interaction among players.

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Provide a clear and comprehensive explanation of the gameplay mechanics that make your game enjoyable and engaging.

-Our card game basically the innovation of UNO Game which it has a nearly similar but has a lot of new variation from every aspect. As a card game, it requires a lot of strategy to win the game and the same time avoid other players form win the game. However, this game still can be play enjoyably which it does not requires the players to solve the world problem when playing this game and it has a simple instruction that can help the players to maximize their strategies. Besides, this game also created based on the principles of Sustainable Development Goals such as gender equality and reduced inequalities which it can create a harmonious environment between players of this game. In conclusion, this game aim to sharpen the mind of the people that play it and the same time it provides a equality from many aspects to produce a better and harmonious environment which every people enjoyed play it.

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Besides, our game also gain a few positive feedbacks from other student which its indicate that our game nearly fulfilling their expectation. Despite gain a few positive feedback regarding our game, but we will improve the quality of the game from various aspects to satisfying anybody that play our game.

Positive feedbacks:

Interesting card design.

The rules and card gameplay are easy to understand.

This game is fun to play.

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This week, we discussed about our group name and we have decided to choose Terch Nerds as our group names.

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This week, we have distribute the report task among the group members. We conducted the distribution session online via google meet since no class in this week. Every group member participated and showed their commitment.

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On this week, we have conducted a final product presentation. Everyone in our group contributed to this presentation. The presentation basically based on our promotion regarding on our final product.

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Title: Tech Nerds Card Game: An Educational and Fun Game.

Abstract-Dominic

Chapter 1 (Introduction)- Wani & Hazirah

Chapter 2 (Literature Review)- Dayana & Alyvina

Chapter 3 (Methodology)- Paulin & Izzati

Chapter 4 (Results and Analysis)-Dominic & Fazira

Chapter 5 (Discussion & Conclusion)- Saffa & Tatcher

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Colorful Stickers and Badges Memory Game Fun Presentation

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Presentation contains the meaning of the group logo and other elements that includes in the logo.

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The differences between our final product and the prototype was the color of the card games. In the card game prototype we only print the illustration without color while in the final product, the card game has completely full version include various aspects especially the color and the quality of the card game.

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Name: Dominic Kelie Anak Robert

Matric number: 79237

Program: Politics and Government Studies

Faculty: Faculty of Social Sciences and Humanities

Date of Birth: 15 March 2001

Email: dekelie153@gmail.com

No. HP: 011-14078156

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The game prototype testing involve Sir Jonathan and others group which after the testing complete we have get a few feedback to improve the quality of our game.

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Will it involve resource management, strategic decision-making, cooperative play, or competitive challenges?

-Our games involve elements such as strategic decision making, cooperative play and competitive challenges. This is because, the strategic decision making is one of important elements that the player needs to use to maximize their chances to win and to use their special card to avoid others player to win. Meanwhile, cooperative play also needed because all players need to cooperate with each other to follow the rules of the game so that they will enjoy the game. Lastly, our games basically provide a lot of challenges especially the player need to compete with each other to win the game and it will produce a vibe of challenges naturally.

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How will players interact with the game?

-Basically, as card games, this game requires the player to play between 2 until 6 persons. Based on this situation, they can easily interact with each other with simple interactions while playing this game. Besides, this game also needs the player to talk especially when the player has won the game and success put their last card, the person needs to say Tech Nerds loudly.

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Generally, our group members has been divided by different task to maximize the contribution among group members.

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Basically, this is our first design of the game which it consist a few elements such as rules, structure, gameplay, and the SDG Principles.

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After discussed with the group members we have decide to create a 2 sections in the google form. The first section is contain demographic and second section is contain variety of question that related to the SDG principles, objectives, and gameplay.

Demographic section contain question that related to the characteristic of customer that playing our game such as gender, age, faculty, program, and race.

Another section of our google form consist of question that related to our SDG principles, objectives, and gameplay which it has approximately around 10 to 12 questions.

Lastly, we also form one question that related to the value of our card game which we want to know what is the value of our card game.

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Name: Nurfazira Binti Abdul Rahman

Matric Number: 82046

Program: Human Resource Development

Faculty: Faculty of Cognitive Science & Human Development

Date of Birth: 14 June 2001

Email: nrfaziralalaa@gmail.com

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Google Form Title : Player's Feedback On Tech Nerds Cards Game

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Google Form Title : Player's Feedback On Tech Nerds Cards Game

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This is our google form. Basically, the function of google form is to gain the feedback or data from our target customer or user. The feedback or data will be use for the analysis in our evaluation report. The criteria of the google form is based on the discussion of our group with our lecturer Sir Jonathan Sidi.

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Game Presentation (Others Group feedback)

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Game Presentation (Others Group feedback)

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On this week, we have a discussion with others group regarding our game. After the discussion, we get a few feedback regarding our game from others group and we decide to improve our game by following the feedback from others group. Besides on this week, we also presented our game to the class members and Sir Jonathan.

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This is our group photo with Our Lecturer Sir Jonathan Sidi and our final product.

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Brain-Represent the wisdom of group members.

Microchip-Represent of the application of technology.

Tech-Represent of the innovation of technology

Nerd-Represent of the passion of our group regarding the technology

Small "s"-The alphabet small "s" represent the word of smart.

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On this week, our lecturer Sir Jonathan told everyone in the class to update or improve our report by adding certain part to make the report looks more information and fulfil the requirement. Sir Jonathan also has extend the report submission to make sure everyone can improve their project report before do the submission.