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Summary: Digital storytelling is a short first-person narrative that brings together  traditional storytelling with 21 century digital tools. These workshops are designed to accommodate smaller groups (under 20) and preferably in a face to face classrooms. During these workshops we pay attention to crafting the stories through story-circle process as well as focus on the technical aspects of production. See the fig above to see the various steps involved

Recommended knowledge: Video editing

Requirements: Laptop/Smartphone

Duration: one full-day or two half days.

Outcomes: Image, audio, and video editing, knowledge sharing.

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Summary:
Our interactive multimedia workshops covers audio-editing, image editing and basic video editing. These workshops focus more on the technical aspects of creating multimedia objects and is aimed at introducing participants to the basics. Many students are required to submit evidence-based multimedia assignments and would require digital media literacy throughout their studies and work environment

Recommended knowledge: Audio and image editing
Requirements:
Basic computer literacy and knowledge of working with multimedia files will be an advantage. We predominantly work in a windows environment (Windows 64 bit OS), laptop, earphones (optional)
Softwares: Audacity, Capcut, minitool moviemaker, Pixlr, Google, WeVideo

Duration: 3 hours

Teaching MODE: Face-to-face/ online

Outcomes: Participants will have an increased awareness of the role that images play in communication (digital media literacy skills) as well as how audio can be manipulated and best used for creating podcasts. Basic video editing allows participants the opportunity to bring various multimedia elements together in a coherent fashion.

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Summary: This training covers the basics of the C-mapping tool which is an OpenSource freely available for download and installation. In this session we will cover theoretical fundamentals and you will also get some hands-on practical experience. Please visit the link to the installation software below.

Recommended knowledge: Mind mapping
Requirements:
Hardware: IOS and Windows 64bit
Software

Outcomes:

Duration: 2 hours

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Naweed Mohammed (CIECT Intern) conducting training

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Summary:
Basic Video Editing entails some of the basic theory and practicals required to edit a video and covers aspects of inserting, splitting and cutting video on a basic timeline.

Recommended knowledge: Audio-editing
Requirements:
Competencies:  Experience with Powerpoint;
Basic computer literacy
Windows 64 bit Operating system
Editing software: Shotcut

Duration: 1 hour 30 min

Outcomes:
Participants should be able to identify different formats of video and audio. demonstrate through editing an understanding of the various shots in a production. They should be familiar with the basic terminologies and screen layout of software tools associated with Basic Video Editing

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Summary: Screenrecording refers to the ability to video capture actions appearing on the screen of any digital device. Typically, this may be a desktop/ laptop or smartphone device. As more of our teaching is being done remotely and more of our activities become digital, so too has the need to share activities from those digital platforms. Screenrecording or screencasts has proven to be a novel way of sharing those screen actions with others. This workshop introduces participants to the basics of screenrecording, the tools we can use and how to disseminate the final product.

Requirements:

Knowledge of video editing will be a benefit. Bring your laptop/ smartphone device. Windows 64 bit OS

Duration: 2hours

Online Tools: https://tools.invideo.io

Teaching mode: Online and Face-to-face

Outcomes: Understanding of the concepts associated with Screenrecording. Knowledge of how to record various on-screen activities. How to share completed Screenrecordings.

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Summary:
Mobile video editing is any kind of video editing that can be done on a mobile device. Here in particular I am using it within the context of Android Smartphones. Within the context of Emerging Remote Teaching and limited access to technologies the smartphone has received the spotlight to address such issues. Smartphones are defined as any phone that can connect to the internet. In the above example I am making use of a software called Capcut to demonstrate some of the basic aspects of video editing that is possible

Recommended knowledge: image editing; audio editing
Hardware: Android Smartphone
Software: Capcut

Duration: 2 hours

Outcomes: Increased awareness of mobile technologies and advances in its video editing capabilities.