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Share your experience testing your prototype here. You can post notes or drawings of your test process, audio, photo and video.

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1) Write the title of the design challenge.

2) Upload or take a photo of the physical prototype (model) that you made (SEE the example below).

**Remember, designers usually work in teams, and this is a collaboration site. You can build a prototype of any design posted on this site and you can make as many versions as you like.

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1) Write the title of the design challenge or book (from column 1) that you are going to design.
(SEE the examples below these instructions).

2) Sketch the prototype either by using the Padlet draw tool (by clicking on the three dots and selecting draw) or by taking or uploading a photo of your drawing.
Label your drawing with any information you have planned, like the materials, and the measurements (if you know them)

**Remember, designers often make a lot of prototypes. Post as many as you like here. If you make a another version of a previous protoype, use a different color to draw the change you made or write us a note and explain why you  made the change you did.

TIP: For more information and real examples of prototypes, watch the "How to be a Changemaker" presentation again.

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You may use this column in two ways:

1) Read the book-inspired design challenges. Choose one that that you want to try and move to the “Sketch a Prototype” column where you will draw your design.

2) Add a post to this column with your own book-inspired design challenge.

Please include:
1) the book title and author
2)your design challenge in 1-2 sentences that tell us
a) WHO the design is for (what character/s will benefit)
b) WHAT the need or problem is that your design will solve
c) WHY it is important

TIP: Watch the “What’s Your Problem?”  presentation on creating design problems again if you aren't sure how to write one.

OPTIONAL: Instead of writing, you may post a photo of the book title and record your voice explaining your challenge.

For online safety purposes, all posts are anonymous. DO NOT post pictures or video of yourself or others.

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(Example)
We tested our cardboard boat in the pool and we were able to float with two people without sinking. We weigh more than a human-sized cookie so we feel confident that the gingerbread man could float to safety in our design.

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(Example)
I designed a cardboard boat to help the gingerbread man get to the other side of the river.

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In this folktale, the gingerbread man gets eaten by a fox because he can't swim across the river to safety.

The challenge is  to design something that helps the Gingerbread man escape the fox.

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(Example 2 uses Padlet's draw tool)
I designed a newspaper boat to help the gingerbread man cross the river and escape the fox.

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The Ciguapas were a secret tribe of human-like creatures that lived in the sea and came out on to the land only when the darkness provided protection. Their backwards feet prevented humans from following their footprints and finding out their secret, until one day, when one of them, Guapa, was discovered during the day by a family.

Design something that prevents the humans from noticing that Guapa's feet are backwards.

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Amalia fills an old rusty box with things like a photograph of her family, her school name tag, a drawing and more and buries it in a special spot, right before moving away. She wants to leave her mark in the first place where she finally feels at home.

Your design challenge is to:

1) design something that Amelia could take with her to also help her feel like she belongs wherever she goes

OR
2) design a treasure box like Amelia did but for yourself. What items are included and what do they mean to you? *TIP - To get ideas, (re)read the story to find out what all Amelia put in her box and why.

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Henrietta the talented architect and interior decorator designs beautiful and unique homes carefully suited to the needs of each animal homeowner. For this design, take inspiration from Henrietta. Design a dream home for an animal. Think about the type habitat your animal lives, its food and needs, and then let your imagination run wild.

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As René makes the long trek from El Salvador to the United States, taking buses, running, walking, and even swimming, his shoes, like René, endure a lot. They fill with holes, sink into mud, are soaked by rain, and across the border.

Your design challenge is to design shoes for René that can weather all the tough conditions and the long trip. Remember a prototype can just be a drawing or model made of cheap materials. You can write down what materials you would use to make a good shoe for René (even if you don't have them).

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In this 2020 Caldecott Honor Book, Lil Alan struggles to think of what he will give his grandmother to honor his family history at the big family gathering at her house. He ultimately chooses three things that he finds while there. To find out more, you'll have to (re)read the story!

Your design challenge is to think about what you would collect or create to represent and honor your family's history.

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This book tells the true story of how Isatou Ceesay saw the harm plastic bags where causing to the environment and the animals and people in her community. She began reclaiming plastic bags, crafting them into purses and wallets and selling them.

Your design challenge is to follow the example Isatou and the recycling women of the Gambia and craft things out of plastic bags.

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Despite young Les' piano teacher's harsh critique that Les would never be musical, Les ended up designing the solid-body electric guitar that made him famous.

Your design challenge is to make a musical instrument out of ordinary household items.

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When Ruby's brothers doubt her and abilities and refuse to help Ruby with her design project, she builds an entire fort all by herself

Your challenge is to build a fort.

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Inspired by famous architects he saw at the museum, Young Frank makes furniture and structures of all sorts with in different shapes and sizes and materials in his home-- he even made something out of cookies.

Your design challenge is to take inspiration from Frank (or a famous artist you research) and create furniture from materials you find in your house.

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Chris R.