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photo

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https://publish.animatron.io/5845aa545ba280ecbb184040?c=1&w=1080&h=607&r=0&a=0

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the rpblem of my animation is that are 3 friends that want to solve the communication problem in they school so they want say the solution but the 3 friends hve different points of viws and they understand each other

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https://es.surveymonkey.com/r/FCVKPVL

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Animation Styles Guide

This guide has been years in the making, although not actually in the written form as you see it now, but through our work on the “Production Guide”. If you have never spent too much time in that guide, it is highly recommended you at least slightly familiarize yourself with it, specifically the “Animation Process”, before diving too far into this one. Most animation these days is now drawn using computer tablets, and although the techniques used in digital animation are essentially the same as traditional animation of the past, the true art of animating on paper and celluloid sheets is now a mere memory. This guide is meant to honor and display the artistic styles of these men of the ink and paper days, and not just entirely to judge them.

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Animation is the process of making the illusion of motion and change[Note 1] by means of the rapid display of a sequence of static images that minimally differ from each other. The illusion—as in motion pictures in general—is thought to rely on the phi phenomenon. Animators are artists who specialize in the creation of animation.

Animation can be recorded with either analogue media, a flip book, motion picture film, video tape, digital media, including formats with animated GIF, Flash animation and digital video. To display animation, a digital camera, computer, or projector are used along with new technologies that are produced.

Animation creation methods include the traditional animation creation method and those involving stop motion animation of two and three-dimensional objects, paper cutouts, puppets and clay figures. Images are displayed in a rapid succession, usually 24, 25, 30, or 60 frames per second.