# data[].attributes.body
Jasper居芷卉 19:06
I’m Jasper and I’m interested in a game called’ fears to fathom’. This game can bring people a sense of immersion, which is very realistic and exciting

# data[].attributes.body
丁悠扬michelle 19:06
I love Pokemon and the various imaginary creatures!

# data[].attributes.body
Mya 孙艺铭 19:07
Good evening Professor fede. When it comes to games, I like Minecraft and Genshin Impact, or some popular games that are trending in China. This kind of game in the free world, I like the kind of development game that explores slowly, focuses on the game plot or animation, and doesn't need too many operations.

# data[].attributes.body
yu 19:11
Hello Professor, I am Chen Yuying. For me, I may prefer operational games like King of Glory, but I prefer playing them on my phone because I am not very good at using a computer

# data[].attributes.body
Jacky 19:12
My name is Jacky, I am a big fan of car racing. I like racing games like Forza, GT7, NFS and so on. But what I like most is Forza Horizon which is an open world racing game, you can drive to every where with no limits.

# data[].attributes.body
Yulia 邓嘉媛 19:13
Hello Mr. Federico’, sorry of a late self-introduction. You can please just finished your work and than read it. I‘m Yulia. I really like Minecraft and Honkai: rail way. Is a role playing games and I really like the plots of several different kind of character. It talks about stars gods, different groups, and exploring the universe. There are several different kind of culture of the planets such as a planet designer used to draw on some of the architectural traditions of ancient Greece , and another for some Las Vegas elements.

# data[].attributes.body
冯成妍Amber 19:19
hiiii Professer Fede,I'm Amber.About the games,i perfer mmo rpg and Turn-based game such as FF14,Persona 5 and honkai satr rail,I'm not used to play video games on the computer.but I really like the scens in the games :)

# data[].attributes.body
Q1:What’s your favorite game?

# data[].attributes.body
🐙Hello Everyone！You can use this Padlet to share anything you’re interested in—your thoughts, favorite games, movies, or your dog or cat 😋😋

# data[].attributes.body
Q2:What do you think the main job of a game designer is?

# data[].attributes.body
冯成妍Amber 19:36
I think games are a place where people can relax or find another refuge. Real life may be frustrating or even painful for some people, but games can provide them with a refuge where they can find their favorite characters or stories, or make friends

# data[].attributes.body
Yulia 邓嘉媛 19:37

The game is a manifestation of human consciousness in the realm of the spiritual world, a kind of wild celebration of the mind.

Or to put it in simpler terms：Games are a carnival of consciousness projected by the human spiritual world.

# data[].attributes.body
Icey 窦艾熙 19:37
Hello ，My name is Icey, I think the definition of a game is about emotional connection and virtual experience. Just like Hideo Kojima's Death Stranding, it can convey the core concept to players through gameplay and experience, gradually implanting it in their minds.

# data[].attributes.body
Jasper居芷卉 19:38
Addicts-electronic version

# data[].attributes.body
Yulia 邓嘉媛 19:44
Game designers act as a bridge between the human spiritual world and reality, helping people understand others, release stress, find themselves, explore the world, and discover meaning in the terrifying real world.

# data[].attributes.body
冯成妍Amber 19:44
For me, game designers are people who create characters or worlds from my fantasies, similar to the Creator God (which may sound a bit exaggerated, but I think it is). They are willing to project their so-called illusions into reality and can gather people with similar ideas and hobbies to experience or improve this world together

# data[].attributes.body
丁悠扬michelle 19:44
Design and integrate the art, gameplay and system to complete a game. Consider different perspectives from different group of players.

# data[].attributes.body
Mya 孙艺铭 19:44
I think the people who make the game are probably the most "mischievous" people in the real world! Holding a psychology script in their left hand and a code wand in their right hand, they wonder how to make players shout "this level is too difficult" and click "do it again". They are like a group of clever magicians, packaging boring repetitive operations into interesting tasks, and complex system rules into addictive gameplay. They designed characters that would make players willing to empty their wallets and buy skins!!!!

# data[].attributes.body
Jasper居芷卉 19:45
Responsible for the overall concept, character setting, scene layout, level design, interactive logic, user experience, and user interface of the game

# data[].attributes.body
Jacky 19:45
First of all, game designers decide what kind of game it would be, for example, a RPG, action, racing, horror……Then create the background of the whole game world. Ensure the “performance “of the player, for example, in a horror game, the player should not be too strong. Then they create a game level and leave enough guides to teach gamers how to play.

# data[].attributes.body
yu 19:46
Game designers are responsible for conceptualizing gameplay, designing rules, balancing mechanisms, building levels, shaping characters/storylines, and collaborating with art, programming, and other teams to achieve creativity, ensuring a fun and smooth gaming experience.

# data[].attributes.body
Icey 窦艾熙 19:48
Design rules and gameplay, while determining the progress of game development and communication between game departments, and ensuring that the gameplay can be implemented during the development process.

# data[].attributes.body
Joey的iPad 19:48
Responsible for how the whole game works, deciding what are shown or perceived to players, (visual and hearing), and how it’s played.

# data[].attributes.body
Mya 孙艺铭

# data[].attributes.headline
Session 1 Assignment: Tabletop Game Design

# data[].attributes.subject
Session 1 Assignment: Tabletop Game Design

# data[].attributes.body
Create a game prototype on paper (non-digital game)

The format can include sketches, hand-drawn maps, card mockups, etc.

You may use tools such as sticky notes, dice, or self-made tokens.

Suggested submission format (not mandatory)

A photo or scanned image of your game prototype design

# data[].attributes.body
Michelle丁悠扬

# data[].attributes.body
This is a game about mutal suspicion. It brings the emotion of trust.

# data[].attributes.body
cavalirie race

# data[].attributes.headline
冯成妍Amber  游戏名：《弥斯塔天平》The Balance of Mist

# data[].attributes.subject
冯成妍Amber  游戏名：《弥斯塔天平》The Balance of Mist

# data[].attributes.body
Game Introduction and Rule Explanation: As one of the ancient aristocrats living on this land, the player played a "game" with other homeowners. In the game, the continent of Mita will serve as a card table, and all creatures and exotic treasures will become cards on the table. In the game, players can advance by rolling dice, and different scenes have different adventures, such as obtaining wealth, conducting battle appraisal, obtaining attendants and props, etc. Calculated by 6-sided dice, for example, rolling 5-6 dice is a perfect ending, rolling 234 dice is a normal ending, and rolling 1 dice is a failed ending. Different endings will affect the outcome of the event. The game lasts for three rounds, and in the third round, the first person returns to the starting point and begins to settle. Based on the scores of the comprehensive attendant, treasure, and wealth settlement, the one with the highest score wins. The attendant and treasure have different levels and effects, and the attendant can level up through a specific time. The treasure has different assistance effects or negative effects

# data[].attributes.body
cavalerie race

# data[].attributes.body
"The Death of Victorie Arcania" is a social deduction board game for 4 to 10 players. The game revolves around the mysterious death of Victorie Arcania, with players taking on the roles of detectives gathered at the crime scene. However, one or two players (depending on the number of participants) are secretly the killers, whose goals are either to complete an undefusable magical bomb or to eliminate the other players one by one.

Rules Overview:

At the start of the game, each player receives an "Identity/Life Card."

The "Life Card" shows the player’s health points (default: 2).

The "Identity" (on the back of the card) reveals whether the player is a detective or a killer.

All players draw three magic cards.

Role Assignment:

4–5 players: 1 killer, the rest are detectives.

6–10 players: 2 killers, the rest are detectives.

There should be a rule enforcer to assist with the flow of the game

The game also includes:

Magic cards (for special abilities)

Injury markers (to cover life points when damaged)

A bomb progress tracker (for the killers' escape condition)

Gameplay (Each Round = "One Day")

Each day consists of five phases:

1. Night Phase

2. Magic Acquisition Phase

3. Discussion Phase

4. Skill Activation Phase

5. Voting Phase

First Day:

Players draw 3 magic cards.

Introduction Phase: Players introduce themselves and may discuss strategies (without revealing their true roles).
(Example: "Hi, I'm Matt. I have a powerful card—let's work together to catch the killer!")

Subsequent Days:

1. Night Phase:

All players close their eyes (except killers, the rule enforcer will help in this phase).

Killers secretly choose a player to attack (can self-target).

The attacked player loses 1 HP. If HP reaches 0, they die (and can only spectate).

bomb progress increases by 1 (starting at 0 → 1 on Day 1).

2. Magic Acquisition Phase:

All players gain 1 magic point (used to activate magic cards).

3. Discussion Phase:

Players take turns (clockwise or counterclockwise) to share suspicions, defend themselves, or accuse others.

Players may skip their turn.

4. Skill Activation Phase:

Players may spend magic points to use cards (1 card per turn max).

The order follows the Discussion Phase’s speaking order.

7-minute time limit (free discussion allowed).

5. Voting Phase:

Players vote to either:

"Imprison" a player (reduces their HP to 0).

"Skip" (no one is imprisoned).

The majority decides; if tied, the vote skips.

Victory Conditions:

Detectives win if they identify and imprison all killers before the killers achieve their goals.

Killers win if they either:

Complete the bomb (by Day 6 in 4–5 player games, Day 10 in 6–10 player games).

Reduce living detectives to fewer than killers (each detective must be injured twice).

Magic cards:
cheese and wine:

Heal 1 HP to one player alive, cost 2 magic points.

Rapier strike:
Decrease 1 HP to one play alive, cost 1 magic point.

An enchanted holy baguet shield:
Protects a player from any form all damage for 1 round, costs 1 magic point.

Pinochio’s nose potion:
Reveals one player’s identity publicly, costs 4 magic points.

A gambit’s handshake:
Gifts a magic point to a player who’s alive, costs 1 magic point.

Double or nothing:
Reveals an identity privately, if the player who’s revealed is a ‘killer’, then the ‘killer’ player loses all health (unless the player has the effect of ‘An enchanted holy baguet shield’ on them at the time.), but if the player is a ‘detective’, then the user dies, costing 2 magic points.

devil’s stims:
When used, the effect isn’t imitate, acting more like a passive. When the player with this card loses all HP, they will not die, but will become unkillable for 1 more round(even if the bomb will be completed); their HP will be reduced back to zero automatically the next round after the magic phase. Costs 2 magic points.

Final prism spark:
Deals 2 HP to any play alive, ignoring all effects(devil’s stims and baguet shield’s effect won’t work), costing 4 magic points.

A French kiss from Lady Luck:
Good for you, you get 1 magic point for free, not magic points cost.

# data[].attributes.body
Updated map

# data[].attributes.body
The game cycle of la cavalier race

# data[].attributes.body
Updated version map

# data[].attributes.body
This was changed from my first HW.

# data[].attributes.body
⚠️Be careful! Contains terrifying and bloody elements!🩸🩸🩸☠️☠️☠️

# data[].attributes.body
The improved version of Assignment One

# data[].attributes.body
crew cabin

# data[].attributes.body
restaurant

# data[].attributes.body
kitchen

# data[].attributes.body
toilet

# data[].attributes.body
crew cabin

# data[].attributes.body
kitchen

# data[].attributes.body
Monitoring Room

# data[].attributes.body
captain's cabin

# data[].attributes.body
study

# data[].attributes.body
Please note that this is a doc file.

# data[].attributes.body
https://youtu.be/009xGqj8hKk?si=CILuoxYkfQP2xPF3

# data[].attributes.attachment_link.title
The Ranch - Introduction to demo board game

# data[].attributes.body
Video link: https://youtu.be/Ug9aSSwW_00?si=s7iNOgkR1rbsbtOc

# data[].attributes.body
I designed a game similar to escape room, where players need to overcome exam fears through various puzzle levels

# data[].attributes.body
Wake up in the room

Set the alarm for 8:30

Open the cabinet; the cabinet password is the time when the alarm goes off, 8:30

Find the homework in the cabinet

There is a hint written on the homework: The test papers sent by parents are as useless as fruits

Look for the paper ball on the tree

Put the paper ball on the fruit plate

Clear the level

Enter the bathroom

Turn on the shower

Water droplets condense on the mirror

Take down the calendar

Find that vague colors appear on the mirror

Click the floor tiles of different colors in the order of the colors

One of the floor tiles is warped

Find the game console

Start the game console

Easter egg: Reach a certain score in the game

Open the secret passage

Clear the level

Enter the restaurant

1. Find the battery behind the photo album

Install the battery in the remote control

Turn off the TV

Clear the level

2. Find that the TV can't be turned off because it's not connected to the internet

Turn on the WiFi and place it next to the TV

The photo says the shooting date 20250804 is the WiFi password

Enter 20250804

Turn off the TV set-top box

Turn off the TV

Clear the level

Enter the kitchen

Turn the refrigerator magnet turntable to "chicken soup"

Open the refrigerator and find it's piled up with test papers like a mountain

Find the words on the test paper: To get good grades, you need to get good nutrition

Find the chicken soup

Find a bowl to hold the soup

Finish drinking the soup

Clear the level

# data[].attributes.attachment_link.title
_The Death of Victorie Arcania_ en ver (1)