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Developed by Ralph Baer and Sanders Association in 1967 and originally called TV Game Unit #7, the very first video game prototype home console was released under the name Magnavox Odyssey after Bear and Sanders licensed the technology.

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The Atari VCS 2600 was the first popular home console and included cartridge-based games arcade games such as Pong, Frogger, and Asteroids.

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The purpose of the Intellivision was to directly compete with the Atari, using very similar technologies and offering little as far as upgrading.

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Another arcade-based home console, Coleco’s competitor, ColecoVision also played popular arcade games like Donkey Kong but also had a little better technology allowing for more immersive racing games and better versions of games released by its competitors.

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1985 - Nintendo Entertainment System (NES) - Nintendo 

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1985 - Nintendo Entertainment System (NES) - Nintendo 

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The birth of the top three home console family was with the introduction of the NES and included the conception of the most popular games ever made such as Mario, Zelda and Metroid.

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While the NES still teetered between arcade games and originally titles, Sega made the move to begin publishing all original content including the competitor to Nintendo’s flagship mascot Mario with its own world-famous franchise, Sonic.

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1990 - Super Nintendo Entertainment System (SNES) - Nintendo

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1990 - Super Nintendo Entertainment System (SNES) - Nintendo

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The first of a “generation” upgrade in home consoles, the SNES provided a major upgrade to the NES in graphics and content and continued their franchise hits with some of the most popular games to ever release including Super Mario World

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After marginal success with the much clunkier Genesis, Sega attempted to upgrade their consoles to the next gen in another attempt to keep up with Nintendo’s success.

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True 3D graphics made its debut on one of the most popular systems in the world by a company known for its audio and video devices. The PlayStation catapulted home console popularity by introducing complex games such as Grand Turismo and Metal Gear Solid.

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Nintendo’s answer to Sony’s PlayStation, the 64 stands for 64 polygons which gave the console the ability to render 3D graphics as well while continuing their popular franchises again with majorly popular titles such as Zelda: Ocarina of Time and Turok.

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The console wars begin with Sony’s upgraded next gen system. At the time the technology was unbelievable, and the DVD capabilities improved this console’s popularity, not to mention the legendary games like Kingdom Hearts and Armored Core

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Microsoft released the Xbox as a direct competitor to the Sony PlayStation, harbored similar technologies but broke the boarders of normalcy by being the first system to offer “live” services, allowing players for the first time to have multiplayer play through their internet connections.

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Beating Sony to the punch, Microsoft released its next generation console to massive popularity, however many issues with the hardware put Microsoft behind in the console wars as Sony’s new system was gaining popularity even before its release with promises of more reliable hardware.

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Back from the dead, Nintendo finally releases its leg in the console war race with the Wii. Wii’s edge in the competition was the availability of motion-controlled gaming and “get off the couch” gameplay. Innovation is what Nintendo begins to focus on to attempt to compete with the other two giants.

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Sony’s PlayStation 3 outsold the Xbox360 due to having much less hardware problems and a better selection of games available at launch. Sony offered their live service for free while Xbox users had to pay for the service, however since it was free, traffic was high and playing games online was more difficult and laggy than on the 360’s.

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Arguably Nintendo’s least popular system, the Wii U was supposed to be an upgrade to the Wii but offered a very large controller with a large screen in the middle that interacts with what is displayed on the tv. The oversized system and lack of upgraded games caused this system to be discontinued in 2017

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Microsoft releases its most popular console to date which offered a great upgrade to graphics and storage, as well as offering live streaming capabilities, and the highest selling gaming franchises in the world, Call of Duty and Grand Theft Auto 5.

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Sony’s answer to the Xbox One was their next generation of the PlayStation, which changed it access to a pay-for service which cleaned up the accessibility of online gaming, as well as a significant upgrade to the systems graphics and hardware offering a touch screen on the controller itself.

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As a minor upgrade to the previous generation, the Xbox One X was rushed in production to include 4k high-definition displays and larger storage compacity but offered little else as far as upgrades to its predecessor, Xbox One.

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Nintendo releases its immensely popular console that has the capability to be both a home console and a handheld console, a type of smaller portable console that Nintendo also excelled in creating. Nintendo still leans into its franchises offering new versions of Zelda, Mario, and Metroid allowing players to play wherever and whenever they wish.

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The release of the upgraded systems was met with overwhelming popularity, causing the systems to be difficult to obtain even several years later. Raytracing and no-wait load screens, as well as a major graphic upgrade contribute to their popularity. Technology advances at a pace our hardware cannot keep up with, so the next generation will need lots of time before they are ready.