# data[].attributes.body
Art to help visualise the model, can begin to see what the textures will look like in 2D

# data[].attributes.body
The initial thing you took your ideas from and compare it to

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You bring more life into the model and it begins to start having details which can be compared to concept art, at the same time new details which cannot be seen before

# data[].attributes.body
Giving the model a skeletal structure to give it moving parts and allow animation

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Bringing the model to life in virtual reality, that you are able to control. You would see the interaction of the model with its environment and its movement (animation) in real time

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Gives the model a personality, ability to show emotions, movements and facial expressions, using tools like Blender

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Identify the and using main shapes in a object so that you can the details to it later in texturizing. You can use blender to do the blocking in the production .For example being able to tell the main shape of a phone is a cube

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Adds depth to objects, can create more atmosphere in enviroments, makes objects look more realistic

# data[].attributes.body
Unfolded sphere