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T divides the class in two groups. Students look at the images and have to guess which word is it about in order to revise the vocabulary previously learned. If the team guesses correctly they earn money. The team that earns more money wins.  

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T divides the class in two groups. Students look at the images and have to guess which word is it about in order to revise the vocabulary previously learned. If the team guesses correctly they earn money. The team that earns more money wins.  

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Students' age: 15-16. Gen Z /Middle Teenagers
Level of language: intermediate / B1
Grouping: group work
Aspects of language: vocabulary/semantics
21st century skills:
Festisite mainly fosters Creativity and Innovation through the generation and design of ideas, as well as the use of idea-creation techniques.
It can also promote Communication and Collaboration through group work. Sts will share responsibility and compromise to accomplish a common goal.

Lucia and Alison

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Ariana and Candela

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https://docs.google.com/document/d/1vLU__qGAvSfcvumutxwXXvBa7-yXQVNKnV_pAxd5WZg/edit?usp=drivesdk
Lucía, Wanda and Rosario

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https://www.voki.com/presenter/pickup?vpId=2160487&md5VpId=4b240fe8c6e213ee3a3b0fd0a24d1ac5

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Animaker Inc. is a DIY video animation software. The software is cloud-based, and was launched in 2014. It allows users to create animated videos using pre-built characters and templates.

Activity:
Reading comprehension activity
After dealing with a short story, the teacher divides the class into teams of 3 or 4 students. Each team will use one mobile phone or computer and create a slide to collaborate in the animated video. Each slide must have a topic related to that short story. Students have to create animated and interesting slides to illustrate the topics! They can use images, key words or phrases.

Course: Adults
Level: B2 - C1

21st century skills develop by this activity:
Collaboration: Students need to work with others and share responsability in order to complete the task.
Critical thinking: students will have to analyse and interpret the information in the story and make decisions on how they are going to present it.
Communication: students need to express their opinions and listen to others.
Creativity: stuents have to brainstorm how to organize the elements and text of their slide.

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SMS Generator.

It’s one of the templates from classtools.net, a webpage full of templates to create free educational games and tools for the school classroom. SMS Generation allows users to create a fake conversation in a mobile phone shown on the screen. Users can add comments and then save the conversation. After saving it, they are able to get a QR code, a URL link or an embedded code of the web shortcut (It shows an animated version of the conversation)

Activity: the class needs to be divided into pairs. In each pair there’s a Student A and a Student B. Students A have 5 minutes to guess what Students B did last weekend but they have to do it without talking. They are going to use the SMS Generator to ask and answer yes/no questions. When the time finishes they have to save the conversation, get the QR code or URL link and paste it on a shared Google Docs with the name of the person who asked the questions next to it. After that, sts do the activity again but reversing roles. Students B are going guess what Students A did last weekend. When they finish the teacher delivers one of the QR codes to each student to paste it on the notebook. Then, they have to scan the code, read the conversation and write sentences on the notebook about what their classmate did last weekend.

Level: A2 – elementary

Course: 3rd year (14-15 years old)

Grammatical aspects: Simple Past, yes/no questions and answers and sentences (revision)

21st Century Skills: Critical thinking (identify and ask significant questions, make judgements and decisions, make connections, analyse and evaluate evidence and draw conclusions); communication (using digital media, engaging in conversations, articulate thoughts and ideas using written skills); collaboration (collaborate using digital media, give feedback, compromise to accomplish a common goal, share responsibility, work effectively and respectfully with classmates)

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Create fake iPhone text messages with this SMS generator!

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Lucas, Joaquín and Melina - Brown: Profile Pic Maker AI

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Lucas, Joaquín and Melina - Brown: Profile Pic Maker AI

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This is the activity we created! We developed it having in mind the resource given and we also share an alternative we found (and loved).

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Didactics II - 21st Century Skills Activity - Olguín, Vergniaud, Schvartzman

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What is flippity?

Flippity is a web-based tool to create interactive games or tools to engage students in learning activities. It is free and easy to use.

There are many different templates to create activities such as: boardgames, flashcards, memory games, quiz shows, randomizer wheels, click and drag objects, cross word puzzles, hangman and so on.

How does it work?

You select a template to create a game. Each template has step-by-step instructions to follow.

Students and teachers can use these templates for in-class learning or in a digital classroom.

Video: https://www.youtube.com/watch?v=xipe37PuYy0&t=69s

Topic: Simple past (revision) - vocabulary

Course: 6th year – Secondary school – pre-intermediate level

21st century skills that could be developed

Critical thinking and problem solving:

Use various types of reasoning (inductive, deductive, etc.)

• Effectively analyze and evaluate evidence, arguments, claims, and beliefs

• Interpret information and draw conclusions based on the best analysis

Collaboration:

• Work effectively and respectfully with other people.

• Encourage speaking and listening skills.