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1. Iconic expression to reflect one's emotional conditions ( interesting type like Avatar )
2. Use numbers to self-description for one's introduction
3. True or false statements - mini games for people to know about you

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Assumption: To facilitate the check in process

Create slides to market the prototype:
1. "How are you feeling today?" - take pictures, becomes our avatar / Select an emoji to represent yourself

2. Self-introduction using numbers

3. Various mini games for different paxs

4.

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1. Why will your idea be effected?
Riding on an available app can help facilitate the process of checking in, it is efficient and help to save some hassle.

2. Why is that?
The app is easily accessible, provide a platform for ppl to make use of it

3. Why? How come?
Riding on an app may make things easier and quicker to connect easily

4. Why? Can you elaborate further?
As the app addresses the function and need of the check in process when groups get together, also can cater different group size and different topics, it is flexible

5. Why do you think that is so?
It is a easier way for the facilitator, also people are being put on the same platform will make people connect easier.

Key Assumptions (Hypothesis)
Easily Accessible (web or app store)
Remote (no physical attendance is required)
Different Genres (to keep it refreshing)
Engage everyone (ice breaking - find out more about each other)

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1. Because it's an app created for team building

2. It can virtually connect different ppl together

3. On this same platform ppl can feel free to share without feeling embarrassed

4. there are games & categories divided which may attract ppl in common

5. ppl may find it easier to connect with others whom are with similar backgrounds or interests

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1. Why will your idea be effected?
Riding on an available app can help facilitate the process of checking in, it is efficient and help to save some hassle.

2. Why is that?
The app is easily accessible, provide a platform for ppl to make use of it

3. Why? How come?
Riding on an app may make things easier and quicker to connect easily

4. Why? Can you elaborate further?
As the app addresses the function and need of the check in process when groups get together, also can cater different group size and different topics, it is flexible

5. Why do you think that is so?
It is a easier way for the facilitator, also people are being put on the same platform will make people connect easier.

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1.  Why the apps is effective?
everybody will be familiar and more flexible (time&place)
2. Why do you think so?
it is like other apps that might need time to be familiar
3. Why not adding other tools?
can be add other  tools/apps and offline
4. Why it can be more fun?
it is open and every body can share their mind
5. Why do you think so?
people usually more open when offline

Key assumsions
flexible, more open to share what are in their mind

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1. It is a good idea to use an app to start or conduct a meeting or event virtually.
2. Connect people together.
3. To articulate ideas of the participants.
4.
5.

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1.Why will your idea be effected?
Because this is an app used for ice breaking purposes, which allows us to find out more about each other

2. Why is that?
The app is able to serve the ice breaking for different number of pax (which is common in a normal meeting setting)

3. Why? How come?
The app is designed in a sense whereby different types of ice breaking events will be used for different amt of pax

4. Why? Can you elaborate further?
There are options to select for different meeting situations and this prevents the meeting to be dull (if same ice breaking methods are used)

5. Why do you think that is so?
Because different types of ice breaking games are used/generated from time to time

Key Assumptions (Hypothesis)
Fits different meeting settings (all in 1 tool)

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Icebreakers - an app specifically designed to use in meetings and events, including some icebreaker games,  questions divided into different categories, as well as options to select them according to group size and situations.

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Idea:

1.Why will your idea be effected?

2. Why is that?

3. Why? How come?

4. Why? Can you elaborate further?

5. Why do you think that is so?

Key Assumptions (Hypothesis)

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Idea:

1.Why will your idea be effected?

2. Why is that?

3. Why? How come?

4. Why? Can you elaborate further?

5. Why do you think that is so?

Key Assumptions (Hypothesis)

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Idea:

1.Why will your idea be effected?

2. Why is that?

3. Why? How come?

4. Why? Can you elaborate further?

5. Why do you think that is so?

Key Assumptions (Hypothesis)

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TIME: 15 min

1. Each team member individually answers the 5 WHY’s for your team’s idea in this padlet.

2. Then compare the Key Assumptions (the Hypothesis)

3. Write down your team hypothesis in a separate post.