# data[].attributes.body
String name = "Sun Spider";

String favoriteFood = "insects";

int numberLegs = 8;

double weight = 1.2;

String color = "orangeish yellow";

eat();

move();

jump();

bite();

pose();

hide();

# data[].attributes.body
String name = "Moe";

String favoriteFood = "Eggs";

int numberLegs = 4;

double weight = 3;

String color = "Light Brown";

sleep();

play();

eat();

fight();

bite();

move();

# data[].attributes.body
String name = "pringles";

String favoriteFood = "Chickens";

int numberLegs = 4;

double weight = 10;

String color = "red and white";

eat();

move();

play();

sleep();

run();

jump();

# data[].attributes.body
String name = "George";

String favoriteFood = "Unknown"

int numberLegs = 4;

double weight = 9;

String color = "red"

bite();

play();

eat();

move();

# data[].attributes.body
String name = "blubber";

String favoriteFood = "dust";

int numberLegs = 0;

double weight = 4;

String color = grey;

swim();

eat();

play();

move();

# data[].attributes.body
String name= "Sweetie";

String favoriteFood= "Homework";

int numberLegs= 4;

doubleWeight=70;

String color="Sand";

eat();

move();

play();

drool();

bite();

sleep();

# data[].attributes.body
String name="Jake";

String favoriteFood="vanilla ice cream";

int numberLegs=4;

double weight=6.7;

String color="black and white";

boolean hasTail= false;

eat();

move();

play();

layInSun();

drinkFromSink();

meow();

# data[].attributes.body
String name = "Charlie, The Unicorn";

String favoriteFood = "candy";

int numberLegs = 4;

double weight = 42.;

String color = "white";

walk();

eat();

answer();

sacrifice();

sleep();

talk();

# data[].attributes.body
String name = "Foxy Lady";

String favoriteFood = "potato chips";

int numberLegs = 4;

double weight = 9;

String color = "sable";

eat();

move();

play();

run();

chew();

bark();

# data[].attributes.body
Has four Attributes: name, favoriteFood, numberLegs, and weight.  Behaviors are eat, move, play.
You are going to create an object of the animal class.  Add a picture and then list the attributes and behaviors of that animal. Then add additonal attributes and behaviors.