# data[].attributes.body
complete smart targets in task 6

# data[].attributes.body
Smart Target: idk

# data[].attributes.headline
tom gauntley  task 11 (cover lesson)do something

# data[].attributes.subject
tom gauntley  task 11 (cover lesson)do something

# data[].attributes.body
work on task 7 and do something

# data[].attributes.body
Work on Task 7 and make sure 3 is done

# data[].attributes.headline
Pete's Cover Session (Week 11) - Oliver Webster

# data[].attributes.subject
Pete's Cover Session (Week 11) - Oliver Webster

# data[].attributes.body
smart target: complete plot device + story generator [moodle tasks]

# data[].attributes.body
Smart Target: going to fully complete task 6 and make sure everything else is up to date

# data[].attributes.body
I'm going to work on task 6

# data[].attributes.body
Smart Target: complete plot devices and start and finish story generator

# data[].attributes.headline
Pete's Cover Session (Week 11) - Jake Hyde

# data[].attributes.subject
Pete's Cover Session (Week 11) - Jake Hyde

# data[].attributes.body
SMART TARGET: Choose a plot device from Moodle, use the story generator, work in a group to develop a story based off of the elements taken from the previous two objectives,

UPDATE: Completed all objectives set within lesson.

# data[].attributes.body
Smart Target: start or  complete an environment

# data[].attributes.body
Smart Target: To add to my environmental and character art experiment, move more towards completion.

# data[].attributes.body
SMART TARGET: Task 6 - To complete a variety of thumbnail sketches, and to move on to producing more tradition pieces to be added to my Power Point slide.

UPDATE: Completed thumbnail sketches, start traditional sketches. Have not finished traditional sketches.

# data[].attributes.body
Smart target task 6 - Finish a Traditional drawing of my character

# data[].attributes.body
finish task 6 comparison

# data[].attributes.body
charlie brown

# data[].attributes.body
smart target task 6:  to get a sketch and progression on sketches = done

# data[].attributes.body
smart target task 6 - do important stuff like uh, draw characters

# data[].attributes.body
Smart target - finish first bit of concept art
UPDATE; its for task 6 but its not completely done

# data[].attributes.body
Smart target: do stuff

# data[].attributes.body
smart target - task 6
make another 3d model with bones

# data[].attributes.body
Smart Target: Task 6 - Today I want to develop my protagonist's design.

# data[].attributes.body
SMART Target: Task 6 - Develop character designs - Completed

# data[].attributes.body
Smart Target Task 6 - Create a character sketch traditonally

# data[].attributes.body
Smart target: Develop and complete mood boards

done

# data[].attributes.body
SMART target for task 6-my target is to finish off mind map for task 5 then carry annotation for task 6

# data[].attributes.body
Smart Target - Task 6 Trying to finish all my annotation for task 6

# data[].attributes.body
My smart target is to finish off my task 6

# data[].attributes.body
Smart target: Task 6 - Gonna finish so annotation on my work

# data[].attributes.body
smart target: To finish Task 6 (Moodboards, designs)
I finished my research on 3DS MAX

# data[].attributes.body
My  smart
target for today is to finish of all annotation for task 6, when finished annotation I will carry on with rough character design sketches
I COMPLETED THE ANNOTATION BUT DID NOT COMPLETE ANYMORE ROUGH SKETCHES

# data[].attributes.body
smart target: Task 6-start on new character design sketch
progress: this

# data[].attributes.body
smart target task 6: to get a sketch and progression on sketches

# data[].attributes.body
started 3D modeling the head for my main character

# data[].attributes.headline
Thomas - smart target : create character mod board

# data[].attributes.subject
Thomas - smart target : create character mod board

# data[].attributes.body
head progress

# data[].attributes.body
SMART target - Sculpt a head on Mudbox

# data[].attributes.body
I have created visual mood boards for characters, weapons and colour schemes I will be using

# data[].attributes.body
smart target: create and draw a traditional concept of my main character and finish it by end of lesson

completed my smart target for the day

# data[].attributes.headline
Tyler Marriott task 6 session 10 SMART Target

# data[].attributes.subject
Tyler Marriott task 6 session 10 SMART Target

# data[].attributes.body
Research 3 artists and create artwork in their styles

# data[].attributes.body
I'm going to sculpt a head

# data[].attributes.body
smart target: complete sketch

# data[].attributes.body
smart target: to create and finish character drawings

update: i have done the character and all that is left is the hands and the colours

# data[].attributes.body
Smart target; task 6; add to my environment art, come closer to finishing the project
Update: achieved adding more to the image and came closer to completion

# data[].attributes.body
Smart Target: Task 6, Produce 2 character sketches, side by side comparison, showing how they were developed. Annotate work. Work on more storyboards.

Update: Have successfully completed the 2 characters sketches and annotated them, have not fully finished storyboard work.

# data[].attributes.body
sto create visual mood boards for idea generation

# data[].attributes.body
Smart target:
create and develop 3D character model and other 2D work aswell
update: achieved as i made a 3D model and other work on Fuse

# data[].attributes.body
I'm going to sculpt a head

# data[].attributes.body
Smart Target: Task 6 - continue work on character designs and attempt to make finished drawings of them - I have managed to achieve my target by creating two different characters in different art styles for my game idea

# data[].attributes.body
Smart Target; Task 6: Complete 2d character sketches around already complete mood boards.

Progress made;

# data[].attributes.body
Smart Targets- create a 3D model of my characters weapon for task 6.

Smart target achieved. Evidenced below

# data[].attributes.body
Task 6 Smart Target: Further Developing My Chracter

# data[].attributes.headline
S10 -Zac Smart Target: task 6 - complete the head of my character design

# data[].attributes.subject
S10 -Zac Smart Target: task 6 - complete the head of my character design

# data[].attributes.body
I didn't achieve my target because coming up with an acceptable concept for the mask was harder than expected.

# data[].attributes.body
Smart target- Character sketch for model base

# data[].attributes.body
3D model made for the base of one character. need to create clothing to go on it and then edit said character base. after this, other characters will be made.

# data[].attributes.body
Task 6 - Start a model for a character within my ideas

# data[].attributes.body
TASK 6: producing a range of moodboards

# data[].attributes.body
smart target- Secondary character, mood board and references for both characters/settings

# data[].attributes.body
SMART TARGET: Task 6. my weapon moodboard.

UPDATE: achieved. pic attached.
OR
UPDATE: not achieved. i was chatting with my friends and couldn't motivate myself independently at level 3 which was expected by the college and my tutor :[

# data[].attributes.body
smart target task 6 moodboards
charcter development
UPDATE: achieved-

# data[].attributes.body
Task 6 3d model character and character moodboard
mostly achieved

# data[].attributes.body
Task 6 - Weapon Moodboard.

Update: Achieved

# data[].attributes.body
SMART TARGET: Task 6. Character Moodboard and Sketch

# data[].attributes.body
Target: Task 6 Character
Moodboards for Character appearance, clothing, weapons, time setting

# data[].attributes.body
SMART TARGET: Task 6. Im developing a 3D model as part of idea generation

Update: partial model completed with some work that needs doing

# data[].attributes.body
Smart Target: Task 6 - Weapon sketch

# data[].attributes.body
Smart target: Task 6
moodboards
Edit: Achieved

# data[].attributes.body
smart target: task 6.
moodboards

# data[].attributes.body
SMART TARGET - task 6. character development and 3D modelling for it
target achieved

# data[].attributes.body
task 6 - sketches "You must show your ability to manipulate the formal elements of art and design through the use of traditional/digital, 2D/3D, mark making etc.  This will include:sketches, roughs in game designs, storyboards, mock ups and thumbnails that show an exploration of ideas for all aspects of your game."
UPDATE: Completed creature sketch + colour experiments

# data[].attributes.attachment_link.title
troll - cave colour experiments and sketch

# data[].attributes.headline
s10 - kai  - class god and saint i.e. rep

# data[].attributes.subject
s10 - kai  - class god and saint i.e. rep

# data[].attributes.body
smert turget - tesk sicks me wepun and mewdbored deevelup them n stoof

# data[].attributes.body
Smart target: task 6
complete a moodboard for weapons
achieved

# data[].attributes.body
Smart Target: Complete some work for task 6. Character sketches, mood boards, annotation.

Update:

# data[].attributes.body
1st! Do not abuse this space.