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Observing the sounds of Piccadilly to challenge how we conventionally view the urban environment, no longer simply a route taken on commute but rather an experience to behold.

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A new depiction of contemporary London.

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Exploring human emotional connection to sounds - ambient and soundscape audio.

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Comparing pre and mid-lockdown city walkthroughs. How does the absence of sound impact the viewing experience? -
Applying this now as we approach a second Lockdown.

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Considering exploring audio as the visual outcome through audio visualisation - soundwaves.

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Second visit to Piccadilly with recording equipment

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Recording audio with differing set locations/conditions on the map.

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Recorded a range of different audio clips stating location time and certain contextual details.

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Recorded a range of different audio clips stating location time and certain contextual details.

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16:30

Approaching rush hour on Piccadilly main road outside Pret and caffe concierto.

Sunset time.

New coronavirus update is being announced.

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Moving forward with the audio

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Think about the agenda of your piece? What's the aim, is it more focused or ambiguous.

Playing with audio and imitation? Could you make a similar audio sound to the ones you got in Picadilly. Mistranslation, language....

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I found this project really interesting, firstly the title caught my attention and I wanted to know more. The idea of creating a "sound map" is really unique because sound can really make you feel like being present in the moment.

Timeline instead of map? day and night at Picadilly

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This project is sooooo beautiful Vanessa! I like the idea of the project being a sensory overload.

Can continue the play on "wish you were here", because no one will be here! What London used to feel like.

Reference: Heather Philipson
https://web102.secure-secure.co.uk/theend.today/

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From the last time I saw this project it has definitely come along a lot. The idea of exploring audio is really interesting and I think if you have rich audio, explore it more for sure. But the idea of walking around an area and listening to the sounds feels very relevant and immersive.
http://tarikbarri.nl/video

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This has come on leaps and bounds Vanessa! I think the experiments you are carrying out with your sound piece are really strong – keep going with these. Consider how you 'package' the sound piece, does it need supporting visuals? How will your audience know it exists / where will they locate it / start the journey etc.

For the interim crit on Friday, aim to pitch this as an experience you'd like people to sign up for - tell us what they (and who they are) will get from it, and how the experience will unravel. Also feel free to use that time to play some of your recordings to us.

I also think you'd benefit from scoping out more creatives that work in this way.

I'm sure you've spotted SoundFjord in the are.na link I sent last week. The sensory wanders I think could be useful for you to explore in more depth. https://www.soundfjord.org/

Likewise, installations like the LongPlayer might help you consider the duration aspect of this. Is it something people tune into no matter when, or is there a start and an end to the sound piece. https://longplayer.org/

Fluxus sound artists are always great references in terms of chance and sporadic sound. Especially if you wanted to be even more experimental in terms of who makes the sound / who has control over the sound being played to them etc.